law 21. quiz 1. after a scrum has wheeled a flanker becomes the hindmost player in the scrum with...
TRANSCRIPT
LAW 21LAW 21
QuizQuiz
1.1. After a scrum has wheeled a flanker becomes After a scrum has wheeled a flanker becomes the hindmost player in the scrum with the ball the hindmost player in the scrum with the ball at there feet. May the flanker pick up the ball?at there feet. May the flanker pick up the ball?
2.2. At a scrum the ball comes out of the tunnel At a scrum the ball comes out of the tunnel with out being played. The attacking SH grabs with out being played. The attacking SH grabs the ball and passes to a team mate who the ball and passes to a team mate who grounds the ball in goal. Ruling?grounds the ball in goal. Ruling?
QuizQuiz
3, when may a front row player in a scrum 3, when may a front row player in a scrum raise or advance a foot?raise or advance a foot?
4, Before a scrum has ended the scrum 4, Before a scrum has ended the scrum half of the team that didn’t win the ball half of the team that didn’t win the ball moves across field and remains in front of moves across field and remains in front of the hindmost foot of the scrum. Should this the hindmost foot of the scrum. Should this player be penalised?player be penalised?
QuizQuiz
1.1. After a scrum has wheeled a flanker becomes After a scrum has wheeled a flanker becomes the hindmost player in the scrum with the ball the hindmost player in the scrum with the ball at there feet. May the flanker pick up the ball?at there feet. May the flanker pick up the ball?
YESYES
2.2. At a scrum the ball comes out of the tunnel At a scrum the ball comes out of the tunnel with out being played. The attacking SH grabs with out being played. The attacking SH grabs the ball and passes to a team mate who the ball and passes to a team mate who grounds the ball in goal. Ruling?grounds the ball in goal. Ruling?
RESCRUMRESCRUM
QuizQuiz
3, when may a front row player in a scrum 3, when may a front row player in a scrum raise or advance a foot?raise or advance a foot?When the ball leaves the hands of the SHWhen the ball leaves the hands of the SH
4, Before a scrum has ended the scrum 4, Before a scrum has ended the scrum half of the team that didn’t win the ball half of the team that didn’t win the ball moves across field and remains in front of moves across field and remains in front of the hindmost foot of the scrum. Should this the hindmost foot of the scrum. Should this player be penalised?player be penalised?YESYES
Law 21 PK/FKLaw 21 PK/FK
200420045%5%
200520057%7%
200620066%6%
WhereWhere
PK/FK must be taken at the mark or PK/FK must be taken at the mark or anywhere behind it on a line through the anywhere behind it on a line through the markmark
If mark is within 5m of opp. Goal line the If mark is within 5m of opp. Goal line the mark is 5m out from the goal linemark is 5m out from the goal line
If awarded ingoal the mark is in the field of If awarded ingoal the mark is in the field of play 5m from goal line in line with the play 5m from goal line in line with the infringement. Except mark!infringement. Except mark!
HowHow
Any player may take it, Punt, drop kick or Any player may take it, Punt, drop kick or place kickplace kick
Kicked with any part of the lower leg from Kicked with any part of the lower leg from knee to foot, excluding the knee and heelknee to foot, excluding the knee and heel
Bouncing the ball on the knee doesn’t Bouncing the ball on the knee doesn’t countcount
Must use the ball that was in play unless Must use the ball that was in play unless defectivedefective
Any infringement by kicking team results in Any infringement by kicking team results in a scrum at the mark. Opp. Throw ina scrum at the mark. Opp. Throw in
OptionsOptions
Can take a scrum insteadCan take a scrum instead If kicking for goal must take within 1 minIf kicking for goal must take within 1 min If any other kick must be without undue If any other kick must be without undue
delaydelayMust kick the ball a visible distance (ie Must kick the ball a visible distance (ie
leaves the hands or mark)leaves the hands or mark)Can dropkick or punt for touch BUT not Can dropkick or punt for touch BUT not
place kickplace kick
OptionsOptions
Kicker can kick the ball in any directionKicker can kick the ball in any direction If taken in goal and the ball is made dead If taken in goal and the ball is made dead
or touch in goal before the ball makes the or touch in goal before the ball makes the goal line, scrum attackers ball 5m outgoal line, scrum attackers ball 5m out
All the kickers team must be behind the All the kickers team must be behind the ball when kicked (except placer)ball when kicked (except placer)
OptionsOptions
If kick taken too quickly that players of the If kick taken too quickly that players of the kickers team are infront of the kick, they kickers team are infront of the kick, they are not automatically penalised, but must are not automatically penalised, but must keep retiring till onsidekeep retiring till onside
Can be put onside by normal 3 actions of Can be put onside by normal 3 actions of a team matea team mate
Cant be put onside by oppositionCant be put onside by opposition
Any infringement by kicking team results in Any infringement by kicking team results in a scrum at the mark. Opp. Throw ina scrum at the mark. Opp. Throw in
GoalGoal
A penalty goal can be scored from a PKA penalty goal can be scored from a PK If the kicker indicates to the referee the If the kicker indicates to the referee the
intention to kick at goal they must kick at intention to kick at goal they must kick at goalgoal
Once the intention to kick at goal is clear Once the intention to kick at goal is clear they cant change their mindthey cant change their mind
Opp must stand still with their hands by Opp must stand still with their hands by their sides from when the player their sides from when the player approaches to kick until the ball is kickedapproaches to kick until the ball is kicked
GoalGoal
If the kicker hadn't indicated to kick but If the kicker hadn't indicated to kick but kicks a drop goal it standskicks a drop goal it stands
If the opposing team infringes while the If the opposing team infringes while the kick is being taken and it is successful the kick is being taken and it is successful the goal standsgoal stands
Must use an approved kicking teeMust use an approved kicking tee
Scoring from a FKScoring from a FK
Goal cant be scoredGoal cant be scoredThe team awarded the FK cannot score a The team awarded the FK cannot score a
dropped goal until after the ball next dropped goal until after the ball next become dead, or until after an opp. has become dead, or until after an opp. has played/touched the ball or tackled the ball played/touched the ball or tackled the ball carrier.carrier.
This also applies to a scrum option taken This also applies to a scrum option taken insteadinstead
Opp at a PKOpp at a PK
Must immediately run from the mark until Must immediately run from the mark until they are at least 10m from the mark or the they are at least 10m from the mark or the goal line if that is closergoal line if that is closer
Even if the PK is taken quickly the opp Even if the PK is taken quickly the opp must keep running back until they are must keep running back until they are retired the necessary distance. They cant retired the necessary distance. They cant take part in the game until they have done take part in the game until they have done soso
Or a team mate that was 10m runs past Or a team mate that was 10m runs past themthem
Opp at PKOpp at PK
The opp. Team must not do anythin to The opp. Team must not do anythin to delay/obstruct the kick/kicker. Must not delay/obstruct the kick/kicker. Must not intentionally take, throw or kick the ball out intentionally take, throw or kick the ball out of reach of the kickers team.of reach of the kickers team.
Any infringement by the opp results in Any infringement by the opp results in another PK 10m on from the previous one.another PK 10m on from the previous one.
The kicker may choose to change the type The kicker may choose to change the type of kick and choose to kick at goalof kick and choose to kick at goal
The second PK may not be taken until the The second PK may not be taken until the referee has made the markreferee has made the mark
Opp. At FKOpp. At FK
Must run from markMust run from markMust keep running even if taken quicklyMust keep running even if taken quicklyCant interfereCant interfere
SAME AS PKSAME AS PK
Opp. At FKOpp. At FK
Once they have retired the necessary Once they have retired the necessary distance, players of the opposing team distance, players of the opposing team may charge and try to prevent the kick may charge and try to prevent the kick being taken.being taken.
They may charge the FK as soon as the They may charge the FK as soon as the kicker starts to approach to kickkicker starts to approach to kick
If the opp team prevent the FK being taken If the opp team prevent the FK being taken the kick is disallowed. Play restarts with a the kick is disallowed. Play restarts with a scrum at the mark. The opposing team scrum at the mark. The opposing team throw in throw in
FK in goalFK in goal
If a FK is taken in goal or awarded in goal and If a FK is taken in goal or awarded in goal and the opp players charge and prevent the kick the opp players charge and prevent the kick being taken. The attackers ball 5m scrumbeing taken. The attackers ball 5m scrum
If a player charges down a free kick play If a player charges down a free kick play continuescontinues
Any infringement by the opp team results in a Any infringement by the opp team results in a new FK 10m on from the original. Any player new FK 10m on from the original. Any player may take that FK. may take that FK.
Cant be taken till the mark for the new FK has Cant be taken till the mark for the new FK has been madebeen made
Contrived infringementsContrived infringements
If the referee believes that the kickers If the referee believes that the kickers team has contrived an infringement by team has contrived an infringement by their opponents, play continues.their opponents, play continues.
At a FK the kicker must not pretend to kickAt a FK the kicker must not pretend to kickAs soon as the kicker makes a move to As soon as the kicker makes a move to
kick the opp may chargekick the opp may charge
Quiz 2006Quiz 2006
1.1. A defender with all team mate in front is A defender with all team mate in front is awarded a FK. The player immediately awarded a FK. The player immediately takes a quick tap kick and runs forward takes a quick tap kick and runs forward with the ball. These offside players begin with the ball. These offside players begin to retire. When do they become onside?to retire. When do they become onside?
1.1. AA
2.2. BB
Quiz 2006Quiz 2006
2.2. A player intentionally knocks the ball A player intentionally knocks the ball forward 3m from the goal line. The forward 3m from the goal line. The referee awards a penalty kick. Where referee awards a penalty kick. Where should the mark for the PK be made if should the mark for the PK be made if the player is:the player is:
AttackerAttacker
DefenderDefender
Quiz 2006Quiz 2006
1.1. A defender with all team mate in front is A defender with all team mate in front is awarded a FK. The player immediately awarded a FK. The player immediately takes a quick tap kick and runs forward takes a quick tap kick and runs forward with the ball. These offside players begin with the ball. These offside players begin to retire. When do they become onside?to retire. When do they become onside?
1.1. A Ball carrier runs past themA Ball carrier runs past them
2.2. B They retire behind ball carrierB They retire behind ball carrier
Quiz 2006Quiz 2006
2.2. A player intentionally knocks the ball A player intentionally knocks the ball forward 3m from the goal line. The forward 3m from the goal line. The referee awards a penalty kick. Where referee awards a penalty kick. Where should the mark for the PK be made if should the mark for the PK be made if the player is:the player is:
AttackerAttacker 5m from goal line5m from goal line
DefenderDefender 3m from goal line3m from goal line
QuizQuiz
1, May a defending player take a PK 2m 1, May a defending player take a PK 2m from the goal-line and 15m from touch. from the goal-line and 15m from touch. Ruling?Ruling?
2, An attacking team is awarded a PK at a 2, An attacking team is awarded a PK at a lineout 8m from the goal line and a lineout 8m from the goal line and a defender kicks the ball away before the defender kicks the ball away before the kick can be taken. Where is the mark for kick can be taken. Where is the mark for the PK?the PK?
QuizQuiz
1, May a defending player take a PK 2m 1, May a defending player take a PK 2m from the goal-line and 15m from touch. from the goal-line and 15m from touch. Ruling?Ruling?YESYES
2, An attacking team is awarded a PK at a 2, An attacking team is awarded a PK at a lineout 8m from the goal line and a lineout 8m from the goal line and a defender kicks the ball away before the defender kicks the ball away before the kick can be taken. Where is the mark for kick can be taken. Where is the mark for the PK?the PK?15m from touch 5m from goal line15m from touch 5m from goal line
QuizQuiz
3 At a PK a player takes longer than 1min to 3 At a PK a player takes longer than 1min to take the kick Ruling?take the kick Ruling? Scrum Scrum
4, The attackers are awarded a PK 5m from the 4, The attackers are awarded a PK 5m from the goal line and 15m from touch. The kicker elects goal line and 15m from touch. The kicker elects to kick for goal and places the kicking tee on the to kick for goal and places the kicking tee on the 22m line, 15m from touch. Another attacker, 25 22m line, 15m from touch. Another attacker, 25 meters in from touch is in front of the ball when it meters in from touch is in front of the ball when it is kicked. The referee awards a scrum. Where?is kicked. The referee awards a scrum. Where? 15m from touch 5m from goal line (original mark)15m from touch 5m from goal line (original mark)