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Jul 5, 2022 1 Mental Models © K.Becker 2004 Mental Models: Mental Models: Idea to Idea to UN UN - - Reality Reality - Or - Challenges in Translating Mental Models into Virtual Ones: Describing What's in Your Head

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Page 1: Mental Models2

May 3, 2023 1Mental Models© K.Becker 2004

Mental Models:Mental Models:Idea to Idea to UNUN--

RealityReality- Or -

Challenges in Translating Mental Models into Virtual

Ones: Describing What's in Your

Head

Page 2: Mental Models2

May 3, 2023 2Mental Models© K.Becker 2004

Model to Model: Model to Model: OverviewOverview

• Goals (today’s)• Background (my POV)

• What is the problem?• How to we approach a solution?

– Model to Model Design• 2 Queries ?

More Questions than Answers

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May 3, 2023 3Mental Models© K.Becker 2004

TodayToday’’s s GoalGoal

• Clearer picture of the nature of the problem and the process for solving it.– Heightened appreciation for the challenges.– Awareness of what people bring to the table.

• A few tools to help frame a solution.

Sorry, no answers.

Page 4: Mental Models2

May 3, 2023 4Mental Models© K.Becker 2004

But But FirstFirst……

For each card:Imagine a ‘simple’ model to illustrate the concept given.

Illustrate it.constraints:

- Everything on one card- Maximum 5 words- Maximum 3 pictures- Maximum 1 analogy

The simpler the better – as long as it works!

Page 5: Mental Models2

May 3, 2023 5Mental Models© K.Becker 2004

BackgrouBackgroundnd

My training is in Systems AnalysisI’ve watched the technology I’ve watched the technology grow and evolve.grow and evolve.

I have a fundamental I have a fundamental understanding of the understanding of the technology’s possibilities and technology’s possibilities and its underlying limitations.its underlying limitations.

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More More BackgroundBackground

My perspective is EducationPeople create mental models People create mental models to help them understand, to help them understand, remember, and relate things.remember, and relate things.

Ability to communicate mental Ability to communicate mental models is key in education – models is key in education – it’s one of the most important it’s one of the most important tools for learning.tools for learning.

Page 7: Mental Models2

May 3, 2023 7Mental Models© K.Becker 2004

Even More Even More BackgroundBackgroundMy philosophy is:

RationalistKnowledge is a product of the mind actively organizing and making sense of experience

Realist There is an existence independent of our

perception

Empiricist Knowledge must be derived from observation or

experienceWho Cares? Personal Bias

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May 3, 2023 8Mental Models© K.Becker 2004

How to get a model from here:

To Here:

The The ProblemProblem

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What we already What we already knowknow

Not all viable models need to be accurate or even correct to be useful.[+]

Fidelity of the virtual model becomes less important as interest/engagement increases. [+]

Humans are very good at filling in gaps.[+/-]

If yuo cn raed tihs sectnene u konw waht I’m snynaig.

Page 10: Mental Models2

May 3, 2023 10Mental Models© K.Becker 2004

Model to Model: How ItModel to Model: How It’’s s DoneDone

One-man show? *NO* problem.

BUT…

Often those who will eventually build the virtual model are *not* the

ones who originated the mental model. So….So….

Page 11: Mental Models2

May 3, 2023 11Mental Models© K.Becker 2004

The Real Problem The Real Problem ##1:1:

The Model The Model OriginatorOriginator• Has only a vague model

(unfinished)• Has gaps (missing elements)• Makes assumptions (“You know.”)• Is biased (has a particular spin)• Uses context-sensitive or

professionally ‘loaded’ language* Notion vs. Model *

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May 3, 2023 12Mental Models© K.Becker 2004

Problem Problem ##11

Making sure what we have is a model, not a notion.

♪♬ 2 notes

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The Real Problem The Real Problem ##2:2:

NOTNOT a one-man a one-man show.show.Styles vary both by individual and by discipline:

– Language/communication– Working styles– Design techniques– Biases

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May 3, 2023 14Mental Models© K.Becker 2004

Problem Problem ##22

Getting everyone on the same page.

Page 15: Mental Models2

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TerminologyAt

trib

utes

Same DifferentSa

me

Diff

eren

t

ConsensusExperts use

terminology and concepts in the

same way

Correspondence

Experts use different

terminology for the same conceptsConflict

Experts use same

terminology for different concepts.

ContrastExperts use

different terminology and

different concepts

Shaw, M.L.G. & Gaines,

B. (1989)

How can we achieve a How can we achieve a shared shared

understanding of a model? understanding of a model?

Comparing

Conceptual

Structures

Page 16: Mental Models2

May 3, 2023 16Mental Models© K.Becker 2004

Model to Model is Model to Model is about -about -

Design- and -

Problem Solving

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May 3, 2023 17Mental Models© K.Becker 2004

Problem SolvingProblem Solving & & DesignDesignObviously:

At some level, ALL design is about expressing mental models.

Expressing and implementing a mental model is a problem that needs to be

solved (= problem-solving).

It’s also about guiding a diverse group of people towards a common goal.

Page 18: Mental Models2

May 3, 2023 18Mental Models© K.Becker 2004

DesignDesignis a is a

Special Kind Special Kind of of

ProblemProblem

What kind?

Page 19: Mental Models2

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The Design The Design ProcessProcessDesign is: (Budgen, 1993)

1. Requirements: needs and constraints (what is needed)

2. Specification (what will be done) 3. ** Design ** (how it will be done) 4. Implementation (actually making it) 5. Testing :

– verification :are we building the thing right?

– validation: are we building the right thing?

(making sure it was the right thing done right)

Page 20: Mental Models2

May 3, 2023 20Mental Models© K.Becker 2004

Designing Designing ‘‘WidgetsWidgets’’

All of these elements appear in one form or another in every single design process, regardless of the thing being designed.

•What do we need?•What will we do?•How will we do it?•DO IT•How did we do?

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May 3, 2023 21Mental Models© K.Becker 2004

Caution:Caution:

Widgets aren’t really real.The common elements are just

the beginning.Each project will have unique

elements.Some problems have more

than others.

Page 22: Mental Models2

May 3, 2023 22Mental Models© K.Becker 2004

Idea to unreality: Idea to unreality: step 1:step 1:

Finding the same Finding the same page.page.Requirements (defining the problem)

Originator Design TeamSpecification (bounding the problem)

Originator Design Team

We need consensus here.Don’t expect to finish this.

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How How ??

There is NO right answer – at least no single one.

There are many design models.

Many models work well in specific instances.

None work reliably in all situations = even within a restricted domain .

Page 24: Mental Models2

May 3, 2023 24Mental Models© K.Becker 2004

Why ?Why ?There are simply too many variables

in the mental model.

These variables change even while we are solving the problem.

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Found the page? Found the page? Next:Next:

Step 2:Step 2:Represent the Represent the

Model.Model.Storyboardi

ngThat’s it?

Prototyping

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Simulation is Simulation is NOTNOT

a new a new phenomenaphenomena• Some of the technology is new.

• Some of the possibilities are new.

• The underlying ideas and principles are NOT.

• The fundamental workings of the machine are NOT.

• Simulations are among the first things we did with computers.

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May 3, 2023 27Mental Models© K.Becker 2004

So why have we not So why have we not

come up with a come up with a solutionsolution

in 60 in 60++ years? years?

Wicked Wicked ProblemProblem

Creating a Virtual Representation of a Mental

Model is a:

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Wicked Wicked ProblemsProblems

1. There is no definitive formulation of a Wicked Problem.2. Wicked Problems have no stopping rule.3. Solutions are not True/False but Good/Bad.4. There is no ultimate test of a solution to a Wicked Problem.5. Each solution is a one shot operation.6. Wicked Problems do not have enumerable (exhaustively

describable) solutions.7. Each problem is unique.8. Each problem is a symptom of another problem.9. There are a number of different stakeholders interested in

how it is solved.10. The planner has no right to be wrong.

Rittel & Webber, (1973)

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Why such Why such interest interest

Now?Now?

If we’ve been doing modeling & simulation since the 40’s….

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AccessibilAccessibilityity• No longer the sole domain of

Computer Scientists.• Tools allow ‘outsiders’ to create

simulations.

NOTE:• Tools make many things possible.• Tools are limiting.

Page 31: Mental Models2

May 3, 2023 31Mental Models© K.Becker 2004

Summary of the Summary of the ProblemProblem

1. Make sure we have a MODEL(complete, or at least close enough)

2. Make sure everyone's on the same page (or at least close enough)

What is close enough?

Page 32: Mental Models2

May 3, 2023 32Mental Models© K.Becker 2004

Summary of the Summary of the SolutionSolution

1. Make no assumptions about shared understanding: build a common ground.

2. Know your group.3. Keep your goal obvious.4. Keep verifying.

Page 33: Mental Models2

May 3, 2023 33Mental Models© K.Becker 2004

The The Cards:Cards:

Iteration = looping, repitition

Recursion = process within same process Counting (any base) = odometer

Inquiry Based Learning= finding answers to my questions

Consensus = permission to proceed

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Concept:Concept:fun, sporting,fun, sporting,

having an having an impactimpact

Model:Model:

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ImpactImpact….….

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ReferencReferenceses• (Becker 2002) Becker, Katrin, “Model V - Instructional Design is a Wicked

Problem” Unpublished, submitted as final paper in EDER 673, Nov. 2002• (Budgen, 1993) David Budgen, "Software Design", 1993, Addison-Wesley, ISBN 0-

201-54403-2• (Degrace & Stahl, 1998) Degrace, Peter, and Leslie Hulet Stahl, "

Wicked Problems, Righteous Solutions: A Catolog of Modern Engineering Paradigms", Prentice Hall PTR/Sun Microsystems Press; ISBN: 013590126X; 1st edition (February 12, 1998)

• (Gagne, Briggs & Wagner, 1992) Gagné, Robert M., Leslie J. Briggs, and Walter W. Wagner, “Principles of Instructional Design”, 4th Ed. 1992 ISBN 0-03-034757-2 Wadsworth, Thompson Learning

• Phillips & O’Bryan (2004) Phillips, Dwayne and Roy O’Bryan, “It Sounded Good When We Started”, 2004, Wiley Inter-Science, ISBN 0-471-48586

• (Poppendieck, 2002) Poppendieck, Mary, "Wicked Projects", http://poppendieck.com/wicked.htm, Last modified August 14, 2002 [visited Oct. 21 2002]

• (Rittel & Webber, 1973) Rittel, H.W.J., and M.M. Webber, ""Dilemmas in General Theory of Planning", Policy Sciences, 4, 1973, pp155-169

• (Sharan & Caffarella, 1999) Sharan B. and Rosemary S. Caffarella, "Learning in Adulthood: A Comprehensive Guide", 2nd Ed., Merriam, 1999 ISBN 0-7879-1043-0 Jossy-Bass

• Shaw, M.L.G. & Gaines, B. (1989). Comparing Conceptual Structures: Consensus, Conflict, Correspondence and Contrast. [On-line]. Available: http://ksi.cpsc.ucalgary.ca/articles/KBS/COCO/

• (Weinberg, 1998) Weinberg, Gerald M., The Psychology of Computer Programming, Silver Anniversary Edition, 1998, Dorset House Publishing ISBN: 0-932633-42-0