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C O N F I D E N T I A L: © Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. AMSTERDAM BANGALORE BOSTON HONG KONG SILICON VALLEY The Mobile Revolution: The World In The Palm Of Your Hands June 6–10, 2011 Sydney

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The Mobile Revolution: The World In The Palm Of Your Hands

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Page 1: Mark_Zawacki_Amplify11

C O N F I D E N T I A L: © Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

AMSTERDAM

BANGALORE

BOSTON

HONG KONG

SILICON VALLEY

The Mobile Revolution: The World In The Palm Of Your Hands

June 6–10, 2011Sydney

Page 2: Mark_Zawacki_Amplify11

C O N F I D E N T I A L 2© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Strategy consultant, investor, speaker, deal junkie, board advisor, pundit, business voyeur, corporate

shrink and all-around accelerant/catalyst

2001–Present Milestone Group (Silicon Valley based, global reach) Strategy/operations consulting across tech, media and telco (TMT) Obsessive focus on everything related to revenue growth Small investment fund, M&A advisory

1998–2000 Protégé Group (Silicon Valley & London) VC investment model with services component Made 20+ tech investments during Bubble 1.0; got out unscathed

1991–1997 CSC Index (London, Amsterdam, Sydney) Pioneers of business reengineering, F500 companies, various verticals,

CEO and executive level strategy consulting Clients included Volvo, Union Bank of Switzerland, Bhs,

AstraZeneca, Shell, Novartis, Norsk Hydro, SITA, NRMA, CBA, Mastercard/EuroPay, Telenor, Scottish Power, IRS, Occidental Petroleum

1987–1990 Symantec (Silicon Valley, Amsterdam) Business development, M&A and international roles

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C O N F I D E N T I A L 3© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

SMH today : 197 students in one room

''Everyone thinks we've got a barn with 200 ferals running around and teachers screaming,'' Mr Whitby said. But what the Herald saw - and heard - last week at St Monica's Primary at North Parramatta was a mega classroom in which 197 students worked in different-sized groups at a range of tasks at the same time, seemingly without disturbing each other.

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C O N F I D E N T I A L 4© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

5 Billion Worldwide 4.2 Billion Worldwide

Globally, there are now more mobile phones in use than toothbrushes …

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C O N F I D E N T I A L 5© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Personal Computing

1980s

Note: Winners from 1950s to 1980s based on Fortune 500 rankings (revenue based), desktop Internet winners based on wealth created from 1995 to respective peak market capitalizations. Source: Factset, Fortune, Morgan Stanley research.

WinnersIBMNCRControl DataSperryHoneywellBurroughs

WinnersDECData GeneralHPHoneywellPrimeComputervisionWang Labs

WinnersMicrosoftCiscoIntelAppleIBMOracleEMCDellHPCompaq

WinnersGoogleAmazoneBayYahoo!AOLTencentAlibabaBaiduRakuten

?

Technology cycles – wealth creation/destruction New companies often win big in new cycles

Winners

MiniComputing

1960s

MainframeComputing

1960s

Desktop Internet Computing

1990s

Mobile Internet Computing

2010s

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6© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Silicon Valley is rapidly disrupting the mobile ecosystem globally – five assertions

Five Assertions:1. The mobile device is the next compute platform

2. In technology, ‘value’ historically migrates from hardware to software

3. Silicon Valley is very good at scaling software based businesses and has a superior support ecosystem of talent, ideas, risk taking, ambition, agility and money to scale new technology based businesses fast

4. Companies in any industry compete as much with traditional industry participants as they do with software-based disruptors

5. All industries globally thus need to have a thoughtful ‘650 Strategy’

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C O N F I D E N T I A L 7© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Apple iPhone + iTouch + iPad Ramp –The likes of which we haven’t seen before

iPhone + iTouch vs. NTT docomo i-mode vs. AOL vs. Netscape Users

First 20 Quarters Since Launch

Note: *AOL subscribers data not available before CQ3:94; Netwcape users limited to US only. Morgan Stanley Research estimates65MM+ netbooks have shipped in first 11 quarters since launch (10/07). Source: Company Reports, Morgan Stanley Research. Data as of CQ3.10.

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C O N F I D E N T I A L 8© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Silicon Valley: home to 72 years of technology innovation

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C O N F I D E N T I A L 9© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

SmartPhones

Mobile ICTechnology

MobilePayments

MobileAdvertising

SocialNetworking

MobileBackend

MobileOperators

Network/Customer Management

NetworkInfrastructure

WirelessTest Equipment

Silicon Valley is now undeniably the center of the mobile ecosystem globally

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C O N F I D E N T I A L 10© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Mobile operating systems – attackers (Apple and Google) driving market excitement and momentum

Global Unit Shipment Share of Smartphones by Operating System,Symbian (Nokia)/Blackberry (RIM)/iOS (Apple)/Android (Google)/Others, 1Q06–3Q10

Note: *iOS excludes iPod Touch and iPad shipments as they are not smartphones. Others include Windows Mobile, Palm OS & WebOS, Linux and other proprietary smartphone OSes. Call outs on the left side represent market shares in CQ1:06; call outs on the right side represent

market shares in CQ3:10. Source: Gartner.

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C O N F I D E N T I A L 11© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

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C O N F I D E N T I A L 12© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Apple is the most extraordinarily different company ever created

1. Go Into Your Cave – “tech industry is an echo chamber”

2. OK To Be King – the story of the iDVD

3. Transcend Orthodoxy – results, not dogmatic

4. Just Say No – hold back features

5. Serve Your Customer, No Really – a personal story

6. Everything Is Marketing – brand trumps, think religion

7. Kill The Past – not fanboy hallucinations

8. Turn Feedback Into Inspiration – inspiration, not feedback

9. Don’t Invent, Reinvent – Kings of the remix

10. Play By Our Own Clock – long range focus

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C O N F I D E N T I A L 13© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Mobile devices are the new thin client

Services in Cloud

4G Networks

The NEW THIN CLIENT

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C O N F I D E N T I A L 14© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Vic Gundotra, VP Google Engineering:The web has won and users of mobile phones will get their information and entertainment from browsers in future.

The Cloud is becoming more and more intelligent, and mobile devices will be the remote control

Page 15: Mark_Zawacki_Amplify11

C O N F I D E N T I A L 15© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

What is the future of app(lets)?

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C O N F I D E N T I A L 16© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Japan social networking trends show how quickly mobile can overtake desktop internet access

Mixi mobile page views = 84% vs. 17% four years ago

Mixi’s (Japan’s Leading Social Network) Monthly Page Views, Mobile vs. PC, CQ2:06–CQ3:10

Note: Mixi is one of Japan’s leading social networking sites on PC and mobile with 22MM registered users as of 10/31/10. It monetizes mobile usage via sales of avatars, customized homepages and other premium services.

Source: Company reports. Morgan Stanley Research.

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C O N F I D E N T I A L 17© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Facebook/Apple/Google = platforms of different types … each with rapid innovation

Facebook

Source: PC World, comScore (global user data for Facebook and Google as of 9/10), Facebook, Apple, Google (as of CQ3).

620MM users+51% Y/Y

550K+ Apps500MM+ Downloads

120MM users+111% Y/Y

300K+ Apps6.5B+ Downloads

940MM users+11% Y/Y

cQ3: CPCs +2% Q/QPaid Clicks +16% Y/Y

SocialNetworking Mobile

SearchGoogle

Apple iPhone/iTouch/iPad

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C O N F I D E N T I A L 18© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Mobile revolutionizing commerce – with constant product improvements

Location-Based ServicesEnable real-time physical retail/service opportunitiesTransparent PricingInstant local + online price comparison could disrupt retailersDiscountsInvitation-only time-based selective sales gaining tractionImmediate GratificationOTA (over-the-air) instant digital product + content delivery

Source: Company Reports, Morgan Stanley Research.

Location-Based ServicesPriceline.com iPhone App

Finds hotel dealsin your area

Transparent PricingShopSavvy Android App

Comparison shoppingamong online + local stores

DiscountsGilt iPhone App

Designer handbagsup to 70% off

Immediate GratificationiTunes Store on iPhone

Music/video/appsdelivered wirelessly

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C O N F I D E N T I A L 19© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Cellular bandwidth scarcity is likely to exacerbate in the medium to long term

Global mobile data usage

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C O N F I D E N T I A L 20© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Mobile connections

4,000

Mobile connections in Asia (million)

100

3,333 83

2,667 67

2,000 50

1,333 33

667 17

0 0

Market Penetration (%)

2007 2008 2009 2010 2011 2012 2013 2014 2015

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C O N F I D E N T I A L 21© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Devices will improve upon multiple axes

Screen resolution

Screen visibility

Battery longevity

Battery power Resilience

User interface

Weight

Storage Processor

speed

Multiple processes

Interconnectivity

Security

Improvements will enable new device form factors.

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C O N F I D E N T I A L 22© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Falling ASPs will enable device accumulation

2009A 2014E

Units(million)

Average Selling Price

MarketSize

Units(million)

Average Selling Price

MarketSize

Smartphones 170 $200 $34B 700 $150 $105B

Tablets 1 $600 $2B 70 $300 $28B

Netbooks 30 $350 $11B 40 $250 $10B

Notebooks 162 $750 $122B 150 $600 $90B

Desktops 137 $620 $85B 125 $500 $63B

TOTAL 500 $504 $254B 1085 $306 $296B

Sources: actuals: IDC, Gartner; forecast: Deloitte Touche Tohmatsu Limited, 2010

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C O N F I D E N T I A L 23© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Large emails

Rich browsing

Hi res photos

High bandwidth audio

Video

The type of network used will vary by medium, with video only being used occasionally

on cellular mobile

Cellular Mobile

Wi-Fi

Short range

Device Synchronization

Video

Photos

Text browsing

E-Mail

Voice

Short low-res video

Low-res photos

Low bandwidth audio

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24© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Networks: summary

1. Mobile network capacity is likely to become increasingly congested

2. 4G, 5G will enable networks to offer ever faster network download and upload speeds

3. The ability to expand network capacity will be constrained by cost, spectrum, planning permission

4. Consumers will acquire an increasing number of devices whose utility is a function of their ability to be connected

5. Cellular networks are likely to be increasingly blended with Wi-Fi networks and short range communications technologies

6. Multiple network standards are likely to co-exist. An operator will offer a blend of 10+ network technologies

7. 20% of individuals will represent 80% of network usage.

8. Peak download speeds of 1 Gbit/s will be available to 20% of homes.

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25© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Content: perspectives

Consumers are likely to be interested in the same types of content as they consume today.

Consumers are always going to want to: communicate, be entertained, be noticed, work, transact, be educated, discover, be guided. Mobile will address this as far as the technology is economically able to do so.

The fidelity of the mobile media experience (sound quality, screen resolution, refresh rate, # of dimensions, range of content available) will steadily increase.

The portable video experience will never equate to the television experience, as screen size (and hence visual impact) can never be miniaturised.

Mobile media consumption is likely to mirror that on other media devices, from car radios to television sets.

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C O N F I D E N T I A L 26© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Embedded Mobile & IoT

A WORLD OF CONNECTIONS …

Healthcare UtilitiesGovernmentConsumer Electronics Automotive

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27© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Mobile connectivity drives new ways to do lots of things faster/better/cheaper from the palm of your hand

More Connected – Real-time connectivity/24x7/in palm of hand

More Affordable – Wi-Fi nearly ubiquitous in many developed markets … for many/3G tiered pricing lowers adoption barrier …

Faster – Near-zero latency for boot-up/search/connect/pay …

Easier to Use – User interface revolution + location awareness provide something for nearly everyone …

Fun to Use – Social/casual gaming/reward-driven marketing …

Access Nearly Everything – Music/video/documents/’stuff’ in cloud …

Longer Battery Life – Hours of continuous usage …

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C O N F I D E N T I A L 28© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

‘Disruptive innovation’ – Clayton Christensen

Source: “Untangling Skill and Luck: How to Think About Outcomes – Past, Present and Future” (7/15/2010).Michael Mauboussin, Legg Mason Capital Management

Christensen studied why great companies with smart management and substantial resources consistently lost to ‘disruptors,’ companies with simpler, cheaper, and inferior products.

Two Ways Disruptive Innovation Can HappenTwo Ways Disruptive Innovation Can Happen

Low-End Segment Strategy

Disruptors introduce a product that is at the low end of the market and that is neither profitable for the incumbents nor in demand from the incumbents’ customers …

This becomes a problem as the disruptors improve their offering and move up market, eventually encroaching on the core business of the incumbent, and doing so with a lower cost structure.

Non-Consumption Strategy

Disruptors introduce a product that was unavailable to consumers before, effectively competing with non-consumption.

Amazon.com/Netflix/PayPal … iPhone/iPad/Facebook …

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29© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Unusually high level of innovation – from new attackers

Facebook – Real-Time Communication/Social Graph/Credits

Zynga – Social Gaming/Virtual Goods/Offers (Reward-Driven Marketing)

Twitter – One-to-Many Real-Time Broadcast

Open Table/Yelp/Foursquare/Shopkick – Location-Aware Mobile Services

Gilt/One Kings Lane/Rue La La – Time-Based ‘Flash’ Sales

Groupon – Social Group Buying

Tapulous/Digital Chocolate/Booyah/Ngmoco :) – Social/Mobile Gaming

Pandora/Spotify – Personalized Music

Page 30: Mark_Zawacki_Amplify11

30© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Unusually high level of innovation – from incumbents

Apple – iPad/iPhone/iTouch/iTunes/Multi-Touch Input/

Google – Android/Chrome/YouTube/Display Advertising/Web Apps/Instant + Voice Search

Amazon.com – Kindle/EGM (Electronics & General Merchandise) Sales/Mobile Apps/AWS (Amazon Web Services

Tencent – Virtual Goods

Nintendo/Sony/Microsoft – Motion Sensors (natural gaming input)

PayPal – Mobile + Digital Goods payments

Netflix – Streaming Content

Salesforce.com – Chatter (real-time enterprise collaboration platform)

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C O N F I D E N T I A L 31© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Category Type Description of Type Business Example

FINANCE 1. Business Model How you make money Openwave provided secure internet gateways for mobile operators through a managed service instead of by selling network infrastructure.

2. Networks and Alliances

How you join forces with other companies for mutual benefit

Salesforce.com has created AppExchange, a partner development ecosystem where hundreds of third-party developers further extent Salesforce.com functionality and have a new channel to market.

PROCESS 3. Enabling process How you support the company’s core processes and workers

Google can deliver it’s innovative search and ad-related technologies to it’s customers because it has extremely stringent hiring policies and very enlightened employment benefits

4. Core processes How you create and add value to your offerings

iPASS began as a billing platform for Enterprise customers and evolved into a Roaming clearinghouse and Wi-Fi aggregator for its Operator’s.

OFFERINGS 5. Product performance

How you design your core offerings Apple products (in both it’s original and newest form) took the market by storm, combining multiple dimensions of product performance.

6. Product system How you link and/or provide a platform for multiple products

Microsoft Office “bundles a variety of specific products (Word, Excel, PowerPoint, etc) into a system designed to deliver productivity in the workplace.

7. Service How you provide value to customers and consumers beyond and around your product

Facebook continues to lead all major social networking sites in customer satisfaction ratings due to its hyper-accurate understanding of its customers, and its open platform for new apps that address their desires.

DELIVERY 8. Channel How you get your offerings to market

Virgin Mobile revolutionized Pre-Paid Cellular by negotiating end-cap display space with big-box retail (like Target), 2 mos. before Christmas.

9. Brand How you communicate your offerings

Intel organized the largest coup in the history of brand building with Intel Inside, making their CPU a mandatory a component in the PC ecosystem, one that spans 94% of the market, from consumers to corporations.

10. Customer experience

How your customers feel when they interact with our company and it’s offerings

Electronic Arts is the No. 1 Mobile Game Publisher globally as a result of the positive Customer Experience of both the end-users and the clarity and quality of delivery they established with the Mobile Operator community.

New Innovation Comes in Many Forms

Source: Doblin

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32© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L 32C O N F I D E N T I A L © Copyright 2001–2009. Milestone Group Inc. All Rights Reserved.

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C O N F I D E N T I A L 33© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Think Mobile Augmented Reality Is Somewhere Far Off in The Future?

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C O N F I D E N T I A L 34© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Think People Will Always Carry Two Phones, One For Work and One For Personal?

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C O N F I D E N T I A L 35© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Think the Keyboard Is Here to Stay?

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C O N F I D E N T I A L 36© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Think Mobile Payments Won’t Happen For Awhile?

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C O N F I D E N T I A L 37© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

The Discipline of Market Leaders, Michael Treacy and Fred Wiersema, copyright 1995

Value Disciplines Framework There are three generic

business strategies for any business, regardless of size or industry – Product Leadership, Operational Excellence or Customer Intimacy

Pick one discipline and be world-class at it; develop your entire business model and business process around it; that is how world-class value is delivered and sustained

You cannot be world-class in two

Value

Compete on Focus – We Provide the Best Total Solution to Meet Your Unique NeedsWe help you define your problem, identify the best solution and take charge of implementing it

Compete on Differentiation - We Provide the Best ProductsOur products have the greatest performance impact or experiential impact for our customers

PRO

DU

CT

LEAD

ERSH

IP

CUSTOMER

INTIMACYOPERATIONAL

EXCELLENCE

Compete on Cost – Nobody Provides Customers With Lower Total CostThe combination of our prices, product reliability and hassle-free service is unbeatable

There are only three fundamental business strategies for any company to pursue

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C O N F I D E N T I A L 38© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Structure follows strategy

Definition of Valuee.g., ‘Deciding which race to run …’

PRO

DU

CT

LEAD

ERSH

IP

CUSTOMER

INTIMACYOPERATIONAL

EXCELLENCE

Value

BestProduct

BestPrice

BestExperience

Delivery of Valuee.g., ‘Deciding how best to run the race …’

ManagementSystems

InformationTechnology

Core Business Processes

Values, Beliefs& Behaviors

Organization,Roles & SkillsREQUIRES

ENABLES

FOSTERS DEMANDS

ENABLES SUPPORTS

REINFORCES

SUPPORTS

The key is to know how customers perceive valueand to translate this into the design of the business system

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C O N F I D E N T I A L 39© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

Product Leadership Operational Excellence Customer IntimacyOrganization Structure and Skills

Ad hoc, organic and cellular High skills abound in loose-

knit structures

Limited empowerment on front line

High skills at the core of the organization

Empowerment close to point of customer contact

High skills at boundary of the organization

Core Process Performance

Product development time-to-market, and market communications

Emphasize product breakthroughs

End-to-end supply chain optimization

Emphasize efficiency and reliability

Customer knowledge and service, marketplace management

Emphasize flexibility and responsiveness

Performance Measures and Systems

Individuals’ innovative capacities are rewarded

Risk and exposure management

Compensation tied to cost and quality

Command and control, SOPs Quality management

Customer equity measures are rewarded (e.g., lifetime value)

Customer satisfaction and share measured and rewarded

Company Culture

Concept, future-driven Experimentation and

‘out-of-the-box’ mindset

Process, product-driven Conformance, ‘one size fits

all’ mindset

Customer-driven Variation and ‘have it your way’

mindset

Information Technology Platform

Person-to-person communication systems

Technologies enabling cooperation

Integrated, low-cost transaction systems

The system is the process

Granular customer databases linking internal and external information

Strong analytical tools

Different business strategies result in very different ‘operating models’

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C O N F I D E N T I A L 40© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

10 big mobile disruptors / opportunities for any company to think through

1. Mobile Payments

2. Augmented (Everything)

3. Time shifting, Place Shifting

4. Internet of Things & Embedded

5. Generation C

6. Socialization

7. Gamification

8. Video

9.  Cloud/Virtualization

10. Big Data and Analytics

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C O N F I D E N T I A L 41© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved.

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42© Copyright 2001–2011 Milestone Group Inc. All Rights Reserved. C O N F I D E N T I A L

Keep connected….

Mark A. ZawackiManaging Partner & FounderMilestone Group

[email protected]

Mobile: + 1 (650) 391 8484