mobile games marketing – how to use tv, performance, and viral marketing in your strategies tung...
DESCRIPTION
With more than 85% of smartphone and tablet owners playing mobile games, this presents the question of how to address this massive market using different marketing tools. This talk asks the question: “How can we use TV together with performance and viral marketing to have either a good market entry or expansion strategy into the western mobile games world?” Tung will discuss the different marketing parameters in the Western World and their interdependences: Which marketing methods can help to extend the lifetime of a product? How can the use of TV support mobile marketing or influence the digital marketing channels? Can TV campaigns support the up sale among existing players?TRANSCRIPT
How to win with TV, IP and Viral Marketing in Mobile Games The Power of TV, World Class IP, and Excellent Monetization
Tung Nguyen-Khac
ProSiebenSat.1 key financials & Stock market
Revenues
Recurring EBITDA
Net income*
Continuing operations. *Net income after non-controlling interests.
2,605m
790m
360m
Recurring EBITDA margin 30%
** based on 5,585,400 treasury shares. Closing share price on XETRA as of April 1, 2014, at EUR 33.62. *** Source: Deutsche Börse, as of March 31, 2014.
Share price increased by 69% in 2013
Free float market cap ~EUR 7.2bn**
Member of
German MDAX index (rank #2***)
Key financials FY 2013
Stock market
Introducing ProSiebenSat1
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 3
Digital Entertainment
Digital Commerce
Ventures
Games
2 Digital & Adjacent
Format Development
TV Content Production
Digital Production
3 Content Production & Global Sales
Free-to-Air Television
Basic Pay TV
Distribution
1 Broadcasting
Page 4
Global Sales
20 million unique online users per day
Significant TV + Digital synergies
11 million TV viewers per day
Multiple revenue growth opportunities
Leading TV & Digital media company
Early mover with strong position in digital entertainment and commerce
Leader in digital media business innovations
How does the Game business benefit from that?
Introducing SevenGames
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 5
Access to TV
Access to IP
Ownership of digital reach
The combination of Aeria and ProSieben Games has created the leading publisher in Europe
World leading monetization
Mobile + PC Expertise
Ignite distribution platform
Top publisher in Europe
Unparalleled marketing power + TV
International player base
+ = SevenGames
It’s been a busy year for us Over the last 6 months, we have successfully completed the merger and consolidated our international operations in Berlin
Completed post-merger integration of Aeria and ProSiebenSat.1 Games ✔ Migrated all games and community onto a single technical platform ✔ Built an international operations team in Berlin with now 300+ staff ✔
Opened a licensing office in Seoul ✔
6 new games ready for launch in Q4 ✔ Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 6
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 7
We are focused on growing our games portfolio with casual/ mid-core mobile titles aimed at capturing large audiences
The Future is Mobile
PC Mobile
Casual
Midcore
Hardcore
Hard-/Midcore • Extensive experience • Stable revenues
through long lifetimes • Strong monetization
Casual/Mobile • Large market due to
wider demographics • TV driven audience
acquisition • Easy to leverage well-
known IPs/brands
Monster Paradise
Immortalis
GoalOne
Social Casino
Puzzle
Poker
Portfolio Development Strategic Rationale EXAMPLES
Business Case: Goal1 Constantly analyzing the App Stores to find a gap and potential new markets.
We have analyzed all relevant games in detailed depth.
The Idea: A Mobile Football Manager – less crowded and the World Soccer Championships ahead of us (2013)
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 11
GoalOne is a good example of this strategy: In the beginning, this was just another football manager…
GoalOne – A Success Story
• Co-developed with Bad Monkee GmbH (Hamburg)
• Development started 12/2013
• Cross-platform app for iOS and Android
• Levering years of online football manager experience in the team
• Deep gameplay and match mechanics
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 12
…until we partnered with the DFB to create a unique football manager game experience with the German national team
GoalOne – World Class IP
• Partnership with DFB • Official football manager
of the German National Football team
• App launched on the first day of the World Cup (Jun-12)
• Updates during the cup to reflecting the success of the German team
• >250,000 installs in the first 30 days
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 13
The TV commercial was prepared just in time and went on air with the launch of the app on the App Store and Google Play
GoalOne – The Power of TV
Goal One TV Spot on Youtube
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 14
The spot worked like a charm driving a high volume of installs predictably at very competitive CPIs
GoalOne – The Power of TV
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20.000
25.000
30.000
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1-‐Jun 8-‐Jun 15-‐Jun 22-‐Jun 29-‐Jun 6-‐Jul 13-‐Jul 20-‐Jul 27-‐Jul 3-‐Aug 10-‐Aug 17-‐Aug 24-‐Aug 31-‐Aug 7-‐Sep 14-‐Sep
Goal One – Installs vs. TV Airtime
Installs
GMV
GMV = Gross Media Volume
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 15
Most installs come in the early afternoon and during prime time – most efficient times are after lunch and dinner
GoalOne – The Power of TV
Goal One – Installs vs. TV Airtime (by Time of Day)
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08h 09h 10h 11h 12h 13h 14h 15h 16h 17h 18h 19h 20h 21h 22h 23h
Installs
GMV
GMV = Gross Media Volume
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 16
TV power drove the vast majority of installs to date – about 60% of installed base is on Android
GoalOne – The Power of TV
iOS 43%
Android 57%
TV 93%
Other 7%
GoalOne Installs by Source
GoalOne Installs by Platform
Total: ~500k Installs Total: ~500k Installs
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 17
Our monetization strategy implemented best practices from years of free-to-play experience
GoalOne – Excellent Monetization
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%
Jun Jul Aug Sep
Private Scout
Scout
Transfer Market
Boosters
Leveling Up
SoJ Currency
GoalOne Premium Currency Spending by Item Category
Rebalanced Booster economy
Introduced “Gacha” system
Rebalanced Transfer Market
Focus on first-time buyers
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 18
Careful tweaking and active promotions are boosting ARPU
GoalOne – Excellent Monetization
GoalOne Daily ARPU
0,05
0,1
0,15
0,2
0,25
12-Jun 19-Jun 26-Jun 3-Jul 10-Jul 17-Jul 24-Jul 31-Jul 7-Aug 14-Aug 21-Aug 28-Aug 4-Sep 11-Sep 18-Sep 25-Sep
New, larger Booster packs
“Private Scout” discount
“Private Scout” probabilities
improved
First “Mystery Box”
promotion
Launch of “Private Scout”
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 19
With strong user acquisition and improving monetization, we have been steadily climbing into the Top 10 grossing charts
GoalOne – A Success Story
#10 #11 #14
#17 #20 #21
#33
Source: App Annie, October 2014
GoalOne – iPhone Games Top Grossing Rank, Germany
Aeria Games Europe GmbH - ProSiebenSat.1 Games GmbH - Confidential 20
Combining the power of TV with world class IP and excellent monetization we have created winning title
Summary
+ + +
Great Gameplay
World Class IP
The Power of TV
Excellent Monetization
Thank You!
Tung Nguyen-Khac