lecture 2: system metrics and pipeliningrajeev/cs6810/pres/07-6810-02.pdf · amdahl’s law •...
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Lecture 2: System Metrics and Pipelining
• Today’s topics: (Sections 1.6, 1.7, 1.9, A.1)
Quantitative principles of computer designMeasuring cost and dependabilityIntroduction to pipelining
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Amdahl’s Law
• Architecture design is very bottleneck-driven – make thecommon case fast, do not waste resources on a componentthat has little impact on overall performance/power
• Amdahl’s Law: performance improvements through anenhancement is limited by the fraction of time theenhancement comes into play
• Example: a web server spends 40% of time in the CPUand 60% of time doing I/O – a new processor that is tentimes faster results in a 36% reduction in execution time(speedup of 1.56) – Amdahl’s Law states that maximumexecution time reduction is 40% (max speedup of 1.66)
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Principle of Locality
• Most programs are predictable in terms of instructionsexecuted and data accessed
• The 90-10 Rule: a program spends 90% of its executiontime in only 10% of the code
• Temporal locality: a program will shortly re-visit X
• Spatial locality: a program will shortly visit X+1
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Exploit Parallelism
• Most operations do not depend on each other – hence,execute them in parallel
• At the circuit level, simultaneously access multiple waysof a set-associative cache
• At the organization level, execute multiple instructions atthe same time
• At the system level, execute a different program while oneis waiting on I/O
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Factors Determining Cost
• Cost: amount spent by manufacturer to produce a finishedgood
• High volume faster learning curve, increasedmanufacturing efficiency (10% lower cost if volume doubles),lower R&D cost per produced item
• Commodities: identical products sold by many vendors inlarge volumes (keyboards, DRAMs) – low cost because ofhigh volume and competition among suppliers
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Wafers and Dies
An entire wafer is produced and chopped into dies that undergo testing and packaging
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Integrated Circuit Cost
• Cost of an integrated circuit =(cost of die + cost of packaging and testing) / final test yield
• Cost of die = cost of wafer / (dies per wafer x die yield)
• Dies/wafer = wafer area / die area - π wafer diam / die diag
• Die yield = wafer yield x (1 + (defect rate x die area) / α) -α
• Thus, die yield depends on die area and complexityarising from multiple manufacturing steps (α
~ 4.0)
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Integrated Circuit Cost Examples
• A 30 cm diameter wafer cost $5-6K in 2001
• Such a wafer yields about 366 good 1 cm2 dies and 1014good 0.49 cm2 dies (note the effect of area and yield)
• Die sizes: Alpha 21264 1.15 cm2 , Itanium 3.0 cm2 ,embedded processors are between 0.1 – 0.25 cm2
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Contribution of IC Costs to Total System Cost
Subsystem Fraction of total costCabinet: sheet metal, plastic, power supply, fans,
cables, nuts, bolts, manuals, shipping box6%
Processor 22%DRAM (128 MB) 5%
Video card 5%Motherboard 5%
Processor board subtotal 37%Keyboard and mouse 3%
Monitor 19%Hard disk (20 GB) 9%
DVD drive 6%I/O devices subtotal 37%
Software (OS + Office) 20%
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Defining Fault, Error, and Failure
• A fault produces a latent error; it becomes effective whenactivated; it leads to failure when the observed actualbehavior deviates from the ideal specified behavior
• Example I : a programming mistake is a fault; the buggycode is the latent error; when the code runs, it is effective;if the buggy code influences program output/behavior, afailure occurs
• Example II : an alpha particle strikes DRAM (fault); if itchanges the memory bit, it produces a latent error; whenthe value is read, the error becomes effective; if programoutput deviates, failure occurs
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Defining Reliability and Availability
• A system toggles betweenService accomplishment: service matches specificationsService interruption: services deviates from specs
• The toggle is caused by failures and restorations
• Reliability measures continuous service accomplishmentand is usually expressed as mean time to failure (MTTF)
• Availability measures fraction of time that service matchesspecifications, expressed as MTTF / (MTTF + MTTR)
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The Assembly Line
A
Start and finish a job before moving to the next
Time
Jobs
Break the job into smaller stagesB CA B C
A B CA B C
Unpipelined
Pipelined
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Performance Improvements?
• Does it take longer to finish each individual job?
• Does it take shorter to finish a series of jobs?
• What assumptions were made while answering thesequestions?
• Is a 10-stage pipeline better than a 5-stage pipeline?
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Quantitative Effects
• As a result of pipelining:Time in ns per instruction goes upNumber of cycles per instruction goes up (note theincrease in clock speed)Total execution time goes down, resulting in lowertime per instructionAverage cycles per instruction increases slightlyUnder ideal conditions, speedup= ratio of elapsed times between successive instruction
completions = number of pipeline stages = increase in clock speed
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A 5-Stage Pipeline
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A 5-Stage Pipeline
Use the PC to access the I-cache and increment PC by 4
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A 5-Stage Pipeline
Read registers, compare registers, compute branch target; for now, assumebranches take 2 cyc (there is enough work that branches can easily take more)
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A 5-Stage Pipeline
ALU computation, effective address computation for load/store
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A 5-Stage Pipeline
Memory access to/from data cache, stores finish in 4 cycles
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A 5-Stage Pipeline
Write result of ALU computation or load into register file
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Title
• Bullet