main menu squaredcrazy mouse quit important: use the quit button located on the top right of this...
TRANSCRIPT
Main Menu
SquaredCrazy Mouse
Quit
Important: Use the Quit button located on the top right of this slide to exit the presentation! Why?
Created by Ethan Chow
Game glitched? Try clicking the Quit button and re-entering Slide Show View.
Click to Begin
Technical details: The click event will invoke a subroutine that initializes a few variables to prepare the games.
This PowerPoint file executes macros, some of which actually modify the content of the slides. If these changes are not reverted before you exit, the
functionality of the games may change and/or break.
Click to Close
Go into Presentation Mode/Slide Show View to run this.
Macros must be enabled in order for this presentation to function!
Crazy Mouse
Start
Use your mouse to navigate through each level without touching any of the white walls. Reach the finish to win.
Enter the Maze
Return to Main MenuReturnTip: Your cursor has been changed so that it
no longer automatically disappears when inactive for a few seconds, so there’s no need to worry about it!
Beware of moving parts!
Using your mouse, clear every single square on your way to the red “goal” square. Try not to “fall off” of the block path!
Squared is based off of B-Cubed
Tip: Your cursor has been changed so that it no longer automatically disappears when inactive for a few seconds, so there’s no need to worry about it!
Begin the Adventure How to Play Back to Main
MenuEnter Level
Code
Look for level codes in the top right-hand corner of most levels!
How to Play
A normal square. Disappears after the cursor passes over it once.
A revealing square. When touched, causes new squares to appear. Disappears after the cursor passes over it once.
A double square. This square can be used twice. Turns pink after the cursor passes over it once.
A used double square. Disappears after the cursor passes over it once.
A “goal” square. Touch this square after clearing all other squares to win the level.
The goal of the game is to make all of the square on the map disappear, while saving the red “goal” square for last. If the red square
is cleared too early, the game is lost.
Back