joint war gaming & experimentation

6
UNCLASSIFIED UNCLASSIFIED Joint War Gaming & Experimentation 23 October 2019 MG Lew Irwin Director, Joint Force Development and Design Center, J-7 Commandant, Joint Forces Staff College, NDU The overall classification of this brief is: UNCLASSIFIED

Upload: others

Post on 22-Jan-2022

5 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Joint War Gaming & Experimentation

UNCLASSIFIED

UNCLASSIFIED

Joint War Gaming & Experimentation

23 October 2019

MG Lew IrwinDirector, Joint Force Development and Design Center, J-7

Commandant, Joint Forces Staff College, NDUThe overall classification of this brief is:

UNCLASSIFIED

Page 2: Joint War Gaming & Experimentation

UNCLASSIFIED

UNCLASSIFIED

• Aligned (Joint, Allies and Partners)

• Federated (Services, CCMDs, OSD, Defense Industrial Base)• Concept Driven (China, Global Joint C2, Contested Log, Assured Joint Power Projection)

• Threat Informed• Technology is Anticipated (as Military Capability)

• Tempo of Continuous Adaptation

OSD(Policy, A&S, R&E, CAPE)

CJCS / Joint Staff

CombatantCommands

Services

GIO

National Defense Strategy

NDS Implementation

National Military Strategy

Capstone Concept for

Joint Operations

Joint Operating Concepts

Joint Military Net

Assessment

CHAIRMAN’S PROGRAM

RECOMMENDATION(BALANCED AND CONCEPT BASED

Capability)

Continuous Joint Adaptation and Concept Validation

Defense Planning Guidance

USA POM

USN POM

USMC POM

USAF POM

Education

Joint, Global Campaign Outcomes

Strategic Alignment Shared Assessment

Alternative CONOPS

23 Mar 2019 DMAG:• A gap exists in our ability to align and prioritize experiments, wargames, exercises and

analysis towards joint campaign outcomes• Specified Task: Develop guidance for experiments, wargames, exercises and analysis.

• Requires a Joint, global, all domain approach that includes Services and CCMDs 2

Joint Concept Driven, Threat Informed Capability Development

Page 3: Joint War Gaming & Experimentation

UNCLASSIFIED

UNCLASSIFIED3 UNCLASSIFIED

Increasing

focus and level

of granularity

NDS Key Operating Problems

Capstone Concept for Joint Operations:

Joint Force 2030

Joint and Service Concepts

Assured Joint Power Projection

CONOPS/CONEMPS

CCJO: JS Implementation

Global Joint Command and Control

Information Advantage

Global Fires

Contested Logistics

Homeland Defense

Joint Experimentation

Thrust Areas

-Each with priority

experiment questions

4 Priority Questions

8 Priority Questions

6 Priority Questions

7 Priority Questions

5 Priority Questions

30 Total Priority Questions

CCMD IPLs

Derivation of Joint Experimentation Roadmap Priorities

Page 4: Joint War Gaming & Experimentation

UNCLASSIFIED

UNCLASSIFIED

Joint Experimentation Affiliate Network (JExNet)

4

SERVICE Academies

War Colleges

Battle Labs

Research Centers

Capability Dev Cmds

OSD Research

Activities

SCO DTIC

MDA SIAC

DIU DARPA

Combatant

Command

Exercise, Wargame

& Experiment Activities

Joint Experimentation Working Group

JExWG

Joint Staff J-7

JS J-8

OSD CAPE

JS J-6

JS J-5

JS J-2

JS J-3 JS J-4

OPNAV N81

HQAF A5

HQDA G3-5-7

MCCDC/MCWL

USCG CG 771

NGB J81

Deputy’s Management Action Group

Tri-Chair: USD-P, DCAPE, Joint Staff

3-Star Executive Oversight

2&1-Star Experimentation Leadership

Joint Staff J-8

Strategic

Studies

INDOPACOM J81

SOUTHCOM J7/9

CENTCOM J8

AFRICOM J37

NORTHCOM J7

EUCOM J5/8

STRATCOM J81

CYBERCOM J71

Wargame Incentive Fund Activities

Warfighting Lab Incentive Fund Activities

TRANSCOM J5F

SOCOM J5 CD&I

SPACECOM J81

NGADLA

NATO ACT

Allies

Other Government

Agencies

Defense Agencies Defense Industry

Partners

FFRDC

Academia

MORS

JFIC

DIA

Page 5: Joint War Gaming & Experimentation

UNCLASSIFIED

UNCLASSIFIED

“Learning Event” Definitions / Terms of Reference

5

General Definitions

Experiment: An empirical means of establishing cause-and-effect relationships through the manipulation of independent variables and measurement of dependent variables in a controlled environment. [Guide for Understanding and Implementing Defense Experimentation [GUIDEx, 2006]

Field Experiment: A defense experiment based on live simulation. [GUIDEx, 2006]

Live Simulation: Simulations of military operations in a live environment with actual military units and real military equipment and operational prototypes, with only weapon effects being simulated. [GUIDEx, 2006]

Wargame: Representations of conflict or competition in a synthetic environment in which people make decisions and respond to the consequences of those decisions. [JP 5-0]

Exercise: A military maneuver or simulated wartime operation involving planning, preparation, and execution, that is carried out forthe purpose of training and evaluation. [JP 3-0]

Context-Specific Definitions

Experiments: Future-oriented testing of proposed capabilities to evaluate their ability to enable preferred ways of operating in the anticipated future operating environment

Exercises: Current-oriented events primarily supporting commanders’ training and readiness objectives for a training audience, can be leveraged as venues for experiments

Wargames: Future-oriented events employing innovative future forces and capabilities in representative

future operating environments to gain insights about potential operating approaches and requirements against anticipated future challenges

Page 6: Joint War Gaming & Experimentation

UNCLASSIFIED

UNCLASSIFIED

Joint Experimentation Knowledge Platform

• Contains event details and results for 463 events (FY18 and forward)

• Events categorized by 46 sortable fields

• 128 results/findings reports received and posted

• Hosted in Joint Data Repository

• Downloadable as spreadsheet

46 Sortable/Searchable Fields, Including:

Event Title Start Date End Date Sponsor Experiment Objectives

Scenario -Environment

Research Areas

Results Report Data

Event Purpose

Hypothesis /Problem

Source of Problem

NDS KOP Thrust Area Classification

Deliverables Transition Plan

Intended Impact

Major Milestones

Exercise Association

Funding Source

POC

6Open, Transparent, Collaborative