modern heroes v2-7

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    Information, Optional Rules, Versions and Credits

    Note:

    Info:

    Optional Rules Credits

    LA adds to Char level 0 0 Created, coded and conceptu

    0 Rohin Joyce (aa trisma!

    #rimary $rror Checin! and

    'o #sionics 0 riffin )itchell

    0 )acro and V*A $+pertise&

    0 te- )artindale

    0 )isc. $rror Checin!&

    0

    Version History v/. /1/1/002 3&40

    v/.5 6121/004 3&36

    7he $+cel Analysis 7oolpa must be installed (via therandomisation of :it #oints and Abilities

    Sources included so far: d/0 )odern Core Ruleboo; #l

    occupations, some >A classes; >A ?eb $nhancement; d/0 @utu

    Created by Rohin Joyce in the latter months in /00 and revisefind me at rohin.Boycelycos.com, or under the names ro!ueAcriticism, praise or stuff lie that -ould be appreciated. 7he onl

    can be easily unloced and manipulated 9 if you !ot the no-9h

    'o class defense -henflatfooted

    %espot4 (Anton #ustav)athiesen )arius

    @uture classes, feats and occupeEuipment.

    @i+ed many Euite cripplin! errorthe saddle. # chan!ed the :#

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    v/.2 511/004 &/

    v/.4 3/1/1/00 30&42 Added 9 Races from >A; Classe

    v/. 3/1/51/00 35&/

    v/./ 3/1/1/00 2&2

    v/.3 3/1/31/00 0&0

    v/.0 3/13G1/00 3&30

    v3.G 3/1341/00 32&4 @i+ed errors 9 ills cross class,

    v3. 3/1301/00 3&35 @i+ed errors 9 ill emphasis na

    v3.6 3/1G1/00 30&0 @i+ed errors 9 attempted to fi+ r

    v3.5 3/161/00 3&23 @i+ed errors 9 a -hole lot 9 -ea

    v3.2 3/151/00 35&4

    v3.4 331/21/00 3G&22

    v3. 331/1/00 /0&2 Revised )C bonuses to armour

    v3./ 331/01/00 /3&0/

    v3.3 331/01/00 3&4G @inishedH at last 9 6 hours lo!

    v3.0 33141/00 0&35

    ou may have noticed the !ap b!ained access to another. o& A

    a nice ne- save 1 load routine.some sleep F"

    @i+ed errors 9 misc and varied;

    button for -hich is on the *asic

    Added 9 classes and eEuipmentlan!au!es are not sho-in! up o

    actually havethose lan!ua!es

    @i+ed errors 9 feats and talents l)#C II

    @i+ed errors 9 misc e+port, lan!information = )) templates

    fi+ed errors& ma+ speed from areEuip list; roundin! of cross9claout and strie9throu!h of inele!

    Added& vampire = -ere-olf teadded to reset pa!es, randomis

    fi+ed errors& 9 thin! on attac@AL$

    >pdated 9 removed blanin! fescre-up

    %oin! the feats, finished the silcountin! Fp

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    alised by

    estus, ro!ueAn!el"

    ebu!!in!&

    7ools 8 Add9Ins menu choices" to enable

    yerA feats, races and

    re feats, occupations and classes

    d fairly re!ularly since then. Anyone -ho -ants to contact me can!el or 7risma!estus on various sites around the -eb. Any errors,pass-ord9protected part of )odern :eroes is this pa!e 9 the rest

    -.

    r", Red9$yed Antipaladin, 7iarynn, @laDDy, >ranium %ra!on,

    tions added. 'e+t -ill be >A classes and @uture -eapons and

    s. Just call the last version my -arm9up phase F" am no- bac ino that constitution hp is automatically added

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    from >A ?eb $nhancement

    lanua!e rans; ?eapon finesse, Livin! -eapon dama!e; e+port er

    me error; ?eapons focus blan; $+otic firearms scre- up

    andomise number error

    ons not sho-in!, e+ melee -eapons non9prof, etc.

    and -eapons dama!e 9 also miscellaneous occupation 'A@>s

    ed 9 time to upload, then sleepH FB

    et-een updates 9 my computer died and I have only recentlyded 9 not much, especially in the -ay of error9removal, but -ith

    he error stuff can -ait until I have a" no more assi!nments; b"

    dded 9 feats and occupations from >A; tatbloc !enerator (a

    %etails sheet"

    from )#C II; pictureless character sheets; 'ote& If your selectedn the sheets, mae sure you have spent the reEuired rans to

    listin! !ivin! circulars; added 9 ne- talent trees and feats from

    a!e and sill reset errors; added )odern #layer

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    Saving and loading characters

    None loaded orNo name entered

    To deleteRight-click the chara

    (the column's lettered cell aand sel

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    1

    Character to be loaded

    charactercter's column header

    bove the character's name) ct 'Cut'

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    Basic Details

    Name

    Player

    Race

    Templates:

    AbilitiesIncreases from level

    4th 8th 12th 16th 20th

    Original Total Mod

    Strength 10 0 10 0

    De!terit" 10 0 10 0

    #onstit$tion 10 0 10 0Intelligence 10 0 10 0

    %is&om 10 0 10 0

    #harisma 10 0 10 0 'is

    Total

    (oints B$": 12 points $se&

    )

    Physical Details

    *en&er: #$rrent Rep$tation: 0

    +ge: Bon$s Rep$atation:

    ,eight: Starting %ealth: 2&4

    %eight: #$rrent %ealth:

    Description:

    Starting Occupation)rom the: (rere-$

    None 0 0

    +ca&emic . #ore /oo +ge 2.

    +&vent$rer 1 #ore /oo +ge 1

    +pothecar" . r/an +rcan +ge 20

    +strona$t Trainee 1 )$t$re +ge 21

    +thlete 1 #ore /oo Str or

    Bl$e #ollar 2 #ore /oo +ge 18Bohemian 1 (la"ers #om +ge 1

    Racial'o&i3ers

    %ealthBon$s

    Rep$tationBon$s

    Select a template: (optional)

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    B$rea$crat 2 (la"ers #om +ge 2.

    #ele/rit" 4 1 #ore /oo +ge 1

    #olonist 1 )$t$re +ge 1

    #raftsperson 2 (la"ers #om De! 1.

    #reative 2 #ore /oo +ge 1

    #riminal 2 #ore /oo +ge 1

    Dilettante 6 1 #ore /oo +ge 18

    Doctor 4 #ore /oo +ge 2

    Domestic 1 (la"ers #om +ge 1

    Drifter 2 )$t$re +ge 1

    &$cator 2 (la"ers #om +ge 2.

    mergenc" Services 2 #ore /oo +ge 18

    ntreprene$r 4 1 #ore /oo +ge 18

    *la&iator 1 )$t$re +ge 18

    ,e&ge %i5ar& 2 r/an +rcan Int 10

    ,eir 6 1 )$t$re +ge 21

    Investigative 2 #ore /oo +ge 2.

    a7 nforcement 1 #ore /oo +ge 20

    'ilitar" 1 #ore /oo +ge 18

    ovitiate 2 r/an +rcan %is 10

    O$tcast 1 )$t$re +ge 1

    (olitico . . (la"ers #om #ha 1.

    (s"chic 2 r/an +rcan +ge 1

    Religio$s 2 #ore /oo +ge 2.

    R$ral 1 #ore /oo +ge 1

    Scavenger 2 )$t$re +ge 1

    Sha&o7 Scholar 1 r/an +rcan +ge 1

    S-$ire 1 r/an +rcan Str or

    St$&ent 1 #ore /oo +ge 1

    Technician . #ore /oo +ge 2.

    Transporter 1 )$t$re +ge 18

    Tri/al 1 (la"ers #om +ge 1

    %hite #ollar . #ore /oo +ge 2.

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    +llegiances:

    Manual Entry:

    #$rrent Overri&e #$rrent Overri&e

    B+B 0 Sill points lvl1

    Sill points lvl2

    )ort Save 0 Sill points lvl.

    Ref Save 0 Sill points lvl4

    %ill Save 0 Sill points lvlSill points lvl6

    ,( Sill points lvl9

    Defense mo& 0 Sill points lvl8

    +# 10 Sill points lvl

    Sill points lvl10

    ats from level 1 Sill points lvl11

    Sill points lvl12

    Sill points lvl1.

    +ction (oints Sill points lvl14

    'ovement T"pes: Sill points lvl1

    ormal .0; Sill points lvl16

    S7im Sill points lvl19

    #lim/ Sill points lvl18

    )l" Sill points lvl1

    )l" otes Sill points lvl20

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    Racial +/ilities

    =ampires:Ogres? Trolls?

    @$anAti 'inota$rs:

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    Special Abilities 14 Weaknesses 9

    Bloo& Drain Direct S$nlight

    #reate Spa7n *arlic

    Domination ,ol" S"m/ols

    nerg" Drain Inviolate Sanct$ar"

    +lternate )orm 'irrors

    #reat$res of the ight R$nning %ater

    amage Re&$ction 1>1 %oo&en Staes

    )ast ,ealing

    *aseo$s )orm

    #ol& Resistance 20

    lectrical Resistance 20

    Spi&er #lim/

    T$rn Resistance

    Darvision 60;

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    Classes /G

    Level Class I% :itpoints Avera!e

    3 3

    / 3

    3

    4 3

    2 3

    5 3

    6 3

    3

    G 3

    30 3

    33 3

    3/ 3

    3 3

    34 3

    32 3

    35 3

    36 3

    3 3

    3G 3

    /0 3

    Racial = 7emplate :% *onus&

    7alent = @eat :# bonus& 0

    7otal :#&

    KK Class ReEuirements KK

    *A*

    no-led!e (7actics" rans

    $ndurance

    99& d/0 @uture &99

    Reroll onesC

    Helix Warrior

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    7alents 1 *onus @eats

    @rom Class 7alent 1 @eat

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    3 0

    Conmod

    7emplate and racial

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    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    3

    0

    0

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    7otal

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    Talents )eats

    Bon$s #lass Sill #ool n&er (ress$re

    Bon$s #lass Sill

    Sill mphasis

    Savant 0

    0

    0

    %eapon )oc$s *$nslingerE

    %eapon )oc$s Dea& ShotE

    %eapon Specialisation Sol&ierE #harm *en&er

    'inor Breathro$gh #ontact name lo7AlevelE

    #ontact name mi&AlevelE

    Smart %eapon #ontact name highAlevelE

    Sha&o7 nem" One Trigger (o7er

    Sha&o7 nem" T7o Trigger (o7er

    Trigger (o7er

    Sill 'aster" In3ltratorE Sill 'aster" )iel& ScientistE

    Improve& 'elee #ritical ,acer +/ilities:

    ogical ,acer +/ilities:

    ogical

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    ogical ,acer +/ilities:

    Tal a *oo& *ame

    Tal a *oo& *ame +&vance& Techni-$es

    Tal a *oo& *ame +&vance& Techni-$es

    Implaca/le

    Implaca/le

    Implaca/le

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    Spell 'aster" 'age E

    Spell 'aster" 'age E

    Spell 'aster" 'age E

    Spell 'aster" 'age E

    Spell 'aster" 'age E

    Spell 'aster" 'age 8E

    Spell 'aster" 'age 8E

    Spell 'aster" 'age 8E

    Spell 'aster" 'age 8E

    Spell 'aster" 'age 8E

    Sharp "e

    Fenot"pe

    Fenot"pe

    Fenot"pe

    Fenot"pe

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    Skill Points: 0 points 0 points

    Skill Total *onus Rans

    Autohypnosis ?is 0 0

    *alance %e+ 0 0 0 3.2 0 0

    *luff Cha 0 0 0 3.2 0 0Climb tr 0 0 0 3.2 0 0

    Computer >se Int 0 0 0 3.2 0 0

    Concentration Con 0 0 0 3.2 0 0

    Craft&

    Chemical Int 0 0

    $lectronic Int 0 0

    )echanical Int 0 0

    #harmeceutical Int 0 0

    tructural Int 0 0 0 3.2 0 0

    Visual Art Int 0 0 0 3.2 0 0

    ?ritin! Int 0 0 0 3.2 0 0

    %ecipher cript Int 0 0

    %emolitions Int 0 0

    %iplomacy Cha 0 0 0 3.2 0 0%isable %evice Int 0 0

    %is!uise Cha 0 0 0 3.2 0 0

    %rive %e+ 0 0 0 3.2 0 0

    $scape Artist %e+ 0 0 0 3.2 0 0

    @or!ery Int 0 0 0 3.2 0 0

    amble ?is 0 0 0 3.2 0 0

    ather Information Cha 0 0 0 3.2 0 0

    :andle Animal Cha 0 0

    :ide %e+ 0 0 0 3.2 0 0

    Intimidate Cha 0 0 0 3.2 0 0

    Investi!ate Int 0 0

    Jump tr 0 0 0 3.2 0 0

    no-led!e&

    Arcane Lore Int 0 0

    Art Int 0 0

    *ehavioural ciences Int 0 0

    *usiness Int 0 0

    Civics Int 0 0

    Current $vents Int 0 0

    $arth and Life ciences Int 0 0

    :istory Int 0 0

    #hysical ciences Int 0 0

    #opular Culture Int 0 0

    treet-ise Int 0 0

    7actics Int 0 0

    7echnolo!y Int 0 0

    7heolo!y and #hilosophy Int 0 0

    Listen ?is 0 0 0 3.2 0 0

    )ove ilently %e+ 0 0 0 3.2 0 0

    'avi!ate Int 0 0 0 3.2 0 0

    #erform&

    Act Cha 0 0 0 3.2 0 0

    %ance Cha 0 0 0 3.2 0 0

    eyboards Cha 0 0 0 3.2 0 0

    #ercussion Instruments Cha 0 0 0 3.2 0 0

    in! Cha 0 0 0 3.2 0 0

    tand9>p Cha 0 0 0 3.2 0 0

    trin!ed Instruments Cha 0 0 0 3.2 0 0

    ?ind Instruments Cha 0 0 0 3.2 0 0

    #ilot %e+ 0 0

    #rofession ?is 0 0 0 3.2 0 0

    #sicraft Int 0 0

    Repair Int 0 0Research Int 0 0 0 3.2 0 0

    ills =

    Lan!ua!es)a+

    Rans

    )isc

    *onuses

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    Ride %e+ 0 0 0 3.2 0 0

    earch Int 0 0 0 3.2 0 0

    ense )otive ?is 0 0 0 3.2 0 0

    lei!ht of :and %e+ 0 0

    pellcraft Int 0 0

    pot ?is 0 0 0 3.2 0 0

    urvival ?is 0 0 0 3.2 0 0

    -im tr 0 0 0 3.2 0 07reat InBury ?is 0 0 0 3.2 0 0

    7umble %e+ 0 0

    >se )a!ic %evice Cha 0 0

    0 0

    Langagues: pea Read 1 ?rite

    M 'ative Lan!ua!e es es

    M

    M

    M

    M

    M

    M

    M

    M

    M

    Language Ranks Reaining: 0

    Rans pent on Lan!ua!es& 0

    *onus Lan!ua!es from Race& 0

    Lan!ua!e Rans(Insert the Rans, add lan!au!es belo-"

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    0 points 0 points 0 points 0 points 0 points 0 points

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    0 0 0 0 0 0

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    0 0 0 0 0 0

    0 0 0 0 0 0

    0 0 0 0 0 0

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    0 points 0 points 0 points 0 points 0 points 0 points

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    0 0 0 0 0 00 0 0 0 0 0

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    0 0 0 0 0 0

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    0 0 0 0 0 0

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    0 0 0 0 0 0

    0 0 0 0 0 0

    0 0 0 0 0 0

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    0 0 0 0 0 0

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    0 0 0 0 0 0

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    0 0 0 0 0 0

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    @eats

    >nassi!ned @eats&!!!

    "eats M K #etails

    Acrobatic

    Advanced Combat Martial Arts

    Advanced irearms !ro"icienc#

    Advanced $%o-&eapon ighting

    Agile Riposte

    Aircra"t peration

    Aircra"t peration

    Aircra"t peration

    Alertness

    Animal Affinity

    Archaic ?eapons #roficiency

    Armor !ro"icienc# (heav#)

    Armor #roficiency (li!ht"

    Armor !ro"icienc# (medium)

    Athletic

    Attentive

    *lind9@i!ht

    *ra-l

    *uilder

    uilder

    urst ire

    Cautious

    Cleave

    Combat *pertise

    Combat Martial Arts

    Combat Refle+es

    Combat $hro%

    Confident

    Creative

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    Creative

    Creative

    +ead Aim

    %eceptive

    %efensive )artial Arts

    +odge

    +ouble $ap

    %rive9*y Attac

    $ducated

    ducated

    ducated

    lusive $arget

    $ndurance

    *otic irearms !ro"icienc#

    *otic irearms !ro"icienc#

    *otic irearms !ro"icienc#

    $+otic )elee ?eapon #roficiency

    *otic Melee &eapon !ro"icienc#

    *otic Melee &eapon !ro"icienc#

    @ar hot

    @ocused

    orce Stop

    right"ul !resence

    earhead

    ,reat Cleave

    reat @ortitude

    uide

    :eroic ur!e

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    mproved ra%l

    mproved ull Rush

    mproved Combat Martial Arts

    mproved Combat $hro%

    Improved %ama!e 7hreshold

    mproved +isarm

    mproved eint

    Improved Initiative

    mproved .nockout !unch

    mproved $rip

    mproved $%o-&eapon ighting

    Iron ?ill

    .nockout !unch

    Li!htnin! Refle+es

    Lo- #rofile

    )edical $+pert

    )eticulous

    Mobilit#

    Multiattack

    'imble

    #ersonal @irearms #roficiency

    #oint *lan hot

    !o%er Attack

    !recise Shot

    /uick +ra%

    /uick Reload

    Reno-n

    Run

    Shot on the Run

    Simple Weapons Proficiency $

    Skip Shot

    Spring Attack

    tealthy

    Stra"e

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    Street"ighting

    tudious

    Sunder

    Sur"ace ehicle peration

    Sur"ace ehicle peration

    Sur"ace ehicle peration

    Surger#

    7ou!hness

    7rac

    7rust-orthy

    $%o-&eapon ighting

    nbalance pponent

    ehicle +odge

    Vehicle $+pert

    ?eapon @inesse

    &eapon inesse

    &eapon inesse

    &eapon ocus

    &eapon ocus

    &eapon ocus

    &hirl%ind Attack

    ?indfall

    ?ild 7alent

    Off ack ""

    rn rain urn

    ye ull's #e

    ur Code o" 2onour elect an alle!iance

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    ur Code o" 2onour elect an alle!iance

    ur Code o" 2onour elect an alle!iance

    ort Cohort Cohort name

    tor Collector elect a hobby

    tor Collector elect a hobby

    tor Collector elect a hobby

    in! Cross97rainin!

    ets +eep !ockets

    ice $+pert Advice

    ice *pert Advice

    ice *pert Advice

    rd inancial &i3ard

    er ocus !o%er

    ar ollo% $hat Car

    ion ,ood mpression

    !e ,reater +odge

    se ,reater Magical +e"ense

    bo ,uns Akimbo

    ed 2ard-#ed

    !le 2aggle

    ets 2ail o" ullets

    im mproved +ead Aim

    !e mproved +odge

    se mproved Magic +e"ense

    ist 4inguist

    y Lucy

    se Magical +e"ense

    cy Martial Arts &eapons !ro"icienc#

    ter )oonli!hter

    ual )ultilin!ual

    ce !oker ace

    ce #sionic Resistance

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    nt elf9Improvement

    ep Sidestep

    lls i!nature ills

    lls Signature Skills

    lls Signature Skills

    ce Stage !resence

    ce Stage !resence

    ce Stage !resence

    ee Star mplo#ee

    !e Supreme +odge

    Arcane ills

    %elay #o-er

    %ivine :erita!e Select an orison

    Select an orison

    Select an orison

    mpo%er Spell

    $mpo-er 7urnin!

    $nlar!e #o-er

    $nlar!e pell

    $sche- )aterials

    $+tend #o-er

    $+tend pell

    *tra $urning

    leet o" oot

    reater pell @ocus !!!

    reater pell @ocus !!!

    reater pell @ocus !!!

    ,reater Spell !enetration

    :ei!hten #o-er

    :ei!hten pell

    :ide #o-er

    mproved ,rapple

    mproved 5atural 2ealing

    mproved verrun

    mproved $urning elect a type of creature

    #NAME?

    #NAME?

    #NAME?

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    mproved $urning elect a type of creature

    mproved $urning elect a type of creature

    6ack o" All $rades

    )a!ical Affinity

    )a!ical :erita!e elect a cantrip

    elect a cantrip

    elect a cantrip

    'onlethal pell

    #ersistent #o-er

    !o%er Critical

    !recise Strike

    #sionic ills

    Nuicen #o-er

    Reach pell

    acred pell

    hado- :erita!e

    hado-bane pell

    Signature Spell

    Signature Spell

    Signature Spell

    ilent pell

    pell @ocus elect a school

    pell @ocus elect a school

    pell @ocus elect a school

    pell #enetration

    Spell Slinger

    till pell

    Supernatural Strike

    7-in #o-er

    Vehicle pecialisation

    Action *oost (d"

    Alien ?eapons #roficiency

    Armoured !ro"icienc# (!o%ered)

    Charismatic #lus

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    Cra"t C#bernetics

    C#bernetic Surger#

    Cybertaer

    %edicated #lus

    @ast #lus

    Mastercra"ter

    5erve !inch

    Oathbound elect an alle!iance

    #lanetary Adaptation

    alva!e

    mart #lus

    pacer

    Starship attle Run

    Starship +odge

    Starship eint

    tarship unnery

    Starship Mobilit#

    Starship peration

    Starship Stra"e

    tron! #lus

    7ou!h #lus

    ltra mmunne S#stem

    >rban 7racin!

    7enomedic

    8ero-, $raining

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    Jump to&

    %net Re&uireents

    d/0)odernCoreR

    uleboo

    d/0)od

    *A* ; Combat )artial Arts; Improved Combat )artial Arts

    #ersonal @irearms #roficiency

    %e+terity 3; %od!e

    #ilot 4 rans

    #ilot 4 rans

    #ilot 4 rans

    Armor #roficiency (li!ht"; Armor #roficiency (medium"

    Armor #roficiency (li!ht"

    tren!th 3; #o-er Attac

    Intelli!ence 3

    *A* 3

    %e+ 3 (technically"

    %efensive )artial Arts

    *A* 33; %e+terity 3; 7-o9?eapon @i!htin!; Improved 7-o9

    ?eapon @i!htin!;

    ?isdom 3; #ersonal @irearms #roficiency; Advanced @irearms

    #roficiency

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    At least one alle!iance

    )

    odern#layer

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    nionI=

    II

    %e+terity 3; %od!e; )obility

    Charisma 3

    Charisma 3

    Charisma 3

    *ase Reputation 3

    %e+terity 3; %od!e; Improved %od!e; reater %od!e

    >rba

    nArcana

    )ust be able to turn a type of creature

    )ust be able to turn a type of creature

    Run

    M'A)$

    M'A)$

    M'A)$

    pell #enetration

    %e+terity 3; *ra-l

    *ase @ortitude 2

    tren!th 3; #o-er Attac

    )ust be able to turn a type of creature

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    )ust be able to turn a type of creature

    rban

    Arcana

    >rbanArcana

    )ust be able to turn a type of creature

    Character Level

    *A* 30

    *A* 2

    pell )astery

    pell )astery

    pell )astery

    ?isdom or Intelli!ence 3

    *A* /

    Armor #roficiency (li!ht"; Armor #roficiency (medium"

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    d/

    0@uture

    d/0@uture

    7reat InBury rans; ur!ery

    Craft ($lectronics" rans; Craft ()echanical" rans

    *A* 4; Combat )artial Arts

    %e+terity 3; tarship %od!e; tarship )obility

    %e+terity 3; #ilot 5 ranstarship Operation

    #ilot G ranstarship Operation

    %e+terity 3; tarship %od!e

    #ilot / rans

    tarship unnery

    Constitution 3

    no-led!e ($arth = Life" 5 rans; 7reat InBury 5 rans; ur!ery

    %e+terity 3; 7umble 4 rans

    Craft ($lectronics" 30 rans; Craft ()echanical" 30 rans;

    no-led!e (Life ciences" 2 rans

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    Spee& %eight Restriction otes($rchase

    D#

    an& that the magical

    one

    one

    one

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    one

    one

    one

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    Ta/les

    $anged Weapons

    ID %eapons #ali/er )eat re-$ire& (ro3cientC

    1 Select one2 +A49 9H62mmR assa$lt riJe (ersonal )irearms (ro3cienc 0

    . Baretta 2) mm a$toloa&er (ersonal )irearms (ro3cienc 0

    4 Baretta .R mm machine pistol (ersonal )irearms (ro3cienc 0

    Barrett ight )ift" H0 sniper riJe (ersonal )irearms (ro3cienc 0

    6 Barretta '.( 12Aga$ge shotg$n (ersonal )irearms (ro3cienc 0

    9 Benelli '1 12Aga$ge shotg$n (ersonal )irearms (ro3cienc 0

    8 Bro7ning B(S 10Aga$ge shotg$n (ersonal )irearms (ro3cienc 0

    #olt Do$/le agle 10mm a$toloa&er (ersonal )irearms (ro3cienc 0

    10 #olt '111 H4 a$toloa&er (ersonal )irearms (ro3cienc 0

    11 #olt ("thon H.9 revolver (ersonal )irearms (ro3cienc 0

    12 #ompo$n& /o7 +rchaic %eapons (ro3cienc" A4

    1. #ross/o7 Simple %eapons (ro3cienc" 0

    14 Derringer H4 (ersonal )irearms (ro3cienc 0

    1 Desert agle H0+ a$toloa&er (ersonal )irearms (ro3cienc 016 )lamethro7er one 0

    19 *loc 19 mm a$toloa&er (ersonal )irearms (ro3cienc 0

    18 *loc 20 10mm a$toloa&er (ersonal )irearms (ro3cienc 0

    1 , *. 9H62mm assa$lt riJe (ersonal )irearms (ro3cienc 0

    20 , '( mm s$/machine g$n (ersonal )irearms (ro3cienc 0

    21 , '( mm s$/machine g$n (ersonal )irearms (ro3cienc 0

    22 , (S*1 9H62mm sniper riJe (ersonal )irearms (ro3cienc 0

    2. Kavelin Simple %eapons (ro3cienc" 0

    24 '16+2 H6mm assa$lt riJe (ersonal )irearms (ro3cienc 0

    2 '2,B ,eav" 'achine *$ns !otic )irearms: ,eav" 'ach A4

    26 '4 #ar/ine H6mm assa$lt riJe (ersonal )irearms (ro3cienc 0

    29 'A60 me&i$m machine g$n (ersonal )irearms (ro3cienc 0

    28 '92+. +% Rocet a$ncher !otic )irearms: Rocet a$n A42 '9 *rena&e a$ncher !otic )irearms: *rena&e a A4

    .0 '+# Ingram H4 machine pistol (ersonal )irearms (ro3cienc 0

    .1 'oss/erg 12Aga$ge shotg$n (ersonal )irearms (ro3cienc 0

    .2 (ath3n&er H22 revolver (ersonal )irearms (ro3cienc 0

    .. (epper spra" Simple %eapons (ro3cienc" 0

    .4 Remington 900 9H62mm h$nting riJe (ersonal )irearms (ro3cienc 0

    . R(*A9 Rocet a$ncher !otic )irearms: Rocet a$n A4

    .6 R$ger ServiceASi! H.8S revolver (ersonal )irearms (ro3cienc 0

    .9 S% '2 H44 magn$m revolver (ersonal )irearms (ro3cienc 0

    .8 Sa7e&AoG shotg$n 12Aga$ge shotg$n (ersonal )irearms (ro3cienc 0

    . Sh$rien +rchaic %eapons (ro3cienc" A4

    40 SITS ' mm a$toloa&er (ersonal )irearms (ro3cienc 0

    41 Sorpion H.2 machine pistol (ersonal )irearms (ro3cienc 042 Ste"r +* H6mm assa$lt riJe (ersonal )irearms (ro3cienc 0

    4. Taser Simple %eapons (ro3cienc" 0

    44 T#A mm machine pistol (ersonal )irearms (ro3cienc 0

    4 5i mm s$/machine g$n (ersonal )irearms (ro3cienc 0

    46 %alther (( H.2 a$toloa&er (ersonal )irearms (ro3cienc 0

    49 %hip Simple %eapons (ro3cienc" 0

    48 %inchester 4 H444 h$nting riJe (ersonal )irearms (ro3cienc 0

    4 A4

    0 A4

    1 A4

    2 A4

    . A4

    4 A4

    A4

    6 A4

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    9 A4

    8 A4

    A4

    60 A4

    61 A4

    62 A4

    6. A4

    64 A4

    6 A4

    66 A4

    69 A4

    68 A4

    6 A4

    90 A4

    91 A4

    92 A4

    9. A4

    94 A4

    9 A4

    96 A4

    99 A4

    98 A4

    9 A4

    80 A4

    81 A4

    82 A4

    8. A4

    84 A4

    8 A4

    86 A4

    89 A4

    88 A4

    8 A4

    0 A41 A4

    2 A4

    . A4

    4 A4

    A4

    6 A4

    9 A4

    8 A4

    A4

    100 A4

    Melee WeaponsID %eapon )eat Re-$ire& (ro3cientC #o$nts as lightC

    1 Select one

    2 Ba"onet 3!e&E +rchaic %eapons (ro3cienc" A4

    . Simple %eapons (ro3cienc" 0

    4 Brass n$cles Simple %eapons (ro3cienc" 0 ight

    #hain !otic 'elee %eapon A4

    6 #hain sa7 !otic 'elee %eapon A4

    9 Simple %eapons (ro3cienc" 0

    8 #leaver Simple %eapons (ro3cienc" 0 ight

    #l$/ Simple %eapons (ro3cienc" 0

    10 Simple %eapons (ro3cienc" 0

    11 ,atchet +rchaic %eapons (ro3cienc" A4 ight

    12 ama !otic 'elee %eapon A4 ight

    1. atana !otic 'elee %eapon A4

    14 nife Simple %eapons (ro3cienc" 0 ight

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    1 $ri !otic 'elee %eapon A4 ight

    16 ongs7or& +rchaic %eapons (ro3cienc" A4

    19 'achete +rchaic %eapons (ro3cienc" A4 ight

    18 'etal /aton Simple %eapons (ro3cienc" 0

    1 $ncha$ !otic 'elee %eapon A4 ight

    20 Simple %eapons (ro3cienc" 0

    21 Rapier +rchaic %eapons (ro3cienc" A4

    22 RiJe /$tt Simple %eapons (ro3cienc" 02. Sap Simple %eapons (ro3cienc" 0 ight

    24 Simple %eapons (ro3cienc" 0

    2 Spear +rchaic %eapons (ro3cienc" A4

    26 Simple %eapons (ro3cienc" 0

    29 Straight ra5or +rchaic %eapons (ro3cienc" A4 ight

    28 St$n g$n Simple %eapons (ro3cienc" 0 ight

    2 S7or& cane +rchaic %eapons (ro3cienc" A4

    .0 Simple %eapons (ro3cienc" 0

    .1 ThreeAsection staG !otic 'elee %eapon A4

    .2 Tonfa Simple %eapons (ro3cienc" 0

    .. narme& ethalE Simple %eapons (ro3cienc" 0 ight

    .4 narme& onlethalE Simple %eapons (ro3cienc" 0 ight

    . A4

    .6 A4

    .9 A4

    .8 A4

    . A4

    40 A4

    41 A4

    42 A4

    4. A4

    44 A4

    4 A4

    46 A4

    49 A4

    48 A4

    4 A4

    0 A41 A4

    2 A4

    . A4

    4 A4

    A4

    6 A4

    9 A4

    8 A4

    A4

    60 A4

    61 A4

    62 A4

    6. A4

    64 A4

    6 A4

    66 A4

    69 A4

    68 A4

    6 A4

    90 A4

    91 A4

    92 A4

    9. A4

    94 A4

    9 A4

    96 A4

    99 A4

    98 A4

    9 A4

    80 A4

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    81 A4

    82 A4

    8. A4

    84 A4

    8 A4

    86 A4

    89 A4

    88 A48 A4

    0 A4

    1 A4

    2 A4

    . A4

    4 A4

    A4

    6 A4

    9 A4

    8 A4

    A4

    100 A4

    E#plosi"es

    ID %eapon Damage L$antit" T"pe

    1 Select one

    2 40mm fragmentation grena .&6 6 Slashing

    . +ci&? mil& 1&6 > 1 1 +ci&

    4 #4>Semte! 4&6 4 #onc$ssion

    #la"more 'ine 6&6 2 Slashing

    6 Det cor& A 0; 2&6 1 )ire

    9 D"namite 2&6 12 #onc$ssion

    8 )lashABang *rena&e A 6 A

    )ragmentation grena&e 4&6 6 Slashing

    10 'olotov coctail1 1&6 > 1 1 )ire

    11 Smoe grena&e A 6 A12 Tear gas grena&e See te!t 6 A

    1. Thermite grena&e 6&6 6 )ire

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    2 eather Macet ight Imprompt$

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    #o$nts as ightC +ttac Damage #ritical T"pe Range Ro) 'aga5ine

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    2&10 20 Ballistic 0 S 6 intH

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    1&4 18A20 Slashing Small 1

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    B$rst RefD# Range Si5e %eight Restriction

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    Si5e %eight Restriction otes

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    otes

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    otes

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    tem(s) + /t &eight

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    9uipment $ables

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    g mar Name Player$man

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    %ampaign

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    (# Sheet ? ,$man

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    ame (la"er

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    !EATS

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