measuring behavior in vr - rob merki cognitive vr
TRANSCRIPT
Analytics Backed Developer Tools for VR
Robert MerkiDirector of Product
Traditional media:Consumed passively.
Directing users is pretty easy.
Virtual Reality:Consumed actively.
Directing users is hard.
VR Analytics
Step 1: Gather Data
Where (user height < 190,comfort level > 0.95,vr headset = “HTC Vive”
){
Show( Average Session Length );}
Run Query
Step 1: Gather Data
“But what are my users actually doing?”
Going beyond data:
Analytics for immersive content needs to be visual to tell the whole story.
VR Analytics SceneExplorer
Step 2: Visualize VR Sessions
SceneExplorer
Third Person First Person
Complete visualizations of VR sessions
But what are my users thinking?
Step 3
Step 3
NEW THESIS:
One API call, full suite of analysis tools
cognitiveVR.Event(“Comfort Issue”).setProperty(”FPS”, 41);
Quantitative
NEW THESIS:
One API call, full suite of analysis tools
cognitiveVR.Event(“Comfort Issue”).setProperty(”FPS”, 41);
Quantitative
Visual
NEW THESIS:
One API call, full suite of analysis tools
cognitiveVR.Event(“Comfort Issue”).setProperty(”FPS”, 41);
Quantitative
Visual
Qualitative
cognitiveVR.co
Q&A