james robinson computer games and education how computer games can be used as an educational tool
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James RobinsonComputer Games and Education
How Computer Games can be Used as an Educational Tool
![Page 2: James Robinson Computer Games and Education How Computer Games can be Used as an Educational Tool](https://reader036.vdocuments.us/reader036/viewer/2022081519/56649d575503460f94a369b0/html5/thumbnails/2.jpg)
Civilization
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History
Civilization Revolution Age of Empires Oregon Trail
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Medical Field Marble Mania Test at Banner Good
Samaritan Medical Center in Phoenix After playing, players
showed a 48% improvement in surgical simulations to non-players.
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Dimention Math Games
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Math Games University of Central Florida study June
2008 200 Students played educational math
games from Dimention Games, during an 18 week period
The students increased average test scores by 8.07 points (out of 25).
Other students averaged an increase of 3.47
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Study The difference between
simulations/games and conventional instruction in student performance
68 separate studies compiled 56% found no difference 32% favored simulations/games 12% favored conventional instruction 7 out of 8 showed math games to be
superior to conventional instruction
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Conclusion
Games give the ability to perform simulations and keep the user engaged and interested
New technology, more possibilities
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References
Randel, J.M., Morris, B.A.,Wetzel,C.D.,& Whitehill, B.V. “The Effectiveness of Games for Educational Purposes: A review of Recent Research.” Simulation & Gaming, 1992
Reilly, Michael. “A Wii warm-up hones surgical Skills.” NewScientist. 19 Jan 2008
Riedel, Chris. “UCF Study Finds Video Games Increase Student Achievement.” The Journal. June 2008