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King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

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Page 1: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

King of Fighters 2006Developed by SNK Playmore

For the PS2 Entertainment System

Aaron Stokes

CIS 487

Game Review Presentation

Page 2: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

General Info

• Sequel to King of Fighters Maximum Impact.

• Features new counter system and mini games

• Retails at 29.99

Page 3: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

Storyline

• Takes place after the events of Maximum Impact.

• The main storyline continues the storylines of Duke, Lien, Alba, and Soiree.

• The storyline also adds new characters such as Nagase, Jivatma, and Luise.

Page 4: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

User Interface

• Similar to many other fighting games

• Menus Appears to be outdated compared to other games.

• Extremely Simple

Page 5: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

Gameplay

• Mixes 2D fighting controls with 3D controls

• Adds Counterstrikes, and rising attacks, but this is in almost every fighting game.

• Game is simple enough for any player.

• Balance Issues

Page 6: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

Special Features

• 100+ Missions, Plus extra missions

• 38 different characters

• English/Japanese Voiceovers

• Lack of online play

Page 7: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

Bugs

• Not very noticeable

• Arena flaws such as invisible walls

• Replay function not fully removed

Page 8: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

KOF vs. Others

• Lesser Graphics

• Bigger Roster

• Stuck in the past

Page 9: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation

Improvements

• Better Graphics

• Bring back previous modes and implement them in 3D

• Build on previous characters personalities.

• Stop adding new characters and use the huge library of old ones.