manual promodel 3
TRANSCRIPT
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Copyright 1997 PROMODEL Corporation
REAL WORLD SYSTEMS
The system you are studying has
OBJECTS and INTERACTIONS.
You must define the objects in thesystem
so you can classify each as a type of
ProModel object!
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PROMODEL MODELING
ELEMENTSThe main elements are:
LOCATIONS (object)
ENTITIES (object)ARRIVALS (interaction)
PROCESSING (interaction)
RESOURCES (object - not pictured)
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E
EXIT
entity arrivals
entity exits
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SYSTEM to ProModel MODEL
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EXIT
entity arrivals
entity exits
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HOW TO CREATE MODEL
ELEMENTS
ProModel uses a graphical approach
Each element has a GRAPHICS
TOOLBOXBy clicking on the GRAPHIC, and then
clicking on the LAYOUT, you create an
elementEach element you create has a table
record associated with it
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MODEL 0
Follow along with your instructor as
he/she builds a simple model
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LOCATIONS
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ENTITIES
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E
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ARRIVALS
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entity arrivals
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PROCESSING
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EXIT
entity arrivals
entity exits
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RUNNING THE SIMULATION
Options Dialog Box
F12 to save themodel
F10 to run the model
Simulation/Run
Simulation/Save andRun
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OUTPUT EDITORGeneral Report Information
Quick View Buttons
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FILE MENU
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VIEW MENU
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Copyright 1997 PROMODEL Corporation
BUILD MENU
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SIMULATION MENU
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OUTPUT AND TOOLS MENU
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OPTIONS DIALOG
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LAYOUT MENU
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THE ROAD TO SELF
SUFFICIENCY
On-Line Help
Documentation (Users Guide, Reference Manual)
Reference Models
Statement Builder
www.promodel.com/BBS
24 Hour Phone Support
Local Support/Consulting
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MODEL 1A/1B Applications:
Individual part processing, cutting raw stock intopieces, batching for heat treat
ProModel Features
Location Graphics
WAIT and MOVE FOR statements
Routing Dialog Box, Output quantity
COMBINE statement
Data Interpretation Identifying bottlenecks, throughput calculations
Simulation Techniques/Theory
Number of entities in system
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LOCATION GRAPHICSNEW button
countergauge
textstatus lightentity spot
region
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PROCESS TIMES
Entity @ Location
WAIT statement
Examples:WAIT 3
uses default time
WAIT 5 min
WAIT 5 secWAIT 5 hr
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STATEMENT BUILDER
Right click, or
press the build
icon in any logic
Wizard-style
code writer will
put commands in
the proper format
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MOVE TIMES
Entity Between LocationsMOVE FOR statement
Placed in move logic
Examples:MOVE FOR 2
(use default time)
MOVE FOR 4 min
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MODEL 1A EXERCISE
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Cutting/Unbatching
output quantity of x from routing dialog
box
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Cutting/Unbatching Continued
Output quantity is five. Five pieces come from 1 raw_stock
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Batching/(COMBINE statement)
COMBINE
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MODEL 1B EXERCISE
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Data InterpretationBottlenecks: Where are they
and how do I tell?
% operation and % blocked
Throughput: How many partsam I producing?
total exits
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Simulation Technique/Theory
Number of entities in the system
Keep at a minimum.
Splits, multiple routings, multiple quantities
all create more entities
Use GROUP, COMBINE, LOAD, JOIN to
consolidate entities and graphics
each entity is more work for CPU