kidsworld
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Kidsworld Tab for October 19th 2010TRANSCRIPT
Kids WorldPhone240-7137
APril trotterLifestyle/Entertainment Editor
FAx243-3121
When kids speak out, the Sentinel listens
The Sentinel at www.cumberlink.com Tuesday • October 19, 2010 — D1
One day I was hungry and lost in the forest. I found a deer and I kept it.
Dani Peters, age 6Newville Elementary School
Grade 1
Tell Me A Story
Tale of a siren called Lorelei
I was hungry and lost in the forest and ...
Kids Speak Out
AdAPted by Amy FriedmAn And illuStrAted by JilliAn GillilAnd
On the Rhine River, on the eastern shore, atop a steep rock, there once lived a nymph named Lorelei. She dressed in white and wore a wreath of stars in her hair. She was ex-quisite, but more than her physical beauty was the song she sang — a song so alluring, no one could resist its pull. People said that anyone sailing close to that rock would lose his life for her song was irresistible, and no sailors who tried to reach Lorelei ever returned.
There was, long ago, one proud young warrior who lived in the Palatinate Court with his father. The young man’s name was Ronald, and he was the light of his father’s life. One day, as Ronald was boating down the Rhine with an old sea cap-tain, he heard Lorelei’s song. In that moment, he could think of nothing but her. He longed to hold her, and he felt as if invisible arms were pulling him toward her, though anyone seeing him from afar would have seen nothing but a sailor pulling on his oars, rowing hard toward the rock.
Twilight’s haze shrouded the Rhine Valley as Ronald ap-proached the rock. His boat was nearing the cliff as the sun began to set behind the mountains, and darkness fell like a curtain. And silence fell too. The only light seemed to shine from the evening star high above him. That star seemed to be an angel set in the sky to protect helpless young men.
For a while Ronald stopped rowing and gazed at the star, but then the old man sitting beside him cried, “Stop, we must turn around. You’re heading toward Lorelei, the en-chantress.”
But it was too late. Hearing that name, Ronald opened his eyes wide and saw that beautiful creature combing her cop-per hair, her dress flowing in the evening breeze. It seemed to Ronald that the only light left in the world was the light surrounding her. Despite the darkness, she was composed of light — gleaming eyes, shimmering lips, her face aglow. And her song cut through him like a knife to the heart, a plaintive, longing song. It called to him, “Come to me, come to me...”
When Lorelei looked down at him, he trembled and could not take his eyes away from her. He could think of nothing but how marvelous this moment was, and in his trance, his boat crept slowly to her, and to the rocks.
But the boat was moving too slowly for Ronald. When she called, “Ronald, Ronald,” he dived into the water.
People say they heard a scream, a death-like sound coming from the rocks as the waves washed over Ronald’s body.
The old boatman wept as he worked to steer the boat away from the shore. Lightning stabbed the sky. Thunder rumbled over the mountain. Still the song of Lorelei filled the air.
Somehow that old man made his way home, and before long the court heard the news of the young man lured by the siren to his death. Ronald’s father, sick with grief, ordered his soldiers to bring the enchantress to court, dead or alive.
Off they set on their quest, and as those soldiers neared the rock, the leader looked up and cried, “Let us throw her from the rocks to the sea! Let her know the death she has caused others!”
At that moment the first shade of twilight draped itself over the mountains. The armed men began to climb up the side of the mountain, toward the peak. Above them they could see the top of that mountain was veiled in mist. They thought it was the last rays of the sun, but it was the light that wrapped Lorelei in its embrace.
There she was, dreamily combing her hair.As the men drew close, she reached inside her dress and
removed a string of pearls, bound these around her head and looked at the soldiers. “What are you doing here?” she cried. “You are mere men!”
The leader cried, “You are a sorceress, and we are here to destroy you.”
The next sound they heard was a laugh, a laugh that echoed from every corner of the valley. “The Rhine is com-ing for me,” Lorelei called, and she bent over the precipice, tore the pearls from her head and hurled them into the water. Then she began to sing: “Father dear, send forth thy steeds from waters clear, and I shall ride with the waves and the wind.”
At that moment a storm burst into being. The Rhine began to whirl and rise. Foam covered the banks, rising higher and higher until it reached the nymph. It lifted her into its arms and carried her down into the rushing current. And at the same time, Ronald’s body appeared, washed ashore.
The terrified men returned to the palace to tell the court the news. From near and far people came to mourn Ronald and to gaze at this place, to search for a glimpse of the famed sorceress, but from that day on, no one ever saw her again.
Some sailors say they occasionally see her on the hills. Now and then a passing boater claims to hear her voice, soft and low, echoing from high above. And everyone who passes that rock looks up, half-hoping for a sight of her, and half-afraid.
———“Tell Me a Story 3: Women of Wonder,” the third CD in the au-
diobook series, is now available. For more information, please visit www.mythsandtales.com.
Want to See Your name Here?Hey, kids! How would you like to get your story published
in Kids Speak Out? Just write a short story on one of the topics at right and send it to The Sentinel. You can also draw a picture to go with your story. Each week, The Sentinel will publish some of the sto-ries we receive in KidsWorld and on www.cumberlink.com.
Only the top three essay writers, published on this page, will receive KidsWorld T-shirts. To claim T-shirts and official Junior Reporters cards, visit The Sentinel during normal business hours.
You must be 5 to 13 years old to enter. Stories must be 150 words or less. Be sure to include your FULL name, age, address, school and grade. Mail your entry to “Kids Speak Out,” The Sentinel, 457 E. North St., Carlisle, PA 17013, or drop it off at either Sentinel office.
How you can get involved with Kids Speak OutDue Oct. 20
I found my brother’s Halloween candy … •
Due Oct. 27I jumped into a pile of leaves and …
•Due Nov. 3
You wouldn’t believe what my aunt stuffs the turkey with …
•Due Nov. 10
This Thanksgiving, I am thankful for … •
Due Nov. 17I was helping my mom bake cookies and ... •
Due Nov. 24I spent the weekend with grandma and ...
•Due Dec. 1
Last night I had the craziest dream ...
attention teacHerS!Request the new Kids Speak Out writing prompts; e-mail Lifestyles/
Entertainment Editor April Trotter at [email protected].
One day I was hungry and lost in the forest and I found an alpaca with a goody basket on him. I grabbed the basket and sat on a rock while I ate everything.
The alpaca ate the basket, then he burped up a trea-sure map. I looked at it and it lead me to a cave filled with all kind sof alpacas.
They were throwing a party! I asked if they could help me, so they gave me a car. I drove all the way home. Ev-eryone missed me and I missed everyone too!
Amelia Rogers, age 9 (winner)Upper Allen Elementary School
Grade 4
One day I was hungry and lost in the forest and I found a treasure chest. I walked over to it and opened it up. It had chocolate coins and at the bottom was a phone.
I dialed my mom and told her I was in the forest. She picked me up in her car and helped me put the chest in her trunk.
When we got home, I called my friend on my brand new phone so she could come over and see the chest. She said we should call the news people. They came and saw the chest.
The reporter said, “You’re the next hit story, kid!”It was the best day ever.
Maddy Dry, age 9 (winner)Upper Allen Elementary School
Grade 4
One day I was hungry and lost in the woods and found a wrecked plane. I went over to it and the door opened and a guy came out.
I asked him his name and he said Brian. I said that my name is Weston and we talked for a bit.
He took me inside the plane and it was packed with food and two places to sleep. We ate a turkey and a deer for supper.
He showed me how to make a fire with sticks and how to catch a deer. When it was time for bed, we went in and climbed in the beds. They were soft, even if they were just seats.
In the morning, he gave me a map of how to get home. He sent me a letter that said, “I hope you had fun.”
Weston Starner, age 10Plainfield Elementary School
Grade 4
One day I was hungry and lost in the forest and found a chocolate waterfall and all kinds of trees with sprin-kles. I found a stream of ice cream. I also found a pond of root beer. I got whipped cream from a well. Bears brought me Jell-O to jump on.
I love that forest. I drank root beer all night. I slept up on a cookie tree and covered up with Jell-O to stay warm. The next morning I took a bath in chocolate. I went down the sprinkle slide.
My sister came to look for me. Shayna found me in a snow cone volcano. We went back to the candy tree house. It smelled like coconuts.
Halloween was coming up, and Shayna and I didn’t have costumes. We asked the monkeys if they could make us some. I was a butterfly and Shayna was a cup-cake.
We got lots of candy. The candy made our tummies hurt. My sister and I found our way back home, but we decided to come back to the amazing forest.
Emily Parrish, age 9 (winner)Plainfield Elementary School
Grade 4
One day I was lost in the forest and found a cave full of cakes. It was a dream come true! There were choco-late cakes, vanilla cakes, red velvet cakes, butter cream cakes and carrot cakes.
There was frosting of every color and sprinkles. Then I found my all-time favorite cake. It was made of my two favorite things: ice cream and cake.
I wasn’t lost for long because Dalton smelled the cake too. We sat and ate cake for hours. We heard someone yelling for us, so we jumped up and ran out.
Then we covered the entrance of the cave so no one else could find it. Then I heard the alarm going off and realized it was all just a dream.
Dakota Dyarman, age 9Plainfield Elementary School
Grade 4
A German folktale
One day I got lost in the woods and found an alien spaceship! It had nothing inside, but the engine was on.
I hopped in and it took me to outer space. I flew all the way to Mars. It was awesome!
Terra Metz, age 9Blain Elementary School
Grade 4
One day I was lost in the woods and found hot dogs. I was glad because I was hungry. The hot dogs tasted re-ally good. I asked what they were made from, and they said pork.
Catie Reyna, age 9Fishing Creek Elementary School
Grade 4
One day I was hungry and lost in the forest and found a pink mushroom! I took it to eat but when I grabbed it, a fairy in a pink dress showed up.
She thanked me for picking the pink mushroom. I didn’t even know what I did, but she took me to a rain-bow palace and we went into the kitchen where a giant food fight was going on.
The pink fairy, who is named Katherine, told me that I was on her side for the food fight and we instantly won because I found the mushroom.
She gave me three wishes. I wished for a lifetime supply of gummy bears, then I
wished to transfer the gummy bears to my garage.Then I wished to go home. The fairy said, “You got it!” and the next thing I
knew, I was back hone.
Jordan Leitz, age 10Upper Allen Elementary School
Grade 5
One day I was hungry and lost in the woods and found dinosaurs. When I found the dinosaurs, I saw T-Rexes, triceratops and brontosauruses.
When I was walking, I saw mammoths, saber-toothed tigers, giant ground sloths and raptors.
When I was at the lake, I saw the Loch Ness Mon-ster swimming for fish and giant alligators hunting a little dino. I also saw a pterodactyl swoop down to catch mice and two T-Rexes fighting.
Seth Franklin, age 9Plainfield Elementary School
Grade 4
Kids WorldPhone240-7137
APril trotterLifestyle/Entertainment Editor
FAx243-3121
When kids speak out, the Sentinel listens
D2 — The Sentinel at www.cumberlink.com Tuesday • October 19, 2010
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Layers of Imagination
Creating Art for Video Games Do you have fun playing video games? Hundreds of people may have worked to create each game. Many kinds of artists work on video game art so it looks real and exciting. The Mini Page talked with a video game designer and video game art professor to learn more about video game artists.Concept artist The concept artist comes up with the concept, or idea, of the game. This artist invents the universe and the characters that will make up the game. He or she might draw out a rough idea of what the game world would look like. 2-D artist
Artists working in two dimensions, or 2-D, might create art for games on devices such as cell phones. These devices were not specially made for games.
Dimensions A dimension is the length, width or depth of an object. A picture in 2-D has only length and width and appears flat. For example, photos and most paintings are in 2-D.3-D artists The difference between a 2-D artist and a 3-D artist is like the difference between a painter and a sculptor. Artists working in 3-D, or three dimensions, often make models of the art first. Their models have length, width and depth. They may begin by making a model out of clay or plastic. But usually they make only computer models.
Animators An animator makes the characters seem to move. There are 2-D and 3-D animators. For example, if an artist has drawn a picture or made a model of a dragon, the animator would make it seem to come alive. He or she would make the dragon’s wings flap or fire blow out of its mouth. Animators of regular cartoons work
in 2-D. Artists working on 3-D animation movies such as “Wall-E” or “Shrek” may also work on 3-D video games.
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Wei-Hao (Kent) Chang, a student at the Savannah College of Art and Design, shows a game he created. Players hold a box and flip it to control a spot on the screen. Players have to use sound, touch and vision to play the game. Their moves show up on the screen and can create a work of art.
Words that remind us of video game art are hidden in the block below. Some words are hidden backward or diagonally. See if you can find: ANIMATOR, ARCADE, ART, CHARACTER, COLOR, COMPUTER, CONCEPT, CONSOLE, DESIGNER, DIMENSIONS, DOT, GAME, MODEL, PLAY, SCREEN, SCULPTOR, TECHNOLOGY, TEXTURE, VIDEO.
Video Games try ’nfind
Are you A gAmer?
C A G M K X R E N G I S E D C O N P A O R O T P L U C S C H N I C L M D E R U T X E T O A S M X O A E E S C R E E N M R O A A L L Y V L O E D I V P A L T K R A O T P E C N O C U C E O C L T Q R E D A C R A T T M R Y G O L O N H C E T L E E T O D S N O I S N E M I D R R
from The Mini Page © 2010 Universal Uclick
Basset Brown
the news
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ready resourcesfrom The Mini Page © 2010 Universal Uclick
The Mini Page provides ideas for websites, books or other resources that will help you learn more about this week’s topics.At the library: • “How Artists See: Heroes: Myth, History, War, Everyday” by Colleen Carroll • “So, You Wanna Be a Comic Book Artist?: How to Break Into Comics! The Ultimate Guide for Kids” by Philip Amara • “Video Game Designer (Coolcareers.com)” by Walter Oleksy • “Hot Jobs in Video Games” by Scholastic
from The Mini Page © 2010 Universal Uclick
More About the ArtistsTexture artists Texture is the way something looks or feels. Texture artists add color. They make art seem real. For example, an artist might create a model of a car. But at this point the car is still colorless. The texture artist paints it different colors. He or she might add designs to the car. The artist might put the rubber on the tires and splashes of light on the fenders. He or she might take photos of a real car and scan them into the computer. Computer programs help copy the textures from the photo onto the art. Artists might create their own textures too. Their materials can seem real, even in fantasy games. The texture artist might make a car’s metal look smooth or a dragon’s scales look rough.
The designer A designer takes a completed animated figure and puts it into the game. For example, the artist might take a car and decide how fast it will go and how quickly it will turn. The designer might create a NASCAR stadium or a landscape to put the car in. If the game involves a soldier parachuting from a plane, the designer could lay out a forest, build Army headquarters or lay out a beach. The designer can take characters and put them at different levels of the game. The designer might decide to move an animated dragon from a tree to a castle.
Other creators Many people are needed to create advanced games. • Writers decide what words the characters say. They might work on plots. Video game writers might also write for movies or TV shows, comic books or regular books. • Sound engineers record real noises or invent their own. • Programmers, people good at math and science, are the ones who build the software engine that makes everything work together.
The model on the left is the original model of a character from the game “Rift Boy” by Leng Lor. The artist has added texture to the model on the right. These designs were done as a
project at the Savannah College of Art and Design.
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Rookie Cookie’s RecipeSpicy Baked Potato
You’ll need:• 1 medium-size potato• 2 teaspoons margarine or butter• 1/2 teaspoon taco seasoning• 1 tablespoon chunky salsa• 2 tablespoons shredded reduced-fat cheddar cheese• 1 tablespoon low-fat sour cream• 1/2 cup black beans, drained and rinsedWhat to do:1. Wash, dry and poke holes in potato with a fork.2. Cook potato in microwave for 6 to 7 minutes on high.3. Cut potato in half lengthwise; allow to cool slightly.4. Scoop out potato into a medium-size bowl. Mix and mash in butter, taco
seasoning, salsa, cheese and sour cream.5. Place mixture back in potato shell; microwave again for 45 to 50 seconds.6. Top with black beans. You will need an adult’s help with this recipe. from The Mini Page © 2010 Universal Uclick
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Mini Spy . . .Mini Spy loves her new video game. See if you can find: • scissors • kite • ladder • needle• owl • word MINI • bandage • snail• broom • pencil • sock • ice cream• letter E • book • heart cone
from The Mini Page © 2010 Universal Uclick
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from The Mini Page © 2010 Universal Uclick
Meet Justin Roberts Justin Roberts and the Not Ready for Naptime Players travel the country playing music for kids. His latest CD is “Jungle Gym.” Justin began his musical career as a member of a rock band in Minneapolis. He played music at night and worked as a preschool teacher during the day. He began writing and playing music for
his students. He recorded some of these songs and sent them to friends for Christmas. One of his friends was a music producer who encouraged Justin to record his music for the public. Justin had planned to get an advanced degree in religious studies, but he began spending more time on his music. Within a few years, he and his friends in the band began touring full-time. Justin and his wife live in Evanston, Ill.
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from The Mini Page © 2010 Universal Uclick
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Hannah: What age group enjoys playing video games?
Jackson: Kideos!
Amanda: What is Dr. Jekyll’s favorite video game?
Rose: “Hyde and Seek”!
All the following jokes have something in common. Can you guess the common theme or category?
Alec: How were the animals entertained during the Great Flood? Ginger: They played video games in
Noah’s Arcade!
from The Mini Page © 2010 Universal Uclick
Video Game History
The Mini Page StaffBetty Debnam - Founding Editor and Editor at Large Lisa Tarry - Managing Editor Lucy Lien - Associate Editor Wendy Daley - Artist
Bursting into our world Experts say the video game industry has grown faster than any other artistic medium. The earliest computer games became popular in the early 1970s.
Early games were just some dots on the screen. “Pong,” one of the first
popular video games, was basically made up of just three dots on the screen. Two dots were the paddles, and one dot represented the ball. If you looked closely, you could see that these screen dots were made up of even tinier dots called pixels (PIKS-uhls). As games became more advanced, the number of pixels on the screens kept growing. Today, there are so many pixels that the graphics can look almost as real as photographs.
Advice from a designer Video game artists often work in several different areas. For example, the concept artist might also work as the 3-D artist and the designer. Jack Mamais, game designer and professor at Savannah College of Art and Design, says good designers and artists have to have experiences in life before they can develop great games. He recommends that after doing their homework, kids go outside and play. Later they can play video games. If you want to be a video game artist, read everything you can. Study mythology. Kids who want to be any kind of
artist should carry a sketchbook. Draw all the time. If you can, learn how to use computer programs such as Photoshop.
Growing technology At first, people played simple video games on home computers. Then more advanced games were designed for video arcades, or places where people can go to play games. Movie complexes and hotels often have video arcades today. Today, the most advanced games are usually played on consoles (KAHN-soles) such as PlayStation or Xbox. A console is a computer system designed to run games. It is usually meant to be hooked up to a screen. Today, the best video games pull together great art, stories and technology. Experts say the video game business today makes more money than Hollywood movies do.
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“Donkey Kong” was one of the first popular video arcade games. The character Mario first appeared in this game.
The character Mario was designed especially for video games. He began as a 2-D game character. Today he appears as a 3-D character.
The Mini Page thanks Jack Mamais, video game designer and professor of Interactive Design and Game Development, Savannah College of Art and Design, for help with this issue.
Look through your newspaper for stories that could be turned into good video games.
Next week, The Mini Page is about the Great Lakes.
from The Mini Page © 2010 Universal Uclick
Supersport: Ichiro SuzukiHeight: 5-11 Birthdate: 10-22-73Weight: 170 Hometown: Kasugai, Japan Ask big-league baseball managers to describe the perfect leadoff batter, and chances are they’ll say, “Ichiro Suzuki.” The veteran Seattle Mariners right fielder gets hits, draws walks, steals bases and scores runs. And he has been doing all of that since coming from Japan and making his
big-league debut in 2001. Ichiro batted more than .300 in each of his first nine seasons, reaching a career-high of .372 in 2004. As of early September this season, Ichiro was still rolling. His batting average was .313, his on-base percentage .361, and he was selected to play in his 10th straight All-Star Game. He’s nifty in the outfield as well, having won nine Gold Glove Awards for his defensive play. A favorite both in Japan and Seattle, Ichiro is appropriately known as the “Hits Man.”
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