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2014-05-09 1 Posi%ve Behavior Supports Keith Storey, Ph.D. Graduate School of Educa7on Touro University [email protected] Applied Behavior Analysis In behavior analysis, it is assumed that the behavior of students is lawful. This means that students do things for a reason such as being previously reinforced for a behavior (such as turning in homework) or being punished for a behavior (such as talking out in class). In other words, students have a history of being reinforced or punished for certain behaviors and this history influences their current behavior.

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Posi%ve  Behavior  Supports  

 Keith  Storey,  Ph.D.    

 Graduate  School  of  Educa7on  

 Touro  University  

 [email protected]  

Applied  Behavior  Analysis  

•  In  behavior  analysis,  it  is  assumed  that  the  behavior  of  students  is  lawful.    

•  This  means  that  students  do  things  for  a  reason  such  as  being  previously  reinforced  for  a  behavior  (such  as  turning  in  homework)  or  being  punished  for  a  behavior  (such  as  talking  out  in  class).      

•  In  other  words,  students  have  a  history  of  being  reinforced  or  punished  for  certain  behaviors  and  this  history  influences  their  current  behavior.      

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•  The  three  basic  assump7ons  of  applied  behavior  analysis  are:  

1.  All  behavior  is  learned.  2.  Behavior  can  be  changed  by  altering    

 antecedents  and/or  consequences.  3.  Factors  in  the  environment  (the  classroom  or  

 school)  can  be  changed  to  increase  and    maintain  specific  behaviors  or  to  decrease    specific  behaviors.  

•  Interven7ons  for  undesirable  behaviors  are  directed  at  changing  environmental  events  (teacher  behaviors  or  the  classroom  setup)  to  improve  behavior  (e.g.,  to  increase  desirable  behavior).    

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Factors  that  Influence  Behavior    

•  There  are  two  factors  that  influence  behavior:      1.  antecedents  (what  occurs  before  a      behavior).      2.  consequences  (what  occurs  aRer  a      behavior).  

•  The  overall  purpose  of  posi7ve  behavior  supports  in  classrooms  and  schools  is  to  create  environments  that  are  conducive  to  learning.    

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•  Researchers  have  demonstrated  that  academic  failure  is  one  of  the  most  powerful  predictors  of  problem  behavior  and  social  failure  (Manguin  &  Loeber,  1996;  Morrison  &  DIncau,  1997).    

 •  Conversely,  researchers  have  also  demonstrated  that  academic  success  is  associated  with  a  decrease  in  problem  behavior  (Go\redson,  Go\redson,  &  Skroban,  1996).    

•  When  we  consider  problem  behaviors  as  occurring  in  contexts,  it  becomes  logical  to  focus  on  changing  the  context  and  how  people  behave  within  the  context.    

•  Behavior  change  occurs  by  changing  environments  and  by  teaching  skills  to  individuals  that  provide  more  effec7ve  ways  to  behave  within  the  context  of  the  situa7on.  

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•  For  example,  if  a  student  is  having  problem  behavior  when  asked  to  read  out  loud  in  reading  group  (to  avoid  reading  out  loud  because  the  student  is  embarrassed  about  poor  reading  skills),  then  the  teacher  may  prescreen  passages  with  the  student  to  pick  ones  she  knows  or  do  pre-­‐teaching  on  the  passage  to  be  read  so  that  the  student  knows  all  the  difficult  words.    

•  The  teacher  may  also  have  the  student  join  a  remedial  reading  group  so  that  she  becer  learns  how  to  sound  out  new  and  unfamiliar  words.  The  teacher  is  changing  the  environment  by  modifying  the  context  and  adding  instruc7on,  which  then  changes  the  behavior  of  the  student  (she  now  knows  difficult  words  and  does  not  have  to  engage  in  the  escape  behavior).  

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Func7onal  Assessment  and  Analysis  

•  Research  has  increasingly  shown  that  many  behaviors,  tradi7onally  viewed  as  undesirable,  serve  a  func7on  for  the  student.  

•  Determining  the  func7on  of  an  undesirable  behavior  is  cri7cally  important  to  understanding  and  developing  an  interven7on  (whether  formal  or  informal)  for  any  undesirable  behavior.      

•  Func7onal  assessment  is  the  key  to  effec7ve  behavioral  support.    

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•  Func7onal  assessment  should  lead  to  a  focus  on  preven7ng  undesirable  behaviors  from  occurring  rather  than  wai7ng  for  the  behavior  to  occur  and  then  punishing  it.    

•  Because  the  focus  of  assessment  is  on  determining  the  func7on  of  the  behavior,  interven7on  is  more  likely  to  be  successful  because  the  focus  is  on  replacing  disrup7ve  behavior  with  appropriate  behaviors  that  serve  the  same  func7on.  

 

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•  Two  major  func7ons  behaviors  may  serve:        (a)  to  obtain  something  desirable  or        (b)  to  escape  or  avoid  something        undesirable.    

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•  A  complete  func7onal  analysis  involves  three  strategies:      (a)  interview.    (b)  direct  observa7on.    (c)  systema7c  manipula7ons.  

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•  A  func7onal  analysis  is  an  assessment  method  of  iden7fying  the  rela7onship  between  behaviors  and  the  sedng,  antecedent,  and  consequent  events  that  maintain  the  behaviors.    

VALUES  OF  FUNCTIONAL  ANALYSIS  

•  Func7onal  analysis  acknowledges  that  a  person's  behavior  is  reasonable  from  that  person's  perspec7ve.  

•  Students  do  not  engage  in  problem  behavior  because  they  have  a  disability  label  such  as  Down  syndrome.  

•  There  is  a  logic  to  peoples  behavior,  and  func7onal  analysis  is  an  acempt  to  understand  that  logic.  

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•  The  objec7ve  of  func7onal  analysis  is  not  to  define  and  eliminate  an  undesirable  behavior  but  to  understand  the  structure  and  func7on  of  that  behavior  in  order  to  teach  and  increase  desirable  and  posi7ve  behaviors.  

•  A  func%onal  analysis  is  complete  when  five  main  outcomes  are  accomplished:    1.    A  clear  descrip7on  of  the  undesirable  behavior(s),  including  classes  (classes  of  behavior  are  groups  of  behavior  that  are  of  the  same  topography  and  serve  the  same  func7on  such  as  hidng,  kicking,  bi7ng  may  be  classed  as  “aggressive  behaviors”)  or  sequences  of  behaviors  that  frequently  occur  together.  

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•  2.    Iden7fica7on  of  the  events,  7mes,  and  situa7ons  that  predict  when  the  undesirable  behavior(s)  will  and  will  not  occur  across  the  full  range  of  typical  daily  rou7nes  (knowing  when  undesirable  behavior  does  not  occur,  such  as  small  group  instruc7on,  can  provide  informa7on  that  is  as  important  as  knowing  when  undesirable  behavior  does  occur).  

•  3.    Iden7fica7on  of  the  consequences  that  maintain  the  undesirable  behaviors  (that  is,  what  func7on(s)  the  behavior  appears  to  serve  for  the  student).  

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•  4.    Development  of  one  or  more  summary  statements  or  hypotheses  that  describe  specific  behaviors,  a  specific  type  of  situa7on  in  which  they  occur,  and  the  outcomes  or  reinforcers  maintaining  them  in  that  situa7on.  

•  5.    Collec7on  of  direct  observa7on  data  that  support  the  summary  statements  that  have  been  developed.  

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•  It  is  important  to  understand  that  individual  behaviors  may  serve  mul7ple  func7ons  for  a  student.      

•  For  example,  talking  back  to  a  teacher  may  allow  the  student  to  gain  social  acen7on  in  one  situa7on  (the  func7on  being  to  get)  and  in  another  situa7on  to  escape  an  academically  difficult  task  (the  func7on  being  to  avoid).    

How  should  interviews  be  used  in  determining  the  func%on  of  the  behavior?  

 •  The  first  step  in  performing  a  func7onal  assessment  is  to  conduct  an  in-­‐depth  interview  with  teachers  and  other  staff  as  well  as  parents  and  other  direct  caregivers.    Interviewing  the  student  may  also  be  appropriate  in  many  instances.    

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•  The  primary  purpose  of  interview  data  is  to  begin  to  develop  hypotheses  about  behavioral  func7ons  of  undesirable  behavior  being  exhibited  by  the  student.    

How  should  direct  observa%ons  be  used  in  determining  the  func%on  of  the  behavior?  

 •  The  Func7onal  Assessment  Observa7on  form  (FAO)  (O’Neill,  Albin,  Storey,  Horner,  &  Sprague,  2015)  is  useful  for  collec7ng  direct  observa7on  data.    

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Flowchart  of  Variables  to  Consider  for  Iden%fying  Poten%al  Interven%ons  

 

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How  do  you  determine  replacement  behaviors  that  serve  the  same  func%on  as  the  undesirable  

behaviors?  •  Once  the  func7on  of  the  behavior  is  understood  then  it  is  possible  to  effec7vely  develop  strategies  which  replace  undesirable  behaviors  with  more  adap7ve  alterna7ve  behaviors  (also  known  as  skill  building  or  replacement  behaviors).  

•  When  the  interven7on  is  based  on  the  func7on  of  the  undesirable  behavior  the  general  strategy  is  to  both  weaken  the  maintaining  consequence  and  strengthen  a  posi7ve  skill  building  behavior  that  services  the  same  func7on.  

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•  For  example,  if  Freda  is  engaging  in  the  behavior  of  disrup7ng  a  class  in  order  to  get  teacher  acen7on  a  replacement  behavior  could  be  teaching  Freda  appropriate  methods  of  gedng  teacher  acen7on  such  as  asking  a  relevant  ques7on.    The  teacher  could  also  give  Freda  acen7on  at  7mes  when  she  is  engaged  in  her  work  which  would  make  it  less  necessary  for  Freda  to  engage  in  undesirable  behaviors  to  get  acen7on  and  would  also  reinforce  Freda’s  on-­‐task  behavior.  

•  All  too  oRen  the  interven7on  chosen  is  based  upon  the  topography  of  the  behavior  rather  than  the  func7on  of  the  behavior.    For  example,  a  teacher  may  send  any  student  who  curses  (the  topography)  to  the  office.    While  this  may  be  an  effec7ve  interven7on  for  some  students,  for  students  who  are  engaging  in  the  behavior  in  order  to  escape  from  a  difficult  academic  task,  the  interven7on  is  ineffec7ve  due  to  the  teacher  inadvertently  reinforcing  the  escape  behavior.  In  this  situa7on,  the  student  will  be  more  likely  to  curse  in  the  future  when  presented  with  a  difficult  academic  task.  

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•  The  focus  on  teaching  replacement  behavior  is  proac7ve.    In  other  words,  the  interven7on  takes  place  when  the  undesirable  behavior  is  not  occurring  and  is  focused  on  making  desirable  behaviors  more  probable.  

•  In  developing  replacement  behaviors  it  is  important  that  the  replacement  behavior  is  func7onally  equivalent  to  the  undesirable  behavior  (it  services  the  same  func2on).    The  replacement  behavior  should:  

•  1.  Be  as  efficient  for  the  student  as  the    undesirable  behavior.  

•  2.    Is  something  that  the  student  chooses  or    wants  to  do.  

•  3.    Is  building  posi7ve  skills  for  the  student.  

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Examples  of  Matching  Interven7ons  with  Replacement  Behaviors  that  Serve  the  Same  

Func7on      •  Func%on  of  Behavior  

 Dawn  becomes  aggressive  towards  others  when  she  doesn’t  understand  teacher  direc7ons  (escape  behavior)    

•  Poten%al  Interven%on    Teach  how  to  ask  for  help  when  direc7ons  are  not  clear.  

•  Func%on  of  Behavior          Kris7n  likes  to  receive  acen7on  from  peers  (get  behavior)  but  greets  them  inappropriately  which  evokes  a  nega7ve  response  from  her  peers.    

•  Poten%al  Interven%on    Teach  appropriate  gree7ng  skills.  

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•   Func%on  of  Behavior    Roald  gets  very  anxious  during  tests  and  will  cause  commo7on  in  the  hallway  before  a  test  in  class  so  that  he  is  sent  to  the  office  (escape  behavior)  

•  Poten%al  Interven%on    Teach  relaxa7on  techniques  in  addi7on  to  test  taking  skills.  

What  is  posi%ve  reinforcement?  •  Posi7ve  reinforcement  is  an  event  or  s7mulus  presented  aRer  a  response  has  been  performed  that  increased  the  frequency  of  the  behavior  it  follows  (Kazdin,  2001).      

•  In  other  words,  posi7ve  reinforcement  is  a  process.      

•  You  can  only  see  that  reinforcement  has  happened  when  an  individual's  behavior  increases  following  the  delivery  of  the  reinforcer.    If  the  behavior  doesn't  increase,  it  isn't  a  reinforcer.  

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•  For  instance,  if  Humera  lines  up  appropriately  for  recess  and  the  teacher  praises  her  (“Humera,  I  like  the  way  that  you  lined  up  right  away  for  recess”)  and  if  the  teacher’s  praise  is  reinforcing  for  Humera,  then  she  will  be  more  likely  to  line  up  appropriately  in  the  future  (an  increase  in  her  behavior).  

•  Another  way  to  analyze  reinforcement  is  that  you  are  arranging  condi7ons  under  which  a  student  gets  things  rather  than  is  being  given  things.    

 

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What  is  nega%ve  reinforcement?  

•  Nega7ve  reinforcement  is  the  con7ngent  removal  of  an  aversive  s7mulus  immediately  following  a  response  that  increases  the  future  rate  and/or  probability  of  the  response.  (Alberto  &  Troutman,  2009).    The  key  words  in  this  defini7on  are  increases  and  removal.    

•  Both  posi7ve  and  nega7ve  reinforcement  increase  behavior.    Nega7ve  reinforcement  refers  to  the  increase  in  the  frequency  of  a  response  by  removing  an  aversive  event  immediately  aRer  the  response  has  been  performed.      

 

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•  With  posi7ve  reinforcement,  when  a  student  performs  a  behavior,  the  teacher  gives  the  student  something  they  like  to  increase  the  behavior.    With  nega7ve  reinforcement,  when  a  student  performs  a  behavior,  the  teacher  removes  something  that  the  student  dislikes.    

•  For  example,  students  work  at  a  faster  pace  aRer  their  teacher  states  that  she  will  relieve  them  of  homework  if  they  complete  a  certain  amount  of  academic  work  in  class  (20  math  problems  correct).    The  homework  is  the  nega7ve  reinforcer  which  is  then  removed  following  the  desired  behavior  (comple7on  of  academic  work).    

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•  Nega7ve  reinforcement  is  not  a  judgment  of  something  being  good  or  bad.      

•  It  is  important  to  remember  that  nega7ve  reinforcement  can  increase  desirable  behavior.    

•  Nega7ve  reinforcement  works  because  the  student  performs  the  behavior  to  escape  the  aversive  s7mulus.  

Examples  of  Nega7ve  Reinforcement  •  A  student  may  have  frequent  outbursts  during  an  assignment  that  he  dislikes.    The  teacher  may  acempt  to  reduce  outbursts  by  placing  the  student  in  a  corner  of  the  room.    The  student  however,  prefers  isola7on  to  doing  the  assignment.  

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•  Student  frequently  complains  that  assignments  are  too  difficult.    Teacher  responds  to  the  complaints  by  consistently  reducing  the  difficulty  of  the  assignments.  Complaints  are  nega7vely  reinforced  (by  making  the  task  easier)  and  teacher  should  expect  complaints  to  increase.  

•  Contrary  to  popular  belief,  many  off-­‐task  and  disrup7ve  behaviors  in  classrooms  are  probably  not  maintained  by  teacher  acen7on.    Instead,  students  oRen  use  these  behaviors  to  escape  or  avoid  an  instruc7onal  task  (nega7ve  reinforcement).    

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•  There  are  three  ques7ons  to  ask  in  order  to  determine  if  nega7ve  reinforcement  con7ngencies  are  controlling  undesirable  behaviors:  

•  A:  Does  the  behavior  result  in  the  termina7on  or  postponement  of  specific  teacher  requests,  instruc7onal  demands,  or  instruc7onal  tasks,  ac7vi7es,  or  materials?      

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•  For  example,  the  teacher  tells  Kris7n  to  get  her  reading  book  out  and  Kris7n  makes  an  obscene  remark  to  the  teacher.    The  teacher  then  sends  Kris7n  to  the  office  for  cursing.    The  specific  teacher  request  (to  get  the  reading  book  out)  has  been  terminated.  

•  B:  Is  the  student  not  competent  with  regard  to  the  specific  instruc7ons,  tasks,  teacher  requests,  or  materials,  iden7fied  in  A  above?  

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•  For  instance,  Humera  is  a  kindergarten  student  and  on  the  first  dayof  school  (which  is  also  Humera’s  first  day  in  any  school)  the  teacher  instructs  her  to  line  up  for  recess.    Humera  does  not  understand  what  it  means  to  “line  up  for  recess”  so  she  does  not  respond  and  con7nues  to  sit  at  her  desk.  

•  C:  Does  the  problem  behavior  occur  more  frequently  under  those  specific  content  areas,  tasks,  materials,  or  teacher  requests  iden7fied  in  A  and  B  above  (in  contrast  to  other  content  areas  or  tasks  where  the  student  is  more  capable  academically)?  

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•  For  example,  Betsy  has  trouble  with  math  and  during  math  class,  if  she  is  called  to  the  board  to  complete  a  problem,  she  will  oRen  engage  in  undesirable  behavior.      

•  In  contrast,  Betsy  is  very  good  in  reading  and  language  arts  and  in  this  class,  when  she  is  called  to  the  board  to  diagram  sentences,  she  is  very  enthusias7c  and  there  is  never  any  undesirable  behavior  that  occurs.    

•  General  comment.    Remember  that  you  want  the  student  to  be  reinforced  for  desirable  behaviors.  

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Punishment    

•  What  is  punishment?    Type  one  punishment  is  the  presenta%on  of  a  s7mulus  or  event  aRer  a  behavior  that  decreases  the  frequency  of  the  behavior  (Kazdin,  2001).      Type  Two  punishment  is  the  removal  of  a  s7mulus  or  event  aRer  a  behavior  that  decreases  the  frequency  of  the  behavior  (Kazdin,  2001).    

•  Punishment  can  be  said  to  have  occurred  only  if  the  student's  rate  of  emidng  the  behavior  has  been  reduced.    Punishment,  like  reinforcement,  is  defined  solely  by  its  effect  upon  behavior  (that  it  decreases  the  behavior).    If  the  behavior  doesn't  decrease,  it  isn't  a  punisher.    

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•  Is  there  any  role  for  punishment  in  Posi7ve  Behavior  Supports?  

 

•  Yes….but  under  only  certain  condi7ons.  

•  Only  short  term.  •  Use  so  that  you  can  build  adap7ve  behavior.  

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•  Punishment  per  se  is  not  necessarily  either  a  “good”  or  a  “bad”  thing.    When  combined  with  reinforcement  and  other  posi7ve  interven7ons,  the  use  of  punishment  can  be  an  effec7ve  strategy  in  implemen7ng  posi7ve  behavior  supports.    The  more  effec7ve  the  posi7ve  interven7ons  are,  then  the  more  effec7ve  and  enhanced  the  mild  and  brief  punishment  procedures  will  be.    

PROBLEMS  WITH  USING  PUNISHMENT    

•  A.    At  best  punishment  just  stops  a  behavior.    Just  stopping  a  behavior  doesn’t  solve  problems.  

•  B.    Stopping  one  behavior  will  cause  another  behavior  to  take  its  place.  

•  C.    Because  there  are  prac7cally  more  ways  to  do  something  wrong  than  to  do  it  right,  by  punishing  undesirable  behaviors  without  reinforcing  or  teaching  a  construc7ve  alterna7ve,  you  are  likely  to  get  another  undesirable  behavior  that  serves  the  same  func7on.  

•  D.    The  behavior  that  gets  punished  may  not  be  the  behavior  that  you  want  to  stop.  

•  E.    Punishment,  like  posi7ve  reinforcement,  is  highly  individual.  

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•  Reasonable  types  of  punishment  procedures:  •  1.  Time  Out.  •  2.  Ex7nc7on  (planned  ignoring).  •  3.  Response  Cost.  

Posi7ve  Behavior  Supports  in  Prac7ce  

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Classroom  Structure  

•  Classroom  Rules  •  The  purpose  of  these  rules  is  to  communicate  teacher  expecta7ons  regarding  student  behavior.    

•  These  classroom  rules  provide  a  basis  for  student  accountability,  as  well  as  for  catching  the  students  “being  good.”        

•  The  rules  should  be  specific  and  refer  to  observable  student  behavior.      

•  For  instance,  the  rules  “be  on  7me  with  materials”  or  “focus  on  work”  are  observable  behaviors,  while  the  rules  “be  responsible”  or  “do  your  best”  are  not.  

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Characteris7cs  of  good  classroom  rules:  1.  Keep  rules  to  a  minimum  (3-­‐4)  for  any  classroom  situa7on.  

2.  Keep  the  wording  of  the  rules  simple,  such  as,  “keep  hands  and  feet  to  yourself.”  

3.  State  the  rules  posi7vely.    This  is  very  important  as  it  serves  to  7e  reinforcement  systems  to  the  classroom  rules  by  ledng  students  know  which  behaviors  will  be  reinforced.      

4.  Post  the  rules  in  a  prominent  loca7on  where  the  rules  are  easily  visible  to  students.  

5.  Go  over  and  prac7ce  the  rules  repeatedly,  especially  at  the  beginning  of  the  school  year.  

Examples  of  Classroom  Rules  1.      Follow  teacher  direc7ons  first  7me  given.  2.  Raise  your  hand  and  wait  for  permission  to    

 talk.  3.      Be  at  class  on  7me.  4.      Bring  what  you  need  with  you.  5.    Be  ready  to  work  when  the  bell  rings.  

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•  Classroom  Guidelines  •  Teaching  Sta7ons:  •  Teaching  sta7ons  can  best  be  placed  in  the  corners  of  room.    The  student  chairs  should  face  the  wall  to  reduce  distrac7ons.    The  teacher’s  chair  should  face  the  room  making  it  easier  to  monitor  other  areas  of  the  room.  

•  Classroom  Structure  •  Classrooms  with  more  structure  promote  more  appropriate  academic  and  social  behavior,  greater  task  involvement,  becer  peer  interac7ons,  and  more  acen7ve  behavior.    

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•  Classrooms  should  be  designed  to  minimize  crowding  and  distrac7ons.  

•  Ac7ve  supervision  posi7vely  impacts  student  behavior  in  different  sedngs  including  classroom  and  non‑classroom  areas  (e.g.,  hallways).    

•  It  is  oRen  a  good  idea  to  have  quiet  areas  (pillows,  books,  or  other  headphones  with  music)  and  reinforcement  areas  (with  games,  puzzles,  art  materials)  for  students  to  go  to  as  needed  (or  finished  with  work).    

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•  It  is  oRen  very  advantageous,  to  have  roles  assigned  to  students  (on  a  daily,  weekly,  or  monthly  basis).      

•  These  roles  can  include  messenger,  greeter,  phone  answerer,  material  distributor,  acendance  taker,  encourager,  and  token  distributor.      

•  Having  students  in  these  roles  can  increase  student  engagement,  teach  responsibility,  and  allow  posi7ve  role  models  for  other  students.      

•  If  possible,  every  student  in  the  class  should  always  have  a  role  assignment  and  these  assignments  can  be  rotated  on  a  regular  basis.  

•  Classroom  Procedures  •  General  rou7nes  •  Having  clearly  established  rou7nes,  with  students  repeatedly  prac7cing  them,  will  make  expected  behaviors  clear  to  students  and  allow  teacher  opportuni7es  for  reinforcing  students  to  engage  in  these  behaviors.    

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Classroom  Rou7nes  that  Need  to  be  Established  1.  Entering  class.  2.  What  to  do  if  tardy.  3.  Notes  from  home.  4.  Taking  seat.  5.  Taking  of  acendance.  6.  Transi7on  to  ac7vi7es,  staff,  or  sedngs.  7.  How  to  seek  help  or  ask  ques7ons.  8.  Restroom  rules.    

9.  What  to  do  when  work  is  finished  early.  10.  Paper/work  distribu7on.  11.  What  to  do  when  teacher  is  busy.  12.  Use  of  smart  phones  and  other  electronic  devices.  13.  What  to  do  if  need  to  leave  class  or  cannot  cope  with  situa7on.  

14.  Water  and/or  snack  rules.  15.  Clothing  rules  (hats,  hoods,  etc.)  16.  Cleaning  up  materials  and  areas.  17.  Exi7ng  class.  

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•  Academic  Work  •  Policies  for  academic  work  should  be  clearly  laid  out  for  students  and  their  family  and  specified  in  a  course  syllabus,  posted  on  web  sites,  or  shared  through  email  or  social  media  techniques.    

•  Such  policies  might  involve  how  certain  issues  are  handled  for  students  such  as  late  work,  makeup  work,  extra  work,  and  repor7ng  of  student  progress  and  grades.    

•  Publically  posted  class/day’s  schedule  can  help  students  to  understand  and  plan  for  the  sequence  of  ac7vi7es  that  will  be  occurring.    

•  Visuals  can  be  used  to  clarify  what  is  expected  of  students  (pictures,  short  video  clip,  diagram,  power  point,  etc.)  or  to  give  a  visual  7me  warning  or  countdown  (10  seconds  7ll  groups  are  to  start).  

•  It  can  be  beneficial  to  start  day/class  with  a  student  preferred  ac7vity  as  this  reinforces  students  for  being  to  school/class  on  7me  and  encourages  par7cipa7on.    During  class  7mes,  as  well  as  days,  it  is  oRen  a  good  idea  to  alternate  least-­‐preferred  ac7vi7es  with  most-­‐preferred  ac7vi7es.  

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Down  Time  •  Down  7me  should  be  kept  to  an  absolute  minimum.      

•  Time  fillers  (also  known  as  sponge  ac7vi7es)  should  be  set  up  and  ready  for  quick  use.  These  7me  fillers  can  be  interes7ng  academic  ac7vi7es  such  as  math  problems,  puzzles,  etc.      

•  These  can  also  be  used  for  extra  points  or  other  reinforcement.    

Transi7on  Procedures  •  Transi7ons,  whether  they  are  from  task  to  task,  sedng  to  sedng,  person  to  person,  or  behavior  to  behavior,  can  be  fraught  with  poten7al  problems.    

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Preventa7ve  Procedures  and  Interven7ons  

Broader  aspects  of  a  student’s  life:  It  is  important  to  look  broadly  at  a  student’s  life  to  evaluate  factors  to  change  for  increasing  desirable  behavior  in  that  student.    This  evalua7on  may  include  factors  such  as:  

1.  Changing  schedules  or  rou7nes.  2.  Resolving  physical  or  medical  issues.  3.  Increasing  posi7ve  social  contacts  in  and/or  outside  of  school.  

Opportuni7es  to  Respond  (OTRs)    (also  known  as  ac7ve  student  responding)    

•  Is  a  ques7oning,  promp7ng,  or  cueing  technique  that  begins  a  learning  trial  (e.g.,  "What  number  comes  aRer  10?").      

•  OTR’s  increase  the  frequency  of  student  responses  leading  to  increased  correct  responses,  increased  student  engagement,    and  a  decrease  in  undesirable  behaviors  .  

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OTR’s  include:    1.  Frequent  teacher  instruc7onal  talk  that  includes  a  variety  of  cues  and  prompts  for  student  responding.  

   2.  Presen7ng  informa7on  in  a  manner  that  increases  correct  student  responding  (also  known  as  errorless  learning).    For  example,  the  teacher  could  say  “2  plus  2  equals  4.    What  does  2  plus  2  equal?”  

   3.  Frequent  checks  for  individual  student  understanding  and  accuracy  (“Neil,  what  does  2  plus  2  equal?”).  

   4.  Providing  correc7ve  feedback  for  student  errors.  

   5.  Providing  reinforcement  for  correct  student  responses.  

•  Token  Economies  •  A  reinforcement  system  based  on  tokens  is  referred  to  as  a  token  economy.    Tokens  func7on  in  the  same  way  that  money  does,  where  tokens  are  used  to  purchase  back-­‐up  reinforcers.    

•  Tickets,  stars,  points  or  checkmarks  are  commonly  used.  

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The  Good  Behavior  Game  The  Good  Behavior  Game  encompasses  a  variety  of  strategies  where  students  are  divided  into  teams,  compe7ng  against  the  other  teams,  or  to  meet  a  specific  goal  to  earn  points  for  their  team  (all  teams  can  win).    

•  The  Good  Behavior  Game  has  been  effec7ve  for  both  decreasing  undesirable  behaviors  and,  also,  for  increasing  desirable  and  academic  behaviors.  

•  For  instance,  being  to  class  on  7me  or  raising  hand  to  answer  ques7ons.  

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•  The  generic  strategy  of  the  Good  Behavior  Game  is:    1.  The  class  is  divided  into  teams.  

2.  The  teams  compete  to  see  which  can  earn  the  most  points  in  a  class  period,  day,  week,  month,  semester,  and/or  year.    All  of  these  con7ngencies  can  poten7ally  be  in  play  at  one  7me  which  increases  the  opportuni7es  for  reinforcement.  

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3.  Compe77ons  (in  which  teams  receive  reinforcement)  may  be  on  a  daily  basis,  weekly,  in  a  league,  etc.  

4.  May  set  up  a  criterion  (a  point  goal)  so  that  all  can  end  up  winners.    For  example,  every  team  that  gets  5  points  during  a  class  period  receives  reinforcement.  

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5.  May  be  used  for  academic  performance  and/or  student  conduct.    For  instance,  every  team  member  who  turns  in  their  homework  earns  one  point  for  their  team  and  every  student  who  is  at  class  on  7me  earns  one  point  for  their  team.  

6.  Back  up  reinforcers  are  provided  for  winners  (such  as  ac7vi7es,  prizes,  etc.).  

 

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