light
DESCRIPTION
Light . What is it? How does it work? How do we use it?. Dual Nature. http :// www.youtube.com/watch?v=DfPeprQ7oGc Electromagnetic Waves display wave behavior Created by oscillating electric and magnetic fields Electromagnetic Spectrum – range of frequencies of EM waves. EM Spectrum. - PowerPoint PPT PresentationTRANSCRIPT
What is it?
How does it work?
How do we use it?
Light
http://www.youtube.com/watch?v=DfPeprQ7oGc
o Electromagnetic Waves display wave behavioro Created by oscillating electric and magnetic
fieldso Electromagnetic Spectrum – range of
frequencies of EM waves
Dual Nature
o Visible light – the range of EM that produces light that we can detecto Radio and Microwaves are produced by placing
a magnetic field in an oscillating electric fieldo X-rays are produced when fast-moving
electrons strike a metal targeto Infrared from the sun is responsible for the
heating from the suno Gamma rays are emitted during nuclear
collisions
EM Spectrum
o Transverse waveso Nonmechanicalo All EM waves travel at the same
speed:o c = m/s
o Example: Red light with a frequency of Hz has what wavelength?
Characteristics
Concave - convergent (all rays come together)Real focal point (the rays REALLY intersect)
Convex – divergent (all rays spread apart)Virtual focal point (the rays SEEM to intersect
behind the mirror)Produces virtual images only
Mirrors - work by reflection
Convex – convergent Real focal point
Concave – divergent Virtual focal point Produces virtual images only
Lenses - work by refraction
o Vibrations in a vertical plane – vertical polarization
o Vibrations in a horizontal plane – horizontal polarization
o Polarization only exists for TRANSVERSE waves!!!
Polarization
o When polarized lenses overlap with axes perpendicular, no light passes through!
Polarization
o We all see color in different ways.o When light reaches our eyes, we do not see
just one frequency, but a variety of frequencies at various intensities.
o For example, white light is NOT a color! o It is the presence of all frequencies of visible lighto NOT the only way to produce white light!
o Primary Colors – any three colors that combine to form white light
Color Perception
o Most common primaries are red, green and blue
o Yellow, magenta, and cyan are secondary colors
o Colors add to form white lighto Colors subtract to form black!
Color Mixing
o Myth –”No one set of colors can produce all other colors”o Almost any three colors can be mixed to
produce the other colorso Colors can be mixed to get even the primary
colors!o They will never be as pure as the original
frequencyo Red, yellow, and blue are not even the best
primary set!
Color Mixing - myths
o When light encounters a different substance, part of the light is absorbed while the rest is REFLECTED!
o Texture of a surface determines how much reflection
o For flat mirrors: angle of incidence = angle of reflection
Reflection
𝜃=𝜃 ′
o Produces an UPRIGHT,
o VIRTUAL, SAME SIZE
o image
Ray Diagram – Flat Mirror
• Light can be approximated as rays!• Light produces two types of images:• REAL – these appear in front of the mirror on a ray
diagram• In reality, REAL images can be projected onto walls and
screens• VIRTUAL – these appear behind the mirror on a ray
diagram• In reality, VIRTUAL images can only be seen by looking
into the mirror• Ray diagrams help us predict image location,
orientation, similarity, and type of image (LOST)
Drawing Ray Diagrams – allows us to predict the location of an image
• Draw all rays from the top of the object.• The radius of curvature is the center of your circle;
the focal point is HALF that value.• Use a ruler and be exact.• RAY 1: Draw parallel to the principal axis, reflect
through the focal point.• RAY 2: Draw through the focal point, reflect parallel
to the principal axis• RAY 3: Draw through the radius of curvature; reflect
back on itself.• Image appears where the three reflected rays
intersect!
Rules (Curved Mirrors):
• f is the focal point of the mirror and is HALF the radius of curvature (it is NEGATIVE for a CONVEX mirror)
• p is object distance from the mirror• q is image distance from the mirror (it is
NEGATIVE for a VIRTUAL image)• h is object height• h’ is image height (it is NEGATIVE for
INVERTED images)
We can MATHEMATICALLY predict image formation also!!!!
=
o Defined as the bending of light as it travels from one medium to another
o Depends upon the index of refraction of the material…
Refraction
• Index of refraction, n, tells us how fast light travels in the medium• nwater = 1.33 (slower)• nglass = 1.5 (slowest)• nair = 1.00 (fastest)• Tells me how the light will bend:• Fastest to slower, light bends TOWARD THE NORMAL• Air to water• Slower to faster, light bends AWAY FROM THE NORMAL• Water to air
Refraction
• Ray 1: Parallel to the principal axis to middle of lens. Refract through BACK focal point.
• Ray 2: Through the FRONT focal point to middle of lens. Refract parallel to principal axis.
• Ray 3: Through lens center.
Lens Ray Diagrams
• Waves spread when they pass through an opening
Diffraction