module 3 super learning day revision notes november 2012
TRANSCRIPT
Module 3Super Learning Day Revision
Notes November 2012
In any exam
Always• Read the question at least twice
• Show ALL your working out
• Check your units eg. cm, cm² etc.
• Read the question again to make sure you have actually answered the question asked
• Check that your answer is sensible
Revision Notes
Shape and Measurement
Interior and exterior angles of polygons
• In a REGULAR polygon
• Exterior angles add up to 360°
• 360 ÷ number of sides = exterior angle
• 180 – exterior angle = interior angle
Regular polygons have
n lines of symmetryRotational symmetry of order n- where n is the number of sides
Tessellations
A tessellation is a tiling pattern with no gaps
Learn names of shapes
• Triangles:-Equilateral, isosceles, right angled,and
scalene
• Quadrilaterals:-Square, rectangle, parallelogram, rhombus,
trapezium, kite and arrowhead.
Perimeter
The perimeter is the distance round the edge of the shape
Area formulas• Area of a Triangle = base x height ÷ 2
• Area of a Rectangle = length x width
• Area of a parallelogram = length x height
• Area of a Trapezium = (a + b) ÷ 2 x height,
(where a and b are the lengths of the parallel sides)
• Area of a circle = πr²
Volume Formulas• Volume of cuboid = length x width x height
• Volume of a prism = Area of cross-section
x length
• Volume of cylinder = area of circle x height
Surface AreaWork out the area of every face separately
then add them togetherNOTE
To find the surface area of a cylinder you need to add together the area of the 2 circles AND the rectangle that
wraps round the cylinder.
The length of the rectangle is equal to the circumference of the circle and the width is the height of the cylinder
ViewsPlan
Side elevation
Front
Elevation
Plan view
Side view
Front view
Conversions 1cm² = 100mm²
1cm = 10mm
1cm = 10mm
1m³ = 1 000 000 cm³
1m =100cm
100cm
100cm
Congruent
Means
Alike in every respect
Similar
Means
Same shape, Different size( one is an enlargement of the other)
Metric /Imperial conversions
• 1Kg = 2¼ lbs• 1m = 1 yard (+10%)• 1 litre = 1¾ pints• 1 inch = 2.5 cm
• 1gallon = 4.5 litres• 1 foot = 30 cm• 1 metric tonne = 1
imperial ton• 1 mile = 1.6 Km
or 5miles = 8 Km
Calculators and time• Beware
When using a calculator to work out questions with time make sure you enter the minutes correctly
e.g. 30 minutes = 0.5 of an hour
15 minutes = 0.25 of an hour
Density = Mass Volume
e.g. g/cm³
Speed = Distance Time
e.g. Km/hour
m/sec
Geometry and Graphs
Angle Facts• An Acute angle is less than 90°
• A Right angle is equal to 90°
• An Obtuse angle is more than 90°, but less than 360°
• A straight angle is equal to 180°
• A Reflex angle is more than 180°
BearingsAlways
Measure from the NORTH lineTurn clockwiseUse 3 figures (eg. 30° = 030°)
Drawing Bearings
To measure a bearing of B from A the North line is drawn at A. This is because the
question says ‘from A’ N
A
B
Angle Rules• Angles in a triangle add up to 180°
• Angles on a straight line add up to 180°
• Angles in a quadrilateral add up to 360°
• Angles round a point add up to 360°
• The two base angles of an isosceles triangle are equal
Parallel lines• Look for ‘Z’ angles (Alternate angles)
• Look for ‘F’ angles (corresponding angles)
Alternate angles are equal
Corresponding angles are equal
Transformations(ask for tracing paper to help you with these)
ReflectionsAlways reflect at right angles to the
mirror lineDiagonal mirror lines are sometimes
called y = xor y = -x
Rotations
Always check for (or state)
1. The centre of rotation
2. The amount of turn
3. The direction (either clockwise or anti- clockwise)
Enlargements• Check the scale factor and centre of
enlargement (if there is one)
• Draw construction lines from the centre of enlargement to help you draw the new shape
• Remember a scale factor of ½ will make the shape smaller
Vector translations A vector translation slides the shape to a
new position
+x
-y
+y
-x
xy
The bottom number y moves the shape up (or down if it is negative)
The top number x moves the shape right (or left if it is negative)
LociA Locus (more than one are called Loci) is
simply:-
A path that shows all the points which fit a given rule
There are only 4 to remember
Locus 1
The locus of points which are
A FIXED DISTANCE from a GIVEN POINT
Is simply a CIRCLE
•
Locus 2The locus of points which are
A FIXED DISTANCE from a GIVEN LINE
This locus is an oval shape
It has straight sides and ends which are perfect semicircles
Locus 3
The locus of points which are
A EQUIDISTANT from TWO GIVEN LINES
This is the Angle Bisector (use compasses!)
Locus 4
The locus of points which are
A EQUIDISTANT from TWO GIVEN POINTS
B
A
This locus is the perpendicular bisector of the line AB
Pythagoras
PythagorasThe square on the hypotenuse is equal to the sum of the
squares on the other two sides
Hypotenusea
b
h² = a² + b²
SquareSquareAddSquare root
SquareSquareSubtractSquare root
To find the hypotenuse
To find a short side
Remember
0 1 2 3 4 5 6 7 8 9 10-9 -8 -7 -6 -5 -4 -3 -2 -1-10 x
y
1
2
3
4
5
6
7
8
9
10
-1
-2
-3
-4
-5
-6
-7
-8
-9
-10
x and y Coordinates
A graph has 4 different regions
Always plot the x value first followed by the y value
x goes across
y goes up/down
‘in the house and up the stairs’
•(4,2)•(-4,3)
•(-6,-2)
•(7,-5)
x positivey positive
x negativey positive
x negativey negative
x positivey negative
Midpoint of a line
Midpoint is just the middle of the line!
To find it just add the x coordinates together and
divide by 2
Then add the y coordinates together and divide by 2
You have just found the midpoint
If A is (2,1) and B is (6,3)
Then the x coordinate of the mid point is
(2 + 6) ÷ 2 = 4
And the y coordinate is
(1 + 3) ÷ 2 = 2
So the mid point is (4,2)
For example
Straight Line Graphs
0 1 2 3 4 5 6 7 8 9 10-9 -8 -7 -6 -5 -4 -3 -2 -1-10 x
y
1
2
3
4
5
6
7
8
9
10
-1
-2
-3
-4
-5
-6
-7
-8
-9
-10
x = -5
y = 2
x= a is a vertical line
through ‘a’ on the x axis
y = b is a horizontal line through ‘b’ on the y axis
Don’t forget that the y axis is also the line x = 0
and the x axis is also the line y = 0
The diagonal line y = x goes up from left to right
and the line y = -x goes
down from left to right
y= x
y= -x
Straight Line Graph:– y = mx + c
In the equation y = mx + c
The m stands for the gradient and the c is where the line crosses the y axis
Using y = mx + c to draw a line
1. Get the equation in the form y = mx + c2. Identify ‘m’ and ‘c’ carefully (eg. In the
equation y = 3x + 2, m is 3 and c is 2)3. Put a dot on the y axis at the value of c4. Then go along one unit and up or down by
the value of m and make another dot5. Repeat the last step 6. Join the three dots with a straight line
Finding the equation of a straight line
1. Use the formula y = mx + c2. Find the point where the graph crosses the
y axis. This is the value of c3. Find the gradient by finding how far up
the graph goes for each unit across. This is the value of m.
4. Now just put these two values into the equation
Quadratic Graphs
1. Fill in the table of values
2. Carefully plot the points
3. The points should form a smooth curve. If they don’t they are wrong!
4. Join the points with a smooth curve
5. The graph should be ‘u’ shaped
Simultaneous equations with graphs
1. Do a table of values for each graph
2. Draw the two graphs
3. Find the x and y values where they cross
4. This is the solution to the equations
Numbers and Algebra
Special Number Sequences
• Even numbers 2, 4, 6, 8, 10,……
• Odd numbers 1, 3, 5, 7, 9, 11,…..
• Square numbers 1, 4, 9, 16, 25,….
• Cube numbers 1, 8, 27, 64, 125,….
• Powers of 2 2, 4, 8, 32, 64,…..
• Triangle numbers 1, 3, 6, 10, 15, 21,…..
Number Patterns and SequencesThere are five different types of number sequences1. ADD or SUBTRACT the SAME NUMBER e.g. 2 5 8 11 14 …. 30 24 18 12….
+3 +3 +3 +3 -6 -6 -6
The RULE ‘add 3 to the previous term’ ‘Subtract 6 from the previous term’
2. ADD or SUBTRACT a CHANGING NUMBER
e.g. 8 11 15 20…….. 53 43 34 26…… +3 +4 +5 -10 -9 -8
The RULE
‘Add 1 extra each time to the previous term’. ‘Subtract 1 extra each time from the previous term’
3. MULTIPLY by the SAME NUMBER EACH TIME e.g. 5 10 20 40…… x2 x2 x2
The RULE ‘Multiply the previous term by 2’
4. DIVIDE by the SAME NUMBER EACH TIME e.g. 400 200 100 50…… ÷2 ÷2 ÷2
The RULE ‘Divide the previous term by 2’
5. ADD THE PREVIOUS TWO TERMS e.g. 1 1 2 3 5 8 + + + + The RULE ‘Add the previous two terms’
Finding The nth TermTo find the nth term you can use the formula
dn + (a – d)Where ‘d’ is the difference between the terms
And ‘a’ is the first number in the sequencee.g. 3 7 11 15 19…
‘d’ is 4 (because you add 4 to get the next term)and ‘a’ is 3 (that is the first number)
This means that (a – d) is (3 – 4) = -1So the nth term, dn + (a – d) is 4n - 1
AlgebraTerms
A term is a collection of numbers, letters and brackets, all multiplied /divided together
Terms are separated by + and – signs
Terms always have a + or a – sign attached to the front of them
E.g. 4xy + 5x² - 2y + 6y² + 4 Invisible + sign xy term x² term y term y² term number term
Simplifying (Collecting Like Terms)
EXAMPLE Simplify 2x – 4 + 5x + 6
x terms number terms 7x +2
So = 7x + 2
1. Put bubbles round each term, making sure that each bubble has a + or –
sign.
2. Then move the bubbles so that LIKE TERMS are together
3. Collect the like terms using the number line to help you
2x – 4 + 5x + 6 +2x +5x -4 + 6=
2x – 4 + 5x + 6
Multiplying out Brackets
• The thing outside the bracket multiplies each separate term INSIDE the bracket
• When letters are multiplied together they are just written
next to each other e.g. pq
• Remember R x R = R²
• Remember , a minus outside the brackets reverses all the
signs when you multiply
Expanding Double Brackets
• Remember to multiply everything in the second bracket by each term in the first bracket
( 2p – 4 ) ( 3p + 1 )
= (2p x 3p) + (2p x 1) + (-4 x 3p ) + ( -4 x 1) = 6p² + 2p - 12p -4 = 6p² -10p -4
Squared Brackets
Example (3p + 5)²
Write this out as two brackets (3p + 5)(3p + 5)
(3p + 5)(3p + 5) = 9p² +15p +15p +25
= 9p² +30p +25
The usual wrong answer is 9p² +25 !!!
Factorising• This is the exact opposite of multiplying out brackets• Take out the biggest NUMBER that goes into all terms• For each letter in turn take out the highest power that
will go into EVERY term• Open the brackets and fill with all the bits needed to
reproduce each term• E.g. +20 x²y³z -35x³yz²
5x²y (3x² + 4y²z - 7xz² ) Biggest number that Highest powers z wasn’t in all terms so that will divide into of x and y that will it can’t come out as 15, 20, and 35 go into all three terms a common factor
15x4y
Writing FormulasThese questions ask you to write an equationThe only things you will have to do are:-
Example 1:- to find y, you multiply x by 3 and then subtract 4Start with x 3x 3x – 4 Times it by 3 Subtract 4
Example 2:- to find y, square x, divide it by 3 and then subtract 7 Start with x x² x² x² - 7 3 3 square it divide by 3 subtract 7
Multiply x Divide x Square x (x²) Add or subtract a number
So y = 3x - 4
So y = x² - 7 3
Formulas from wordsThis time you change a sentence into a formula
Example:- Froggatt’s deep-fry CHOCCO- BURGERS (chocolate covered beef burgers) cost 58 pence each. Write a formula for the total cost, T, of buying n CHOCCO-BURGERS at 58p each.
In words the formula is
Total cost = Number of CHOCCO-BURGERS x 58p
Putting letters in, it becomes:-
T = n x 58
It would be better to write this as T = 58n
BODMASB BracketsO Other (like squaring )D DivideM MultiplyA AddS Subtract• Remember this is the order for doing the
sums.
SubstitutionTo substitute numbers into an expression or a formula all
you need to do is replace the letters with their values and
work out either the solution of the equation or the value of
the expression
(don’t forget to use BODMAS)
Examples of substitutionExample of substituting in a formula
If P = 3Q + 7 what is P when Q is 8?
P = 3Q + 7
P = 3 x 8 + 7
P = 24 + 7
P = 33
Example of substituting in an expression
If a = 3, b = 5and c = 7 what is the value of a² - b + 2c
a² - b + 2c
(3)² - 5 +2( 7 )
9 - 5 + 14
18
Solving EquationsTo solve equations just follow these 3 rules1. Always do the same thing to both sides of the equation
2. To get rid of something just do the opposite.
The opposite of + is – and the opposite of – is +
The opposite of x is ÷ and the opposite of ÷ is x
3. Keep going until you have a letter on its own
Examples of Solving Equations 1 Solve 5x = 15
5x means 5 x x so do the opposite and divide both
sides by 5
x = 3
Solve p/3 = 2
p/3 means p ÷ 3 so do the opposite and multiply both
sides by 3
p = 6
Solve 4y – 3 = 17
The opposite of –3 is +3 so add 3 to each side
4y = 20
The opposite of x 4 is ÷ 4 so divide both sides by 4
y = 5
Examples of Solving Equations 2 Solve 2( x + 3 ) = 11
The opposite of x 2 is ÷ 2 so divide both sides by 2
x + 3 = 5.5
The opposite of + 3 is –3 so subtract 3 from both sides
x = 2.5
Solve 3x + 5 = 5x + 1There are x’s on both sides so
subtract 3x from both sides5 = 2x + 1
The opposite of +1 is –1 so subtract 1 from each side
4 = 2xThe opposite of x 2 is ÷ 2 so
divide both sides by 22 = x (or x= 2)
REARRANGING FORMULAE
• You do exactly the same for this as for solving equations.
• When you are asked to make a letter the subject of the formula then that letter needs to be by itself on one side of the equation
REARRANGING FORMULAE
Example: Rearrange the formula 2(b – 3) = a to make b the subject of the formula
We want to get rid of the times 2 outside the bracket and the opposite of times 2 is divide by 2
So b – 3 = a 2
The opposite of –3 is +3 sob = a + 3
2
Inequalities
There are 4 inequalities and you need to
learn the symbols. > means ‘greater than’ < means ‘less than’ ≥ means ‘greater than or equal to’ ≤ means less than or equal to’
Inequalities There are 3 types of inequality questions
1. Solving inequalities ( these are just like solving equations)
2. Drawing an inequality – use a number line and remember to fill in the blob if there is ≤ or ≥
3. Writing values that satisfy an inequality. Just use common sense (draw a number line to help you if you need to)
Trial and ImprovementThis is a good method for finding an approximate answer
to equations that don’t have simple whole number answers
Method1. Substitute two initial values into the equation that give one
answer that is too small and one answer that is too large.2. Choose your next value in between the previous two, and put
it into the equation.3. After only 3 or 4 steps you should have 2 numbers which are
to the right degree of accuracy but differ by the last digit. 4. Now take the exact middle value to decide which is the
answer you want.
Trial and Improvement
x² x³+3x Comment
3 27 + 9 = 36 Too small
4 64 +12 = 76 Too large
3.5 42.875 +10.5 = 53.375 Too small
3.6 46.656 +10.8 = 57.456 Too large
3.55 44.738875 + 10.65 = 55.388875 Too small
ExampleA solution to the equation x³ + 3x = 56 lies between 3 and 4.
The solution lies between 3.5 and 3.6 but is nearer to 3.6