leveling houston
DESCRIPTION
Leveling Houston. Phillip Meador Urban Design 5502 MaryAlice Torres-MacDonald. Contents. Research A Pattern Language Concept Design. Research. Case Study: Amsterdam. Case Study Amsterdam. Controls water through (but not limited to) Canals Polders Sluice Gates Dykes. - PowerPoint PPT PresentationTRANSCRIPT
LEVELING HOUSTON
Phillip MeadorUrban Design 5502MaryAlice Torres-MacDonald
Contents Research A Pattern Language Concept Design
Research
Case Study: Amsterdam
Case Study Amsterdam Controls water through (but not limited
to) Canals Polders Sluice Gates Dykes
Lessons Taken from Studying Christopher Alexander
A Pattern Language
Agricultural Valleys
From A Pattern Language
From A Pattern Language
City Country Fingers
From A Pattern Language
Mosaic of Subcultures
From A Pattern Language
Subculture Boundaries
From A Pattern Language
Concept
Layering Houston Build the City up above the main water
level through a series of layers that can allow water to be moved out, but slows it on site to prevent overloading the system.
Domed City?
Hill Community
Taken in Hiroshima JapanPicture by Phillip Meador
Terraced Building
Increase and show one entire building
Terraced Building
Develop if time permits
(Place a Section here of how water moves from building to site and how the site contains it)
Street Section
Water Movement
Design
Site 1
Site 1: Medical Center Area
The Site
Zooming In
Site 1 Theoretical Design
Understanding Site 1
Site Character (insert a few pictures showing some of
the buildings in the area)
Current Usage
Points of Interest
5 Minute Walking Distances
Current Terrain (need to find a current map of the terrain
of the site)
Design to Site
Site 2
Site 2: SW 610
The Site
Zooming In
Site 2 Theoretical Design
Understanding the Site
Site Character (Insert a few pictures showing the main
character of the site)
Current Usage (Map showing the current usage)
Points of Interest (Map showing points of Interest)
5 Minute Walking Distances (Map
Current Terrain (need to find a current map of the terrain
of the site)
Design to Site (Create a morphed design that relates to
the various conditions)
Site 3
Site 3: NW of Downtown
The Site
Zooming In
The Design
Understanding the Site
Site Character (Insert a few pictures showing the main
character of the site)
Current Usage (Map showing the current usage)
Points of Interest (Map showing points of Interest)
5 Minute Walking Distances (Map
Current Terrain (need to find a current map of the terrain
of the site)
Design to Site (Create a morphed design that relates to
the various conditions)