milestone 3 – final presentation programmers & designers: sarah fahlesson, andreas lundström...
TRANSCRIPT
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Milestone 3 – final presentation
Programmers & Designers: Sarah Fahlesson, Andreas LundströmGraphics Artists: Erik Öhman, Peter Mörtberg
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LPCG• Concept
• Development, week by week
• Problems
• Graphics
• Conclusion & Thanks
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Concept• EEE – a cute princess computer
• Computer based world
• Lots of puzzles
• Some combat
• Two levels – dungeon and city
• HUD
• Retro-style graphics and game play
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Development• 9 weeks of development from
first meeting to final presentation
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Week 1• Design
Document• Ideas• Menu Screens• Learning
Construct• Assigned
Graphics Artists
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Level 1
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• Creating first level
• Getting code base done
• Learning Construct
• Lots of placeholder graphics
Week 2
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• Most layouts for level 1 done
• Common events & Item Bank created
• First graphics• First
animations• HUD starting to
come together• First draft of
floors
Week 3
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Week 4• More graphics• Puzzles starting
to work• More attempts
at the HUD• Second
versions of some graphics
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Week 5• Menu graphics• Menu
programming• First doors• Plugins started
– RandomRotate– ChangeColor
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Week 6• Started building
second level• Puzzles in first
level done• Serious bug
testing starts• Added in
Sounds
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Level 2
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Week 7• Redoing AI• Hunting for
bugs… constantly
• Finding workarounds for bugs in Construct
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Week 8• Game done except
for testing • Final Week for
graphics• No new features
allowed • Two new songs• Fixed tons and
tons of bugs
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Week 9• Admin work• Final game done• Milestone 3• Post mortem
document• Players Manual• Trailer Done• Final presentation
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Problems• Communication
• Bug finding
• Limitations of Construct
• Changes in Design
• Adding new features
• Testing
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Fun Facts• Construct crashes at over 700 objects
created unless it accesses a python script• 108 door sprites on SVN• We call the program Destruct ‘click and
crash’• Delete and undo fixes some bugs• 400+ commits
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Erik’s Graphics
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AnimationsErik’s Graphics
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Erik’s GraphicsMain Character
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Erik’s Graphics Menu
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Peter's Graphics
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Peter's GraphicsAnimation
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Peter's GraphicsBoss
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Thanks• This game was created in the Spring of 2010 as part of the
Game Project course at Luleå University of Technology, Skellefteå.
• This was created using Scirra's Construct.
• Game Design: Andreas Lundström
• Main Graphics: Erik Öhman and Peter Mörtberg • Extra Graphics by Andreas Lundström
• Programming: Andreas Lundström and Sarah Fahlesson
• Music: Mikael Bauer of BauAir Studios
• Extra thanks to #gscept for being testers and to Miraj and Lasse for the graphics help!