k7857 - fisher-pricemoving monsters. • when all the monsters are eliminated, a new set of monsters...

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Page 1: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

� www.fisher-price.com

K7857

Page 2: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Introduction

• Pleasekeepthisinstructionbookletforfuturereference,asitcontainsimportantinformation.

• Requiresthree“AAA”batteries(included).• Adultassemblyisrequiredforbatteryreplacement.• Toolrequiredforbatteryreplacement:Phillipsscrewdriver(notincluded).

Page 3: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Your Player

Home ButtonPresstoreturntothehomescreenoradjustscreencontrast.

Power/Volume SwitchSlidetheswitchtoeitheronwithlowvolume,onwithhighvolumeoroffO.

D-PadPressthearrowstoplaygamesormakeselections.

Action Button Presstomakeselections.

Hint: If your child is not actively playing with this toy, it turns off auto-matically (sleep mode). To “wake up” the toy, slide the power/volume switch to offO,then on again .

Page 4: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Choose Your Game

• UsetheD-padtoscrollthroughgameselections.• Presstheactionbuttontoselectagame.

Page 5: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Adjust Screen Contrast

• Fromthehomescreen,pressthehomebutton.• PressorontheD-padtoadjustscreencontrast.• Presstheactionbuttontosavethissetting.

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Page 6: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Pinball

Object of the Game: Keep the ball in play as long as possible for the highest score!

•Presstheactionbuttontolaunchthefirstball.

•Watchtheballbounceoffthebumperstoscorepoints.

•Usetheflipperstokeeptheballinplay.•PressanybuttonontheD-padtocontrolthe

leftflipper;presstheactionbuttontocontroltherightflipper.

Flippers

Page 7: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Pinball

• Iftheflippersmisstheball,theballdisappearsfromplay.Tryagain!Presstheactionbuttontolaunchanotherball.

Hint: You get three balls with each game.

•Lookatyourscore!Hint: After the game, you’re back to the home screen. Choose another game.

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Page 8: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

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Castle Catapult™

•Presstheactionbuttontobeginthegame.•PresstheD-padtomovetheblasterleft

orright.•Moveyourblastertothebestpositionto

fireatortostaysafefrommonsterfire!

Object of the Game: Defend your castles and score the most points!

•Presstheactionbuttontoblastthemovingmonsters.

•Whenallthemonstersareeliminated,anewsetofmonstersappears.

•Keepblastinguntilthemonstersaregoneoruntilyougetblasted.

Moving Monsters

Blaster

Page 9: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Castle Catapult™

•Lookatyourscore!Hint: After the game, you’re back to the home screen. Choose another game.

Page 10: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Critter Derby™

•UsetheD-padtomovethebunnyforward,leftorright.

Object of the Game: Move as many bunnies across the screen as you can before time runs out.

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•Moveacrossthebarnyardandoutthroughthegate.

Bunny

Gate

Page 11: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Critter Derby™

•Whentimerunsout,lookathowmanybunniesyou’vemoved.

Hint: After the game, you’re back to the home screen. Choose another game.

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•Avoidbumpingintoanymovingobstacles.•Moveasmanybunniesasyoucanbefore

timerunsout.Youhaveabout45seconds.

Moving Obstacle

Page 12: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

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Rebound™

•Lookatthescreen.Youwillseeatimerinthelowerleftcorner,thenumberofballsyouhavetoplayinthecenterandyourscoreinthelowerrightcorner.

Object of the Game: Hit the bricks and score as may points as possible.

Score

Number of Balls

0:00

Timer

Page 13: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

•Presstheactionbuttontobeginthegame.Watchastheballhitsabrickandbouncesbacktothepaddle.

•PresstheD-padtomovethepaddleleftorright.Don’tmisstheballs!

• Ifyouhiteverybrickonthescreen,yougetanotherbrickwalltocontinueplay.

Rebound™

•Afterthelastballisplayed,lookatyourscore.

Hint: After the game, you’re back to the home screen. Choose another game.

0:03

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Paddle

Page 14: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

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Maze

•PresstheD-padleftorrighttochoseamazeyoulike.

•Whenyoufindamazeyoulike,presstheactionbutton.

Object of the Game: Find your way out of the maze as fast as possible.

Start Point

End Point

0:00

0:00•Lookattheblinkingsquare.Thisisyourstartpoint.Yourendpointisthestar.

Page 15: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

•UsetheD-padtomovethesquarethoughthemaze.

• Ifyouhitadeadend,backupandtryanotherdirection.

•Trytogettothestarthatmarkstheendofthemaze.

Maze

•Whenyoureachtheendpoint,lookatyourtime.

Hint: After the game, you’re back to the home screen. Choose another game.

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Page 16: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

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Soccer

•Lookatthescreen.Thescoreisintheupperleftcorner,thetimerisintheupperrightcornerandaballisinthecenterofthescreen.

•Presstheactionbuttontostartthegame.

Object of the Game: Score as many goals as you can before time runs out.

Score Timer

Ball

Page 17: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

•UsetheD-padtomovetheballleftorright.•Presstheactionbuttontoshoottheball.•Youscoreapoint!Trytoscoreasmany

goalsasyoucanbeforetimerunsout.•Astimerunsdownthegoaliemovesfaster

andfaster.

Soccer

•Whentimerunsout,lookatyourscore.Hint: After the game, you’re back to the home screen. Choose another game.

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Page 18: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

�8

Memory Mix

•UsetheD-padtoselectasquare.•Presstheactionbuttontorevealapicture

underthesquare.•Trytofindamatchbyselectinganother

squarewiththesamepicture.• Ifyoufindamatch,thesquareturnsblack.• Ifthere’snomatch,tryagain.Hint: Try to remember each square revealed so you can get another match!

Object of the Game: Try to find all the matches in the least amount of time.

•Whenallmatchesaremade,thegameisover.Lookathowlongittooktofindallthematches.

Hint: After the game, you’re back to the home screen. Choose another game.

Page 19: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Tic-Tac-Toe

•UsetheD-padtoselectasquare.•PresstheactionbuttontomakeanX.•WatchastheGamePlayermakesaselection

andplacesanO. It’syourturnagain.

Object of the Game: Try to get three X’s in a row!

•Whenthere’sthreeinarow–there’sawinner!

• Ifit’satie,tryagain.Hint: After the game, you’re back to the home screen. Choose another game.

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Page 20: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

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Battery Replacement

For best performance, we recommend that you replace batteries that came with this toy, with three, new “AAA” (LR0�) alkaline batteries.•Locatethebatterycompartmentdooronbackoftheplayer.•LoosenthescrewinthebatterycompartmentdoorwithaPhillipsscrew-

driver.Removethebatterycompartmentdoor.• Insertthree“AAA”(LR03)alkalinebatteries.

Page 21: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Protecttheenvironmentbynotdisposingofthisproductwithhouseholdwaste(2002/96/EC).Checkyourlocalauthorityforrecyclingadviceandfacilities(Europeonly).

•ReplacethebatterycompartmentdoorandtightenthescrewwithaPhillipsscrewdriver.Donotover-tighten.

•Replace batteries when: - Display on the screen becomes difficult to see. - Toy functions erratically. - Sounds become faint or there are no sounds at all.

Battery Replacement

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Page 22: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

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Battery Safety Information

Inexceptionalcircumstancesbatteriesmayleakfluidsthatcancauseachemicalburninjuryorruinyourtoy.Toavoidbatteryleakage:•Donotmixoldandnewbatteriesorbatteriesofdifferenttypes:alkaline,

standard(carbon-zinc)orrechargeable(nickel-cadmium).• Insertbatteriesasindicatedinsidethebatterycompartment.•Removebatteriesduringlongperiodsofnon-use.Alwaysremove

exhaustedbatteriesfromthetoy.Disposeofbatteriessafely.Donotdisposeofthisproductinafire.Thebatteriesinsidemayexplodeorleak.

•Nevershort-circuitthebatteryterminals.•Useonlybatteriesofthesameorequivalenttype,asrecommended.•Donotchargenon-rechargeablebatteries.•Removerechargeablebatteriesfromthetoybeforecharging• Ifremovable,rechargeablebatteriesareused,theyareonlytobe

chargedunderadultsupervision.

�.5V x �“AAA” (LR0�)

Shown Actual Size

Page 23: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Care

• Keepwater,sandanddirtoffoftheplayer.

• Keeptheplayerawayfromdirectsunlightandexcessiveheat.

• Wipetheplayerwithasoft,cleancloth.Donotimmersetheplayer.

• Thisplayerhasnoconsumerserviceableparts.Pleasedonottaketheplayerapart.

FCC Statement (United States Only)

ThisequipmenthasbeentestedandfoundtocomplywiththelimitsforaClassBdigitaldevice,pursuanttoPart15oftheFCCRules.Theselimitsaredesignedtoprovidereason-ableprotectionagainstharmfulinterferenceinaresidentialinstallation.Thisequipmentgenerates,usesandcanradiateradiofrequencyenergyand,ifnotinstalledandusedinaccordancewiththeinstructions,maycauseharmfulinterferencetoradiocommunica-tions.However,thereisnoguaranteethatinterferencewillnotoccurinaparticularinstallation.Ifthisequipmentdoescauseharmfulinterferencetoradioortelevisionreception,whichcanbedeterminedbyturningtheequipmentoffandon,theuserisencouragedtotrytocorrecttheinterferencebyoneormoreofthefollowingmeasures:

• Reorientorrelocatethereceivingantenna.

• Increasetheseparationbetweentheequipmentandreceiver.

• Consultthedealeroranexperiencedradio/TVtechnicianforhelp.

Note:Changesormodificationsnotexpresslyapprovedbythemanufacturerresponsibleforcompliancecouldvoidtheuser’sauthoritytooperatetheequipment.

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Page 24: K7857 - Fisher-Pricemoving monsters. • When all the monsters are eliminated, a new set of monsters appears. • Keep blasting until the monsters are gone or until you get blasted

Fisher-Price,Inc.,asubsidiaryofMattel,Inc.,EastAurora,NY14052U.S.A.

©2006Mattel,Inc.AllRightsReserved.®andTMdesignateU.S.trademarksofMattel,Inc.

PRINTED IN CHINA K7857pr-0��0

For countries outside the United States:

CANADA: Questions? �-800-���-5��7.MattelCanadaInc.,6155FreemontBlvd.,Mississauga,OntarioL5R3W2;www.service.mattel.com.

GREAT BRITAIN:MattelUKLtd,VanwallBusinessPark,MaidenheadSL64UB.Helpline:01628500303;www.service.mattel.com/uk

AUSTRALIA:MattelAustraliaPty.Ltd.,658ChurchStreet,LockedBag#870,Richmond,Victoria3121Australia.ConsumerAdvisoryService1300135312.

NEW ZEALAND:16-18WilliamPickeringDrive,Albany1331,Auckland.

ASIA:MattelEastAsiaLtd,Room1106,SouthTower,WorldFinanceCentre,HarbourCity,Tsimshatsui,HK,China.

Visit us on-line at www.service.fisher-price.com.CallourConsumerRelationsDepartment,toll-freeat�-800-���-5��7,9AM-7PMESTMondaythroughFridayand11AM-5PMESTSaturday.Hearing-impairedconsumersusingTTY/TDDequipment,pleasecall1-800-382-7470.Writetousat:Fisher-Price®ConsumerRelations,636GirardAvenue,EastAurora,NewYork14052.

Consumer Information