location-based-storytelling start11 conference session (english version)

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Location-Based-Storytelling stART11 Dorothea Martin / Patrick Möller imaginary-friends.de

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With the explosion of the mobile internet market, location-based-storytelling is a storytelling method which is based on scavenger hunts, geocaching, using location-based-services. In our session at stART11 conference in Duisburg 2011 we made a storytour through Duisburg Ruhrort, explained afterwards how we did it and what else is possible. This is the english version of our presentation.

TRANSCRIPT

  • 1. Location-Based-Storytelling stART11 Dorothea Martin / Patrick Mller imaginary-friends.de
  • 2. Thesis 7 Location based storytellingThe experiencer becomes the vehicle offiction by visiting real places where parts of the story-universe unfold. Transmedia Manifest
  • 3. IndexLBSt?! Why How Who When
  • 4. Location-Based-StorytellingSo far known only as LBS (Location Based Services)"A location-based service, or LBS, is any information,entertainment, or social media service that is available on amobile device, and makes use of geographical position. Positionis determined by GPS, A-GPS, or Wi-Fi/cell tower triangulation"(Quelle)
  • 5. Location-Based-StorytellingLBSt (Location Based Storytelling)Experiencer (user/reader/... more than a consumer) becomesthe vehicle of a story:movement necessarystory unfolds itself at real places, connected to the story-universe Plotpoint The Experiencer End
  • 6. Why?
  • 7. ExperienceImmersionImmersion is a kind of flow:"Immersion is the state of consciousness where animmersants awareness of physical self is diminished or lostbe being surrounded in an engrossing total environment;often artificial" (Wikipedia)
  • 8. ExperienceImmersion Location-based-StorytellingSelf-perception steps behind, the senses and perception ofenvironment are higher than usual due to the stepping intoan augmented /story infused surrounding. Reality STORY-LAYER Fiction
  • 9. ExperienceGamification"Gamification is the use of game design techniques andmechanics" in non-game environments to engage and activatepeople for fun, loyalty, ... (Gamification.org)Basic game mechanics: badges, rankings, virtualcurrencies/goods, progress bars, ... (Wikipedia) Realitt STORY-LAYER Fiktion
  • 10. How?
  • 11. Tools, Apps, and Projects Pearltree http://pear.ly/4pzj
  • 12. Tools + Projects Simplest method: enhance Google Maps with videos, pics, ... Most simple solution: Google Maps with texts, pics, videos
  • 13. Tools Great tool. There is even a free version.
  • 14. Tools
  • 15. Tools Users record their stories.
  • 16. Tools Great tool (Germany). Users buy stories in-app.
  • 17. Projects London Streetview Museum - Augmented Reality App
  • 18. Projects
  • 19. Projects
  • 20. Projects
  • 21. Game-Mechanics
  • 22. Tasks and rewards
  • 23. Examples
  • 24. Mercators Ruhrort Spaziergang
  • 25. Transmedia Manifest
  • 26.
  • 27. Thank you!Questions, comments or just staying in touch: @doromartin and @patmo