(mis)understanding applied game design: vaccine!

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(Mis)Understanding Applied Game Design

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Post on 09-Apr-2017

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Page 1: (Mis)Understanding Applied Game Design: Vaccine!

(Mis)Understanding

Applied Game Design

Page 2: (Mis)Understanding Applied Game Design: Vaccine!

Prevention is better than cure.

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Page 3: (Mis)Understanding Applied Game Design: Vaccine!

A series of

misunderstandings

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Page 4: (Mis)Understanding Applied Game Design: Vaccine!

“Playing games means understanding games.”

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Page 5: (Mis)Understanding Applied Game Design: Vaccine!

“Lets add Educational to an existing game.”

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Page 6: (Mis)Understanding Applied Game Design: Vaccine!

“Let’s clone an existing game so we know people love it.”

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Page 7: (Mis)Understanding Applied Game Design: Vaccine!

“Simple games are simple to produce.”

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Page 8: (Mis)Understanding Applied Game Design: Vaccine!

“Keep it simple, just create a working prototype and copy the

graphics elements from the interweb.”

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Page 9: (Mis)Understanding Applied Game Design: Vaccine!

“People like simple games, so they can’t tell the difference between refined productions

and those done cutting corners.”

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Page 10: (Mis)Understanding Applied Game Design: Vaccine!

“Many (and myself) love this game genre, so everyone will

love it.”

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Page 11: (Mis)Understanding Applied Game Design: Vaccine!

“We need virtual reality as I tried it once and its soo much

fun.”

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Page 12: (Mis)Understanding Applied Game Design: Vaccine!

P.S.

Page 13: (Mis)Understanding Applied Game Design: Vaccine!

Core experience & principle.

1. I did a lot of re-design of failed projects.

2. My guiding principle is that the learning process is not “collateral” to the game mechanics.

Page 14: (Mis)Understanding Applied Game Design: Vaccine!

This is by Ian Bogost “Gamification is Bullshit”.

Page 15: (Mis)Understanding Applied Game Design: Vaccine!

“Idea is king. Execution is King Kong!”

Ville Simola

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Page 17: (Mis)Understanding Applied Game Design: Vaccine!

What non gaming fields can learn

from games is not

"providing fun through software”

but

providing depth of experience

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Page 18: (Mis)Understanding Applied Game Design: Vaccine!

My twitter stream is mostly dedicated to

game design

@ppolsinelli

A blog on game design

designagame.eu

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