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TRANSCRIPT
Regulator Briefing
Mochamad Hadiyana Direktur Standardisasi Perangkat Pos dan Informatika
Kementerian Komunikasi dan Informatika
Medan, 27 November 2018
IoT Goes to Market
The Internet of Things (IoT) has been defined in Recommendation ITU-T Y.2060 (06/2012) as a global infrastructure for the information society, enabling advanced services by interconnecting (physical and virtual) things based on existing and evolving interoperable information and communication technologies.
Contoh Aplikasi: Bike Sharing
IoT: Definisi
2G / 3G / 4G / / LPWA Non-Seluler
Contoh Aplikasi Teknologi Eksisting untuk EFish
Internet of things
What is Digital Economy: As We See It
• Digitization and the internet: transformed business and society in last 15 years. Internet user 1995=0 and 2015=3.6 billion (half of the world’s population).
• Digitization has multifaceted impact on economy, governance, health, education, security and way of life.
• Happened in the 3rd Industrial Revolution and the 4th Industrial Revolution
0 500,000,000 1,000,000,000 1,500,000,000 2,000,000,000
Asia
Europe
Africa
North America
South America
Middle East Central
America
Oceania
Caribbean, the
Internet Users 2015
28.10%
73.90%
73.20%
66.10%
52.50%
49.20%
48.30%
43.70%
43.60%
89.00% North America
Europe
Oceania
South America
Middle East
World Total (Est.)
Central America
Caribbean, the
Asia
Africa
Internet Penetration 2015
Source: ITU Source: ITU
Digital Economy
• Digital Economy: economic activity that results from billions of everyday online connections among people, businesses, devices, data and processes.
• Backbone is hyperconnectivity from internet, mobile technology, and the internet of things (IoT)
• Sharing Economy or Crowd based capitalism (peer to peer exchange, crowd replaces corporation as center of capitalism)
• Sharing time and asset use (sharing which has valuation)
• Self employed, peer-to-peer – community for trusted transaction widened with digitization of information, ability to verify and rate
• 2010-2015 new companies in this mold emerged (Uber, Airbnb, Lyft,We work, Grab, Gojek)
What is Digital Economy: Definition
Digital Economy
Pertumbuhan Konektivitas yang Cepat
143 Internet Users million (55% population, grow 8 % pa)
Users 60% Young population
(age <60 years old)
71 million
Mobile Internet users
(28% population, grow 20% pa)
users 44% Access internet via
MOBILE ONLY
Source: APJII (2017)
448 Data flow per month
petabyte (petabyte=1mil
gigabytes, grow 60% pa)
7 trillion
E-commerce sales value
(in USD 2017, grow 22% pa)
925 million
E-money transaction value (in USD
2017, grow 3.7 times)
Source: McKinsey (2017)
Digital Economy
Penetrasi Internet: Seberapa Terdigitalisasikah Indonesia?
100
90
80
70
60
50
40
30
20
10
0 South Korea
Singapore Malaysia Viet Nam China Philippines Thailand India Indonesia Myanmar
Percentage of Population using Internet (2005-2015*) & 10 Years Average Growth Rate (circled)
2.0%
4.1%
3.2%
15.5% 20.3%
29% 10.4%
27.5% 21.2% 102.6%
Source: ITU
Note: * ITU estimates
Digital Economy
Pentreasi Internet 2 2 %
%
2 ,7 %
5 ,4 %
40,7%
1 5 %
39,3%
4 9 4 1
1 0
2 7
1 3
2 2
1 2
3 5
I N D O N ES IA
5
V I E TN AM PHIL IPP INES TH AI L AN D
Internet User (2005)
Internet Penetrat ion ( % of Pop) - 2005
Internet User (2015)
Internet Penetrat ion ( % of Pop) - 2015
6 0
5 0
4 0
3 0
2 0
1 0
4 8 ,6 %
0 , 1 %
M ALAY S IA M YAN M AR S IN G AP O R E
21,8 %
6 1 %
82,1 %
( M
i l l
i o
n s
)
5 7
12 ,7
3,6 %
1 1 8
71,1 %
Despite the rapid growth, varying degrees of inclusion (2015)
78% (now 70%) of Indonesia population is without internet. Indonesia has the lowest
internet penetration rate among countries in the region
– only slightly better than Myanmar.
Source: ITU (www.itu.int)
Digital Economy
Minimizes traditional market frictions
Digital Economy Converting “things” in physical world to a piece of
information, a digital representation
Production and Market
Physical to virtual
Transaction
Physical to virtual
Economic System
Corporate-centric to Crowd-centric
Conversion needs accessible, affordable, open and safe
hyperconnectivity backbone
(infrastructure)
Digital Economy
Corporate-centric to Crowd-
centric capitalism
Uber: driver partners as
many as 160,000; 6,700
employees
Source: (MacMillan, 2015;
Loizos, 2016)
In Indo, Gojek: 220,000
[email protected]/mo (double
min wage), partners like
resto, salon, now payments
From +/- 640,000 hosts, 2
Million available
space, 34,000 cities,
Airbnb owns none of
those housing property. Source: Techcrunch,
Airbnb blog
Rise of virtual companies. - Nike: Sales $28B with Only 56500 workers (including part
time retail workers in its 850
stores) Source: (Davis, 2016)
- Facebook valuation $45B in 10
years, Gojek $3B in 3yrs,
compared to Sinar Mas
(resouce based) $7 billion in
78 yrs
- changes in the way of
producing
Digital Economy
Toko Fisik Market Place Online
Ojek dan Taksi Konvensional GO-Jek, Grab, Uber, dll.
Saat ini beberapa jenis model bisnis dan pekerjaan di Indonesia sudah terkena dampak dari arus era digitalisasi
• Toko konvensional yang ada sudah mulai tergantikan dengan model bisnis marketplace.
• Taksi atau Ojek Tradisional posisinya sudah mulai tergeserkan dengan moda-moda berbasis online
Digital Economy
Digital Economy
•First generation
•development of water-powered and steam-powered mechanization
•during the early 19th century.
•Second generation
• the development of electrical-powered, assembly-line mass production
•at the dawn of the 20th century
•marked by the introduction of the automobile.
•Third generation
• the introduction of computerized automation
•during the 1950s and ’60s.
•Fourth generation
• the integration of high-tech cyber-systems into the means of production
•Cyber-Physical System
•during the 21st century.
•Fifth Generation
• is the revolution in which man and machine reconcile and find ways to work together to improve the means and efficiency of production.
•Co-Working
Source: General Electric Services Blogs
IoT Dalam Industri Generasi Ke-4
Industrial Internet of Things Industry 4.0 Smart Factory
Industrial IoT (USA) = Industry 4.0 (Germany) = Society 5.0 (Jepang) =Smart Factory
Industrial IoT is the industrial system with the power of low cost smart sensing, ubiquitous connectivity, advanced computing, analytics, and automatic control.
IoT Dalam Industri Generasi Ke-4
Sumber Daya Manusia (SDM)
Komponen ini mencakup SDM yang mampu mendukung pengembangan IoT, dampak IoT bagi dunia kerja di masa depan dan perubahan budaya yang diakibatkan oleh kehadiran IoT.
Teknologi
Komponen ini mencakup bagaimana benda-benda seperti sensor, cloud, platform, robot dan lainnya terhubung melalui protokol dan algoritma tertentu. Komponen ini di antaranya kebijakan penggelaran teknologi, standar, dan regulasi teknis.
Tata Kelola
Komponen ini mencakup dan pembagian peran antar masing-masing pihak yang berkepentingan dalam pengembangan IoT di Indonesia.
Komponen Pengembangan Industri
“Two-month Non-degree programs organized in collaboration with local Universities and International digital companies”
2018 (inaugural)
Themes: • Big Data Analysis • Artificial Intelligence • Cyber Security • Cloud Computing • Digital Business
In collaboration with:
46.886 registered applicants
21.188 completed examinations
1.000 successful applicants to participate
2019
Themes: • Big Data Analysis • Artificial Intelligence • Cyber Security • Cloud Computing • Digital Entrepreneurship • Internet of Things • Robotics • Programming
20 Universities in 12 cities 20.000 participants
Kebijakan Eksisting Pemerintah untuk Pengembangan SDM IoT: Digital Talent Scholarship
Target TIK 2015-2019
1. Layanan TIK pada
area non-komersial
2. Pita Lebar sebagai
Jalan Tol Informasi
(Rencana Pitalebar
Indonesia 2014-2019)
3. Manajemen
Spektrum
• 100% coverage telekomunikasi dan internet pada area KSU
• 90% coverage RRI dan 88% TVRI *dapat berupa pedesaan, daerah perbatasan, sekolah
Jaringan serat optik backbone terkoneksi di semua daerah
• Fixed Broadband (rumah tangga): 71% (urban); 49% (rural)
• Mobile Broadband 1Mbps (populasi): 100% (urbanl); 52%
(rural)
• Penyelesaian migrasi menuju TV digital
• Penambahan lebar pita sebesar 350 MHz untuk mendukung
mobile broadband
Dukungan Konektivitas
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Pembangunan Infrastruktur
Jumlah Site 2G
133 ribu BTS
Jumlah Site 3G
171 ribu Node B
Jumlah Site 4G
55 ribu eNode B
Kecamatan
terkover:
6.480
Provinsi
Terkover
34
Kecamatan
terkover:
5.420
Provinsi
Terkover
32
Provinsi
Terkover
25
90,73% 90,31%
95,53% 100%
73,20% 75,54%
85,21% 94,12%
55,05% 64,40% 73,53% Desa/Kelurahan
terkover:
75.503
Kecamatan
terkover:
6.480 Kab/Kota
Terkover
491
Provinsi
Terkover
34 Desa/Kelurahan
terkover:
60.917
Kecamatan
terkover:
5.420 Kab/Kota
Terkover
438
Provinsi
Terkover
32 Desa/Kelurahan
terkover:
45.811
Kab/Kota
Terkover
331
Provinsi
Terkover
25
90,73% 90,31%
95,53% 100%
73,20% 75,54%
85,21% 94,12%
55,05% 64,40% 73,53%
Kecamatan
terkover:
4.099
56,98%
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Konektivitas Seluler
Banda Aceh
Gn. Sitoli
Medan
Tebing Tinggi Bengkalis
Pekan Baru Padang
Tua Pejat
Tj. Karimun Daik, Lingga
Jambi
Bengkulu Palembang
Lampung Pulau Pramuka
Jakarta
Bandung
Semarang Surabaya
Mataram
Ende
Waingapu
Sabu Barat Baa Kupang
Atambua Dili
Larantuka
Selayar
Tiakur
Raha Buranga
Kendari
Salakan Poso
Manado
Ondong Siau
Tahuna Melonguane
Morotai Selatan
Ternate
Tidore Kepulauan
Halmahera Timur
Raja Ampat Fef
Teminabuan Aifat
Seram Bag.Barat
Ambon Fak - Fak
Rasiei
Sorendiweri
Kigamani Enarotali
Nabire
Tigi
Tiom Ilaga Karubaga
Kobakma
Jayapura
Serui
Botawa Burmeso
Waris Elelim Wamena
Kenyam Timika Sumohai Oksibil
Tanah Merah Kepi
Agats
Merauke
Dobo
Tual
Saumlaki
Tarempa
Ranai
Singapore
Batam Bintan
Pontianak Kutai Bagian Barat
Samarinda
Balikpapan
Kota Baru Banjarmasin
Nunukan
Tarakan
Sorong
Bintuni
Sugapa
Kota Mulia
Existing Fiber Optic Operator Rencana Fiber Optic Operator Rencana Fiber Optic Palapa Ring Rencana Open Technology Palapa Ring
Wanggudu Bungku
Wonosari
Long Bagun
Petasia
Wawonii Barat Sorewigadi
Lakudo
Taliabu Barat
Ransiki Anggi Banggai
Dukungan Konektivitas: Palapa Ring
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Pembangunan Infrastruktur
Dalam rangka pelaksanaan KPU/USO, Kementerian
Kominfo bermaksud memberikan pelayanan akses
telekomunikasi broadband pada wilayah-wilayah
KPU/USO yang belum terjangkau oleh layanan
broadband terrestrial
Menurunkan biaya dalam pelaksanaan
penyediaan akses internet melalui satelit
Telah dilakukan identifikasi kebutuhan layanan dari
titik-titik pelayanan Pemerintah yang
membutuhkan koneksi broadband di sektor berikut:
• Pendidikan: SD/SMP/SMA
• Kesehatan: Puskesmas, Rumah Sakit
• Polisi dan Militer: Mabes/Polres/Poltabes/Polsek,
Mabes/AL/AD/AU
• Pemerintah Dalam Negeri: Kelurahan/ Kantor
Desa, Kecamatan, Kabupaten, Provinsi
Tujuan: Mengurangi Kesenjangan Layanan Digital
Sasaran: Layanan Pemerintah yang membutuhkan
koneksi Broadband
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Pembangunan Infrastruktur
Satelit
Non-3GPP dan Non- Satelit
Standar
3GPP
SRD
dll.
1. TEKNOLOGI 2. FREKUENSI 3. STANDARDISASI
PILIHAN TEKNOLOGI IOT
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Regulasi
2G - GSM, GPRS
3G - WCDMA, HSDPA
4G- LTE Beberapa Peraturan
Dirjen tentang Satelit
dan Teknologi Tertentu
WiFi (draft Simplifikasi)
Bluetooth (draft Simplifikasi)
RFID
NFC
Satelit Non-3GPP dan Non- Satelit
Standar 3GPP
eksisting
eksisting eksisting
Permen / Perdirjen Persyaratan Teknis untuk:
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Regulasi
Safety Interoperability Radio Frequency
Electrical safety Performance characteristics Frequency band
Specific Absorption Rate (SAR) Maximum power limit
Testing • IoT devices shall be tested by local or foreign testing laboratories, which are
accredited according to ISO/IEC 17025 by an accreditation body under ILAC or APLAC. The test reports issued by these laboratories are to be submitted to a registered certifying agency for evaluation and certification process.
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Regulasi
Type of Certification Description
Compliance Approval/Type
Approval
Granted to a specific model of communications product/module/card
complying with the technical regulations
Special Approval (in the
form of recommendation
letter)
Granted to a specific model of communications product/module/card which
is exclusively used by the applicant for the following purposes:
• For individual’s own use (maximum 2 for terminal and 1 for others)
• For research and development
• For trial (including demonstration or exhibition)
• For disaster relief
Equipment or device certified under Special Approval shall be subject to
defined parameters such as duration, location, specifications and other
conditions. The devices shall not be for sale to the public.
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Sertifikasi
Applicants must be ready with test report
0.5 hari
0.5 hari
One Day Service (ODS)
5 hari
Applicants must pay certification fee maximum 5 days after the issuance of certificate for certificate to be effective
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Sertifikasi
DOMESTIC TESTING LAB
FOREIGN TESTING LABS
DESIGNATING
AUTHORITY CTIA/GCF MRA
BBPPT
DDS
TELKOM
BPPT
HIT
BARISTAND
BUREAU
VERITAS Temporary unilateral recognition of foreign test report
Kebijakan Eksisting Pemerintah untuk Pengembangan Teknologi IoT: Pengujian
Persyaratan Perangkat SRD untuk IoT
Permen Kominfo No. 35 Tahun 2015 Tentang Persyaratan Teknis Alat dan Perangkat Telekomunikasi Jarak Dekat
Permen Kominfo No. 35 Tahun 2015 Tentang Persyaratan Teknis Alat dan Perangkat Telekomunikasi Jarak Dekat
Persyaratan Perangkat SRD untuk IoT
Panduan Tolok Ukur Parameter Uji Coba LPWA Non-Seluler yang Beroperasi pada ISM Band
Frequency Bands Operating Condition
923 – 925 MHz Uplink: Tx Power ≤ 250 mW (EIRP) Duty Cycle ≤ 1% atau frequency hopping ≤ 6 Downlink Tx Power ≤ 500 mW EIRP Duty Cycle ≤ 10% Spurious emission: ETSI 300 220 / FCC 15.247 Adjacent channel: ETSI 300 220 / FCC 15.247
Rujukan LPWA: ETSI EN 300 220-2 V3.1.1 (2016-11)
THANK YOU
Questions to: [email protected]