inventing space: toward a taxonomy of on- and off-screen ......inventing space: toward a taxonomy of...

15
Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51, No. 1. (Autumn, 1997), pp. 11-23. Stable URL: http://links.jstor.org/sici?sici=0015-1386%28199723%2951%3A1%3C11%3AISTATO%3E2.0.CO%3B2-L Film Quarterly is currently published by University of California Press. Your use of the JSTOR archive indicates your acceptance of JSTOR's Terms and Conditions of Use, available at http://www.jstor.org/about/terms.html. JSTOR's Terms and Conditions of Use provides, in part, that unless you have obtained prior permission, you may not download an entire issue of a journal or multiple copies of articles, and you may use content in the JSTOR archive only for your personal, non-commercial use. Please contact the publisher regarding any further use of this work. Publisher contact information may be obtained at http://www.jstor.org/journals/ucal.html. Each copy of any part of a JSTOR transmission must contain the same copyright notice that appears on the screen or printed page of such transmission. The JSTOR Archive is a trusted digital repository providing for long-term preservation and access to leading academic journals and scholarly literature from around the world. The Archive is supported by libraries, scholarly societies, publishers, and foundations. It is an initiative of JSTOR, a not-for-profit organization with a mission to help the scholarly community take advantage of advances in technology. For more information regarding JSTOR, please contact [email protected]. http://www.jstor.org Sat Jan 5 17:19:08 2008

Upload: others

Post on 05-Aug-2020

6 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,

Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in VideoGames

Mark J. P. Wolf

Film Quarterly, Vol. 51, No. 1. (Autumn, 1997), pp. 11-23.

Stable URL:

http://links.jstor.org/sici?sici=0015-1386%28199723%2951%3A1%3C11%3AISTATO%3E2.0.CO%3B2-L

Film Quarterly is currently published by University of California Press.

Your use of the JSTOR archive indicates your acceptance of JSTOR's Terms and Conditions of Use, available athttp://www.jstor.org/about/terms.html. JSTOR's Terms and Conditions of Use provides, in part, that unless you have obtainedprior permission, you may not download an entire issue of a journal or multiple copies of articles, and you may use content inthe JSTOR archive only for your personal, non-commercial use.

Please contact the publisher regarding any further use of this work. Publisher contact information may be obtained athttp://www.jstor.org/journals/ucal.html.

Each copy of any part of a JSTOR transmission must contain the same copyright notice that appears on the screen or printedpage of such transmission.

The JSTOR Archive is a trusted digital repository providing for long-term preservation and access to leading academicjournals and scholarly literature from around the world. The Archive is supported by libraries, scholarly societies, publishers,and foundations. It is an initiative of JSTOR, a not-for-profit organization with a mission to help the scholarly community takeadvantage of advances in technology. For more information regarding JSTOR, please contact [email protected].

http://www.jstor.orgSat Jan 5 17:19:08 2008

Page 2: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 3: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 4: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 5: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 6: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 7: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 8: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 9: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 10: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 11: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 12: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 13: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 14: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,
Page 15: Inventing Space: Toward a Taxonomy of On- and Off-Screen ......Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video Games Mark J. P. Wolf Film Quarterly, Vol. 51,

You have printed the following article:

Inventing Space: Toward a Taxonomy of On- and Off-Screen Space in Video GamesMark J. P. WolfFilm Quarterly, Vol. 51, No. 1. (Autumn, 1997), pp. 11-23.Stable URL:

http://links.jstor.org/sici?sici=0015-1386%28199723%2951%3A1%3C11%3AISTATO%3E2.0.CO%3B2-L

This article references the following linked citations. If you are trying to access articles from anoff-campus location, you may be required to first logon via your library web site to access JSTOR. Pleasevisit your library's website or contact a librarian to learn about options for remote access to JSTOR.

NOTES

7 D. W. Griffith and the Use of Off-Screen SpaceRobert L. Adams, Jr.Cinema Journal, Vol. 15, No. 2, American Film History. (Spring, 1976), pp. 53-57.Stable URL:

http://links.jstor.org/sici?sici=0009-7101%28197621%2915%3A2%3C53%3ADWGATU%3E2.0.CO%3B2-F

http://www.jstor.org

LINKED CITATIONS- Page 1 of 1 -

NOTE: The reference numbering from the original has been maintained in this citation list.