it’s aims were:- to extend/improve boy’s vocabulary through use of computer games (af7) to...

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Nicky Newbury Playing the Writing Game Westbury Leigh Primary School

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Page 1: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Nicky Newbury

Playing the Writing Game

Westbury Leigh Primary School

Page 2: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Using games as a contextual hub

Page 3: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

It’s aims were:-

To extend/improve boy’s vocabulary through use of computer games (AF7)

To engage boys

To use immersive environments to enrich learning

Playing the Writing Game Project

Page 4: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich
Page 5: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich
Page 6: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Emerging technologies ‘Good teachers use good tools’ (Derek

Robertson)

Learning through play Blended approach

-interesting/pedagogy/engaging Shared experience Group understandings Language Immersive

Why use games?

Page 7: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

My Word Coach is amazing for us to learn from. The harder we work the

more things we end up unlocking which means more learning. Yay!!

It helps us with our vocabulary because my word coach is a mix of spelling, finishing sentences and

openers. It’s really good because we are learning without knowing because we are having fun.

My Word Coach

Page 8: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Travel blurb

Diary entries

Animal Fact Files

www.switcheroozoo.com

www.wordle.net

Wild Earth African Safari

Page 9: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

SAFARI BOX Cross curricular ideas/lesson plans Props Game Books Music CD of printables IWB resources Suggested artists and much more…

WSLR – Multimedia boxes

Page 10: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Persuasion – posters Job advertsInstructions – How to play the Wii game

(for Y3)Non-chronological reports – Museum

Tour GuidesNote-taking - Researching a historical

character from the game

Night at the Museum

Non-Fiction Unit

Page 11: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Night at the Museum

Page 12: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

I think the Wii helps to improve our

learning by us being able to interact with

our topic, and not just watching or us being read to, so we have a lot more fun while we

are learning new things.

The Wii helps with our learning by helping us work as a team and also by seeing

how well we get along together.

Using the Wii means that you

don’t get bored of sitting around

watching videos and reading books you can just play

and learn.

Night at the Museum

Page 13: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Sept

Dec

JanI liked the Wii a lot

because it helped me feel as if I

was there. The words

popped into my head as

we were playing. It was great

fun.

Examples of writing

Page 14: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

www.wordle.net

Page 15: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Target children increased at least two sub levels in AF7

5 out of 6 boys now enjoy writing Cascaded GBL to colleagues WSLR – multimedia boxes Built a PLN – online support Incredible CPD opportunities SW Games Based Learning

Network

Impact of project

Page 16: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Use game as a contextual hub for learning about Brazilian culture

Cross curricular approach with emphasis on geography, literacy, art and music

Forces, Imaginary Worlds Unit, persuasive adverts (Literacy), DT, Art, maths

Research – Dyspraxic children

Exploring other gamesSamba de Amigo

Mario Karts

Wii Fit

Page 17: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Used in Y2 as part of a short topic including:

Descriptive writing Diary entries Sealife facts Dive and Discover Positional language Collaborative

understanding

Used in Y6 Short Stories with Flashbacks including:

Note taking Leaflets Motives of characters Understand structure

of narrative Write own story

using flashbacks

Endless Ocean Another Code: R

Page 18: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

This is our newest game but everyone enjoys it because we can all do it.so we end up having fun doing exercise!!! Win win all around!!

Just Dance 2

Page 19: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

Organisation Time Selection Balance Planned outcomes Not about winning or completing

game! Stealing ideas Having a go?

Consider….

Page 20: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

•centralised GBL resource bank

•exchange ideas, planning and games

• bring together like minded teachers who want to try something new and exciting

Where next?South West GBL Network

http://swgamesbasedlearning.wordpre

ss.com

Page 21: It’s aims were:-  To extend/improve boy’s vocabulary through use of computer games (AF7)  To engage boys  To use immersive environments to enrich

http://swgamesbasedlearning.wordpre

ss.com

http://nickynewbury.wordpress.com

@nickynewbury@swgbl

My contact details

[email protected]