mines of titan

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    Index

    I. Walkthrough A. Police Bounties 1. MINES OF TITAN INFORMATION (Missing Specimen) 2. Phelos Fletcher 3. Cybil Graves B. Computer Terminal Classifieds 1. Cybil Graves: Primus Munitions 2. MINES OF TITAN INFORMATION (Herb: Progeny Armory) 3. MINES OF TITAN INFORMATION (Natasha: Eastern Development Center) C. ProsceniumII. Beginning Information A. Character Selection B. What To Look For (Stats) 1. Might 2. Agility 3. Stamina 4. Wisdom 5. Education 6. Charisma 7. Health -. Conclusion C. Battles 1. Choose Your Battles 2. Auto Combat 3. Manual/Tactical Combat 1. Move

    2. Computer Move 3. Use Item 4. Orders 5. Next Character 6. Repeat Orders 7. Begin Combat 8. Flee 4. Battle Strategies 1. Lining Them Up 2. When To FleeIII. In-Depth Game info A. Armor Information B. Weapons skills 1. Arc Gun 2. Auto 3. Blade 4. Cudgel 5. Hand Gun 6. Melee 7. Missile Launcher 8. Rifle C. Armor, Weapon & Medical Tool List 1. Armor List

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    2. Weapon List 3. Medical Tool List D. Other skills 1. Administration 2. Battle Armor 3. Electric 4. Gambling

    5. Golum 6. Language 7. Medical 8. Mechanic 9. Mining 10. Programming 11. Strategy 12. Street 13. Tactics E. Buildings 1. A - Armor Shop 2. B - Bar (Etc.) 3. C - Computer Center 4. D - Personal Development Center 5. G - Gambling Establishment 6. H - Hospital 7. M - Mining Facility 8. O - Controller's Office 9. P - Police Station 10. R - Repair Shop 11. S - Speeders 12. T - Combat Training Center 13. U - University 14. W - War Game Room 15. X - Exit To Surface 16. ! - Munitions Store 17. ? - Computer Terminal F. Cities & Surfaces 1. Primus 2. Progeny 3. Parallax 4. Proscenium Also 5. Mars Surface 6. Mines G. Mars Inhabitants 1. Primus Inhabitants

    2. Progeny Inhabitants 3. Parallax Inhabitants 4. Mars Surface Inhabitants 5. The Mines Inhabitants a. Primus b. Progeny c. Parallax d. Proscenium 6. Other Inhabitants H. Option Menu

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    1. Continue Adventuring 2. Inspect A Character 3. Use A Item 4. Group a. Exit b. Combat Order c. Sound On/Off

    d. Music On/Off e. Combat Speed f. Save Maps 5. View Map 6. Examine Area 7. Transfer Items a. Transfer Items b. Pool Credits c. Distribute Credits 8. Save Game 9. Load GameIV. Hints & Helpful Information A. Earning Credits 1. Looting Armor 2. Cheating The Casino B. Golum Armor V. Disclaimer / Contact Information

    *******************************************************************************

    I. Walkthrough

    *******************************************************************************

    =============================================================================== A. Police Bounties===============================================================================

    ***** MINES OF TITAN INFORMATION *****------------------------------------------------------------------------------- 1. Missing Specimen-------------------------------------------------------------------------------

    (The first bounty in Mines of Titan is to find the person or persons who stolethe specimen from the Primus university, the police offer a 20,000 creditreward if you find the specimen jar is in tact. The first place you want to gois the university where the specimen was stolen from, apon arrival you find outthat there was a heavy fire fight that took place here. You think it must of

    been someone pretty powerful to do that kind of damage with the police, youthen find out they had pink dust on them which you might think came from themines because the mines has pink dust in it but this bounty has nothing to dowith the mines so the clue is pretty pointless. After you leave the universityhead down to the combat training center, if you walk right past it you will runinto a group of agents. Yes these are police agents and are the samedifficulty, there are four of them so you might want to skill up a bit beforetaking the four of them on. Once you are ready, walk past the combat trainingcenter, the game tells you that you see the four agents and what they have onthem, they say to each other that you have seen "the goods" and can't be leftalive to tell anyone about it. So you then engage the four agents and if youmanage to win then you obtain the specimen... kind of. The jar it was in gets

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    smashed during the battle and you quickly try pick up the specimen in hopes of still getting the reward, but as you do that the specimen absorbs itself intoyour skin and you see images that have to do with later on in the game. So

    basically you get squat for doing this bounty but you learn a little futureinformation about the game.)

    ------------------------------------------------------------------------------- 2. Phelos Fletcher -------------------------------------------------------------------------------

    Phelos Fletcher is the first person in The Mars Saga that is wanted dead or alive at the police station, after playing for a little bit he will appear onthe police stations bounty list. Phelos is a easy catch and you can do itright away just about if you wanted. If you go to the repair shops on Progenyand offer some credits to the clerks one will say he saw Phelos with pink duston him, pink dust comes from the mines so it's a pretty easy hint to where heis. You don't need to go to the repair shop and offer the credits to the clerk to catch Phelos, you can just go straight to the mines on Progeny and he will

    be there. There's a little story when you enter the mines about how you catchPhelos and so on, at the end of the story you call the authorities and theycome pick him up and give you your credit reward for capturing him.

    ------------------------------------------------------------------------------- 3. Cybil Graves-------------------------------------------------------------------------------

    Cybil Graves is the next wanted dead or alive at the police station, onlyafter you complete her task at the munitions shop and give her the box sheneeds then you can go to the police station and she will be wanted there ontheir bounty list for trying to release toxic gas into the air ducts onParallax. After you leave the police station you want to go to Parallax whereshe was last seen, if you go around to the repair shops one of them will tellyou Cybil Graves is looking to buy armor for her friends. Again you do notneed to go to the repair shops and talk to the clerks to get her but it is a

    part of the game, head over to the armor shop on Parallax and there you findher along with a story of you capturing her. This story is a little moreinteresting to read but not needed because it has nothing to do with thefuture of the game.

    =============================================================================== B. Computer Terminal Classifieds===============================================================================

    ------------------------------------------------------------------------------- 1. Cybil Graves: Primus Munitions-------------------------------------------------------------------------------

    At the beginning of the game if you read the short story it brings up, someguy Tom Jetland knows tells you about Cybil Graves and how she is looking for

    people like you. Go to the munitions shop and talk to her, she will ask you todo a task for her which is to find the nomad leader and give him a micro disk for the package that was stolen from her, she will give you 1000 credits upfront and another 4000 when you complete the task.

    It will probably be sometime before you will get back to this mission becauseyou will need to skill up your characters pretty good. Once you have done sotake the lift up to the surface of mars, once you get out to the surface just

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    walk in a straight line from the Primus lift so you don't get lost. Keep goingup or down, eventually a group of nomads will approach you and give you a"finder" for the micro disk, the finder flashes yellow faster and faster thecloser you are to finding Cybil Graves package and when your right on top of where it is it will stay a solid yellow. Where you need to go is not far fromthe Primus lift at all, it is only a small distance south east of the Primuslift. Once you find the spot and the finder is completely yellow you will needto hit "examine area" in your option menu. It will say something like youfound a dead body of a nomad with a package stuck in his hands but he isunderground or something like that.

    This is the point where you need a notch of mining skill. Only one notch will be enough, but before you can get the package for Cybil Graves you will haveto had gone into the mines and found a mining laser, once you have the mininglaser and one mining skill notch go back to where the nomad is, dig him up andyou will have retrieved the package. Once you get the package you will find atunnel under the nomad, this is not part of this task and go in at your ownrisk. Now that you have the package go back to Cybil Graves and she will giveyou the rest of your reward and that will be that this task.

    ***** MINES OF TITAN INFORMATION *****

    (The only change in this task is very minor for Mines of Titan and morehelpful if you don't know where to go but you should if you just read above,the change is the "finder" instead of it just flashing yellow as you getcloser the "finder" has an arrow which tells you which way you need to travelin.)

    ***** MINES OF TITAN INFORMATION *****------------------------------------------------------------------------------- 2. Herb : Progeny Armory-------------------------------------------------------------------------------

    (If you go to the computer terminal and search the classifieds you will see

    one of the three want ads is herb at the Progeny armory, apparently someone isstealing his armor from his shop. He has no idea who is doing it and needssomeone to find out who the person or persons is who are doing it. So whenyour ready, and you have to be pretty strong to complete this task you can setoff to Progeny and talk to herb. When you enter the Progeny armory your greeted by herb telling you that you must be there for the ad he put up, alsohe tells you the story you already know about someone stealing his armor. Youthen notice a bolt on the ground and look up at the vent shaft and notice it'sopen, you then climb in getting away from the annoying herb and crawl down theshaft for a while till you run into a unmovable gate which at that point youhear loud music coming from further down the vent. You then crawl back out of the vent shaft to herbs armory again and tell him you will get to the bottomof this just before you depart herbs armory.

    The clue is kind of vague about what you need to do so I'll just plain tellyou what you need to do, on the eastern side of Progeny there is a lounge bythe name of "Look B4 You Lounge" you have to go to, but before you get inthere you will be intercepted by a group of six nomads right in front of thelounge. The story explains that as you go to enter the lounge you run into agroup of nomads and you both know what the deal is about them being the oneswho are robbing the armory, so the nomads don't want you squealing on them soa fight ensues. This is where you need to be pretty strong to beat them(theseare the nomads that are found on the surface of mars) so golum armor and somegood meds will help you beat them, if or when you defeat them herb will come

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    up to you and give you your reward which is two sets of battle armor whichretails for around 6600 credits. You will also get the nomads stuff which isworth more in total if you sell it than herbs reward he gives you.)

    ***** MINES OF TITAN INFORMATION *****------------------------------------------------------------------------------- 3. Natasha : Eastern Parallax Development Center -------------------------------------------------------------------------------

    (Before you can do this task you must complete the two previous tasks of CybilGraves and Herb. Once you have done these you can go to the eastern personaldevelopment center on Parallax, a woman named Natasha will approach you andask you if your there because of the ad on the computer terminal. If youanswer yes she will tell you what she needs done, she offers you 5000 creditsto deliver a metal briefcase to the north combat training center in Parallaxto her brother Rocky. She needs it done fast and if you don't do it fast therewill be consequences(and believe me there is consequences if you don'thurry!), as you go to leave and deliver the briefcase she slaps a pair of titanium cuffs on you!. She then tells you it's only to keep her investmentsafe.

    So now leave the development center and head to the north combat trainingcenter, when you arrive you ask for a man named Rocky. The clerk informs youthat Rocky had to run to his shop on Primus for business reasons and had toldthe clerk before he left that he would pay a extra 2000 credits if youdelivered it to him at the Primus combat training center. If you agree theclerk gives you a free speeder pass to make it to Primus.

    When you reach the speeders on Parallax and you walk through the metaldetector it goes off making loud sounds, a guard holding a 9mm at you wantsyou to stop. As more guards pour out at you, you quickly leap over the counter

    just barley escaping their grasp. You hop onto the speeder with haste to makeit to Primus, you then hear ticking coming from the briefcase and wonder what

    you got yourself into.

    Now in Primus your in the clear so depart from the speeders, quickly go to thecombat training center and find Rocky. When you enter the shop you ask for Rocky and he approaches you and asks if that briefcase is from his sister, hethen mentions he has no sister. He uncuffs you from the briefcase and you geta feeling you should get out of there rather quickly. As soon as you leave thecombat training center you hear a big BBBBOOOOOOMMMM!! come from the combattraining center and decide to get out of there before police arrive. This willcomplete the task and leave the Primus combat training center worse for wear,it will be under repairs if you try enter it.)

    =============================================================================== C. Proscenium===============================================================================

    This is the main task about The Mars Saga and Mines of Titan which makes itthe most difficult of them all. From the start you hear about Proscenium andsort of what's happened to it, but as you play the game if you look hardenough you find out that Proscenium has been overrun by creatures and theyhave wiped out all humans there. Before you can go to Proscenium you have todo a few things, well you have to if you don't know where to look and youwon't till you listen up.

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    Proscenium isn't accessible through the surface lift even though it does havea lift on mars, the only way to get to Proscenium is a volcano vent. Beforesetting off to find the vent on mars you will need to get the remote detector,this will be necessary to enter the actual mines of Proscenium. First off youwill have to catch a ride to Progeny, from there make your way to thecontrollers office and enter in to talk with the controller there. Talk withhim and he will explain that the Primus controller has a certain computer chiphe wants, if you hacked into the computer system and read the controllerse-mails you will see they are bickering back and forth about it, anyways hewill ask you to get it for him and in return he will set you up with a remotecopy. So go back to Primus and force your way into the controllers office andthen forcefully take the chip from him because that's the only way you can getit. Taking the chip will make hunters now come after you but you can just hack into the computer system and clear your file to rectify this. Now return back to Progeny and take the chip to the controllers office, he will now give youthe remote detector you need to get into the mines of Proscenium. Now to findthat vent on mars you have to have the finder from Cybil Graves mission, after that you can go to Parallax and talk to one of the repair shop clerks and theywill tell you, you can find a certain man at the university. Unfortunately theman is not at the Parallax university but is in fact at the Progeny

    university, if you went into the natural cave under the corpse of the nomad onCybil Graves mission and found the new species that was in the system file onthe computer, you can then go to the hospital and a human like creature willspeak to you while it is dying and it will tell you to find Clinton Cain. Of course neither of the two are necessary, the university and hospital, but it's

    just a neat part of the game to help you along if you don't have awalkthrough. So anyways go to the university in Progeny and Clinton Cain willaddress you as a old friend he hasn't seen in a while, you then go into hisoffice where he explains that his last agent failed and he needs you to findout what's happening at Proscenium. He then adjusts your finder to find thevolcano vent that eventually leads to Proscenium, if you go to the surface of mars from Progeny and go south west of Progeny then the finder will blink moreand more as you get closer.

    When you find the volcano vent go in, there are three different parts of thiscave before you even get to Proscenium. It's a real pain to find the hole inthe ground that leads down further to the next cave, after you find all threeyou will come to one which leads to Proscenium. The screen will go grey and itwill read off something, it will tell you that you see a huge arachnidcreature that is covering something that you presume is a egg sack, and thatcreatures are bringing parts of Proscenium to it, also there is a pile of deadhumans laying close by it. You then wait till the evening and jump down and gointo the Proscenium mines, I guess it's to scary to fight right there. You hitthe mines of Proscenium and look around for the hole in the ground where thecreatures came from, a warning to all of you that the cave ins in this mineare deadly, if you are not pretty high in stamina, agility and might it willkill you in one blow. If you are high in them then it will do a good deal of damage to you, it could be useful to bring an experienced miner with you todetect cave ins. So when you finally locate the hole you dive in, which leadsto more volcanic caves. If you use "view map" a lot then you are screwed whenyou try to use it here, it will tell you there is interference and all you getis static in your map box thing so your looking for another hole in the groundwith no map to tell you where you have been so you can explore new parts of the cave. When you finally reach the hole on this map and go in, you guessedit another volcanic cave, so when you get there and look around for a bit andfind a certain area of the cave it will pause for a bit, then a grey screenwill pop up telling you that you remember this area from the visions that the

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    new species were giving you when you picked them up. You then find a door andin it is a machine which the ancient creatures used to experiment on other species. You fiddle around with it and turn it off, as you do that and think about Proscenium you are then attacked.

    The game will tell you to insert the boot disk(only for The Mars Saga), after you do so four creatures are before you and pretty close to you, you can notflee and are forced to fight. These four creatures are deadly, you can not outrun them so you will need an excellent strategy to beat these creatures

    because they kill you in three melee hits if you are not ready for them,that's with fully trained golum armor which I had. They also take a lot tokill even with full auto which I also had and one more thing they do if you doget them low in energy is they heal themselves up with the strength of compasses, so a good strategy is in order to defeat them which I will let youin on to how I killed them. First off you need to do tactical combat, haveyour men lined up horizontally and you will need at least three sticks of dynamite, and then be prepared to hurt yourself a lot but it's worth it tokill them. When you first start off you will need to run to the very end of the cave with all three members(if you follow what I said and have only threemembers in The Mars Saga), but remember I said you can't outrun them becausethey are as fast as you with full agility?. So what you need to do is have

    two members run to the very end of the cave and have the other throw a stick of dynamite right in front of your middle man whoever it is and then commandthem to also run to the end of the cave. The stick of dynamite will explodeand hurt everyone including your party, what the dynamite does is it will makethe creatures run away from the blast so you want to throw the dynamite whereI said or else they will just keep running right at you if you throw it behindthem. After the explosion stops they will start to come at you again and your turn will be up, it will ask you if you want to repeat your orders again,select no. Have your other two members run to the back of the cave again

    because neither of them will have made it yet, then with your other member again throw another stick of dynamite in front of but not to close to thecreatures, which will back them off again and will probably just get your other member a bit but should still be alive. By then your other two members

    should of reached the back of the cave and can start firing now, still do thiswith tactical combat to be effective. Your other character will be nearlythere, have them throw one more stick of dynamite in front of the creaturesthen have them run the rest of the way to the back of the cave and fire. Bynow you will have a big gap between you and the blobs and you will be able toshoot them down and kill them without them reaching you, make sure to focusall of your fire power from all three members on one blob at a time to killthem or they will just continue to heal themselves if you cannot kill themfast enough.

    (The emulator and rom I was using for The Mars Saga ended here, it asked me to"insert the original boot disk". Neither of the two roms worked it justrepeated the same message over again. So this was the furthest in The MarsSaga I got, if you have any information on how I can get past this point or use a different type of emulator to get past this point please e-mail me andlet me know.

    But in Mines of Titan this was the end of the game so I do not know if TheMars Saga ended here as well or if it continued on.)

    ***** MINES OF TITAN INFORMATION *****(The strategy mentioned above does not work in Mines of Titan, the blobs willcontinue to come after you even when you throw the dynamite in front of them.Also the dynamite does a lot more damage to you than in The Mars Saga, one

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    stick of dynamite can kill you if you take the full amount of the blastwithout healing.

    What I recommend for defeating the four blobs here is to even up the scorewith another party member so it would be four on four. The fourth member will

    be able to be in a horizontal line with the other three members unlike in TheMars Saga where only three can fit in a horizontal line. Max out all four characters and try to get them all to be able to use med kit c's, med kit c'swill instantly heal you full so when your getting low on energy these are

    perfect. It will be a straight four on four match up, each blob will attack one of your members so it's a one on one for each. It's still best to usemanual/tactical combat to defeat these blobs, just for the fact you will needto concentrate your fire on one blob at a time to defeat it, otherwise the

    blobs will just heal themselves and the fight will go on for a very long timeand they will win. So follow this strategy and you'll be set to win Mines of Titan.)

    ***** MINES OF TITAN INFORMATION *****(After defeating the four blobs a story explaining what happened appears, howyou learned of the blobs and the Titanians, how the controller's knew aboutwhat happened to Proscenium and covered it up to save their own lives, leaving

    hundreds of innocent lives go to waste. You plan to return to Progeny to tellyour tale and unite all of Mars including the Nomads.)

    *******************************************************************************

    II. Beginning Information

    *******************************************************************************

    =============================================================================== A. Character Selection

    ===============================================================================

    You start out with a little story describing what is happening with Mars andwhat happened with you, so you start with a man by the name of Tom Jetland whois a decently rounded player but there's better from the start. My advice isto look for recruits, a good category to look in is police because of themain fact they can wear more advanced body armor off the get go unlike therest and also some have rifle skills which is a great starting gun to use andcontinue to use the entire game. Marines are also a very nice pick, marinesstart off with the most might, agility and stamina which gives them thehighest overall health. You may have to search for a while to find a marinewith really high of all three stats but marines do have the highest totalhealth you can recruit from. So my advice is recruit a good police officer with some rifle and good strength, agility and might or a high healthed marinewhich all marines have some rifle training. After that you can choose to dumpJetland and recruit another member if you wish or just stay solo, but beforedumping him(that is if you decide to dump him for another recruit or staysolo) transfer his .22 pistol and flak jacket to your first recruit. Allrecruites from every career background can learn to use anything in this gameincluding golum armor.

    =============================================================================== B. What To Look For

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    ===============================================================================

    When picking recruits it's good to look at their "view summary" to check outthere stats and make sure they are well rounded character's, on the left of the screen there is a list of six stats: Might, Agility, Stamina, Wisdom,Education and Charisma. Three of these six stats make up your health bar whichis important, here are the stats and what they do:

    1. Might

    The Mars Saga Manual's Explanation : A measure of strength, might determineswhat weapons you can use. Strong characters can wield heavier weapons thanweak characters.

    My Explanation : Might doesn't do to much it's basically another bar towardsyour maximum health, and it's still pretty important due to when you lose thisyour health is soon to be gone and your dead. Also might has to do withcudgel, melee and blades and how much damage you do to the enemy. Might is theleast important of the three bars that count towards your total health butdon't leave it out if you decide to buff up your character at the personaldevelopment center, try to keep all three bars close together.

    2. Agility

    The Mars Saga Manual's Explanation : Your accuracy and speed. Agility is acritical attribute in that it determines the number of moves you get in acombat turn.

    My Explanation : Agility is probably the most important bar or at least doesthe most for you. Agility determines how fast you fire your weapon and howfast and far your character can move around in one turn, so having highagility will allow you to shoot multiple times and do more damage to the enemyyour facing or it will allow you to quickly get around a corner of a buildingin case you need to make a fast exit to regroup yourself and heal or just kill

    off a turn to get a chance to flee. High agility is great to have but remember to keep all your stats close together because if you only have high agilityand low might and stamina then your gonna find out pretty fast you won't lastlong in a fight due to not being able to take very many shots.

    3. Stamina

    The Mars Saga Manual's Explanation : The amount of physical punishment acharacter can take. Characters with high stamina don't tire - or die - asquickly as those without.

    My Explanation : Stamina is also a key stat to have high, along with your other two bars. Stamina has to do with how much punishment your character can

    take and is your first bar to go down when getting shot, when it's gone mightstarts to go then agility and then your dead. So make sure not to have acharacter with low stamina or you will find out he can't take very much

    punishment at all, even with a really good set of armor.

    4. Wisdom

    The Mars Saga Manual's Explanation : A character's perceptions and intuition.A high wisdom gives your character a slight edge in many different situations.

    My Explanation : Im not entirely certain what wisdom all does at all, and the

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    manual doesn't help much. My guess would be wisdom helps out in combat for when you use computer move, possibly the A.I. fights with a little moreknowledge and a little less stupidity.

    5. Education

    The Mars Saga Manual's Explanation : A character's ability to learn academicskills. A character's education level may limit the amount he or she couldlearn in a field.

    My Explanation : The only thing I have found that education does is limit theamount of medical a character can learn, I wouldn't worry about education tomuch just don't pick the dumbest person out there and you will be alright.

    6. Charisma

    The Mars Saga Manual's Explanation : Not only a person's good looks, but howappealing and convincing he or she can be. Charismatic characters might use alittle charm to persuade a merchant to give them a bargain on some goods...

    My Explanation : Personally I don't think charisma is all that important so I

    wouldn't worry about it at all, what it does is affect the price of the itemsyou buy and sell but not by very much and it's just a waste to get lots of charisma to save 100 credits when it's pretty easy to become rich in the gamefast and early with or without cheating.

    7. Health

    The Mars Saga Manual's Explanation : "If you don't have your health, youdon't have anything" - in short, you're dead. Health is the average of your character's might, agility and stamina, and represents his or her conditionsat any moment. When a character gets wounded in any way, his or her healthdrops. In turn, might, agility and stamina decline along with a character'shealth - thus, a severely weakened character may suddenly find it impossible

    to lift even his short sword.

    The character's health is depicted as a bar on the right-hand side of thewindow, a green bar means the character is at full potential. When the bar turns yellow, it means you have incurred some damage and need healing. A red

    bar means your damage level is critical and that first-aid should beadministered immediately. Pay attention to the health bar at all times. If thered bar reaches zero, that character is dead. Life may be cheap on Mars, butan experienced character is hard to replace.

    My Explanation : The manual's explanation pretty much explains it all, healthis the most important thing in this game, so keeping it long and green willensure a long life. Train in might, agility and stamina to get your health bar

    longer because when your health is all gone it's gone for good and you have todump that player and replace them with a fresh untrained recruit.

    -. Conclusion

    There is a maximum set number on the skills you can learn so don't go crazyand learn everything you can, choose wisely and try not to waste a skill

    point.

    I like to stick to maxing out a weapon skill such as auto or rifle preferably,getting golum and upgrading medical until all of my group can use a med kit C

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    and then I fit in bits and pieces of personal development, programming andmining.

    My advice to you is to take no more than three party members the entire game(except for Mines of Titan) just for the fact it will create more problems withmore people, such as more and harder enemies will be attracted to come your way, it will cost you a lot more credits in the long run and for the simplefact it gets all confusing to who has what item and them all bumping into eachother in battle.

    In The Mars Saga and Mines of Titan there is only one way to earn experienceto go up in skill levels and that is to kill, but it's good to keep two or three of your characters at a close skill rate for weaponry at least, this wayyour group kills your enemies evenly and the experience is evenly distributed.If you just work on one character for a while and decide to recruit another character later on and try to get him experience then it's gonna be a littledifficult due to your experienced fighter is killing all your enemies beforeyour new character even lands a single blow to get any experience.

    ***** MINES OF TITAN INFORMATION *****(In Mines of Titan I recommend four party members, you can fit all four

    members in a horizontal or vertical line where you can only fit three membersin a horizontal or vertical line in The Mars Saga. You will have that extrafire power, cargo hold capability and if you want more doctors to heal thegroup more efficiently.)

    =============================================================================== C. Battles===============================================================================

    Battles are pretty simple and quick, but a battle that was easy before mightchange and you could lose a member of your party if your not careful. Thereare two ways to battle 1. auto battle, which the computer will take control of

    your party and fight, and 2. manual/tactical combat which you control your party to fight, but i'll go into more detail about both battles later on inthis FAQ. One key thing to watch for is when your confronted by something, besure to read if it's for example "A Thug" which means only one or "A Thug AndFriends" which means 2 - 7 enemies, different types of enemies group up suchas muggers, beggars and razorbacks also thugs and hoodlums team up and so on,it does not always point out that a hoodlum is in the group of friends withthe thug so watch out for that. A little note to end this, when you firstrecruit a character and add him or her to your party, before being able to

    pool or distribute credits you must be in at least one battle where experienceis earned, however this does not effect transferring items.

    1. Choosing Your Battles

    As soon as you emerge from the bar with or without more recruits, you will bevulnerable to getting attacked. So be sure to pick and choose your battlescarefully and know the limits of your characters and who you can defeat. Oddsare the first thing your gonna walk into is citizens which you can choose toattack or wave politely and be on your way. Citizens are a good choice to

    build yourself up early, you may have to kill more of these guys than other enemies but they are easy and are melee only which means they don't ever useranged weapons. There are some harder enemies out there so this is were you

    pick your battles, stay away from all law enforcement including rookies,agents and officers at least for the time being, hit men and hunters are also

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    ones you want to stay away from. It won't be to long into the game where youwill discover which things you can get by no problem and which ones want togive you a hard time.

    First thing that will pop up when you encounter someone or something is "Doyou wish to attack?" followed by a yes or no. If you choose no, to a friendly

    person such as a citizen or law enforcement(unless your wanted by the police)then it will say you wave politely and move along, if it's someone who wantsto kill you and take your items then they will want to fight you, unless youuse a certain skill to get out of the fight, more on those skills later. If that doesn't work then the last option is to flee, it's not 100% but it'suseful and works a good portion of the time, just make sure to usemanual/tactical combat to get the first chance to flee if you use auto youhave to wait a full turn and by then it could be to late, if you can't fleethe first time try again the second time and in rare cases the third time. Soremember fleeing is a big part of the game whether fleeing from certain doomor just to get away from annoying pests.

    2. Auto Combat

    When you first encounter something and are attacked it will ask you whether

    you want to engage in auto combat or manual/tactical combat, also it will ask you if you wish to view the combat, I recommend always watching because it canalways go from good to ugly fast. If you choose auto combat then the computer will take full control of your characters for the entire fight unless you pushspacebar or enter, then it will ask you if you wish to repeat orders or changethem, if you wish to change them then it will switch over to manual/tacticalcombat and you will have a chance to flee if needed.

    Auto combat has some good and bad points about it, first the good. Auto combatworks reasonably well most of the time, it always try's to get all of your

    party firing at the enemy and if your injured with medical skill and if youhave medical supplies on you it will auto heal yourself, but it will not healother members of your party if they are low on health. The other good thing

    about auto combat is that the computer will only fire and hit other enemies onthe screen, read manual/tactical combat if your not sure what I mean. The badof auto combat is that for one round you have no control over anything unlessyou intervene after the first turn, also your characters will sometimes be

    pretty stupid when it comes to the enemy being at the corner of a buildingfiring at you, your character most of the time will just keep walking uptoward the enemy while getting hit and won't fire until centimeters away fromthe target or he will go hand to hand combat with the enemy. Also as I said

    before your team will not heal another member if he has been injured and isdying.

    You will probably use auto combat most of the time in the game but when adifficult enemy approaches you, you may want to use manual/tactical combat soyou have full control and no mistakes are made.

    3. Manual/Tactical Combat

    Manual/Tactical combat can be very useful in battles, you have full control soif you have the chance just use the "line them up" strategy. You can also

    protect other characters if they are getting injured badly which is a reallyuseful thing because late in the game when you have all your characters builtup you don't want anyone to die cause it's a pain to work another member upthe ladder again. There are a couple bad points to manual/tactical combathowever, for one if your not careful you can shoot your own characters and

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    cause them damage or even kill them so watch what your shooting at and whereyour characters are at all times. When you use manual/tactical combat and

    begin to shoot a enemy he will die, but your character will continue to fireupon the spot where the enemy was until the turn is over unless you direct himotherwise, if you hit repeat orders he will continue to fire at the ground for the entire time.

    The manual/tactical combat screen is divided into the top and bottom portions.In the top is the overview of your characters and the enemy, and the bottom isa menu of eight commands:

    1. Move 2. Computer move 3. Use Item 4. Orders 5. Next Character 6. Repeat Orders 7. Begin Combat 8. Flee

    1. Move

    The move command commands the character that is highlighted with the white boxaround him. To use move just select move and move the box that surrounds your character and move it anywhere on the battlefield, keep in mind your agilitydetermines how far and fast you move to that spot, if you move the box to far for your character a message will pop up saying "To far, try anyway?". Whatthis means is obviously it's to far for your character so if you select yes,then your character will go as far to that spot as he possible can. After theturn is over if you do not change his orders then he will continue to go tothat spot next turn and if he gets there before the turn ends he will sitthere and do nothing until the next turn when you change his orders.

    Lastly, remember when you move your characters that they will take theshortest route to the spot you picked, and that means if it passes throughfire by the enemy then sure enough they will continue to march through and gethit by their fire.

    2. Computer Move

    Computer move is basically auto combat, but just for the single character. Youcan choose some characters to auto combat and choose another, say a medic toheal another person in the group or use some other weapon or item. After selecting computer move at the end of the turn it will ask you if you wish torepeat it or change it.

    3. Use Item

    Use item is just what it says, you can choose to use a medical device, aweapon or something else in battle. You can use several items per turn in

    combat or just use one item such a something medical up to several times aswell.

    4. Orders

    Selecting orders will give you a list of three options: "Orders Ok", "DelLast Orders" and finally "New Orders". "Orders Ok" will leave the presentorders you have and change nothing. "Del Last Orders" will delete your lastorders you gave to your characters, and "New Orders" will reset your oldorders and you will have to create new orders for your characters.

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    x ^ | bullets |---------------------------------------------o

    This is a perfect way to kill enemies, leaving you untouched.

    2. When To Flee

    Fleeing is a big part of this game, knowing when to run is a good way of keeping all your party with you. Early in the game you'll want to fight a lotto earn money and experience but you have to know who to flee from to keepyour party alive and safe. Although fleeing is not 100% full proof you domanage to get away with it about 75% of the time, unless your in the mineswhere some enemies no matter what you do you are forced to fight to the end.Early on you want to avoid the more difficult enemies such as, lawenforcement: rookies, agents and officers(This being the order of difficulty)and also avoid hit men and hunters. After furthering your characters you will

    be able to challenge them, but the more you further your characters the morefriends they bring along so be sure to be ready, and if your not there'salways fleeing.

    *******************************************************************************

    III. In-Depth Game Information

    *******************************************************************************

    This is gonna be the most important part of the FAQ you'll want to know aboutthe game in terms of knowing almost every aspect of the game itself, so getcomfortable and read up.

    =============================================================================== A. Armor ===============================================================================

    Armor is a very important part of keeping your party alive, the better thearmor the more shots you will be able to absorb without dying.

    You should always try and have the best armor you can get, rather than buysome you can just loot it off your slain enemies. More advanced armor likemesh, hydro, and battle armor takes battle armor training which all policerecruits have off the start. Golum armor is the most superior armor in thegame, once you have it you will need to level up in programming to hack intothe computer network and read up about golum c++ then finally once you haveenough programming you will be able to tune the armor to your party.

    =============================================================================== B. Weapon Skills===============================================================================

    1. Arc Gun

    The Mars Saga Manual's Explanation : The arc gun skill reflects your character's proficiency in the use of arc guns.

    My Explanation : The arc gun can be very useful later into the game, it firesout a chemical spray that can injury all the enemies on the field at once if

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    they are within the firing range of the weapon. It injures the enemy slowly but at a fast rate if that makes sense at all, just like any other weapon iscan cause serious damage to your own party if your not careful with it. It'slikely you will never need this weapon in the game but if you choose to use itthen it's a neat weapon to have. To use the arc gun you will have to use your

    programmer to hack into the war game room file to list your party on theroster, after that you can train in it for free but it still uses skill

    points.

    2. Auto

    The Mars Saga Manual's Explanation : Auto skill is not how well you drive, but how well you handle an automatic weapon.

    My Explanation : Auto is one of the best weapons to use, it deals the mostdamage when your fully trained in it, but not by much when compared to therifle. Auto is trained in the war games room so you will need your programmer to get you into the war game room to train in it.

    3. Blade

    The Mars Saga Manual's Explanation : The blade skill represents how welltrained your character is in the use of any bladed weapons used hand-to-handfrom switchblades to short swords.

    My Explanation : Blade is a neat skill but I wouldn't recommend botheringwith it, if you run into a difficult enemy the odds are he will kill you

    before you even get to him. You do some crazy damage with it but again it isa close encounter weapon so I wouldn't bother with it in a serious game. Bladeis trained in the combat training building and the personal developmentcenter.

    4. Cudgel

    The Mars Saga Manual's Explanation : Cudgel skill is how well you wieldweapons such as bats, lead pipes and rubber hoses.

    My Explanation : Even more useless than blade is cudgel, cudgel is the skillof hitting your enemy with a blunt object. In order to do so you have to getclose to the enemy, which does in fact make this a pointless skill for aserious game. Cudgel is trained in the combat training building.

    5. Hand Gun

    The Mars Saga Manual's Explanation : The handgun skill determines how wellyour character can load, aim and fire all types of handguns. Raising thisskill will allow characters to use more powerful handguns.

    My Explanation : Handgun is the practical weapon, it's pretty speedy and cando decent damage but I would switch to a more powerful weapon later on in thegame. It's cheaper than auto and rifle but at the cost of damage. Hand gun istrained in the combat training building.

    6. Melee

    The Mars Saga Manual's Explanation : Melee is how well you fight with your fists.

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    My Explanation : Melee being the absolute useless and worst fighting skillthere is, this also is a close encounter attack method. Rather than having aweapon you only use your two fists, so if you want a dead fighter quick thenstick with melee. Melee is trained in the combat training building and the

    personal development center.

    7. Missile Launcher

    The Mars Saga Manual's Explanation : Not in manual.

    My Explanation : The missile launcher is a really good weapon to have butonly for one party member, what it does for the later guns is shoot a missileout at your enemy and it explodes shooting shrapnel out in a small area whereit can hurt multiple targets. It is sorta like the arc gun but with further range, less attack area and the missile launcher does a little bit more damagethan the arc gun.

    8. Rifle

    The Mars Saga Manual's Explanation : Rifle skill determines how accurate your character is with any rifle. More powerful rifles are available to your

    character as their skill is increased.

    My Explanation : Rifle is probably the best choice other than auto. It is powerful, and the rifles are cheaper to buy then auto. I would recommendstarting out with rifle and also you could continue to use it throughout theentire game. Rifle is trained in the combat training building.

    9. Throwing

    The Mars Saga Manual's Explaination : Throwing is how accurately a character can throw an item or use a projectile weapon. It's often useful to throw acouple of Molotov cocktails before reaching for your uzi.

    My Explaination : Throwing isn't really a skill, because you can't learn it.There are just some weapons that are thrown like dynamite, barb darts, molotovcocktails and so on. You don't need any special skill to throw them just go touse items and select the throwing weapon and choose where or who you want tothrow it at.

    =============================================================================== C. Armor, Weapon & Medical Tool List===============================================================================

    1. Armor List

    o-------------o| Flak Jacket | - The flak jacket is the most basic of armor, it is obviouslyo-------------o better than no armor and is fairly effective against barbdarts and will reduce a decent amount of damage against .22 pistol handguns.

    o----------o| Vac Suit | - The vac suit doesn't offer much protection at all, the onlyo----------o decent use of it is to get onto the surface of mars or themines but even then the better armors will do the same with a lot more

    protection.

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    o---------o| Reflect | - Reflect is a excellent armor if you can't get any battle armor o---------o and even then it ranks pretty well with some battle armor. Itis great at reducing lower hand gun shots like the .22 pistol, 9mm pistol,.357 revolver and even decent for the .44 magnum. Not a bad choice to startthe game off with if you can afford it or rip it off a dead rookie.

    o------------o| Mesh Armor | - The mesh armor isn't really that good for ranged shots, youo------------o take more damage wearing this armor than reflect from handguns, rifles and auto guns but mesh armor is great against melee, cudgel and

    blade attacks. It actually is one of the best close combat armors there is soonly use it for such.

    o-------------o| Hydro Armor | - Hydro armor is a very good armor to wear, great at rangedo-------------o and melee attacks this armor is useful to wear if you ever get the chance to use it, usually you never do get to use it because you gostraight for golum armor by the time you can afford it or you skill up moreand get the battle armor.

    o--------------o| Battle Armor | - Battle armor is obviously the best of the battle armor o--------------o skill, is takes a lot of punishment to kill you from rangedor close combat attacks. This armor is right up there with golum armor but notquite as good and the price of it doesn't make it the better choice of thetwo.

    o--------o| Armor? | - Your asking yourself what is armor?. Well armor?, yes with theo--------o question mark is a set of battle armor that is found in thecharred opening maps and in the natural volcano vent maps. It is found bywalking over certain parts of the floor and finding it, armor? is a decent setof armor... personally I think it is weaker than battle armor all together but

    is just as good as hydro armor and well it's free if you can find it. One morething is that you don't need full battle armor skill to use it, one notch willdo it.

    o-------o| Golum | - Cleary the best armor in the game, golum takes the most punishmento-------o from ranged and close combat. Although it is a little complicatedto get, it's worth it in the long run and will give you a good shot on beatingthe game.

    2. Weapon List

    The weapons that are separated are alien weapons and can not be bought in anymunitions shop, they are found in the charred openings and the naturalvolcanic levels.

    o----------------o o------------------o o----------------o o------------------o| Arc Guns | | Auto | | Blade | | Cudgel |o----------------o o------------------o o----------------o o------------------o| Arc Gun | | Model 10 | | Pocket Knife | | Rubber Hose || Freeze Gun | | Uzi | | Switch Blade | | Bat || Synapser | | Assault Rifle | | Combat Blade | | Night Stick || Chemical Gun | | Auto Carbine | | Short Sword | | Blackjack |

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    | Flame Thrower | | Pulse Lazer | | Light Blade | | Pulse Prod || Stun Gun | | Partical Beam | | Energy Blade | | |o----------------o o------------------o o----------------o o------------------o| Paralyzer | | Buzz Gun | | Render | | Marrow Bat |o----------------o o------------------o o----------------o o------------------oo----------------o o------------------o o----------------o o------------------o| Hand Gun | | Missile Launcher | | Rifle | | Throwing |o----------------o o------------------o o----------------o o------------------o| .22 Pistol | | Blow Gun | | Target Rifle | | Barb Dart || 9mm Pistol | | Bow | | Sport Rifle | | Throw Knife || .357 Revolver | | Compound Bow | | Sniper Rifle | | Shuriken || .45 Caliber | | Cross Bow | | Carbine | | Molotov Cocktail || .44 Magnum | | Grenade Launcher | | Magnum Rifle | | Hand Grenade || Mazer | | | | Lazer Carbine | | || Phazer | | | | Blaster | | |o----------------o o------------------o o----------------o o------------------o| Synapse Beam | | | | Reaver Rifle | | Mind Melt |o----------------o o------------------o o----------------o o------------------o

    3. Medical Tool List

    o---------o| Bandage | - The bandage heals very minor damage and it will require quite ao---------o few to heal a injured ally, but on the plus side you don't needany medical skill to use it and it is fairly cheap, but the bad side is youneed a lot of them and it will take up a lot of space in your inventory.

    o-----------o| Injection | - The injection is a decent step up from the bandage, it willo-----------o still take a good amount of injections to heal a badlyinjured ally but it is about 300% more effective than the bandage, you willalso need at least one notch of medical to use the injection.

    o----------o| Compress | - The compress is a great healing tool and is pretty effective ato----------o what it does, for a badly injured character it will only take 2to 3 compresses to fully heal a character. You will need a couple of morenotches of medical to use them but it's worth it.

    o------------o| Heal Salve | - The heal salve is the ultimate single use medical tool, ito------------o will fully heal any injured character but the price of thetools can get pretty high when you buy them to keep healing yourself, also twomore notches will be required to use these... again if you have lots of credits it's well worth the cost and skill usage.

    o-----------o| Med Kit A | - Med kit a's are hardly worth buying, yes it does heal ano-----------o unlimited amount of times but only heals like a bandage eachtime and there for is useless to use to heal in a battle. Two more notcheswill be needed to use this tool.

    o-----------o| Med Kit B | - Med kit b is a good healer, about as good as a compress whicho-----------o is good but if your in a serious battle it won't heal you asmuch as you would like and you can find yourself using it a lot in a battle if you match up against a hunter or nomad, almost too much!. This tool can be

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    used an unlimited amount of times as well and will require two more notches of medical.

    o-----------o| Med Kit C | - Ahh my tool of choice! Each time the med kit c is used you areo-----------o healed to full stats even in a battle which makes this a great

    battle tool as well. It has unlimited uses as other med kit's do and as usualwill require two more notches of medical to use but it is TOTALLY WORTH IT!

    o-----------o| Mind Mend | - This tool is found in the charred opening maps and the naturalo-----------o volcano vents maps, it is basically like a med kit c, it willheal your character or ally to full stats, if you can find it you can saveyourself from using a lot of skill points up and credits.

    =============================================================================== D. Other Skills===============================================================================

    ***** MINES OF TITAN INFORMATION *****

    (In Mines of Titan a few of these skills do not show up and you can not trainin them, i'm not totally sure what they did anyways and were not needed to winthe game.)

    1. Administration

    The Mars Saga Manual's Explanation : Administration is the ability to talk toothers in a persuasive tone. This skill can be useful in talking to theauthorities.

    My Explanation : Administration has to deal with the proportion of fights youwant to fight in, for example if your trained half way in administration thenyou will be able to talk your way out of half the fights your encountered

    with, if your fully trained then you will get out of all fights your encountered with and so on. However administration only works in the citiesand not in the mines or on the surface of mars. Administration is trained atthe university.

    2. Battle Armor

    The Mars Saga Manual's Explanation : It takes training to move in battlearmor and remain agile enough to be effective.

    My Explanation : Battle armor training let's you use mesh, hydro and battlearmor. Without it you can only use the three first sets of armor, the moretraining you have in battle armor the stronger your armor becomes although

    it's not that much stronger, but it is stronger none the less. Battle armor istrained at the war game room.

    3. Electric

    The Mars Saga Manual's Explanation : Your electric skill is your understanding of electronic hardware.

    My Explanation : I have not found a use for electric in the game so far, so Idon't know what it does for sure but I do know it's not needed to win thegame. If you know what electric is used for in this game please e-mail me and

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    let me know and you will be credited for this information.

    4. Gambling

    The Mars Saga Manual's Explanation : The higher your character's gamblingskill, the better his or her knowledge of the rules and odds of the games.Good gamblers can quickly raise those needed credits for the party.

    My Explanation : The gambling skill is pretty straight forward, the higher your gambling skill the better chance you will win games at the gamblingestablishment. Gambling is learned by winning at games in the gamblingestablishment, the more you win the more the skill goes up, however when youlose at games your skill will also fall so it all depends on how well you doat the games.

    5. Golum

    The Mars Saga Manual's Explanation : A special armor used frequently by theelite police force, golum armor requires special training for proper functioning. It is said that each suit of golum armor is specifically moldedfor it's user.

    My Explanation : Golum is the most powerful armor in the game and can only beused if you have a programmer to unlock it's mysteries.

    6. Language

    The Mars Saga Manual's Explanation : Language skill reflects how manylanguages your characters can learn and how many accents and dialects they canunderstand and imitate.

    My Explanation : I have not found a use for language in the game so far, so Idon't know what it does for sure but I do know it's not needed to win thegame. If you know what language is used for in this game please email me and

    let me know and you will be credited for this information.

    7. Medical

    The Mars Saga Manual's Explanation : With the way people tend to get hurt onMars, at least one of your party members should have this skill. Higher medical skills allow you to purchase and use better healing items, which arealways closer at hand than the hospital.

    My Explanation : Medical is a must in this game, at least one person needs to be trained in medical unless you want to make a trip to the hospital after almost ever battle. I recommend having at least one notch by every partymember that way you will be able to heal yourself in battle if needed. Also it

    is great to have at least one really good medical user to instantly heal ainjured party member if needed in battle and to also carry a medical kit, amedical kit is unlimited heals and the higher the alphabet letter you buy the

    better it heals. But of course you will have to keep climbing in medical toget the higher kits. Medical is trained at all hospitals.

    8. Mechanic

    The Mars Saga Manual's Explanation : The mechanic skill reflects your abilityto understand and repair mechanical items.

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    game. If you know what tactics is used for in this game please e-mail me andlet me know and you will be credited for this information.

    =============================================================================== E. Buildings===============================================================================

    1. A - The Armory

    The armor shop is where you buy and sell armor.

    2. B - Bars, Barracks, Restaurants and Lounges

    The bar is where you pick up fresh new recruits to bring along your journey.

    3. C - Computer Control Center

    The computer center is where you can train in programming and electric.

    4. D - Personal Development Center

    The personal development center is where you can raise your stamina, charisma,might, agility, melee and blade.

    5. G - Casino

    The Casino is where you play little mini games and can earn credits.

    6. H - Hospital

    The hospital is where you can heal your wounds or train in medical.

    7. M - Mines

    The mining facility is where you enter the mines.

    8. O - Controller's Office

    The controller's office is where you can get some information sometimes.

    9. P - Police Station

    The police station is where you can pick up bounties to hunt down fugitives.

    10. R - Repair Shop

    The repair shop is where you can train in mechanic and you can also pawn off items.

    11. S - Speeders

    The speeders is where you take a speeder to other cities on mars.

    12. T - Combat Training Center

    The combat training center is where you can raise your weapon skills, such as blade, cudgel, hand gun, melee, and rifle.

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    13. U - University

    The university is where you can raise your skills in wisdom, education,administration, electric, language, mechanic, mining, programming, strategyand tactics.

    14. W - War Game Room

    The war games room is where you can raise your weapon and armor skills, suchas arc gun, auto, battle armor, missile launcher, strategy and tactics.

    15. X - Exit To Surface

    X leads to the surface of mars where things will begin to heat up.

    16. ! - Munitions Store

    The munitions store is where you can buy and sell weapons.

    17. ? - Computer Terminal

    The computer terminal is where you can read up on certain things and hack your way into lots of goodies.

    =============================================================================== F. Cities & Surfaces===============================================================================

    1. Primus

    Primus was the first city constructed on Mars. Like all Martian cities, Primuswas built in former mining shafts, which gives it a much more irregular feel

    than an Earth city. Primus suffers from some of the lawlessness characteristicof urban Mars.

    Primus is the first city you start off in, you can gather a lot of informationin Primus about what you are suppost to do around mars. Primus is also the

    best city to gain experience in, it's a fairly easy going city with difficultycompared to other cities. Most likely you will be spending a lot of your timein Primus just cause of the fact you will be pretty familiar where everythingis, like buildings. You won't be spending to much time in other cities, justto pass by and get things you need in that city and be on your way. Primusseems to be the center of mars so stay close to it and you will get far inthis game.

    2. Progeny

    Established after Primus, Progeny nevertheless now has the highest populationrate of the three cities. The police force in Progeny is large and keeps avigilant eye over its city. Progeny currently has the lowest crime rate.

    There isn't to much about Progeny, there's some info and a few other things tothis city but you will probably spend the least amount of time here than anyother city. Enemies here aren't that much more difficult here, they are prettyclose to Primus but there is a few more enemies in this city that aredifferent from Primus. There doesn't seem to be much to Progeny so only go for

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    a few visits and get what you need and get out.

    3. Parallax

    This newest of the Martian cities is still in the process of being fullysecured for its citizens. Parallax is admittedly a very dangerous place. The

    police force is currently combating ruthless mobs and criminals, and there areeven rumors that Nomads are being readmitted into the city to purchase foodand arms, even though this is against the law. Surely Parallax will somedaylose its reputation for being a "haven for thugs and cutthroats."

    Parallax is best known for the really difficult enemies that stay aroundthere, they appear to be the same like muggers, hitmen and things like that

    but you will soon see a big difference with there weaponry and armor they nowhave. Even the best of fighters will get killed there, take caution inParallax and you better be ready to flee a good portion of the battles here.There isn't a whole lot to Parallax but there is more to it then Progeny,including secrets about golum armor and more. Do not come to this city unlessyou are ready with a full skill in a weapon, some really good armor andmedical heals.

    4. Proscenium

    Proscenium is currently in the outpost stage. Plans show that the city will bethe largest on Mars and will consist of multiple levels.

    Nothing is really known about Proscenium, contact with it was lost and it isyour job to find out what exactly happened to it.

    5. Mars Surface

    The mars surface can be frustrating, if you wonder off near a city you caneasily get lost and have a hard time finding another city to get back. Whenyou are on the mars surface and are encountered by a creature you are forced

    to attack, although you can flee in manual/tactical combat. The surface comeswith some strong and annoying creatures so be ready to come with medicalheals, don't go to the surface until you are ready and well equipped.

    6. The Mines

    The enemies in the mines vary from city to city, the harder the city theharder the enemy. Before getting into the mines you have to get the code fromthe computer terminal and to do that you need your programmer to hack into thesystem. When you are attacked in the mines you are forced to fight, some of the enemies you can flee from and some others you can not flee from at all,you are forced to fight to the end. According to an e-mail at the computer terminal there is a ancient cave that is discovered in one of the mines, so

    you will have to go find the right mine to go to those caves.

    =============================================================================== G. Mars Inhabitants===============================================================================

    1. Primus Inhabitance ---------------------

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    O=============================================================================O| Citizen |O=============================================================================O| || Comments: Probably the easiest enemy in the game to defeat (if you || choose to fight them). Citizens are small and white in || color. || || ***** MINES OF TITAN INFORMATION ***** || (Citizens wear a gray shirt with a black helmet.) || || Accomplices: Citizens || || Type of Attack: Cudgel / Blade || || Weapons/Armor: Rubber Hos, Pocket Knife, Bat / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Beggar |

    O=============================================================================O| || Comments: Beggars are second easiest enemy to defeat(if you choose to || fight them) next to citizens. Beggars are small and green || in color. || || ***** MINES OF TITAN INFORMATION ***** || (Beggars wear a gray shirt with a black helmet.) || || Accomplices: Beggars, Muggers, Razorbacks || || Type of Attack: Blade || |

    | Weapons/Armor: Pocket Knife / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Razorback |O=============================================================================O| || Comments: Razorbacks are pretty easy as well but can do some damage || if they make it all the way up to you. Razorbacks are big || and green in color. || || ***** MINES OF TITAN INFORMATION ***** || (Razorbacks wear a yellow shirt with a black helmet.) || || Accomplices: Beggars, Muggers, Razorbacks || || Type of Attack: Cudgel / Blade || || Weapons/Armor: Lead Pipe, Switch Blade / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O

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    | Mugger |O=============================================================================O| || Comments: Muggers can do some damage to you if you have no armor or || bad armor on, they do start out ranged but after awhile || switch to up close combat. Muggers are mid-sized and green || in color. || || ***** MINES OF TITAN INFORMATION ***** || (Muggers wear a yellow shirt with a black helmet.) || || Accomplices: Beggars, Muggers, Razorbacks || || Type of Attack: Blade / Thrown || || Weapons/Armor: Switch Blade, Barb Dart / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Thug |

    O=============================================================================O| || Comments: Thugs are much like the mugger, except they stay ranged || unless you go all the way up to them. They also do about || the same amount of damage. Thugs are small and blue in || color. || || ***** MINES OF TITAN INFORMATION ***** || (Thugs wear a yellow shirt with a black helmet.) || || Accomplices: Thugs, Hoodlums || || Type of Attack: Missile Launcher / Thrown / Melee |

    | || Weapons/Armor: Blow Gun, Barb Dart, Fists / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Hoodlum |O=============================================================================O| || Comments: Hoodlums off the start can easily kill you if you rush into || battle and they can still do some decent damage to you even || when your all skilled up. Hoodlums are mid-sized and blue || in color. || || ***** MINES OF TITAN INFORMATION ***** || (Hoodlums wear a black shirt with a red helmet.) || || Accomplices: Thugs, Hoodlums || || Type of Attack: Handgun / Melee || || Weapons/Armor: .22 Pistol, Fists / Flak Jacket || |o-----------------------------------------------------------------------------o

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    O=============================================================================O| Rookie |O=============================================================================O| || Comments: Rookies are part of the law enforcement, being the weakest || of the law enforcement they are a easy kill(if you choose || to fight them, or if you are wanted by the police then they || will attack you) early in the game. Do not be mistaking how || early, cause they are a little stronger than hoodlums with || a better weapon and armor. Rookies are small and orange in || color. || || ***** MINES OF TITAN INFORMATION ***** || (Rookies wear a blue shirt with a black helmet.) || || Accomplices: Rookies, Agents, Officers || || Type of Attack: Handgun / Cudgel || || Weapons/Armor: .357 Revolver, Night Stick / Reflect |

    | |o-----------------------------------------------------------------------------o

    O=============================================================================O| Agent |O=============================================================================O| || Comments: Agents are part of the law enforcement, being a step up || from a rookie, agents aren't that much more difficult than || rookies(if you choose to fight them, or if you are wanted || by the police then they will attack you). Only minor || differences separate the two of them. Agents are big and || orange in color. |

    | || ***** MINES OF TITAN INFORMATION ***** || (Agents wear a blue shirt with a black helmet.) || || Accomplices: Rookies, Agents, Officers || || Type of Attack: Handgun / Melee || || Weapons/Armor: .44 Magnum, Fists / Mesh || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Officer |O=============================================================================O| || Comments: Officers are part of the law enforcement, being the || strongest of the law enforcement you may want to skill up a || good deal before trying to take a officer down(if you || choose to fight them, or if you are wanted by the police || then they will attack you). Officers are mid-sized and || orange in color. || || ***** MINES OF TITAN INFORMATION ***** |

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    | (Officers wear a blue shirt with a black helmet.) || || Accomplices: Rookies, Agents, Officers || || Type of Attack: Auto / Cudgel || || Weapons/Armor: Uzi, Night Stick / Golum || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Hit Man |O=============================================================================O| || Comments: Hit men are pretty strong, almost as strong as an officer. || They will kill you pretty fast if you are not ready for || them, and still pose a decent fight when you are skilled up || a lot. Hit men are Large and blue in color. || || ***** MINES OF TITAN INFORMATION ***** || (Hit men wear a purple shirt with a black helmet.) |

    | || Accomplices: Hit men || || Type of Attack: Handgun / Melee || || Weapons/Armor: .44 Magnum, Fists / Reflect || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Hunter |O=============================================================================O| |

    | Comments: I would say a Hunter in Primus is the strongest enemy(if || you choose to fight them) in the city. They can kill you || pretty easily even when your wearing really good armor, so || basically you have to kill them with your firepower before || they kill you with theirs. Hunters are large and purple in || color. || || ***** MINES OF TITAN INFORMATION ***** || (Hunters wear a yellow, purple, and red shirt with a black || helmet.) || || Accomplices: Hunters || || Type of Attack: Rifle / Melee || || Weapons/Armor: Magnum Rifle, Fists / Battle Armor || |o-----------------------------------------------------------------------------o

    2. Progeny Inhabitants ----------------------

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    O=============================================================================O| Man, Woman And Child |O=============================================================================O| || Comments: Basically these are the citizens of Progeny, the same || difficulty(if you choose to fight them) and are close || combat like the citizens. Man, Woman, Child are small and || white in color. || || ***** MINES OF TITAN INFORMATION ***** || (Men wear a gray shirt with a black helmet, Women wear a || blue shirt with a blue helmet and children wear a blue || shirt with a yellow helmet.) || || Accomplices: Man, Woman, Child, Derelict, Drunkard || || Type of Attack: Blade / Melee || || Weapons/Armor: Pocket Knife, Fists / Unarmored || |

    o-----------------------------------------------------------------------------o

    O=============================================================================O| Derelict |O=============================================================================O| || Comments: Derelicts are basically the same as Man, Woman, Child || except very minor differences, but they are the same in || difficulty(if you choose to fight them). Derelicts are || small and light blue in color. || || ***** MINES OF TITAN INFORMATION ***** || (Derelicts wear a gray shirt with a black helmet.) |

    | || Accomplices: Man, Woman, Child || || Type of Attack: Cudgel || || Weapons/Armor: Lead Pipe / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Drunkard |O=============================================================================O| || Comments: Drunkards are much like the derelict except only one minor || difference between the two and are around the same || difficulty level(if you choose to fight them). Drunkards || are small and light blue in color. || || ***** MINES OF TITAN INFORMATION ***** || (Drunkards wear a gray shirt with a blue helmet.) || || Accomplices: Man, Woman, Child || || Type of Attack: Cudgel |

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    | || Weapons/Armor: Blackjack / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Beggar |O=============================================================================O| || Comments: Beggars in Progeny are pretty much the same difficulty(if || you choose to fight them) as in Primus but with one minor || difference added to them. Beggars are small and green in || color. || || ***** MINES OF TITAN INFORMATION ***** || (Beggars wear a gray shirt with a black helmet.) || || Accomplices: Beggars, Vigilantes || || Type of Attack: Blade || |

    | Weapons/Armor: Switchblade / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Vigilante |O=============================================================================O| || Comments: Vigilantes are a new enemy in Progeny(if you choose to || fight them) and are much like the razorbacks in difficultly || in Primus. Vigilantes are mid-sized and green in color. || || ***** MINES OF TITAN INFORMATION ***** |

    | (Vigilantes wear a green shirt with a black helmet.) || || Accomplices: Beggars, Vigilantes || || Type of Attack: Blade || || Weapons/Armor: Energy Blade / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Medic |O=============================================================================O| || Comments: Medics are a new enemy in Progeny(if you choose to fight || them) and are much like the hoodlums in Primus but with a || couple of differences one being able to heal themselves and || others. Medics are small and blue in color. || || ***** MINES OF TITAN INFORMATION ***** || (Medics wear a white shirt with a grey helmet.) || || Accomplices: Medics, Soliders || |

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    | Type Of Attack: Handgun / Melee || || Weapons/Armor: .22 Pistol, Fists / Unarmored || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Solider |O=============================================================================O| || Comments: Soliders are a new enemy in Progeny(if you choose to fight || them). They can be a handful if you are not ready for them, || and have the weaponry to kill you even when you are || skilled. Soldiers are mid-sized and blue in color. || || ***** MINES OF TITAN INFORMATION ***** || (Soldiers wear a gray shirt with a gray helmet.) || || Accomplices: Medics, Soldiers || || Type of Attack: Rifle / Melee |

    | || Weapons/Armor: Carbine, Fists / Flak Jacket || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Marine |O=============================================================================O| || Comments: Marines are a new enemy in Progeny(if you choose to fight || them). They are a powerful enemy much like the hit men in || Primus, and if your not careful they can kill one or two of || your party members. Marines are large and blue in color. |

    | || ***** MINES OF TITAN INFORMATION ***** || (Marines wear a gray shirt with a gray helmet.) || || Accomplices: Soldiers || || Type of Attack: Rifle / Melee || || Weapons/Armor: Magnum Rifle, Fists / Vac Suit || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Rookie |O=============================================================================O| || Comments: The rookies in Progeny are exactly the same as in Primus so || there is no real big surprises here. Rookies are small and || orange in color. || || ***** MINES OF TITAN INFORMATION ***** || (Rookies wear a blue shirt with a black helmet.) || || Accomplices: Rookies, Agents, Officers |

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    | || Type of Attack: Handgun / Cudgel || || Weapons/Armor: .357 Revolver, Night Stick / Reflect || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Agent |O=============================================================================O| || Comments: The agents in Progeny are exactly the same as in Primus so || there is no real big surprises here. Agents are large and || orange in color. || || ***** MINES OF TITAN INFORMATION ***** || (Agents wear a blue shirt with a black helmet.) || || Accomplices: Rookies, Agents, Officers || || Type of Attack: Handgun / Melee |

    | || Weapons/Armor: .44 Magnum, Fists / Mesh || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Officer |O=============================================================================O| || Comments: The officers in Progeny are exactly the same as in Primus || so there is no real big surprises here. Officers are || mid-sized and orange in color. || |

    | ***** MINES OF TITAN INFORMATION ***** || (Officers wear a blue shirt with a black helmet.) || || Accomplices: Rookies, Agents, Officers || || Type of Attack: Auto / Cudgel || || Weapons/Armor: Uzi, Night Stick / Golum || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Hunter |O=============================================================================O| || Comments: The hunters in Progeny are exactly the same as in Primus so || there is no real big surprises here. Hunters are large and || purple in color. || || ***** MINES OF TITAN INFORMATION ***** || (Hunters wear a yellow, purple, and red shirt with a black || helmet.) || || Accomplices: Hunters |

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    | || Type of Attack: Rifle / Melee || || Weapons/Armor: Magnum Rifle, Fists / Battle Armor || |o-----------------------------------------------------------------------------o

    3. Parallax Inhabitants -----------------------

    O=============================================================================O| Rogue |O=============================================================================O| || Comments: Rogues are a new enemy in Parallax. They are the weakest || enemy on Parallax, and trust me that's a bad thing. They || can do a good deal of damage to you if they reach you || before you can kill them. Rogues are small and white in |

    | color. || || ***** MINES OF TITAN INFORMATION ***** || (Rogues wear a blue shirt with a yellow helmet.) || || Accomplices: Rogues, Burglars, Fletchers, Nomads || || Type of Attack: Blade || || Weapons/Armor: Energy Blade / Reflect || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Burglar |O=============================================================================O| || Comments: Burglars are a new enemy in Parallax. They are close to a || hoodlum in difficulty in Primus, don't take these guys || lightly cause they are usually in a group with more || enemies. Burglars are small and white in color. || || ***** MINES OF TITAN INFORMATION ***** || (Burglars wear a black shirt with a red helmet.) || || Accomplices: Rogues, Burglars, Fletchers, Nomads |

    | || Type of Attack: Handgun / Melee || || Weapons/Armor: 9mm Pistol, Fists / Flak Jacket || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Fletcher |O=============================================================================O| |

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    | Comments: Fletchers are a new enemy in Parallax. They are just a bit || of a step up from a burglar in weaponry. They can do some || good damage to you and are close to a rookie in difficulty || in Primus. Fletchers are small and white in color. || || ***** MINES OF TITAN INFORMATION ***** || (Filchers wear a blue shirt with a yellow helmet.) || || Accomplices: Rogues, Burglars, Fletchers, Nomads || || Type of Attack: Handgun / Melee || || Weapons/Armor: .44 Magnum, Fists / Vac Suit || |o-----------------------------------------------------------------------------o

    O=============================================================================O| Nomad |O=============================================================================O| || Comments: Nomads are a new enemy in Parallax. They are the strongest |

    | of the group they stick with and can drain your energy from || you fast with their attacks so watch out for them. Nomads || are small and light blue in color. || || ***** MINES OF TITAN INFORMATION ***** || (Nomads wear a gray shirt with a gray helmet.) || || Accomplices: Rogues, Burglars, Fletchers, Nomads || || Type of Attack: Handgun / Melee || || Weapons/Armor: Phazer, Fists / Hydro || |

    o-----------------------------------------------------------------------------o

    O========================================================================