landscape architecture portfolio: jennifer a. sandoval
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Jennifer A. SandovalLANDSCAPE ARCHITECTURE + URBAN DESIGN
Jennifer A. Sandoval phone: 505-934-5913 mail: 1520 N. Davidson St. Charlotte, NC e-mail: [email protected]
AboutMy interests within the fields of Landscape Architecture and Urban Design include; streetscapes, parks and green spaces, urban redvelopment and infill, civic space, integrating landscape architecture in therapeutic and healthcare design, and urban rivers and waterfronts.
Education2012-May 2015: Master of Landscape Architecture- with Distinction Certificate Urban + Regional Design University of New Mexico
2007-2011: Bachelor of Arts: Fine Art, Minor Management University of New Mexico
Employment-Site Designer I-Intern, ColeJenest & Stone, Raleigh, NC-Media Assistant/Intern, Planning Dept., Bernalillo County, Albuq. NM
Software Skills
Adobe Creative Suite Autodesk: CAD, Civil 3D
Microsoft OfficeGIS
SketchUP
Organizations 2015 - Current ASLA Member
2011-2015 UNM Student ASLA Member 2013-2014 President
2012-2013 1st Year Chair
Exhibitions/Competitions/Conferences2015 All Over The Map Exhibition @ Albuquerque Museum, Albuquerque, NM2014 NOMA Between Spaces Competition, New Orleans, LA-First Place2014 CABQ Iconic Public Art Competition, Albuquerque, NM-Finalist2014 ASLA Annual Conference, Denver, CO2014 Design Futures Forum @ Tulane University, New Orleans, LA2014 Competition Team Member Reanimate The Ruins of Detroit, Packard Plant, Detroit, MI2014 Community Event Planning + Facilitation, International District, Albuquerque, NM2014 Heart of The City Exhibition @ 516Arts, Albuquerque, NM
NO.9Conceptual Design
LUCKY 13Iconic Art Competition
INTERSTITCHINGUrban Design Interventions
DESIGN YOUR COMMUNITYDesign Game
-ALBERT EINSTEIN
POWER UPDesign Competition
TECHNICALSite PlanPlanting Plan
GRAPHICSRenderings
$2 A POPEdible Flower Popsicles
NO.9:Photoshop::Illustrator::InDesign::Physical Model Building::AutoCAD
Downtown Albuquerque is in need of an iconic project that puts the city on the map. This urban park design is intended not only to create a single iconic piece of art, but also a create a place where locals can take in the sunshine, stroll through, or meet up with friends right in the heart of the city.
Inspired by the local annual Balloon Fiesta, the design includes a total of 9 installations representing the 9 districts of the downtown area. There are 8 smaller geodesic “balloons”, 1 large observation tower “balloon”, a series of planters, shade trees, and a splash pad to cool off in the hot summer months. The smaller “balloon” structures double in function for solar power collection capabilities, which is used to power the park at night.
conceptual design +construction details
Lucky 13:SketchUp::Photoshop::Illustrator::InDesign::Hand Rendering::Physical Model Building
iconic art competition
Building from and re-working the core idea of the previous project (NO.9), Lucky 13 was submitted 1.5 years later for a competition submission.
Albuquerque is the 32nd largest city in the United States, but its downtown skyline lacks an iconic emblem worthy of its emerging status. “Lucky 13” installation’s primary structure gives a striking symbol to Albuquerque’s downtown. 12 other similar structures are located throughout the Albuquerque metropolitan area. In total the piece is comprised of 13 total structures, with their shape drawing from the iconic hot-air balloons that grace the sky’s of Albuquerque every October. The total of the 13 structures draw from the first Balloon Fiesta event held in 1972.
The primary structure, or observation tower, soars 350-feet in the heart of downtown Albuquerque, and is sited at Civic Plaza and adjacent to the Convention Center. The design features a bar/café and event space, a viewing gallery for special art and cultural exhibits, and a dynamic observation deck. The base of the observation tower activates Civic Plaza by offering shade, a small amount of retail, and a queuing area.
The 12 smaller balloon structure installations range in height to mimic the flight patterns of the hot air balloons that famously take off, land, and fly across the Albuquerque sky every October. Located in each of the 9 Albuquerque Districts at current transportation hubs and stations, where high concentrations of pedestrian traffic are currently occurring or might occur if a city-wide transportation system was implemented. The installations also serve as mini-plazas that offer shade and digital news centers.
Functioning as more than just art, the installations are made of aluminum geodesic frames, which support the glass panels that form the “envelope” of the balloons. The glass panels use new energy technology of Solar Windows™ to collect the near 278 days of solar energy that Albuquerque is exposed to. The solar energy powers both the LED illumination glow of the balloons at night and the digital information centers. Located at the pedestrian level on the poles of the structures, the digital information centers incorporate features such as speakers for music, alerts and warning systems, wireless hot spot capabilities, electronic device charging stations, digital signage and way-finding, advertisements (to generate revenue), digital civic bulletin boards and news centers, and real-time digital bus schedules. The observation tower which will be most iconic of the 13-part installation, enables visitors to inhabit one of the structures via glass elevator (3) and take in the majestic and unique 360° views of Albuquerque from 350‘ above ground in the heart of the downtown core.
GLASS ELEVATOR (3)
LED PROJECTION SCREENS -movies -digital art
BAR/CAFE (rental space)
GALLERY SPACE
OBSERVATION DECK
LED COLOR ILLUMINATION
DIGITAL INFORMATION CENTER
SOLAR GLASS -translucent fabric (alt.)
350 feet
ALUMINIUM -pole -frame
PERSPECTIVE OF DIGITAL COMPONENT OF THE “LUCKY 13” INSTALLATIONPERSPECTIVE LOOKING EAST AT CIVIC PLAZA “LUCKY 13” INSTALLATION
“LUCKY 13” INSTALLATION LOCATIONS
District 1 + 3: Central + Unser Transit Hub
District 5: NW Transit Hub
District 2: Montano Transit Station
District 2: Central + Rio Grande Transit Station
District 2: Civic Plaza
District 1 + 3: Alvarado Transit Hub
District 2 + 4: Montano Transit Hub
District 4: Balloon Museum
District 8: Hoffmantown Church
District 9: SW Transit HubDistrict 7: Uptown Transit Hub
District 6: Nob Hill Transit Station
District 6: International District Transit Station
INTERSTITCHING:Photoshop::Illustrator::InDesign
Often in the existing urban environment there are many leftover, sometimes ugly or neglected interstitial spaces. The overshadowed spaces exist as a multitude of disconnected pieces in the fabric of the city.
Downtown Albuquerque’s Second Street is filled with these interstitial spaces that provide opportunities waiting to be exploited. Urban components and districts such as a housing district, a designated bike boulevard, an entertainment district, an urban farm, and an artistic culture are currently in need of being pulled together.
This design is intended to value, nurture, and connect these existing components through a series of interventions based on interviews of people found throughout the downtown area. This series of linear interventions along the Second Street corridor connects users from the Rail Yards to the downtown core by connecting existing pieces of incoherent urban fabric while providing various types of destinations for all age groups and encouraging continual cycles of use, which foster vibrant and bustling cities.
urban design interventions
process work
[dead-end alley] [outdoor stage] [parking lot + vacant building]
[bikinglot +convenient
store]
Downtown Albuquerque needs “more outdoor events”
Downtown Albuquerque needs “all age events”
Downtown Albuquerque needs “tourist attractions”
[fenced urban farm] [accessible public space and urban
farm]
[under used facade] [parklet]
Downtown Albuquerque needs “more people”
Downtown Albuquerque needs “more open market events”
[sitting on the floor] [a place to sit with shelter]
[abandoned courtyard] [playground]
rail yards
Downtown Albuquerque should be “children friendly”
Downtown Albuquerque needs “more art”
Design Your Community:Photoshop::Illustrator::InDesign::AutoCAD:GIS
This thesis project was a small demonstration of the power and possibilities of alternative methods to engage the public more actively and meaningfully and improve public meetings. This project morphed over a year and a half and was stregthened using literature and case study research methods. Benalillo County employees who took the time to participate in the tests expressed their enthusiasm with the idea of using a game to engage the public. Hopefully by introducing some of the Bernalillo County employees to an alternative idea, the game increases their curiosity to use different or new methods to more effectively engage the public and other stakeholders in their future public processes. Their brief though informative responses demonstrated that there is an interest and openness to explore possibilities to improve the public processes. Games help to improve the problems of lack of interest, lack of meaningful input, lack of diversity, and lack of trust in the community input found in current public processes. The game provides tangible initial design concepts that can be used in the first step of the design process. This project adds to the toolbox of community members, design professionals, and government agencies to use to accomplish real change through a format that provides clear communication, empowerment, and shared understanding.
design game
PROVIDE LANDSCAPE ARCHITECTS
A TOOL
TO EDUCATE ENGAGE WORK WITH END USERS
-ALBERT EINSTEIN
design game Digital Game Prototype: Stop motion video screen shots
Game being tested by Bernalillo County (NM) employees
Game Board Diagram
Game Pieces: Cards
Game Pieces: Program Elements
Power Up:AutoCAD::Photoshop::Illustrator::InDesign
design competitionPartners: Fang Ding, Carly Piccarello
car + road = vibrationvibration = energyenergy = POWER UP
pop-up aluminum tent
steel ladder trellisbrass cymbal chandelier
In its current state the US-90 underpass between O.C. Haley and St. Charles in New Orleans, Louisiana is a barrier and ‘dead zone’ that physically separates the Central City + Garden District neighborhoods from Downtown New Orleans in the Central Business District neighborhood.
Power Up is about physically and socially reconnecting these neighborhoods by serving as a seam to bring the individual pieces of the city fabric together. Elements such as market space, green space, performance space, a transportation hub, and public leisure space, run the 3 block length of the underpass. Power Up serves as an engaging civic junction that attracts urban dwellers and Big Easy tourists alike.
From the ground plane and large concrete pillars, to the ceiling, Power Up draws on elements typically found in an interior environment, and places them in and onto the industrial infrastructure of the US-90 underpass, Power Up uses the US-90 freeway vibrations for electricity to power a massive, musical chandelier and galaxy of LED lights that hang from industrial infrastructure of the underpass. Other amenities such as kinetic louvered-blind market stalls, vertical green walls on existing concrete columns, and a manicured, carpet-like ground plane are used to humanize the industrial infrastructure for all visitors of the US-90 underpass.
The underpass transformation turns the space from a barrier to vital component to the city of New Orleans.
market stallreflection pool
the big easy swing locker bench
cord = piezoelectric transducer
single cymbal = LED light source
double cymbal = sound
noise + shadow + ceiling drainslogic
noise + location : chandelier placementceiling
sunlight + access + drainage : ground plane pattern
floor
kit of partskinetic blind market stall
fire water escapeladder trellis
energy swings
power pack storage pillar
water + paving + green strips
locker benchcymbalchandelierinstallation
aluminum pop-up tent
LED lightinstallation
stage
vibration
electricity
sunlight + access + drainage : ground plane pattern
aluminum pop-up tent
vibration
electricity
church mission
park + ride news station parking
dairy
offices
greenspace
full-servicepublic restrooms (4)
lockerbench (72)
benchreflectionpools
caretakerquarters
play space (4)
mainhallwayconcretesurface
market/parking stall (96)
performancestage (3)
pop-up aluminumtent (28)
Professional Work:site plan, planting plan, renderings
AutoCAD::Photoshop::InDesign
site plan, planting plan, renderings
$2 A Pop:
This final project was an open-ended project with a task of representing what the high desert means to me. I created edible floral popsicles with flowers that grow in the high desert. Along with the popsicles is a recipe and a brief blurb about the high desert.
THE HIGH DESERT is a place where a designer needs to be CREATIVE, SMART, and SENSITIVE when designing. It’s not only a place for PRETTY drought-tolerant plants, but a place where plants can be USEFUL and even EDIBLE. Just remember, sometimes you have to be patient because the high desert is a place where over TIME plants in the landscape can surprise you.
edible floral popsicles
Thank You Jennifer A. Sandoval
ASLAMaster of Landscape Architecture
Urban + Regional Design Certificate