"iphone sdk 3.0 overview," nathan uno

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"iPhone SDK 3.0 Overview," Nathan Uno

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Page 1: "iPhone SDK 3.0 Overview," Nathan Uno

© Mobile Monday Chicago

04/10/23

MoMo ChicagoIPHONE SDK 3.0

Page 2: "iPhone SDK 3.0 Overview," Nathan Uno

SPEAKER

Nathan UnoPartner, Modoku, inc.

Modoku creates and manages iPhone marketing and media applications.

[email protected]

Page 3: "iPhone SDK 3.0 Overview," Nathan Uno

INTRO

• iPhone OS background

• Reasons for OS 3.0

• Major OS 3.0 features

• Summary / Q&A

Page 4: "iPhone SDK 3.0 Overview," Nathan Uno

OVERVIEW

• iPhone OS 1.0 released with original iPhone on June 29, 2007– Very bare-bones, limited functionality

• iPhone OS 2.0 released with iPhone 3G on July 11, 2008– Introduced App Store, location services, push email, etc.

• iPhone OS 3.0 scheduled for June, 2009– Lots of very exciting things to look forward to…

Page 5: "iPhone SDK 3.0 Overview," Nathan Uno

REASONS SLIDE

• Address minor issues (bugs) and incrementally improve existing features

• Address shortcomings and competitive criticisms

• Introduce radical new features to raise the stakes for competitors

Page 6: "iPhone SDK 3.0 Overview," Nathan Uno

FEATURES SLIDE

• Apple Push Notification Service (APN)

• Cut / copy / paste support

• In-app purchase support

• Accessory support

Page 7: "iPhone SDK 3.0 Overview," Nathan Uno

ADDITIONAL FEATURES SLIDE

• Improvements to Mobile Safari for web-based applications

• Additional access to existing features

• Incremental improvements

Page 8: "iPhone SDK 3.0 Overview," Nathan Uno

APPLE PUSH NOTIFICATION

• Intended to address lack of background support

• Delayed to allow infrastructure to be developed

• Managed and tightly controlled by Apple

Page 9: "iPhone SDK 3.0 Overview," Nathan Uno

CUT / COPY / PASTE SUPPORT

• Intended to work with all media, across applications

• Unified API and standard controls

• Supports custom data types for inter-application exchange

Page 10: "iPhone SDK 3.0 Overview," Nathan Uno

IN-APP PURCHASE SUPPORT

• Intended to more fully develop the App Store marketplace

• Allows add-ons, upgrades, “trial versions”, etc.

• Integrated with iTunes store for billing– Apple takes their standard cut

Page 11: "iPhone SDK 3.0 Overview," Nathan Uno

ACCESSORY SUPPORT

• Intended to open up third-party development of accessories– Keyboards, cameras, etc.

• Supports 30-pin connector and Bluetooth

• Tightly regulated by Apple– approval required

Page 12: "iPhone SDK 3.0 Overview," Nathan Uno

OTHER IMPROVEMENTS

• Mobile Safari adds audio and video support for richer web-based applications

• Access now allowed to iPod collection, direct embedding for email and maps

• Incremental improvements (codecs, streaming support, additional APIs) for existing features

Page 13: "iPhone SDK 3.0 Overview," Nathan Uno

SUMMARY SLIDE

• iPhone OS 3.0 delivers a blow to competitors (such as Pre)

• Extending the marketplace extends the reach of the iPhone

• Lots of work for competitors to do, but still room for competition

Page 14: "iPhone SDK 3.0 Overview," Nathan Uno

QUESTIONS