kbms intro
DESCRIPTION
TRANSCRIPT
ILPS
KBMS - Intro
Frank Nack HCS
ILPS
Organisation
3
Meetings
Material
Assignments
Evaluation, passing and grades
Time allocation
Schedule
Frank Nack [email protected] KBMS
ILPS 4
Meetings
Lectures Date: Mon 09:00 - 11:00 Location: SP G0.05 Week 36 - 41 SP D1.160 Week 42 SP D1.112 Week 44 - 49 SP G2.13 Week 50
Project Date Tues 09:00 - 13:00 Location SP D1.110 Week 36 - 41 and 44 - 49 SP D1.112 Week 42 SP D.160 Week 50
Frank Nack – HCS [email protected] KBMS
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Materials
Literature on Blackboard (see Course Material) Slides on Blackboard (see Course Material)
Additional links
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Assignments
Exams 2 exams, each 90 minutes
Project The overall objective is to design a platform independent knowledge media system that uses multiple existing location centric API feeds and allows users:
1. to contribute audio, text or photo information to the system based specifically to their location
2. to retrieve intelligent information from the system about an area based on the above input
At the end of the course each group has to provide the following deliverables (adjust to the scenario you work on):
A report of not more than 15 pages that contains: 1. all data generated (logically formatted) 2. an analysis of the data with conclusions 3. a series of static screen designs (UI) that explain how your system works and an
explanation of why this is the 'optimal' solution 4. a machine processable system (architecture, data structures, algorithms) that
incorporates data to produce the output displayed in your UIs
A presentation of 20 minutes about the groups work at the end of the course.
Frank Nack [email protected] KBMS
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Evaluation, passing and grates
Exams The exam part counts 30% of the final mark. Each exam contributes 50% to this part.
Project The project part counts 70% of the final mark. The report counts 80% and the presentation 20% for this part.
You need 55% in total to pass
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Time allocation
Approximately 9.5 hours per week (6 ECTS)
2 hours lecture 3 hours practical work 4.5 hours reading
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Schedule
Intro 06.09 Intro - Systems 13.09 Intro - Knowledge
Part 1 20.09 Text and Image 27.09 Text and Image - application + Project description
Part 2 04.10 Video 11.10 Video – Application Part 3 12.10 Audio
Study week 18 - 22. 10 Exam 29.10
08.11 Audio – application + First draft of report Part 4: 15.11 Biometry 22.11 Biometry – application Part 5: 29.11 Ambience 06.12 Ambience - application
Presentation 07.12 Study week 13 - 17. 12 Exam 2 22. 12 + Report
Part 1 Study week
and Examen 1
Part 2 Part 4 Part 5 Demo,
Study week, Examen 2
Part 3 Intro
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Intro - Systems
Interactive information spaces
mausoleum of information versus space of ideas and interaction
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ILPS 12
Intro - Systems
The responsive room
the real versus the virtual
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Intro - Senses
Vision is the ability of the brain and eye to detect electromagnetic waves within the visible range (light) interpreting the image as "sight." Audition is the sense of sound perception in response to changes in the pressure exerted by atmospheric particles within a range of 20 to 22000 Hz. Tactition is the sense of pressure perception, generally in the skin. Equilibrioception is the perception of balance or acceleration and is mainly related to cavities containing fluid in the inner ear Gustation is one of the two main "chemical" senses, where four well-known receptors on the tongue detect sweet, salt, sour, and bitter. Olfaction is the other "chemical" sense. Unlike taste, there are hundreds of olfactory receptors, each binding to a particular molecular feature.
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Intro - Communication
Consumption Interaction
Organisation and adaptation (processes)
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Communication - Types
Dialogue or verbal communication A dialogue is a reciprocal conversation between two or more entities.
Nonverbal communication Nonverbal communication is the process of communicating through sending and receiving wordless messages. Examples: gesture, body language or posture, clothing, hairstyles, etc.
Nonverbal elements in speech: voice quality, emotion and speaking style, rhythm, intonation or stress. Nonverbal elements in text: handwriting style, spatial arrangement of words, emoticons.
Visual communication Visual communication makes use of visual aids. Examples: typography, drawing, graphic design, illustration, colour, etc.
Frank Nack [email protected] KBMS
ILPS
Communication – exchange of symbols
p c p p
Reality Description
Sign Repertoires
c
Communication
• is a process of transferring information from one entity to another • is sign-mediated interaction between at least two agents • both agents share a repertoire of signs and semiotic rules.
p = perceive c = conceive
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The Sign - Saussure
Concept
Mental Perception of Media
SIGN
Signifier Signified beauty
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The Sign - Peirce
SIGN
Representamen (symbol)
Object (referent)
Interpretant (thought) active process
physical or mental entity?
psychological or ontological status?
referred to on a particular occasion? typical or ideal representation?
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ILPS 20
The Sign - Arbitrariness
Conventional in the Saussurean sense means that the relationship between the signifier and the signified dependents on social and cultural conventions.
The Saussurean model supports the notion of arbitrariness of the sign by proposing the autonomy of language in relation to reality. Its emphasis on internal structures within a sign system assumes that language does not “reflect” reality but rather constructs it.
Frank Nack [email protected] KBMS
ILPS
Semantics – Index, Icon Symbol (Peirce)
Icon A sign which represents its object mainly through its similarity with some properties of the object, based on the reproduction of perceptual conditions.
Symbol A sign with an arbitrary link to its object (the representation is based on convention).
Index A sign which represents its object by an inherent relationship.
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ILPS
Different Media – Different Symbols
Text Image Video Audio Tactile
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Intro – summary
The key concepts with respect to modelling in KBMS are
context interaction adaptation
Different media require different modelling approaches
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Intro – References
Valle, A., Lombardo, V., and Vogel, H. (2007). Alternating from 1 to x and vice versa. In Proceedings of the 15th international Conference on Multimedia (ACM MM 07), , pp. 922-931, Augsburg, Germany, September 25 - 29, 2007
The artistic work with robots by Leonel Moura: http://www.leonelmoura.com/
Frank Nack [email protected] KBMS