learn how to design a 70-20-10 learning ecosystem
TRANSCRIPT
• The link between learning ecosystems and capability development
• The key elements of a learning ecosystem
• Using digital learning to enable and accelerate 70-20-10 learning
ecosystems
• Applying design thinking to planning a learning ecosystem
We will discuss …
Learner Centred
Self directed learners
Learning and improvement goals - “Focus on getting better rather than being good.”
Digital tools: Integrated LMS and performance management systems, 70-20
Principle: Everyone should be seen to be always learning. All modern work involves learning.
Pathways
Employees and managers need to be guided
Examples: Manager and coach guides for programs, Learning how to learn
Digital tools: Prompts are sent from workflows, wikis, tracking competence online
Principle: The manager's role in learning programs should be purposefully designed.
An employee's manager is the key enabler to learning
Feedback, Coaching, Mentoring
Digital tools: Coach.em, Betterwork, good online performance management system
Principle: Everyone needs to be given feedback on their performance.
Principle: Managers need to be supported to implement learning while working.
Learning from each other
Communities of practice, Group learning, Learning logs
Digital tools: Totara Social, Slack, Podio, jostle.meBlogs
Principle: Work and learning should be social.
Principle: Employees need to work with peers and their manager to reflect and articulate what they are learning and how change is happening.
Learning from each other
• Workshops run by peers• Lessons learnt • Retrospectives • Continuous improvement• Issue management
Knowledge supports
Training is too often just information provision
Best practice examples, Collections of knowledge, Performance support approach
Digital tools: Wikis, Degreed, RSS readers, SupportPoint
Principle: Learners should be able to quickly and easily access the information they need.
Place and spaces to practice
Formal courses that are performance focussed can provide can the chance for employees to practice and fail safely.
This is what great digital learning can achieve.
Approaches: Branching scenarios, worked examples, low tech and high tech simulations
Principle: Employees need to be allowed to practice and fail safely, learn and try again.
Design thinking is about applying the same principles that designers use to business processes and practices
Traditional learning and design approaches Design thinking
Learner is seen as a stakeholder Learner centred – the learner pathway is put at the centre
Process is premised on developing a course or other intervention
Process doesn’t define an outcome
Good at solving well-defined problems Solves ill-defined problems
Imports approaches from other organisations Builds new approaches that solve problems in new ways
Cycles, e.g. beta, pilot, implementation Iterative, with the bias towards action and prototyping
Focus on approving and reviewing content Collaborative, solutions are co-designed
Event and content driven Process driven
A single solution is piloted Experimentation and testing and data defines the best solution
Learning goal.
Simulation based workshop.
Mobile App – sends reminders and practice
activities and tracks goals.
This is all reported using xAPI.
Virtual Classrooms for progress check-ins about lessons
learnt.
Coaching.
A program for managers.
Zara is a recent PhD graduate, living in Perth. She was interested in working for ….. but didn’t want to move to Canberra and so she joined the virtual team.
On her first day she joins in the quick daily virtual check-ins and meets the rest of her team.
She gets started on the induction part of the program and has her first session with her Workplace Coach. Together they map out some goals, which include sitting in on a three-person team in her area of expertise where she can contribute her expert technical knowledge.
Zara sees this as a great way to begin to work with the rest of her team. As part of her training plan her coach wants her to join the online Learner Community.
What Zara likes about these sessions is that everyone is connected virtually. Zara works her way through the training program and progressively becomes more involved in the work that her section is working on.
Learner stories
TestingThe prototypes are tested to see if they will meet the needs that were defined in the understanding phase. Often the exploration, prototyping and testing phases merge together.
RefineOnce an approach has been designed and implemented, it is important to reinvent constantly and improve relentlessly.
Each week I spend a few hours focused on talking with people who have been to our webinars.
If you are interested in having a chat about improving your learning and capability development programs my contact information is below.
Dr Robin PetterdDirector
M: +61 419 101 928E: [email protected]