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Page 1: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

In the past 7 years, I’ve been responsible for creating high quality composites and seamlessly integrating the various layers or elements of live-action shots. I have experience assembling complex shots with various CG and fx elements, including deep renders.

- Live action composite- CG tunnel- FX bubbles- Adding interactive lighting to Tom Cruise, tunnel and bubbles

LIESVELDEMAN

1: Mission Impossible

- Full CG composite- CG jungle- CG water- Adding mist and sunrays

2: Hunger Games: Catching Fire

- Live action composite- FX magic beams in bg- Adding interactive light from beams on the environment- Deep FX renders for transformation- Adding transformation efects on Credence’s face in 2D

3: Fantastic Beasts

- Full CG composite- CG background- CG train- CG Yellow Jacket- Adding motes with Nuke particles

4: Ant-Man

SHOT BREAKDOWN//

Lies Veldeman | Shot Breakdown | Page 1

Page 2: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Live action composite- CG environment- CG house- FX fire and smoke- Sky replacement

5: Insurgent

- Full CG composite- CG background- CG train- CG Yellow Jacket- Adding motes with Nuke particles

6: Ant-Man

- Full CG composite- CG background- CG Yellow Jacket- Adding motes with Nuke particles- FX Beams

7: Ant-Man

- Full CG composite- CG background- CG Yellow Jacket- Adding motes and sparks with Nuke particles- Deep ant renders in separate passes - Interactive light passes- Ant disintegrating passes- Ant disintegrating passes- Explosion passes- Beam passes

8: Ant-Man

- Full CG composite- CG background- CG Yellow Jacket- CG ants- Adding motes and sparks with Nuke particles

9 Ant-Man

Lies Veldeman | Shot Breakdown | Page 2

Page 3: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Full CG composite- CG background- CG Yellow Jacket- Adding motes and sparks with Nuke particles- Nuke particle thrusters- Deep ant renders in separate passes - Interactive light passes- Interactive light passes- Ant disintegrating passes- Explosion passes- Beam passes

10: Ant-Man

- Stereo composite- Adding cloth renders

11: 47 Ronin

- Stereo composite- Adding cloth renders- FX dust renders

12: 47 Ronin

- Stereo composite- Adding cloth renders

13: 47 Ronin

- Shared shot- Stereo composite- Prepping plate- Adding cloth renders- Transformation from live action actors to cloth

14: 47 Ronin

Lies Veldeman | Shot Breakdown | Page 3

Page 4: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Stereo composite- Adding cloth renders- FX dust renders- Cloth to dust integration

15: 47 Ronin

- Stereo composite- Face replacement

16: 47 Ronin

- Live action composite- Retime plate cleanup- face replacement

17: Skyfall

- Live action composite- Adding bullet holes in bg- Adding bullet hit to Bond- 2D blood element

18: Skyfall

- Live action composite- Green screen key- Adding bg environment- Adding crowd in bg- Parts of bg cars were changed to look more futuristic

19: Total Recall

Lies Veldeman | Shot Breakdown | Page 4

Page 5: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Live action composite- CG bg- Parts of robots were changed with CG

20: Total Recall

- Live action composite- CG background- Live action car- Set dressing, billboards and advertisement, added in 2D

21: Total Recall

- Live action composite- Prepping plate- Adding CG parts to robot- Adding oil squirt to robot when hit- Lensflare

22: Total Recall

- Live action composite- Green screen key- Adding CG buildings in bg- Adding CG parts to robot

23: Total Recall

- Live action composite- Deep debris renders- Deep fx dust renders

24: Fantastic Beasts

Lies Veldeman | Shot Breakdown | Page 5

Page 6: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Live action composite- CG skeletons

25: Miss Peregrine

- Live action composite- Blue screen key- CG skeletons

26: Miss Peregrine

- Live action composite- CG skeletons- Blue screen key- Adding CG candy floss

27: Miss Peregrine

- Live action composite- CG skeletons- Blue screen key

28: Miss Peregrine

- Live action composite- Blue screen key- CG skeletons- CG hollow

29: Miss Peregrine

Lies Veldeman | Shot Breakdown | Page 6

Page 7: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Live action composite- CG environment- FX fire and smoke- FX smoke and environment deep renders

30: Insurgent

- Live action composite- CG arrows- Dome effect in sky

31: Hunger Games: Catching Fire

- Live action composite- Adding echo effect with only 2d solutions- Adding lens effects

32: Assassin’s Creed

- Live action composite- Adding echo effect with only 2d solutions- Adding lens effects

33: Assassin’s Creed

- Live action composite- CG environment- FX fire and smoke- FX smoke and environment deep renders- FX debris

34: Insurgent

Lies Veldeman | Shot Breakdown | Page 7

Page 8: LIES VELDEM AN€¦ · Lies Veldem an | Shot Breakdown | Page 6 - Live action com posite - CG environm ent - FX fire and sm oke - FX sm oke and environm ent deep renders 30: Insurgent

- Live action composite- CG hole environment- FX flying debris

35: Fantastic Beasts

- Live action composite- Changed flickering of the lights- Deep obscurus renders- Added interactive light in 2D- Added dust elements in 2D

36: Fantastic Beasts

Lies Veldeman | Shot Breakdown | Page 8