introduction to visual communication€¦ · ative problem solving. students are required to create...
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Introduction to Visual Communication Student Work
Amanda M. Kozub
Assitant Professor
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Alex ReberMichael LaucerBryana Rostedt
Dylan NicholsonEric ZamorAnderson Vargas
Weekly Sketches
2
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Weekly Sketches
4
Jordan BoscoMorgyn NelsonTremer Nicoli
Jarod ReedJonathan Lubarsky
Keri Lawson
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Weekly Sketches
6
Myrissa ZahoraJonnie Tooma
Ijahne Evans
Myrissa ZahoraRyan Spicijaric
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Design Challenges
8Alix Bosner“I’m Drawing a Blank”
Tiheana Campbell “I’m Drawing a Blank”
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Design Challenges
10
Ryan Spicijaric“I’m Drawing a Blank”
Dylan Nicholson“I’m Drawing a Blank”
Morgyn Nelson“I’m Drawing a Blank”
Michael Laucer“I’m Drawing a Blank”
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Andrew AurichioShakim MatthewTiheana Campbell“Let’s Go Tiny!”
Design Challenges
12Hiroaki Shiraiwa
“Let’s Go Tiny!”
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Design Challenges
14
Brooke Tillinghast“The Unfamiliar Book”
Eric Zamor“The Unfamiliar Book”
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Design Challenges
16
Hiroaki ShiraiwaAngelique FronescaJonnie Tooma“typeFace”
Jonathan Lubarsky“The Unfamiiar Book”
Design Challenges
16
Susan Perry“typeFace”
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Game Design
18
Stephanie WilkinsMorgyn NelsonAlex ReberJon Lubarsky“The Mixed Trail”
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Nic IllustreAlison DombrowskiIsabella BalawenderRyan Spicjaric“Survivors”
20
Game Design
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Game Design
22
Jonnie ToomaJarod ReedKayana CharlestonCurlicia SmithAndrw Aurichio“The College Game”
Jordan BoscoZach Weis-DammAlix BoserWilliam Walters“Halloween Havoc
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Game Design
24
Ijahne EvansMoira McNielBrooke TillinghastJazlyn Ball“Apex”
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Game Design
Mason RobbersSusan Perry Taquan WilsonEric ZamorJulia Schlender“Are We Drunk Yet?” 26
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Autobiography
28
Mason Robbers“In my Book”
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Autobiography
30
Stephanie WilkinsNicolas Ilustre“In my Book”
Bryana RostedtCharles Zelazny“In my Book”
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Autobiography
32Eric ZamorRyan SpicjaricArtur AltundasJulia Schlender“In my Book”
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Autobiography
Myrissa Zahora“In my Book”
34
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INDEX
Timed in class design challenges (30-70 minutes) intended to stimulate students cre-ative problem solving. Students are required to create a timebox, moodboard, conduct
research, draw thumbnails, rough drafts and a final drawing in the time allocated.
Students complete at least 5 sketches every week in felt tip pen of either their surround-ings or a still life. Every week explores a different topic: perspective, line, contrast, tex-
ture, transparency, repetition, movement, scale, etc.
A group project. Students pitch and design a non-digital game (board game, tabletop game, card game, dice game, miniature game, tile game, etc). No computers or soft-ware may be used in its creation. Everything must be created by hand including but not limited to: all packaging, instructions, cards, dice, boards, tokens, playing pieces,
etc. Students are allowed to use the laser cutter.
Design Challenges.......................................................................7-16
Game Design.............................................................................17-26
The final project was an accordion autobiographical book. Emphasis is to convey indi-vidual perception, memory and emotion through drawing. Must comprise of at least six pages: five illustrated, one containing an artist’s statement. Minimum size 5”x7,” no larger than 8”x10.” Bear in mind the principles and elements of design and Gestalt.
How can they be used effectively to express an idea or meaning?
Illustrated Autobiography........................................................27-34
Weekly Sketches............................................................................1-6