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AYSO Training Games 1 +++ Let Them Play +++ John Ouellette AYSO National Coach Jock Hamilton Section 2 Coach Trainer Go to AYSO.org for games & coaching manuals

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Page 1: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 1

+++ Let Them Play +++

John Ouellette AYSO National CoachJock Hamilton Section 2 Coach TrainerGo to AYSO.org for games & coaching manuals

Page 2: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 2

U6 Games1. Dribbling within the cones / lines, confined space2. “When I say stop” – Top Stop (do warm-up with

top touches & side to side, inside to outside)3. Find the Coach (move around, cut in & out, helps

w/vision)4. Build to Red light Green light- “1, 2, 3, red light”5. Big Bad Bear (bear tag/assistants/all hold hands)6. LA Freeway Red lights, yellow light, green light

(changing pace)7. Tag stop when tagged/assist (hand hold in

twos/threes, build to WEB)8. Into the well (for throw ins)9. Lion King - Mufasa

Page 3: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 3

U6 – Follow the Coach

a.blow the whistle to start / stop ballb.keep ball in gridc.positively encouraged.find coach & follow mee.Finding the coach – whistle to top stopf. Build up to Red Light – Green Light

Page 4: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 4

U6 Red Light Green Light (20X20yd)

a. Start them on one lineb. coach on oppositec. one two three RED LIGHT!d. Coach turns e. Players must stop ball before coach turnsf. Players still moving go back to startg. Champions when they get past coachh. Stop should be a top stop

Page 5: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 5

U6 Big Bad Bear (20X20)1. All players with balls dribbling in space2. Big bad bear chases the cubs in space3. Players must stay in space4. Chase players to make them use both feet5. Chase players to make them turn & accelerate6. When player is caught they become assistant7. Player & coach link hands & chase others8. keep adding players until all are caught9. at first games end players remaining can

become bears

Page 6: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 6

U6 LA Free way (15X15) Yd Grid

a. Players in a confined spaceb. Goal is to make them change pacec. Coach Calls out: Go fast! Go Slowb. Turn right / left!d. yellow light – go slowe. green light – go fastf. red light – top stop ballg. Runaway speeder chasing in & out of them

Page 7: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 7

U6 Tag 20 X 20 grid

a. All players with ballb. Coach chases & places restrictions (R or

L foot or turn R or L)c. Players sit when taggedd. Winner is last player still dribblinge. Winner can become next “It”

Page 8: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 8

U6 Into the wella. Throw-ins into well / bucketb. Stand progressively farther awayc. All the way behind head (touch neck)d. Feet on ground, shoulder width aparte. Game over when everyone gets a ball in

the bucketf. Can move to Mosquito with coach as

moving target – must hit coach’s feet

Page 9: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 9

U6 Lion King (20X20)

a. Start stomach/head on ballb. Coach Says “Mufasa!” players get up &

go away from coachc. Coach chases & directs movementd. Stops game by saying “everybody get

down”e. Restarts with “Mufasa!”

Page 10: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 10

U8 Games1.The Big Race low cones, a ball on top, or flags2.Mosquito shoot at coaches feet - exterminator3.Bank Robbery (consequences even at U8 – down

ups – Start Bursts) Go VS whistle 4.Pac Woman (Pac woman kicks ball out & players

becomes Pac too – join hands for longer dribble)5.Big Bad Bear w/cave a. only 3 to a cave6.State Game (colors / pinnies) 3 per/2 sets of color7.Knock it off (whistle VS go, shooting)8.My Buddy (passing gates for buddy pass through

– move to next new gate – can move to defending)9.Mad House (3 V 3, all w/balls, 1V1 dribbling)

Page 11: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 11

U8 Games - Big race 20X20 grid

a. All players with ballsb. Line up opposite with cones 20yds awayc. On signal, dribble around cones and backd. Touch down on linee. Winner is first back with touch downf. Vary feet, inside & outside of foot

Page 12: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 12

U8 Mosquito 15X15 Yd Grida. Coach is mosquitob. Players exterminatorsc. Aim for feetd. Shoot at the coach – at the signal get ball

go to other sidee. Use activity as dynamic build up from

instep drivef. Can use similar activity post “In the well”

for throw-ins

Page 13: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 13

U8 Bank Robbery 20X20Yd Grida. Balls are the moneyb. Players outside the gridc. At the signal all run in & steal a balld. Top stop on the line, first to wine. Go or whistle must listen, consequence,

star bursts, I love you coach, I love you mom! Encourage listening.

f. Good start for Gathering the Nuts

Page 14: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 14

U8 PAC Womana. PAC Woman (Ghost) w/o ball, b. All other players dribbling in spaceb. PAC Woman (Ghost) chases players with

ball, kicks them outc. When player’s ball is kicked out they become

Ghosts (PAC Men/Women)d. Winner is last player with a ball (who

becomes the next PAC woman)

Page 15: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 15

U8 -Big Bad Bear with Cave 30X30 a. Big bad bear chases the cubs in confined spaceb. Players must stay in spacec. Chase players to make them use both feetd. Up to 3 players can 2x3 yd cave where they are

safee. When player is caught they become assistant

bearse. Player & coach link hands & chase othersf. keep adding players until all are caughtg. at first games end players can become bearsh. Only 3 in a cave, must have ball

Page 16: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 16

U8 State Game (Color) 15X15a. 2 boundary lines one color/2 lines otherb. Only 3 can be on the line when that color

is called – 3 on one side 3 on otherc. Must count, must look up, be color awared. “I go” as communication to equalize

numbers

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AYSO Training Games 17

U8 Knock it off 20X20, balls on conesa. Teach Instep drive firstb. Players on opposite sidesc. One side shoots then the otherc. Using Instep drive to aim & know off balls

on conesd. One point per knock offe. First to 6 points wins

Page 18: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 18

U10 Training Games1. My Buddy (passing gates for buddy pass through –

move to next new gate – can move to defending)2. Mad House (3 V 3, all w/balls), dribbling at each

other3. PacMan4. The Shadow (tag like) switch on the whistle build to

(add) ball follow w/ball5. The Circle Race (numbers ball on cone) 4 twos

fours chases each other around circle add ball6. The Web - Tag adding to the web, bigger & bigger

web – Add dribbling7. Takeovers (Shadow builds to take over after a pull

back)

Page 19: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 19

U10 My Buddy 20X20 Grid w/multiple gatesa. Pass to buddy through all gatesb. Spread out into spacec. On go or whistled. Add restrictions (one touch)e. Must go through gatef. Emphasize concept of spaceg. Increase space and add opposition for

Advanced & intermediate players

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AYSO Training Games 20

U10 Mad House 20x20, 2 teamsa. Six balls to one side winsb. One team w/balls attackerc. One team defendersd. Must communicatee. Dribble across & top stopf. Variant - Two balls to each side team

offense/defenseg. Work to encourage success

Page 21: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 21

U10 Dribbling technical warm up

a. If you bump into someone, sit down (penalizes the one who needs help)

b. Dribble into open space away from sitting players

c. Explode awayd. Could move to after five feints, no palyer

bumps or ball loss, player can sit down & rest

Page 22: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 22

U10 – PAC Man – Defined Spacea. Everyone but one who is pac manb. Pac Man must kick everyone’s ball outc. If player’s ball kicked out become a pac

man tood. Everyone sings to the winner (last out)e. Keep to space & shield

f. Touch Turn Vision Shielding Beating Defender

Page 23: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 23

U10 - The Shadow 30X30a. w/o ball you must be w/in 1 arm length of

partner on whistle, be his shadow, build for marking

b. Try to run away from your partnerc. Add Ball – now must dribble & follow

partnerd. All with ballse. Create space switchf. Build up for Takeovers

Page 24: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 24

U10 Circle RaceBalls on cones, Players in circle & are #’d

a. If #1 is called starts running, #3 chasesb. If #5 is called, starts & seven #3 chases c. If caught do the funky chicken with the

coachc. If player not caught, the chaser does

chickene. Add the ball to the runner, chaser w/o ballf. Now go to all even – odd chase & visa

versa

Page 25: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 25

U10 The Web - work on space a. Two spiders hold hands / link arms /

create webb. Cockroaches (other players) runc. One two creates space d. Tagged players join webe. Web must stay connectedf. Add ball to the Cockroachesg. Spider chases & players tagged (or ball

kicked out) join webh. Do the dying cockroach

Page 26: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 26

U10 Take-Over, build from the Shadowa. Partner 5 yd back & follow – leader with

ballb. On whistle, drag back turn & step over ballc. follower takes ball, no pass, & dribbles

awayd. Partner followse. On whistles, drag back top stop & follower

takes ballf. Key is position (side) follower uses

Page 27: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 27

U12 Training 1. Dribbling in space, do feints, then one at a time, move to one V

one (keep lines smaller w/several channels or # game)2. Passing, dribbling, controlling technical warm-up3. Dribbling in confined space but using open space/no clumping

space is your friend4. Push Pass, square shoulders, across circle (timing, pace,

direction (accuracy)) eye contact, step back, step back, must call for the ball, target, move to controlling the ball,

5. Build to wall pass, pass & break, 3 pairs in grid6. Juggling with pull back start7. Instep drive, Say Show Do Review, partner into circle

configuration8. Heading – from the hips, circle toss by coach, No lines9. Pig soccer – for teaching heading – 3V3, two consecutive

headings and roll to the goal, ball hits ground-roll with head oink & oink, then P/u – emphasize space

10. Tackling, toe up heel down, random dispersal, 1 step, then 2 step, then 3 step back, ball centered

Page 28: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 28

U12 GoalKeeper Training - Collection• Grounder

– Body between goal & ball• One Knee

– Scoop and roll up ball• Bend knees waist back & Scoop & roll up ball• Bury – scoop dive – smother ball

• Knee to waist – “M” Scoop• Waist to chin & up, “M” Scoop if possible, W

if high • Lofted – “W” / “contour” catch & roll up• Skip “knee raised” jump & put away

Page 29: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 29

U10&U12 GK Starting the Attack1. Bowl to feet, away from defender

1. Bowled Balls always crossing 2. Baseball throw3. Sling Throw4. Punts & volleys

1. Full volley (drop onto the foot)2. Half volley (drop to ground kick on bounce)

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AYSO Training Games 30

Dribbling Acceleration De-acceleration U12 Ball control – technical WU

a.Scissors, Chops, hook turns, accelerate away, use space heads up

b.From all in space to one at a time, best move – string two or three together

c.Get tactical to 1 V 1 & switch lines (multiple channels)

d.Defenders – take space away from cooperative to aggressive defense

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AYSO Training Games 31

U12 Dribbling Acceleration De-acceleration control – technical warm-up – use space 30X30

a.Add fake or feint – no circlesb.Get partners loose extra balls

Page 32: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 32

U12 Demonstrate Push Pass1. Hips & shoulders square to partner2. Target will call for ball voice/eyes/hand sign3. toe up heel down drive through4. put the kids in a circle so they pass across each

others passing lane5. On toes to receive (Controlling)6. Read what’s going on, back up to create space 7. Receiving – control with receiving foot, toe up heal

down – no straight lines8. Move to pass & move within space – start with 2

pairs & add pairs9. Hard to the feet – with pace – game pace10.Soft into space – build to “gates in space”

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AYSO Training Games 33

U12 Juggling• pull back onto foot• then drop if that fails• thigh foot etc• Juggling groups / team juggling• Relax / keep eyes on ball

Page 34: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 34

U12 Instep (laces) drivea. Demonstrateb. Hips & shoulders square to partnerc. Target will call for ball voice/eyes/hand

signd. Lock ankle down drive throughe. Remember to use circle – passes must

cross so awareness (vision), timing, pace, accuracy, maintain possession(deception)

f. Receive and set up net move/pass

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AYSO Training Games 35

U12 Headinga. Square to the ballb. Hit with foreheadc. Drive through from the hipsd. Coach tosses to playerse. Arms for balance (low vs high)f. Players serve to playersg. No lines!h. Warm up by each player gently tossing ball

to own forehead

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AYSO Training Games 36

U12 Heading – Pig Soccera. 3 V 3 b. Players serve to each other, head backc. Other team can interceptd. After two can bowl ball through goale. Space our friend, congestion enemyf. If the ball touch the ground player drops

head to ball and oinks, then gets up & serves

g. First to 3

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AYSO Training Games 37

U12 Block Tackle 30X30take away / maintain possession

a. Front block tackleb. Toe up heel downc. Step in & time it d. One step to 2 steps back, then 3e. Build to 1 V 1

Page 38: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 38

U10&12 Goal KeepingCollection & Distribution

a. Square, on knee down or bendb. Body always in front & squarec. NO STRAIGHT LINES, always crossingd. Bowl to serve, with pacee. Roll the ball up in armsf. Waist & chest level arm scoop or catch with WW and twist it away

– (I prefer rolling up into arms)g. Distribution – Accuracy#1, Distance #2h. Bowl, Baseball through, overhand slingi. Bowl to feet / remember to read (too stiff)j. Receiver working on collectionk. To baseball through – collect & put it awayl. To sling throwm. Punt full Volley instep puntn. Half Volley – drop to ground - drive

Page 39: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 39

2 v 2, 3 v 3, in a grid w/ central goala. Dribble through for pointb. Give players marks (shadow)c. Space - space if too tough go to 2 v 2d. First to threee. Move to dual goals on a side

• Passing – Movement – dribbling empsized• For passing, 4 V 4, with 4 V 2 & 2 V 4

Page 40: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 40

Defending from behind• Same middle gate • Players dribble out• First through gate goes to goal• Second player abandons ball & chases

through gate to block shot• Pressure shooting : recovery after being

beaten

Page 41: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 41

PEP (Prevent Injury Enhance

Performance)Bert Mandelbaum, MD, US Men’s National Team PhysicianMedial Director 1999 Women’s World CupMedical director for Major League Soccer since its debut in 1996. Chief medical officer for the United States women’s World Cup soccer teams in 1999 and 2003Team physician for all of the U.S. men’s national soccer teams since 1991

Page 42: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 42

Five Step PEP program• Avoid vulnerable positions• Increase Flexibility• Increase Strength• Perform Plyometric Exercises• Increase proprioception through

enhancing agility

Page 43: Let Them Play - Amazon Web Services · 2016-12-27 · U10 – PAC Man – Defined Space a. Everyone but one who is pac man. b. Pac Man must kick everyone’s ball out. c. If player’s

AYSO Training Games 43

1. Avoid vulnerable positions

a.land on toesb.knees bentc.Hip, knee, & ankle in alignment

Eg. jump over ball / forward & backwardse.Avoid – straight knee & flat foot (no spring

cushion)

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AYSO Training Games 44

2A. Warm up(then stretch to increase flexibility)

• Jogging cone to cone (20 yd)– Hip, ankle & knee in a straight line– Be sure knees do not cave in, feet do not whip out

• Shuttle Run (side to side – 10 yds then switch)– Bent knees– Bent at waist– On the toes (jump rope)– Be sure knees do not cave in, feet do not whip out, too upright &

straight• Backward running (Up 10, back five, up 10, back five,

Up 10, back five & return)– Bent knees, push off & land on the toes (jump rope)– Avoid flailing outwards with feet, straight legs (knees & ankles)

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AYSO Training Games 45

(Warm up)

2B.Stretch to increase flexibilityStretch each muscle group, increase flexibility & decrease soreness• Calf Stretch

– Heel flat, knee close to straight, 30s, level hips, no bouncing• Quad Stretch – flamingos, can use buddy, pull straight back, no winging• Hamstring Stretch – sit on the ground, one leg straight, reach towards

toes– Keep back straight, pull in & foot T other leg– 30 sec., level hips, No bouncing.

• Inner thigh stretch– On ground, V, straight back– Left arm to right foot– Right arm to left foot

• Hip flexor Stretch– On one knee– Back straight– Other leg 90o

– Lean forward

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AYSO Training Games 46

3. Increasing (leg) strength• Walking Lunges (go to square like hip flexor)

– Hip, knee , & ankle in alignment– knee over ankle as other knee touches ground– Shoulders over hip

• Single foot toes raises (balance & calf strengthening)– Bend one leg to elevate foot off ground– Back and planting leg straight– rise up to peak height slowly, balance

• Russian Hamstring (pairs)– Kneel– straight back– partner holding ankles – lean forward – three sets of five reps. Back stays straight.

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AYSO Training Games 47

4. PlyometricsExercises to build Power, strength & speed

• The science of plyometrics rests on the finding that muscles respond especially well to being subjected to rapid alternation of lengthening and shortening while resistance is being continuously applied to them.

• Land softly on toes with bent knee, back straight

• Designed to build Power, strength & speed

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AYSO Training Games 48

4. Plyometrics• Side hop (over cone/ball) 20x

• Forward/backward hop (over cone/ball 20x)

• Build to Single leg hop (over cone/ball) 20x

• Jumping headers (key - soft landing, bent knee)

• Scissor jumps (like lunges), knee over ankle 20 x

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AYSO Training Games 49

5. Proprioception / agility• Diagonal run, forward & backward running

– Hip, knee & ankle in alignment

• Diagonal shuttle run (switching sides)

• Bounding run (ballistic stretch)

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AYSO Training Games 50

Cool down (end of training 10 min)

• Light jogging (2 x field width)• Light strength training

– Bridging• On back• Pull feet up• Knees bent• Lift butt off ground• Lift right & left legs while keeping hips square (30 x)• As strength & agility increase, use a ball under the feet

– Straight Crunches, 30 x hands over knees to tibial tuberosity

– Side Crunches Drop legs to side & repeat, both hands over knee 30 x both sides

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AYSO Training Games 51

Cool down stretches• Hamstrings• Calves• Inner thigh• Quads• Low back

– On back, each knee to chest while other is flat– On back, both knee to chest, if back hurts – stop!

• Figure four stretch– Left ankle over right knee– Hand around right thigh– Gently pull towards chest– Repeat with other foot

• Butter fly stretch– sitting, foot soles together, knees out– lower knees & pull in feet – hold for thirty sec

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AYSO Training Games 52

PEP Review• Avoid vulnerable positions• Increase Flexibility• Increase Strength• Perform Plyometric Exercises• Increase proprioception through

enhancing agilityJock Hamilton

AYSO Section 2 Coach Trainer(530)219-8747

**Open Registration ** Balance Teams ** Everyone Plays ** Good Sportsmanship ** Positive Coaching**

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AYSO Training Games 53

Player Evaluation formPlayer:

Techniques Motor Movement Static Skill Dynamic Skill Game UseInside foot Pass 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Instep Kick 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Shooting 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Ball Control 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Top of foot 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Sole of foot 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Inside of foot 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Thigh 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Chest 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Throw-in 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Dribbling 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Touch 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Vision 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Turn 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Shield 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Goal Keeping 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Hand Position 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Body Position 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Throwing 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Punt /Drop kick 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Goal Kick 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1Playing Position 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1 5 4 3 2 1

Skill level 5 4 3 2 1 - 5 Excellent 1 Needs Improvement

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AYSO Training Games 54

U12 Training Session PlanTechnique to be taught:

Objective:

Equipment Required

Free PlayDemonstration of SkillInvolve Player (Show)

Involve All PlayersObserve & Correct (See & Say)

Static to DynamicAdjust Speed Space & Opposition

Build Up3 vs 3 Using the skill

ScrimmageTeach the law

Description Coaching PointsActivity 1

Activity 2

Activity 3

Small sided Games

Training Session Planner

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Evaluate the training session!Why is there a need to evaluate the training session?• (Ask and document) The coach needs to know:• What worked?• What didn’t?• What did the players like?• What they didn’t like?• What kept their interest?• What didn’t?• What was too long?• What wasn’t long enough?

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AYSO Training Games 56

U-12 Coach Evaluation form.Date

Technique/Tactic TaughtHow much of my Training 100% 75% 25% 0%

Plan was accomplishedDid I (the coach) Yes No

State the ObjectiveUse Free Play

Demonstrate the SkillInvolve a player

Involve all playerObserve & Correct

Increase difficulty bySpeed, Space Opposition

Scrimmage Using SkillMove quickly

Minimize Verbal InstructionTeach the Law

Did Players Get Bored?Did Players Stand in Line

One thing to improve

Comment

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AYSO Training Games 57

DribblingLA FreewayPac ManSharks & minnowsGathering the nuts & optionsBall ControlCenter flag/cone check

Foot – 2 touchFoot - 1 touchThigh to ground Thigh to foot volleyShoulder to groundShoulder volleyChest to groundChest to foot volleyHeader Volley backHeader volley over & run

PassingMan onTimeTurn/through

Windows

Circle Games & Activities

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AYSO Training Games 58Intermediate Coaching Clinic 58

Dribbling – Use all Foot Surfaces!Five Technical Parts

1. Touch – all foot surfaces2. Vision – line of focus, looking up3. Turning – acceleration 4. Shielding - protecting the ball 5. Beating an opponent – jukes & fakes

(demonstrate & develop each)

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AYSO Training Games 59

Dribbling Build-up1. Top touch2. Side to side & role3. Inside/outsideX24. Pull back turn, R to L5. Inside Hook (2)6. Outside Hook (3)7. Stop turn (4)8. Cruyff (5)9. step over10.scissors11.Modified Maridona

• Top touches• Dribble in confined space• Go through old moves• Static build up to Cruyff – R

& L & R & L• All moves in confined space

(PacMan?)• 1 V 1 (Central goal dribble

through)

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AYSO Training Games 60Intermediate Coaching Clinic 60

Teaching Dribbling - TouchStatic to dynamic. Use build-up!

• Circle – Everyone with a ball• Top touches • Side to side• Pull backs • Side rolls• Push inside – outside change foot & repeat• Inside outside to inside outside• Push behind / drag back• Dribble distance using right, left only, inside-outside

top and return around flag or teammate

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AYSO Training Games 61Intermediate Coaching Clinic 61

Dribbling - Vision

• Explain line of focus• Demonstrate dribble & hand sign for

takeover• Involve rest of players• Observe (see) and correct (say – use PIE)• Move to LA freeway or to turns

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AYSO Training Games 62

Technical Warm-up

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AYSO Training Games 63

Dribbling Delay VS Penetration

Also use for defending from the rear & pressure while shooting

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AYSO Training Games 64

Dribbling / Penetration

Variation on crab soccer or arm link etc.

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AYSO Training Games 65Intermediate Coaching Clinic 65

Ball Control – First Touch• Sole of foot (the wedge, ground ball)• Inside of foot (ground ball)• Top of Instep (in air)• Side of foot, drag control (in air)• Wedge (bottom of foot - in air)• Thigh – side (in air)• Thigh - top (in air)• Stomach• Chest (air & driven balls)

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AYSO Training Games 66Intermediate Coaching Clinic 66

Ball Control(formally known as trapping)

• Maintain eye contact• Move into line of ball’s flight• Arms comfortable for balance• Body relaxed & balanced• Ball cushioned in contract (absorb

energy)• Set up for next move

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AYSO Training Games 67Intermediate Coaching Clinic 67

Passing – 5 Characteristics1. Accuracy2. Pace (weight, strength, speed)3. Timing4. Deception5. Advancing ball &/or maintaining

possession

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PassingAccuracy Pace Timing Deception Maintain possession

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AYSO Training Games 69

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AYSO Training Games 7171

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AYSO Training Games 72

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