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    Metric Suit

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    BONAFIED CERTIFICATE

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    TABLE OF CONTENTS

    CHAPTER TITLE PAGE NO.

    ABSTRACT

    LIST OF FIGURE

    LIST OF ABBREVATIONS

    1. INTORDUCTION

    1.1 OBJECTIVE

    1.2 TOOLS AND TECHNOLOGY

    1.2.1 .Net Framework 3.5

    1.2.2 C#

    1.3 NEED OF SOURCE CODE EDITOR

    1.4 PROJECT REQUIREMENTS

    2. SYSTEM DESIGN SPECIFICATION

    2.1 ENTITY RELATIONSHIP DIAGRAM

    2.2 DATA FLOW DIAGRAM

    2.3 USE CASE DIAGRAM

    2.4 CLASS DIAGRAM

    3. PRODUCT SPECIFICATIONS

    3.1 BASIC FEATURES

    3.2 ADVANCE FEATURES

    4. SNAPSHOTS OF PROJECT

    5. CONCLUSION

    6. BIBILIOGRAPHY

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    ABSTRACT

    Metric Suit is a source code editor and notepad replacement. It supports Java, C

    ,C++, C# and VB.Net programming language and provides lot of exclusive

    features for user convenience. Metric Suit is a powerful editor targeted towards

    programmers and to focus on dynamic implementation of a source code editor.

    Metric Suit is completely written in .Net Programming Language: C# so it

    provides better UI (User Interface) and programming facilities.

    Metric Suit provides all basic editor features (i.e. cut, copy, paste, undo, redo) as

    well as advanced features like syntax highlighting and line numbers while writing.

    It successfully runs on Windows operating system with a .Net Framework 3.5 and

    above. Metric Suit provides quite effective "Search and replace" method, which is

    capable of searching both exact words and patterns. This is more than a editor as it

    provides compile and run features for Multiple Programming Languages for the

    programmers.

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    LIST OF ABBREVATIONS

    GUI = Graphics user interface

    GPL = General public license

    DFD = DATA FLOW DIAGRAM

    ER = ENTITY RELATIONSHIP

    JIT = Just In Time

    I/O = Input - output

    INTRODUCTION

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    Objective : To design a powerful and user friendly source code editor for Java,C,C++, C#and VB.Net programmers which will be capable of editing as well compile and run this code.

    Speed and robustness should be the key factors.

    Tools and Technology:

    .Net Framework 3.5

    The main features of .Net Framework 3.5 are as below, which prompted us to

    choose this platform to develop the application of this complex nature.

    Interoperability

    Because computer systems commonly require interaction between newer andolder applications, the .NET Framework provides means to access

    functionality implemented in newer and older programs that execute outside

    the .NET environment. Access toCOMcomponents is provided in the

    System.Runtime.InteropServices and System.EnterpriseServices namespaces

    of the framework; access to other functionality is achieved using

    the P/Invoke feature.

    Common Language Runtime engine

    The Common Language Runtime (CLR) serves as the execution engine of the

    .NET Framework. All .NET programs execute under the supervision of the

    CLR, guaranteeing certain properties and behaviors in the areas of memory

    management, security, and exception handling.

    Language independence

    The .NET Framework introduces a Common Type System, or CTS. The

    CTS specification defines all possible data types and programming constructs

    supported by the CLR and how they may or may not interact with each otherconforming to the Common Language Infrastructure (CLI) specification.

    Because of this feature, the .NET Framework supports the exchange of types

    and object instances between libraries and applications written using any

    conforming .NET language.

    Base Class Library

    http://en.wikipedia.org/wiki/Component_Object_Modelhttp://en.wikipedia.org/wiki/Component_Object_Modelhttp://en.wikipedia.org/wiki/Component_Object_Model
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    The Base Class Library (BCL), part of the Framework Class Library (FCL), is a

    library of functionality available to all languages using the .NET Framework.

    The BCL provides classes that encapsulate a number of common functions,

    including file reading and writing, graphic

    rendering, database interaction, XML document manipulation, and so on. It

    consists of classes, interfaces of reusable types that integrates with

    CLR(Common Language Runtime).

    Simplified deployment

    The .NET Framework includes design features and tools which help manage

    the installation of computer software to ensure it does not interfere with

    previously installed software, and it conforms to security requirements.

    Security

    The design addresses some of the vulnerabilities, such as buffer overflows,

    which have been exploited by malicious software. Additionally, .NET provides

    a common security model for all applications.

    Portability

    While Microsoft has never implemented the full framework on any system

    except Microsoft Windows, it has engineered the framework to be platform-

    agnostic,[3]and cross-platform implementations are available for other

    operating systems (see Silverlight and the Alternative

    implementations section below). Microsoft submitted the specifications for

    the Common Language Infrastructure(which includes the core class

    libraries, Common Type System, and the Common Intermediate

    Language), the C# language, and the C++/CLI language to both and the,

    making them available as official standards. This makes it possible for third

    parties to create compatible implementations of the framework and its

    languages on other platforms.

    C#

    By design, C# is the programming language that most directly reflects the

    underlying Common Language Infrastructure (CLI).Most of its intrinsic types

    http://en.wikipedia.org/wiki/.NET_Framework#cite_note-3http://en.wikipedia.org/wiki/.NET_Framework#cite_note-3http://en.wikipedia.org/wiki/.NET_Framework#cite_note-3http://en.wikipedia.org/wiki/.NET_Framework#cite_note-3
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    correspond to value-types implemented by the CLI framework. However, the

    language specification does not state the code generation requirements of the

    compiler: that is, it does not state that a C# compiler must target a Common

    Language Runtime, or generate Common Intermediate Language (CIL), or generate

    any other specific format. Theoretically, a C# compiler could generate machine

    code like traditional compilers of C++ or Fortran. Some notable features of C# that

    distinguish it from C and C++ (and Java, where noted) are:

    C# supports strongly typed implicit variable declarations with the keyword var,

    and implicitly typed arrays with the keyword new[]followed by a collection

    initializer.

    Meta programming via C# attributes is part of the language. Many of these

    attributes duplicate the functionality of GCC's and VisualC++'s platform-

    dependent preprocessor directives.

    Like C++, and unlike Java, C# programmers must use the keyword virtual to

    allow methods to be overridden by subclasses.

    Extension methods in C# allow programmers to use static methods as if they

    were methods from a class's method table, allowing programmers to add

    methods to an object that they feel should exist on that object and its

    derivatives.

    The type dynamic allows for run-time method binding, allowing for JavaScript

    like method calls and run-time object composition.

    C# has strongly typed and verbose function pointer support via the

    keyword delegate.

    Like the QT framework's pseudo-C++ signaland slot, C# has semantics

    specifically surrounding publish-subscribe style events, though C# uses

    delegates to do so.

    C# offers Java like syncronized method calls, via the

    attribute [MethodImpl(MethodImplOptions.Synchronized), and has support for

    mutually-exclusive locks via the keyword lock.

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    The C# languages does not allow for global variables or functions. All methods

    and members must be declared within classes. Static members of public classes

    can substitute for global variables and functions.

    Local variables cannot shadow variables of the enclosing block, unlike C and

    C++.

    A C# namespace provides the same level of code isolation as a

    Java package or a C++ namespace, with very similar rules and features to

    a package.

    C# supports a strict Boolean data type, bool. Statements that take conditions,

    such as while and if, require an expression of a type that implements

    the true operator, such as the boolean type. While C++ also has a boolean

    type, it can be freely converted to and from integers, and expressions suchas if(a) require only that a is convertible to bool, allowing a to be an int, or a

    pointer. C# disallows this "integer meaning true or false" approach, on the

    grounds that forcing programmers to use expressions that return

    exactly bool can prevent certain types of common programming mistakes in C

    or C++ such as if(a = b) (use of assignment =instead of equality ==).

    In C#, memory address pointers can only be used within blocks specifically

    marked as unsafe, and programs with unsafe code need appropriate

    permissions to run. Most object access is done through safe object references,

    which always either point to a "live" object or have the well-defined null value;

    it is impossible to obtain a reference to a "dead" object (one that has been

    garbage collected), or to a random block of memory. An unsafe pointer can

    point to an instance of a value-type, array, string, or a block of memory

    allocated on a stack. Code that is not marked as unsafe can still store and

    manipulate pointers through theSystem.IntPtr type, but it cannot dereference

    them. Managed memory cannot be explicitly freed; instead, it is automatically garbage

    collected. Garbage collection addresses the problem of memory leaks by freeing

    the programmer of responsibility for releasing memory that is no longer needed.

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    In addition to the try...catch construct to handle exceptions, C# has

    a try...finally construct to guarantee execution of the code in the finally block,

    whether an exception occurs or not.

    Multiple inheritance is not supported, although a class can implement any

    number of interfaces. This was a design decision by the language's lead

    architect to avoid complication and simplify architectural requirements

    throughout CLI. When implementing multiple interfaces that contain a method

    with the same signature, C# allows the programmer to implement each method

    depending on which interface that method is being called through, or, like Java,

    allows the programmer to implement the method once and have that be the

    single invocation on a call through any of the classes interfaces.

    C#, unlike Java, supports operator overloading. Only the most commonlyoverloaded operators in C++ may be overloaded in C#.

    C# is more type safe than C++. The only implicit conversions by default are

    those that are considered safe, such as widening of integers. This is enforced at

    compile-time, during JIT, and, in some cases, at runtime. No implicit

    conversions occur between booleans and integers, nor between enumeration

    members and integers (except for literal 0, which can be implicitly converted to

    any enumerated type). Any user-defined conversion must be explicitly marked

    as explicit or implicit, unlike C++ copy constructors and conversion operators,

    which are both implicit by default.

    C# has explicit support for covariance and contra variance, unlike Java which as

    neither, and unlike C++ which has some degree of support for contra variance

    simply through the semantics of return types on virtual methods.

    Enumeration members are placed in their own scope.

    C# provides properties as syntactic sugar for a common pattern in which a pair

    of methods, accessor (getter) and mutator (setter)encapsulate operations on asingle attribute of a class. No redundant method signatures for the getter/setter

    implementations need be written, and the property may be accessed using

    attribute syntax rather than more verbose method calls.

    Checked exceptions are not present in C# (in contrast to Java). This has been a

    conscious decision based on the issues of scalability and versionability.

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    Though primarily an imperative language, since C# 3.0 it supports functional

    programming techniques through first-class function objects and lambda

    expressions.

    Needs of Source Code Editor:

    Apart of the ordinary notepad users, There is an another group of people who actually work with

    other important side of notepad editor, they are computer programmers. Computer programmers

    need to have a powerful programming interface where they should be capable of writing code

    with ease of access and convenience. So there is always a requirement of good source codeeditor which provide reliable, fast, powerful, and multi featured user interface. There is few other

    thing which a programmer may want in source code editor, which is compiling and run facility

    for multiple languages so that the user need not have to move from one IDE to other to write

    programs for different languages. So Metric Suit is a source code editor which is having all those

    requirements. Metric Suit is basically designed for those programmers which works on Multiple

    Technology thus it has been designed to support C, C++, Java, C# and VB.Net Languages.

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    Project Requirements:

    Hardware Requirements

    Processor : Celeron 400 Mhz clock speed

    Hard Disk : 10GB RAM : 64MB Floppy Disk : 3 inches

    Monitor : Samsung 15 inches

    Mouse : Logitech Scroll Mouse

    Compcat Disk : Samsung CD-ROM

    Keyboard : Samsung 101 keys

    Software Requirements

    .Net Frame work 3.5 and above

    Microsoft Visual Studio 2008

    C Sharp

    Operating System

    Windows XP

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    SYSTEM DESIGN DIAGRAMS

    Entity-Relationship (ER) Diagrams

    In software engineering, an entity-relationship model (ERM) is an abstract and conceptual

    representation of data. Entity-relationship modeling is a database modeling method, used toproduce a type of conceptual schema or semantic data model of a system, often a relational

    database, and its requirements in a top-down fashion. Diagrams created by this process are

    called entity-relationship diagrams, ER diagrams, orERDs.

    The building blocks: entities, relationships, and attributes:

    An entity may be defined as a thing which is recognized as being capable of an independent existence

    and which can be uniquely identified. An entity is an abstraction from the complexities of somedomain. When we speak of an entity we normally speak of some aspect of the real world which can

    be distinguished from other aspects of the real world.

    A relationship captures how two or more entities are related to one another. Relationships can be

    thought of as verbs, linking two or more nouns. Examples: an owns relationship between a company

    and a computer, a supervises relationship between an employee and a department, a performs

    relationship between an artist and a song, a proved relationship between a mathematician and a

    theorem. Entities and relationships can both have attributes.

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    Diagramming conventions:

    Entity sets are drawn as rectangles, relationship sets as diamonds. If an entity set participates in arelationship set, they are connected with a line.

    Attributes are drawn as ovals and are connected with a line to exactly one entity or relationship set.

    An entity may be a physical object such as a house or a car, an event such as a house sale or a car

    service, or a concept such as a customer transaction or order. Although the term entity is the one most

    commonly used, following Chen we should really distinguish between an entity and an entity-type.

    An entity-type is a category. An entity, strictly speaking, is an instance of a given entity-type. There

    are usually many instances of an entity-type. Because the term entity-type is somewhat cumbersome,

    most people tend to use the term entity as a synonym for this term.

    Entities can be thought of as nouns. Examples: a computer, an employee, a song, a mathematical

    theorem. Entity-relationship diagrams don't show single entities or single instances of relations.

    Rather, they show entity sets and relationship sets. Example: a particular song is an entity. The

    collection of all songs in a database is an entity set. The eaten relationship between a child and her

    lunch is a single relationship. The set of all such child-lunch relationships in a database is a

    relationship set.

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    E R Diagram for Metric Suit Editor

    Figure 1

    Metric Suit

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    Data flow diagram:

    A data-flow diagram (DFD) is a graphical representation of the "flow" of data through an

    information system. DFDs can also be used for the visualization of data processing (structured

    design).

    On a DFD, data items flow from an external data source or an internal data store to an internal

    data store or an external data sink, via an internal process.

    A DFD provides no information about the timing of processes, or about whether processes will

    operate in sequence or in parallel. It is therefore quite different from a flowchart, which shows

    the flow of control through an algorithm, allowing a reader to determine what operations will be

    performed, in what order, and under what circumstances, but not what kinds of data will be input

    to and output from the system, nor where the data will come from and go to, nor where the data

    will be stored (all of which are shown on a DFD).

    The Level 1 DFD shows how the system is divided into sub-systems (processes), each of which

    deals with one or more of the data flows to or from an external agent, and which together provide

    all of the functionality of the system as a whole. It also identifies internal data stores that must be

    present in order for the system to do its job, and shows the flow of data between the various parts

    of the system.

    Data-flow diagrams were invented by Larry Constantine, the original developer of structured

    design, based on Martin and Estrin's "data-flow graph" model of computation.

    Data-flow diagrams (DFDs) are one of the three essential perspectives of the structured-systems

    analysis and design method SSADM. The sponsor of a project and the end users will need to be

    briefed and consulted throughout all stages of a system's evolution. With a data-flow diagram,

    users are able to visualize how the system will operate, what the system will accomplish, and

    how the system will be implemented. The old system's dataflow diagrams can be drawn up and

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    compared with the new system's data-flow diagrams to draw comparisons to implement a more

    efficient system. Data-flow diagrams can be used to provide the end user with a physical idea of

    where the data they input ultimately has an effect upon the structure of the whole system from

    order to dispatch to report. How any system is developed can be determined through a data-flow

    diagram.

    In the course of developing a set of leveled data-flow diagrams the analyst/designers is forced to

    address how the system may be decomposed into component sub-systems, and to identify the

    transaction data in the data model.

    There are different notations to draw data-flow diagrams, defining different visual

    representations for processes, data stores, data flow, and external entities.

    Data flow diagram ("bubble charts") are directed graphs in which the nodes specify processing

    activities and the arcs specify data items transmitted between processing nodes.

    DFD is also a virtually designable diagram that technically or diagrammatically describes the

    inflow and outflow of data or information that is provided by the external entity.

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    Level 0 DFD:

    Level 0 and level 1 are probably the easiest for someone to create, because they are done

    at such a high level view.

    Shows the systems major processes, data flows, and data stores at a high level of

    abstraction.

    Level 0 DFD shows how the system is divided into sub-systems(processes).

    It also identifies internal data stores that must be present in order for the system to do its

    job.

    Shows the flow of data between the various parts of the system.

    When the Context Diagram is expanded into DFDlevel-0, all the connections that flow

    into and out of process 0 needs to be retained.

    0Level DFD

    Figure 2

    Metric Suit

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    Level 1 DFD:

    The next stage is to create the Level 1 Data Flow Diagram. This highlights the main

    functions carried out by the system. As a rule, we try to describe the system using

    between two and seven functions - two being a simple system and seven being a

    complicated system. This enables us to keep the model manageable on screen or paper.

    Level 1 DFD

    Figure 3

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    Use Case:

    A use case diagram in the Unified Modeling Language (UML) is a type of behavioral diagram

    defined by and created from a Use-case analysis. Its purpose is to present a graphical overview

    of the functionality provided by a system in terms of actors, their goals (represented as use

    cases), and any dependencies between those use cases.

    Use cases are a software modeling technique that helps developers determine which features to

    implement and how to gracefully resolve errors.

    Within systems engineering, use cases are used at a higher level than within software

    engineering, often representing missions or stakeholder goals. The detailed requirements may

    then be captured in SysML requirement diagrams or similar mechanisms.

    The main purpose of a use case diagram is to show what system functions are performed for

    which actor.

    Actors:

    An actor is a person, organization, or external system that plays a role in one or more interactions

    with the system. The same person using the system may be represented as different actors

    because they are playing different roles. For example, user "Joe" could be playing the role of a

    Customer when using an Automated Teller Machine to withdraw cash, or playing the role of a

    Bank Teller when using the system to restock the cash drawer.

    Types of Actors:

    Primary Actor - Fulfills the user goals by using the services of the SuD (System Under

    Discussion). Ex: 'Cashier' in a Process Sale System.

    Secondary Actor - Provides a service to the SuD. Ex: 'Automated payment authorization

    service'.

    Offstage Actor- Has an interest in the behavior of the system but is not primary or secondary.

    Ex: A government tax agency.

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    Actor Generalization

    One popular relationship between Actors is Generalization/Specialization. This is useful in

    defining overlapping roles between actors. The notation is a solid line ending in a hollow triangle

    drawn from the specialized to the more general actor.

    Use Case Relationships

    Four relationships among use cases are used often in practice.

    Include

    In one form of interaction, a given use case may include another. "Include is a Directed

    Relationship between two use cases, implying that the behavior of the included use case is

    inserted into the behavior of the including use case".

    The first use case often depends on the outcome of the included use case . This is useful for

    extracting truly common behaviors from multiple use cases into a single description. The

    notation is a dashed arrow from the including to the included use case, with the label

    "include". This usage resembles a macro expansion where the included use case behavior is

    placed inline in the base use case behavior. There are no parameters or return values. To specify

    the location in a flow of events in which the base use case includes the behavior of another, you

    simply write include followed by the name of use case you want to include.

    Extend

    In another form of interaction, a given use case (the extension) may extendanother. The

    relationship indicates that the behavior of the extension use case may be inserted in the extended

    use case under some conditions.The notation is a dashed arrow from the extension to the

    extended use case, with the label "extend". The notes or constraints may be associated with

    this relationship to illustrate the conditions under which this behavior will be executed.

    Modelers use the extend relationship to indicate use cases that are "optional" to the base use

    case. Depending on the modeler's approach "optional" may mean "potentially not executed with

    the base use case" or it may mean "not required to achieve the base use case goal".

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    Generalization

    In the third form of relationship among use cases, ageneralization/specialization relationship

    exists. A given use case may have common behaviors, requirements, constraints, andassumptions with a more general use case. In this case, describe them once, and deal with it in

    the same way, describing any differences in the specialized cases. The notation is a solid line

    ending in a hollow triangle drawn from the specialized to the more general use case (following

    the standard generalization notation).

    Associations

    Associations between actors and use cases are indicated in use case diagrams by solid lines. An

    association exists whenever an actor is involved with an interaction described by a use case.

    Associations are modeled as lines connecting use cases and actors to one another, with an

    optional arrowhead on one end of the line. The arrowhead is often used to indicate the direction

    of the initial invocation of the relationship or to indicate the primary actor within the use case.

    The arrowheads imply control flow and should not be confused with data flow.

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    USE CASE DIAGRAM

    Figure 4

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    Class Diagram:

    The class diagram is the main building block of object oriented modeling. It is used both for

    general conceptual modeling of the systematic of the application, and for detailed modeling

    translating the models into programming code. Class diagrams can also be used for data

    modeling. The classes in a class diagram represent both the main objects and or interactions in

    the application and the objects to be programmed.

    In the class diagram these classes are represented with boxes which contain three parts:

    .

    The upper part holds the name of the class

    The middle part contains the attributes of the class

    The bottom part gives the methods or operations the class can take or undertake

    In the system design of a system, a number of classes are identified and grouped together in a

    class diagram which helps to determine the static relations between those objects. With detailed

    modeling, the classes of the conceptual design are often split into a number of subclasses.

    In order to further describe the behavior of systems, these class diagrams can be complemented

    by state diagram or UML state machine. Also instead of class diagrams Object role modeling can

    be used if you just want to model the classes and their relationships.

    Visibility:

    To specify the visibility of a class member (i.e., any attribute or method) there are the following

    notations that must be placed before the member's name

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    + Public

    - Private

    # Protected~ Package

    / Derived

    Underline Static

    Some important concepts in class diagram are given below:

    Association:

    An association represents a family of links. Binary associations (with two ends) are normally

    represented as a line, with each end connected to a class box.

    Aggregation:

    Aggregation is a variant of the "has a" or association relationship; aggregation is more

    specific than association. It is an association that represents a part-whole or part-of

    relationship.

    Composition:

    Composition usually has a strong life cycle dependency between instances of the container

    class and instances of the contained class(es): If the container is destroyed, normally every

    instance that it contains is destroyed as well.

    Generalization:

    The Generalization relationship ("is a") indicates that one of the two related classes

    (thesubclass) is considered to be a specialized form of the other (thesuper type) and super

    class is considered as 'Generalization'of subclass.

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    Class Diagram

    Figure 5

    Metric Suit

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    PRODUCT SPECIFICATIONS

    Metric Suit Source Code Editor is having number of interactive features which are

    mentioned here respectively

    Basic Features:

    1. File Operations:

    Metric Suit Source Code Editor supports a number of file operations, which allows a user to

    write code with convenience. Some of these operations are given here :

    (a)New: Opening a new file in text editor to edit or write code.

    (b)Open: To Open any document for editing or as a new file.

    (c)Close: To close the current document or all the document opened in source code editor.

    (d) Save: To Save the current file permanently into the disk (with a valid name as per the

    operating system).

    (e) Save As: To Save the current file with different file name or as a duplicate copy of the

    current document.

    Advanced Features:

    1. Execution of code:This consist of two major features which makes that editor

    more useful. they are compiling, and run facilities.

    Compile: In this state editor checks for the syntactical and Symantec of

    the source code. It is connected to the Java,C,C++,VB.Net and C# Compiler

    which enables all the parsing and optimization features.

    2. Run: After successful compilation of the source code it's sent to the run time

    environment and this enables the execution of byte code created by Compiler.

    3. Help: Help set is provided to user to understand the Metric Suit manual. It has

    basically 2 major options which are given here

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    (i) About Us: Gives information about Metric Suit developer team and their

    contact ways.

    (ii)About Software: Gives any random tips about Metric Suit editor

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    SNAPSHOTS OF PROJECT

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    CONCLUSION

    The primary goal of this report is to identify action initiatives that make up the

    information details regarding Metric SuitMulti Language Source Code editor.

    The application is made in all possible way to meet the user requirements using

    latest version of available software and hardware. But as user requirements and

    operating environment keep changing further extensions can be made on this. The

    project that has been developed is a part of programmer's developing tool , so it

    can be used and extended the scope and domain of project.

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    BIBLOGRAPHY

    1. Complete Reference Of .Net Framework: Herbert Schildt

    2. A C# primer : E. Balguruswamy

    3. COMPLETE .Net Certification : Simon Roberts

    Philip Heller

    Michael Ernest

    4. C# Advance programming : Jason Hunter

    William Crawford