iro zhen eido
DESCRIPTION
Monk for pathfinder, super pathfinder monk of monkeynesssTRANSCRIPT
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Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.comPathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
STR +2STRENGTH 14DEX +4DEXTERITY 18CON +1
Long Walk : +4 for forced marches, Endurance : +4 tocontinue running, vs. nonlethal damage from a forced march,to avoid nonlethal damage from starvation/thirst, or to holdyour breath
CONSTITUTION 12
INT +2INTELLIGENCE 14WIS +5WISDOM 20CHA 0CHARISMA 10
+1(CONSTITUTION) +4Endurance : +4 vs. hot or cold environments and to resistdamage from suffocation, Long Walk : +2 vs. exhaustion andfatigue
=FORTITUDE +5
+4(DEXTERITY) +4Long Walk : +2 vs. exhaustion and fatigue
=REFLEX +8
+5(WISDOM) +4Long Walk : +2 vs. exhaustion and fatigue
=WILL +9
Immunity to Bleeds Immunity to Disease
Ability Modifier TemporaryScore
Lawful Good Humanoid (Human); Deity: Irori; Age: 30 ;Height: 5' 9" ; Weight: 175lb.; Eyes: Brown ; Hair: Black;Skin: White
Male Human Monk (Wanderer) 5, Mythic Tier(Champion) 1 - CR 4
+7 +3= --+2+9 Grappling
26 +3 +4= 10 -+228 vs. Grapple
CM BonusBAB MiscSizeStrength
CM DefenseBAB Dexterity SizeStrength
+1 +4=+5Critical DefenseDR DeflecDex MiscShieldTotal
21 +4 +1= 10 +6DefenseDeflectDex DodgeEnhance MiscShieldTotal
16Flat-Footed Def1Armor DR
= +1Armor DRArmor HD MiscNat
ArmNatDR
Iro Zhen Eido
43VigorDamage / Current VigorTotal
Hero Points+3Base Attack
Player: Chris
AbilityBase MiscSaving Throw NotesResist TempTotal
WoundsDamage / Current WoundsTotal
24
TempSkill Name RanksTotal Ability
Speed greater than 30' : +12 jumpAcrobatics 3+10 DEX (4)
Appraise -+2 INT (2)Bluff -+0 CHA (0)Climb -+2 STR (2)Craft (calligraphy) 5+10 INT (2)
Diplomacy 5+8 CHA (0)Disguise -+0 CHA (0)Escape Artist 5+12 DEX (4)Fly -+4 DEX (4)
Heal -+5 WIS (5)Intimidate -+0 CHA (0)Knowledge (geography) 5+10 INT (2)Linguistics 2+7 INT (2)Perception 5+13 WIS (5)Perform (oratory) 5+8 CHA (0)Ride -+4 DEX (4)
Sense Motive -+5 WIS (5)
Highlander (hills or mountains) : +2 Trait bonus in hilly or rocky areasStealth 5+13 DEX (4)
Survival -+5 WIS (5)
Endurance : +4 to resist nonlethal damage from exhaustionSwim -+2 STR (2)
Feats, Traits & FlawsBlood of HeroesDodgeEnduranceHero's FortuneHighlander (hills or mountains)
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Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.comPathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
Experience & WealthExperience Points: 15000/23000Current Cash: 56 SP
Total Weight Carried: 21.62/175lbs, Light Load(Light: 58lbs, Medium: 116lbs, Heavy: 175lbs)
Gear
Artisan's tools (Craft [calligraphy])
5 lbsBackpack (12 @ 15 lbs) 2 lbsBlanket 1 lbBo staff 3 lbsFlint and steel -Money 1.12 lbsMonk's Outfit (Free) -Rice paper x3 -Scroll case (empty) 0.5 lbsTrail rations x5 1 lbWaterskin 4 lbs
Crit: x2Double, BB, Blocking, Monk
Both Hands: +5, 1d6+3Double: +1 (Off: -3),
1d6+2/1d6+1Flurry: +5/+5, 1d6+2
Bo staff
Crit: x2Light, B, Nonlethal
Mainhand: +5, 1d8+2Main w/ Offhand: -1, 1d8+2Main w/ Light Off.: +1, 1d8+2Offhand: -3, 1d8+2Flurry: +5/+5, 1d8+2
Unarmed strike
Feats, Traits & FlawsImproved GrappleImproved Unarmed StrikeLuck of HeroesMonk Weapon ProficienciesReactionaryStunning Fist (5/day) (DC 17)
Special AbilitiesAC Bonus +6Dependency (Meal, poor [per day])Evasion (Ex)Fast Movement (+30')Fleet Charge (Ex)Flurry of Blows +3/+3 (Ex)Hard to Kill (die @ -24) (Ex)Hero Points (5)HeroicInscrutable (Su)Ki Defense (Su)Ki Pool (Su)Ki Strike, Magic (Su)Light Step (Su)Long Walk (Ex)Maneuver Training (Ex)Purity of Body (Ex)Stunning Fist (Stun, Fatigue) (Ex)Surge[1d6] (Su)Unarmed Strike (1d8)
Tracked ResourcesMythic Power (4/day)
Tracked ResourcesKi Pool (Su)Stunning Fist (5/day) (DC 17)Trail rations
LanguagesCommon SasquatchDwarven SylvanGrippli Thassilonian
BackgroundVows:Vow of TruthVow of CelebacyVow of FastingVow of Poverty (sort of)
Iro - ear-oZhen - shEnEido - E do
The name is derived from "Iro", as in Irori, the founder ofIrorism, a family name that Irorist monks of this traditiontake in order to denote that they follow Irori, "Zhen",which denotes the "23rd generation" at the Temple, and"Eido", which means "endless path", as in the infinitecycle of the Dharma wheel.
Orange is the traditional color for any Irorist Monk.
Disciples start off as a dim gray color, then gradually therobes will fade from the gray to blue to yellow to orange.
Taken in by the Temple of the Blooming Lotus at theage of nine. His teacher was named Iro Zong Chong a15th generation Irorist Monk. He has been sent on ajourney of knowledge and training. First he must dye hiswhite robes grey using the sands aged with generationsof dwarven fires at Black Shore, then blue in the coppermines of the mountains to the South East, yellow in thefields of the protected fallen, and finally orange in theageless sands of Red Rock Ridge.
Grey Robes.