lesson 2 (1)

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GAMING IN KODU – Lesson 2

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Page 1: Lesson 2 (1)

GAMING IN KODU– Lesson 2

Page 2: Lesson 2 (1)

Learning ObjectiveWrite the Learning objective onto your

Self Assessment Sheet

LO: Learn how to add different types of paths to a world and control an

enemy within a game.

Page 3: Lesson 2 (1)

Starter ActivityIn pairs put all of the When

and Do instructions together in the correct boxes to carry out each of the tasks listed on the

sheet.

Page 4: Lesson 2 (1)

Answers

Page 5: Lesson 2 (1)

Adding PathsOpen the world you created last lesson.

Add walls in suitable places within your world.

Add a bridge to go across the water in your world.

Page 6: Lesson 2 (1)

Gameplay Add a plain path and an enemy to follow the path.

Program the enemy to follow the plain path and shoot at the user.

Program the users’ character to shoot when a button (of your choice) is pressed.

EXTENSION: Find and have a look through the World Settings, experiment with these to see what affect they have on the game.

Page 7: Lesson 2 (1)

Self AssessmentUse your Self Assessment Sheet to

assess your progress against today’s learning objective.