keith conley and matthew williams - optimal design through data

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OPTIMAL DESIGN THROUGH DATA

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Page 1: Keith Conley and Matthew Williams - Optimal Design Through Data

OPTIMAL DESIGN THROUGH DATA

Page 2: Keith Conley and Matthew Williams - Optimal Design Through Data

Bunchball: The Leader in Gamification• Founded: 2005• Customers: 320+• Employees: 60+• Created Gamification Industry in 2007• Constant innovator in the field

“For anticipating the gamification explosion before anyone knew what gamification was.”

Page 3: Keith Conley and Matthew Williams - Optimal Design Through Data

Enterprise Customers

Page 4: Keith Conley and Matthew Williams - Optimal Design Through Data

50%

2013

Of all social business initiatives will include

an enterprise gamification component

Constellation Research

2014

70%Of the 2,000 largest

global companies will use gamification for at

least one aspect of their organization

Gartner

2015

50%Of companies that manage innovation

processes will gamify those processes

Gartner

Gamification will be pervasive in the enterprise

Page 5: Keith Conley and Matthew Williams - Optimal Design Through Data

Why is the enterprise moving this direction?

Because tools provided by companies are only effective if your employees are using them well and we improve adoption while motivating behaviors specific to enterprise success.

Page 6: Keith Conley and Matthew Williams - Optimal Design Through Data

Agenda

• Analytical approach• Measurement & Learning• Tracking (Silent and Active)

• Labs - The Future of Enterprise Analytics

Page 7: Keith Conley and Matthew Williams - Optimal Design Through Data

Bunchball Enterprise Metrics

1. Increased Adoption & Continuous Engagement of business tools2. Influence and motivate specific behaviors impacting enterprise success

• Increased activity• Faster on-boarding

Short-term adoption (Quick wins) Long-term engagement• Better data for management decision-making (CRM)• Increased compliance (HCM)

Significantly different business outcomes are driven by these measures…

• Points, Goals, Competition• Mastery, Leveling up

+ Game Mechanics*

*Most if not all of the 10 game mechanics can lead to increases in long term engagement when applied correctly, specifically Fast Feedback, Transparency & Goals.

• Increased pipeline• Increased User-Generated Content• Productivity Increase• Proficiency Increase

• Goals related to leads & sharing• Newsfeeds, Community• Progress, Goals, Competition• Leveling Up

• Increase Sales (CRM)• Increased call deflection (Social Collaboration)• Decreased time to resolution(CRM)• Higher customer satisfaction (CRM)

Page 8: Keith Conley and Matthew Williams - Optimal Design Through Data

Measurement & Learning Plan

• Business Goals• KPIs• Categorizations• Secondary Analyses

Page 9: Keith Conley and Matthew Williams - Optimal Design Through Data

Data Elements – Meta & Contextual DataUses and benefits:1. Personalize

Missions2. Add context to

base data points3. Reduce program

administration

Action: Document_download

Meta Data• Personalized Missions

Contextual Data• Rich Analytics

Geography Media Platform• Desktop• Mobile

Sector• Auto• Pharma

User Information• Team• Title• Role

Page 10: Keith Conley and Matthew Williams - Optimal Design Through Data

Silent Tracking

Page 11: Keith Conley and Matthew Williams - Optimal Design Through Data

What is Silent Tracking?

Also known as Phase Zero or Baseline Measurement, Nitro Silent Tracking… • Provides a path for new clients to benchmark and inform

their program’s success• Delivers metrics that can be used to inform a Phase 1

reward structure• Identifies gaps in initial set-up prior to full launch

Page 12: Keith Conley and Matthew Williams - Optimal Design Through Data

Silent Tracking Review

• Overall set of behaviors and activity levels• Set Benchmarks• Establish Progressive Challenge

Increments• Establish leveling structure

Actions Table

Activity Binning Table

Page 13: Keith Conley and Matthew Williams - Optimal Design Through Data

Informative Design – Persona Recognition

0K

5K

10K

15K

20K

25K

30K

35K

40K

45K

50K

55K

60K

Challenge Count

Top 20 Reputation

Challenge Name

Answer Found Correct

Answer Found Helpful

You were rated or liked

You've had Content Exchange binary downloaded

0

50

100

150

200

250

300

350

Challenge Count

Top 80 Reputation

0% 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%

% of Total Running Sum of Distinct count of User Id

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

of Total Running Sum of Challenge Count %

20.00%

80.00%

Pareto Challenges

• Base ideal state of behaviors on various scenarios

Pareto Analysis

Page 14: Keith Conley and Matthew Williams - Optimal Design Through Data

Active Tracking

Page 15: Keith Conley and Matthew Williams - Optimal Design Through Data

Active Tracking Case Study – Solarwinds

• Gamified the Thwack! Community site to engage customer service agents and clients in a community forum. Approximately 10,000 users, tracking and rewarding users for document/post/blog creation, engagement and validation.

Page 16: Keith Conley and Matthew Williams - Optimal Design Through Data

Solarwinds

Annual Review• Solarwinds saw a 6% increase is monthly users moving from Q4 of 2012 to Q1 of 2013• More questions were asked and answered in the latter half of the year as well, with

answers being recognized 6% more often.• The percentage of users being rated, or liked increased 53%• The percentage of users liking content increased 20% in the past six months• Solarwinds also showed ability to motivate specific actions through Monthly

Challenges• February “Rate” activity increased 21x over previous 6 month average, with a halo

effect of 4x seen in March

Page 17: Keith Conley and Matthew Williams - Optimal Design Through Data

User Analysis– Solarwinds

Are completed challenges an indication of users likely to remain engaged?

Regression analysis

Coefficient Challenge Name

2.732356615 Poster

2.717465846 You liked Content

0.771804602 You Were Rated or liked

0.26937439 Seeker

0.202723728 Plus 1

0.06642664 Search Works!

What have we learned about the audience in the first year?

Cluster analysis

Page 18: Keith Conley and Matthew Williams - Optimal Design Through Data

Labs

Page 19: Keith Conley and Matthew Williams - Optimal Design Through Data

Composition

Page 20: Keith Conley and Matthew Williams - Optimal Design Through Data

Technology Stack

• Data Storage

• Analysis/Algorithms

• Visualization

Page 21: Keith Conley and Matthew Williams - Optimal Design Through Data

Social Platforms DevicesWebsites/

Portals

Sales/CRM

Social Enterprise

Talent/HCM

Predictive PerformanceMonitor Notify Engage MeasurePredictivebehavior(Future)

Analytics Vision

Page 22: Keith Conley and Matthew Williams - Optimal Design Through Data

Multi-App Analytics

Workforce Analytics

Page 23: Keith Conley and Matthew Williams - Optimal Design Through Data

Worker Performance

Quarter Company Group Individual vs. Company vs. GroupQ2 2012 96% 93% 107% 11% 14%Q3 2012 103% 95% 120% 17% 25%Q4 2012 105% 99% 157% 52% 58%Q1 2013 102% 103% 131% 29% 28%

Sales Performance

Page 24: Keith Conley and Matthew Williams - Optimal Design Through Data

Intelligent Recommendation Engines

Page 25: Keith Conley and Matthew Williams - Optimal Design Through Data

THANKS!CONTACT US AT:

[email protected] ON TWITTER

KEITH: @CONLEYINSIGHTSMATTHEW: @AKABACKWOODS