king of fighters 2006 developed by snk playmore for the ps2 entertainment system aaron stokes cis...
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![Page 1: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/1.jpg)
King of Fighters 2006Developed by SNK Playmore
For the PS2 Entertainment System
Aaron Stokes
CIS 487
Game Review Presentation
![Page 2: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/2.jpg)
General Info
• Sequel to King of Fighters Maximum Impact.
• Features new counter system and mini games
• Retails at 29.99
![Page 3: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/3.jpg)
Storyline
• Takes place after the events of Maximum Impact.
• The main storyline continues the storylines of Duke, Lien, Alba, and Soiree.
• The storyline also adds new characters such as Nagase, Jivatma, and Luise.
![Page 4: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/4.jpg)
User Interface
• Similar to many other fighting games
• Menus Appears to be outdated compared to other games.
• Extremely Simple
![Page 5: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/5.jpg)
Gameplay
• Mixes 2D fighting controls with 3D controls
• Adds Counterstrikes, and rising attacks, but this is in almost every fighting game.
• Game is simple enough for any player.
• Balance Issues
![Page 6: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/6.jpg)
Special Features
• 100+ Missions, Plus extra missions
• 38 different characters
• English/Japanese Voiceovers
• Lack of online play
![Page 7: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/7.jpg)
Bugs
• Not very noticeable
• Arena flaws such as invisible walls
• Replay function not fully removed
![Page 8: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/8.jpg)
KOF vs. Others
• Lesser Graphics
• Bigger Roster
• Stuck in the past
![Page 9: King of Fighters 2006 Developed by SNK Playmore For the PS2 Entertainment System Aaron Stokes CIS 487 Game Review Presentation](https://reader035.vdocuments.us/reader035/viewer/2022072010/56649dc85503460f94abea60/html5/thumbnails/9.jpg)
Improvements
• Better Graphics
• Bring back previous modes and implement them in 3D
• Build on previous characters personalities.
• Stop adding new characters and use the huge library of old ones.