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The first lecture in an introductory physics course.

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    FOR SCIENTISTS AND ENGINEERSphysics

    a strategic approachTHIRD EDITION

    randall d. knight

    2013 Pearson Education, Inc.

    Chapter 1 Lecture

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    Chapter Goal:To introduce the fundamentalconcepts of motion.

    Chapter 1 Concepts ofMotion

    Slide 1-2

    Pickup PSE3e

    Photo from page 2, snowboarder jump.

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    Four basic types of motionSlide 1-19

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    !

    Consider a movie of amoving object.

    ! A movie camera takesphotographs at a fixed

    rate (i.e., 30 photographsevery second).

    ! Each separate photo iscalled a frame.

    !

    The car is in a differentposition in each frame.

    ! Shown are four frames ina filmstrip.

    Making a Motion Diagram

    Slide 1-20

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    !

    Cut individual frames of the filmstrip apart.!

    Stack them on top of each other.

    ! This composite photo shows an objects position at

    several equally spaced instants of time.

    !

    This is called a motion diagram.

    Making a Motion Diagram

    Slide 1-21

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    !

    An object that has a single position in a motiondiagram is at rest.

    !

    Example: A stationary ball on the ground.

    ! An object with images that are equally spaced is

    moving with constant speed.

    !

    Example: A skateboarder rolling down the sidewalk.

    Examples of Motion Diagrams

    Slide 1-22

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    !

    An object with images that have increasing distancebetween them is speeding up.

    !

    Example: A sprinter starting the 100 meter dash.

    ! An object with images that have decreasing distance

    between them is slowing down.

    ! Example: A car stopping for a red light.

    Examples of Motion Diagrams

    Slide 1-23

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    ! A motion diagram can show more complex motion in

    two dimensions.

    !

    Example: A jump shot from center court.

    !

    In this case the ball is

    slowing down as it rises,and speeding up as it falls.

    Examples of Motion Diagrams

    Slide 1-24

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    Motion diagrams are made of two cars. Both have thesame time interval between photos. Which car, A or B,is going slower?

    QuickCheck 1.1

    Slide 1-25

    Car A Car B

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    Motion diagrams are made of two cars. Both have thesame time interval between photos. Which car, A or B,is going slower?

    QuickCheck 1.1

    Slide 1-26

    Car A Car B

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    ! Often motion of the object as a whole is not influenced by

    details of the objects size and shape.

    ! We only need to keep track of a single point on the

    object.

    !

    So we can treat the object as if all its mass wereconcentrated into a single point.

    ! A mass at a single point in space is called a particle.

    ! Particles have no size, no shape and no top, bottom,

    front or back.! Below is a motion diagram of a car stopping, using the

    particle model.

    The Particle Model

    Slide 1-27

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    Motion diagram of a rocket launch

    The Particle Model

    Slide 1-26

    Motion Diagram in which the object is

    represented as a particle

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    Three motion diagrams are shown. Which is a dustparticle settling to the floor at constant speed, whichis a ball dropped from the roof of a building, andwhich is a descending rocket slowing to make a softlanding on Mars?

    A.

    (a) is dust, (b) is ball, (c) is rocket.

    B.

    (a) is ball, (b) is dust, (c) is rocket.

    C.

    (a) is rocket, (b) is dust, (c) is ball.D.

    (a) is rocket, (b) is ball, (c) is dust.

    E.

    (a) is ball, (b) is rocket, (c) is dust.

    QuickCheck 1.2

    Slide 1-29

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    Three motion diagrams are shown. Which is a dustparticle settling to the floor at constant speed, whichis a ball dropped from the roof of a building, andwhich is a descending rocket slowing to make a softlanding on Mars?

    A.

    (a) is dust, (b) is ball, (c) is rocket.

    B. (a) is ball, (b) is dust, (c) is rocket.

    C.

    (a) is rocket, (b) is dust, (c) is ball.D.

    (a) is rocket, (b) is ball, (c) is dust.

    E.

    (a) is ball, (b) is rocket, (c) is dust.

    QuickCheck 1.2

    Slide 1-30

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    ! In a motion diagram it is usefulto add numbers to specify where

    the object is and when the object

    was at that position.

    ! Shown is the motion diagram of

    a basketball, with 0.5 s intervalsbetween frames.

    ! A coordinate system has been

    added to show (x, y).

    ! The frame at t=0 is frame 0, when the ball is at the origin.

    ! The balls position in frame 4 can be specified withcoordinates (x4, y4) =(12 m, 9 m) at time t4=2.0 s.

    Position and Time

    Slide 1-31

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    ! Another way to locate the ball is to draw an arrow from the

    origin to the point representing the ball.

    ! You can then specify the length and direction of the arrow.

    ! This arrow is called the position

    vector of the object.

    ! The position vector is

    an alternative form of

    specifying position.

    ! It does not tell us

    anything different than

    the coordinates (x, y).

    Position as a Vector

    Slide 1-32

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    Tactics: Vector Addition

    Slide 1-33

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    ! Sams initial position is thevector .

    ! Vector is his position after

    he finishes walking.

    ! Sam has changed position,

    and a change in position iscalled a displacement.

    ! His displacement is thevector labeled .

    Vector Addition Example: Displacement

    Slide 1-34

    Sam is standing 50 ft east of the corner of 12thStreet and

    Vine. He then walks northeast for 100 ft to a secondpoint. What is Sams change of position?

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    !

    The displacement of an object as it moves from

    an initial position to a final position is

    !

    The definition of involves vector subtraction.

    !

    With numbers, subtraction

    is the same as the addition

    of a negative number.

    !

    Similarly, with vectors

    Definition of Displacement

    Slide 1-35

    The negative of a vector.

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    Tactics: Vector Subtraction

    Slide 1-36

    Q i kCh k 1 3

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    Given vectors and , what is ?

    QuickCheck 1.3

    Slide 1-37

    Q i kCh k 1 3

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    Given vectors and , what is ?

    QuickCheck 1.3

    Slide 1-38

    Q i kCh k 1 4

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    Given vectors and , what is ?

    QuickCheck 1.4

    Slide 1-39

    Q i kCh k 1 4

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    Given vectors and , what is ?

    QuickCheck 1.4

    Slide 1-40

    Ti I t l

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    !

    Different observers may choose different coordinatesystems and different clocks, however, allobservers find the same values for thedisplacement ! and the time interval !t.

    Time Interval

    Slide 1-41

    A stopwatch is used to measure a timeinterval.

    !

    Its useful to consider achange in time.

    !

    An object may move from an

    initial position at timetito a

    final position at time tf.

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    M ti Di ith V l it V t

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    ! The velocity vector is in the same direction as the

    displacement ! .! The length of is directly proportional to the length of ! .

    ! Consequently, we may label the vectors connecting the

    dots on a motion diagram as velocity vectors .

    ! Below is a motion diagram for a tortoise racing a hare.

    ! The arrows are average velocity vectors.

    ! The length of each arrow represents the average speed.

    Motion Diagrams with Velocity Vectors

    Slide 1-43

    EXAMPLE 1 2 A l ti U Hill

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    EXAMPLE 1.2 Accelerating Up a Hill

    Slide 1-44

    Motion diagram of a car accelerating up a hill.

    A l ti

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    ! Sometimes an objects velocity is constant as it moves.

    !

    More often, an objects velocity changes as it moves.! Acceleration describes a change in velocity.

    ! Consider an object whose velocity changes from to

    during the time interval !t.

    !

    The quantity is the change in velocity.

    ! The rate of change of velocity is called the average

    acceleration:

    Acceleration

    Slide 1-45

    The Audi TT accelerates from 0 to 60

    mph in 6 s.

    Tactics Finding the Acceleration Vector

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    Tactics: Finding the Acceleration Vector

    Slide 1-46

    Tactics: Finding the Acceleration Vector

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    ! Notice that the acceleration vectors goes beside the

    dots, not beside the velocity vectors.

    ! That is because each acceleration vector is the

    difference between two velocity vectors on either side

    of a dot.

    Tactics: Finding the Acceleration Vector

    Slide 1-47

    QuickCheck 1 5

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    A particle has velocity as it accelerates from 1 to 2.

    What is its velocity vector as it moves away from

    point 2 on its way to point 3?

    QuickCheck 1.5

    Slide 1-48

    QuickCheck 1 5

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    A particle has velocity as it accelerates from 1 to 2.

    What is its velocity vector as it moves away from

    point 2 on its way to point 3?

    QuickCheck 1.5

    Slide 1-49

    The Complete Motion Diagram

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    The Complete Motion Diagram

    Slide 1-50

    Example 1 5 Skiing Through the Woods

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    Example 1.5 Skiing Through the Woods

    Slide 1-51

    Example 1 5 Skiing Through the Woods

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    Example 1.5 Skiing Through the Woods

    Slide 1-52

    Speeding Up or Slowing Down?

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    ! When an object is speeding up, the acceleration and

    velocity vectors point in the same direction.! When an object is slowing down, the acceleration

    and velocity vectors point in opposite directions.

    ! An objects velocity is constant if and only if its

    acceleration is zero.!

    In the motion diagramsto the right, one objectis speeding up and the

    other is slowing down,but they both haveacceleration vectorstoward the right.

    Speeding Up or Slowing Down?

    Slide 1-53

    QuickCheck 1 6

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    A cyclist riding at 20 mph sees a stop sign and actually comes to a

    complete stop in 4 s. He then, in 6 s, returns to a speed of 15 mph.Which is his motion diagram?

    QuickCheck 1.6

    Slide 1-54

    QuickCheck 1 6

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    A cyclist riding at 20 mph sees a stop sign and actually comes to a

    complete stop in 4 s. He then, in 6 s, returns to a speed of 15 mph.Which is his motion diagram?

    QuickCheck 1.6

    Slide 1-55

    Tactics: Determining the Sign of the Position

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    Tactics: Determining the Sign of the Position,Velocity, and Acceleration

    Slide 1-56

    Tactics: Determining the Sign of the Position

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    Tactics: Determining the Sign of the Position,Velocity, and Acceleration

    Slide 1-57

    Tactics: Determining the Sign of the Position

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    Tactics: Determining the Sign of the Position,Velocity, and Acceleration

    Slide 1-58

    QuickCheck 1 7

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    A ball is tossed straight up in the air. At its very

    highest point, the balls acceleration vector

    A. Points up.

    B.

    Is zero.

    C. Points down.

    QuickCheck 1.7

    Slide 1-59

    QuickCheck 1 7

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    A ball is tossed straight up in

    the air. At its very highest

    point, the balls acceleration

    vector

    A. Points up.

    B. Is zero.

    C. Points down.

    QuickCheck 1.7

    Slide 1-60

    In fact, the acceleration vector

    points down as the ball rises, at the

    highest point, and as it falls.

    QuickCheck 1 8

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    The motion diagram shows a particle that is slowing

    down. The sign of the position xand the sign of thevelocity vxare:

    A. Position is positive, velocity is positive.

    B. Position is positive, velocity is negative.

    C.

    Position is negative, velocity is positive.

    D. Position is negative, velocity is negative.

    QuickCheck 1.8

    Slide 1-61

    QuickCheck 1 8

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    The motion diagram shows a particle that is slowing

    down. The sign of the position xand the sign of thevelocity vxare:

    A. Position is positive, velocity is positive.

    B. Position is positive, velocity is negative.

    C.

    Position is negative, velocity is positive.

    D. Position is negative, velocity is negative.

    QuickCheck 1.8

    Slide 1-62

    QuickCheck 1 9

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    The motion diagram shows a particle that is slowing

    down. The sign of the acceleration axis:

    A.

    Acceleration is positive.

    B.

    Acceleration is negative.

    QuickCheck 1.9

    Slide 1-63

    QuickCheck 1 9

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    The motion diagram shows a particle that is slowing

    down. The sign of the acceleration axis:

    A. Acceleration is positive.

    B.

    Acceleration is negative.

    QuickCheck 1.9

    Slide 1-64

    Position-versus-Time Graphs

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    ! Below is a motion diagram, made at 1 frame per minute,of a student walking to school.

    !

    A motion diagram is one way to represent the students

    motion.

    ! Another way is to make a graph of xversus tfor thestudent:

    Position versus Time Graphs

    Slide 1-65

    Example 1.7 Interpreting a Position Graph

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    Example 1.7 Interpreting a Position Graph

    Slide 1-66

    Example 1.7 Interpreting a Position Graph

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    Example 1.7 Interpreting a Position Graph

    Slide 1-67

    QuickCheck 1.10

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    This is a graph of an object

    moving along a straight line.The most likely interpretation is:

    A.

    A person walking down a

    steep mountain.

    B.

    A car that drives and stops

    and drives and stops.

    C.

    An elevator descending.

    D.

    A rock that falls, bounces,and falls some more.

    E.

    A ball that is hit, caught,

    and thrown to someone else.

    QuickCheck 1.10

    Slide 1-68

    QuickCheck 1.10

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    This is a graph of an object

    moving along a straight line.The most likely interpretation is:

    A.

    A person walking down a

    steep mountain.

    B.

    A car that drives and stops

    and drives and stops.

    C. An elevator descending.

    D.

    A rock that falls, bounces,and falls some more.

    E.

    A ball that is hit, caught,

    and thrown to someone else.

    QuickCheck 1.10

    Slide 1-69

    Vertical motion

    About 150 feet in 50 s

    Solving Problems in Physics

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    A new building requires careful planning. Thearchitects visualization and drawings have to becomplete before the detailed procedures of

    construction get under way. The same is true forsolving problems in physics.

    ! Physics problems are often presented

    using words, which can be imprecise

    or ambiguous.

    ! Part of problem-solving involves

    using symbols and drawings tocreate a representation, which

    is clear and precise.

    ! A verbal representation is a problem

    statement or re-statement using words.

    ! Apictorial representation includes motion

    diagrams, coordinate systems, simple drawings, and symbols.

    ! A graphical representation uses graphs when appropriate.

    ! A mathematical representation uses specific equations which mustbe solved.

    Solving Problems in Physics

    Slide 1-70

    Tactics: Drawing a Pictorial Representation

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    ac cs a g a c o a ep ese a o

    Slide 1-71

    Tactics: Drawing a Pictorial Representation

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    g p

    Slide 1-72

    General Problem-Solving Strategy

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    g gy

    Slide 1-73

    Example 1.9 Launching a Weather Rocket

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    p g

    Slide 1-74

    Example 1.9 Launching a Weather Rocket

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    p g

    Slide 1-75

    Example 1.9 Launching a Weather Rocket

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    p g

    Slide 1-76

    Example 1.9 Launching a Weather Rocket

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    p g

    Slide 1-77

    Units

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    ! Science is based on experimental measurements,and measurements require units.

    !

    The system of units in science is called le SystmeInternationale dunits or SI units.

    ! The SI unit of time is thesecond, abbreviated s.

    ! 1 s is defined as the timerequired for 9,192,631,770oscillations of the radio waveabsorbed by a cesium-133 atom.

    !

    The SI unit of length is the meter, abbreviated m.

    ! 1 m is defined as the distance traveled by light in avacuum during 1/299,292,458 of a second.

    Slide 1-78

    An atomic clock at the National Institute ofStandards and Technology is the primarystandard of time.

    Units

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    ! The SI unit of mass is thekilogram, abbreviated kg.

    !

    1 kg is defined as the mass ofthe international standardkilogram, a polished platinum-iridium cylinder stored in Paris.

    !

    Many lengths, times, andmasses are either much less ormuch greater than thestandards of 1 m, 1 s, and 1 kg.

    ! We use prefixes to denote

    various powers of 10, whichmake it easier to talk aboutquantities.

    Slide 1-79

    Unit Conversions

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    ! It is important to be able toconvert back and forth between

    SI units and other units.

    ! One effective method isto write the conversionfactor as a ratio equal to one.

    ! Because multiplying by 1 doesnot change a value, these ratiosare easily used for unit conversions.

    !

    For example, to convert the length 2.00 feet tometers, use the ratio:

    ! So that:

    Slide 1-80

    Assessment

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    ! When problem solving, it is important to decide whether ornot your final answer makes sense.

    !

    For example, if you are working aproblem about automobile speedsand reach an answer of35 m/s, is this a realistic speed?

    !

    The table shows some approximateconversion factors that can be usedto assess answers.

    ! Using 1 m/s "2 mph, you find that 35 m/s is roughly 20 mph,

    a reasonable speed for a car.! If you reached an answer of 350 m/s, this would correspond

    to an unreasonable 700 mph, indicating that perhaps youmade a calculation error.

    Slide 1-81

    Significant Figures

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    ! Its important in science and engineering to state clearly what

    you know about a situationno less, and no more.! For example, if you report a length as 6.2 m, you imply that the

    actual value is between 6.15 m and 6.25 m and has beenrounded to 6.2.

    !

    The number 6.2 has two significant figures.! More precise measurement could give more significant figures.

    ! The appropriate number of significant figures is determined

    by the data provided.

    !

    Calculations follow the weakest linkrule: The input value

    with the smallest number of significant figures determinesthe number of significant figures to use in reporting the

    output value.

    Slide 1-82

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    Determining significant figures.

    Tactics: Using Significant Figures

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    EXAMPLE 1.10 Using significant figures

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    Orders of Magnitude and Estimating

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    ! In many cases a very

    rough estimate of anumber is sufficient.

    ! A one-significant-figureestimate or calculation

    is called an order-of-magnitude estimate.

    ! An order-of-magnitudeestimate is indicated by

    the symbol ~, whichindicates even lessprecision than ".

    Slide 1-86

    Some approximate lengths and masses

    Distance you can drive in 1 hour ~105m

    Distance across a college campus ~1000 m

    Length of your arm ~1 m

    Length of your little fingernail ~0.01 m

    Thickness of a sheet of paper ~104m

    Small car ~1000 kg

    Large human ~100 kg

    Science textbook ~1 kg

    Apple ~0.1 kg

    Raisin ~103kg

    QuickCheck 1.11

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    Rank in order, from the most to the least, the number of

    significant figures in the following numbers. For example, ifb has more than c, c has the same number as a, and a hasmore than d, you would give your answer as b > c = a > d.

    a. 8200 b. 0.0052 c. 0.430 d. 4.321 #1010

    A.

    d > c > b = a

    B.

    a = b = d > c

    C.

    b = d > c > a

    D.

    d > c > a > b

    E.

    a = d > c > b

    Slide 1-87

    QuickCheck 1.11

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    Rank in order, from the most to the least, the number of

    significant figures in the following numbers. For example, ifb has more than c, c has the same number as a, and a hasmore than d, you would give your answer as b > c = a > d.

    a. 8200 b. 0.0052 c. 0.430 d. 4.321 #1010

    A. d > c > b = a

    B.

    a = b = d > c

    C.

    b = d > c > a

    D.

    d > c > a > b

    E.

    a = d > c > b

    Slide 1-88

    2? Ambiguous 2 43

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    Chapter 1 Summary Slides

    Slide 1-89

    General Strategy

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    General Strategy

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    Important Concepts

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    Important Concepts

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