introduction to agility

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Introduction to Agile Alexandre Cuva Agile Coach, LSTM, CSM, CSPO, PSM I, HSPTP 2012

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Page 1: Introduction to agility

Introduction to Agile

Alexandre Cuva

Agile Coach, LSTM, CSM, CSPO, PSM I, HSPTP

2012

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Practical Stuff

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Alexandre Cuva

Email : [email protected]

Twitter: @cuvaalex

Blog: http://agile-alexcuva.blogspot.com/

Phone: +41 78 715 8309

Organizational Coaching

(Management 3.0, Scrum)

Team Coaching

(Scrum, XP, Kanban)

Technical Coaching

(TDD, BDD, C#, Java, Groovy)

Agile Training

(Management 3.0, Agile, Scrum, XP)

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Exercise: Introduction

For each person at the table:

1. Think about your personal goal for this course (Why are you here, and not somewhere else?)

2. Write down your goal (you will need it later)

3. Introduce yourself to the group (if needed), and explain your goal

4. Offer a “Little Know Fact” about yourself

Source: Management 3.0 Courseware developed by Jurgen Appelo

15 minutes

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Observation

The complexity is growing fast

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Observation

The current standard management system, does not provide satisfaction to all.

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“Organizations can become learning networks of diverse individuals creating value, and the role of leaders should include the stewardship of the living rather than the management of the machine.”

http://www.stoosnetwork.org

7

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Agile Overview Agile Methodology Used

Source: http://www.versionone.com/state_of_agile_development_survey/11/

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Agile Overview Reasons for Adopting Agile

Source: http://www.versionone.com/state_of_agile_development_survey/11/

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Agile Overview Benefits obtained from implementing Agile

Source: http://www.versionone.com/state_of_agile_development_survey/11/

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Agile Overview

Source: http://www.versionone.com/state_of_agile_development_survey/11/

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Agile Overview Exercise : Myth and Facts about Scrum

On the post-its in front of you, write 3 facts you already know and 3 myths you’ve heard about agile and /or Scrum. Write only one fact or myth per note, and don't indicate whether any particular note is a fact or a myth. Don't share them yet.

Someone from each table gather post-‐its from your team and pass to the next table

As a team, take the post-‐its from the other team and post on your flip chart as fact or myth (if you are not sure – put in the middle)

10 minutes

10 minutes

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Business Solutions

Agility Overview Brief reminder of Waterfall

Stages of SDLC (Software Development Life Cycle)

What if we did small

iterative cycles instead?

What if we did small

iterative cycles instead?

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Agile Overview Agile Tree

Source: Coaching Agile Teams by Lyssa Adkins

Practices

Principles Values

Profit

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Core beliefs of Waterfall

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The Core beliefs of Agile

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The Core beliefs of Lean

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Manifesto for Agile Software Development

We are uncovering better ways of developing

software by doing it and helping others do it.

Through this work we have come to value:

Individuals and interactions over processes and tools

Working software over comprehensive documentation

Customer collaboration over contract negotiation

Responding to change over following a plan

That is, while there is value in the items on

the right, we value the items on the left more.

http://agilemanifesto.org

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Agile Overview Agile Principles

1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.

2. Welcome changing requirements, even late in development. Agile processes harness change for the customer's competitive advantage.

3. Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale.

4. Business people and developers must work together daily throughout the project.

5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.

6. The most efficient and effective method of conveying information to and within a development team is face-to-face conversation.

7. Working software is the primary measure of progress. 8. Agile processes promote sustainable development. The sponsors, developers,

and users should be able to maintain a constant pace indefinitely. 9. Continuous attention to technical excellence and good design enhances agility. 10. Simplicity--the art of maximizing the amount of work not done--is essential. 11. The best architectures, requirements, and designs emerge from self-organizing

teams. 12. At regular intervals, the team reflects on how to become more effective, then

tunes and adjusts its behavior accordingly.

Source: Agile Manifesto : http://www.agilemanifesto.org

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Agile Overview Exercise: Agile Principles

• In your groups on a flip chart paper, write the numbers 1 through 12.

• Come up with three words maximum that effectively capture each of the twelve principles.

• Also as a team pick the three principle you feel are most valuable, if you could only keep 3

• Report back to the class

15 minutes

10 minutes

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Seven Lean Principles

1. Eliminate Waste

2. Build Quality In

3. Create Knowledge

4. Defer Commitment

5. Deliver Fast

6. Respect People

7. Optimize the Whole

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Business Solutions

Agile Overview Comparison of Agile practices

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Business Solutions

Scrum Overview The big picture

Scrum Map

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Agile Development Rules

Non single code owner Coding convention

Pair programming

Continues Integration

Refactoring

Simplicity

Test Driven

Development

Needed

Needed

help

help

help

Needed

Needed

Source: Altran CIS

Septembre 2011 Altran AESI V2011

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Lean Portfolio Management

Benefits

• Speed & Quality

• Line of sight to Business needs

• Minimizing work in progress

• Minimizing Interruptions

Source : Lean - Agile Software Development : Achiving Enterprise Agility by Alan Shalloway

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Lean Portfolio Management

Source : Lean - Agile Software Development : Achiving Enterprise Agility by Alan Shalloway

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Retrospective

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SCRUM OVERVIEW

Learning Framework

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Scrum Overview Scrum three Pillars

Transparency Inspection Adaptation

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Business Solutions

Scrum Overview The big picture

Scrum Map

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Business Solutions

Scrum Overview The main highlights

The project is chopped into small iterations called Sprints. Each sprint takes usually between 2-4 weeks. The goal of every sprint is to deliver new functionality that can be potentially delivered to the stakeholders At the beginning of the sprint, the team meets up and prepares the work for the upcoming sprint There is a daily stand-up ceremony At the end of the sprint, a review of the work done takes place Also, there is a retrospective of what went wrong/well, points to improve, etc Finally, the backlog is groomed depending on customer feedback, priorities, etc

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Business Solutions

Scrum Overview Schedule

Before the sprint,

backlog is groomed

Before the sprint,

backlog is groomed

Sprint is then planned

and committed formally

Sprint is then planned

and committed formally

Daily stand-up Daily stand-up

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Business Solutions

Scrum Overview Schedule

Review day Review day

After the review,

retrospective takes

place

After the review,

retrospective takes

place

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Retrospective

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SCRUM ROLES

Scrum a Learning Framework

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Scrum Roles Exercise : Scrum Roles

Form groups

On Post-It’s write responsibilities and tasks that a project manager traditionally had

Discuss where either each of the notes now belongs to the Scrum Master, the Product Owner or the team.

Put the notes on the board accordingly

20 minutes

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Scrum Roles Scrum Master He protects the team from all disturbances.

He is not part of the team.

He improves the productivity of the Scrum-Team and controls the “inspect and adapt” cycles of Scrum.

He makes sure that the agile ideals are understood and that they are respected by all stakeholders.

He is not responsible for the delivery of the product.

• Protect your Scrum-Team

• Remove Impediments

• Run the Process

• Work with Product Owner

• Work with the Organization

Scrum

Master

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Scrum Roles Product Owner She drives the Product Owner from the business

point of view.

She communicates a clear vision of the product and she defines its main characteristics.

She also accepts the product at the end of a Sprint.

She makes sure that the team only works on the most valuable Backlog Items.

She has the same goal as the team.

She is responsible for the return on investment.

• Return on Investment

• Build and Communicate Vision

• Maintain product Backlog

• Acceptance of Delivery

• Establish and maintain Release plan

Product

Owner

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Scrum Roles The Team

They deliver the product and they are responsible for the quality.

They work with End User, PO and Customers to understand the business requirements.

The Teams performs its commitment voluntarily.

They work continuously with the PO to define the strategic direction of the project.

• Deliver

• Quality

• Estimate

• Commit

• Self-Organized

Team

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Retrospective

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Ressources

Geneva – Lausanne Agile / Lean / Scrum Communities

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Alexandre Cuva

Email : [email protected]

Twitter: @cuvaalex

Blog: http://agile-alexcuva.blogspot.com/

Phone: +41 78 715 8309

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