introduction - fundamentals of chi

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Fundamenten van mens-machine interactie Introductie Prof. Erik Duval - @ErikDuval Dr. Joris Klerkx - @jkofmsk Dept. Computerwetenschappen K.U.Leuven http://hci.cs.kuleuven.be 1

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Introduction to the course at the KU Leuven on fundamentals of human computer interaction - http://onderwijsaanbod.kuleuven.be/syllabi/n/G0Q55AN.htm#activetab=doelstellingen_idp1326000

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Page 1: Introduction - fundamentals of CHI

Fundamenten van mens-machine interactie !

Introductie

Prof. Erik Duval - @ErikDuval Dr. Joris Klerkx - @jkofmsk !

Dept. Computerwetenschappen K.U.Leuven http://hci.cs.kuleuven.be

1

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http://erikduval.wordpress.com/2014/03/31/not-so-great-news/

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6 st.p. oftewel +/- 180u !

Vrijdag 14u00-18u00 !

groepswerk, reële uitrol !

Geen examen

3

Topic: Casual Games

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Removing friction between users and machineshttp://www.web42.com/badday/

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Not (only) about usability

Copyright © David Siegel - Dray and Associates.http://www.interaction-design.org/encyclopedia/usability_evaluation.html

Quality attribute of the UI, covering whether the system is easy to learn, efficient to use,

pleasant, and so forth

http://www.nngroup.com/articles/definition-user-experience/

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http://erikduval.wordpress.com/2008/09/10/laptop-fun/

Niet zo gemakkelijk…

http://www.popsci.com/gadgets/article/2013-07/one-laptop-childs-de-evolution

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Niet onbelangrijk…

http://www.ntk.net/nielsen2004/

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Voorbeelden uit jullie leven?

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Voorbeelden uit jullie leven?

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“a discipline concerned with the

• design

• evaluation and

• implementation

of interactive computing systems for human use and with the study of major phenomena surrounding them."

ACM

CHI

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http://www.uxpassion.com/services/usability/usability-evaluations

Belangrijk…

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Design Process

Don’t design for yourself.

Image from http://uxdesign.smashingmagazine.com/2010/10/05/what-is-user-experience-design-overview-tools-and-resources/

You’re NOT the user! You’re probably clueless!

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–Johnny Appleseed

"Typ hier een citaat."

Technology

Task

User

organisational & social

CHIhttp://www.nngroup.com/articles/

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NOT (only) about the user interface (UI)

What if i want a book from a small publisher?

TASKS

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TECHNOLOGY

http://healthdesignchallenge.com/showcase/method/method.pdf

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USERS

USER-CENTERED DESIGN

Image from http://connectedsocialmedia.com/10134/inside-it-user-centered-it/

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Usability

The effectiveness, efficiency, and satisfaction with which specified users achieve specified goals in particular environments !

This does not mean you have to create a “dry” design or something that is only good for novices – it all depends on your goals

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Vuistregels

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Hoe weet je dat een UI “goed” is?

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The economist – oct. 2004

http://www.economist.com/displaystory.cfm?story_id=3307363

To be truly successful, a complex technology needs to “disappear”

The real test is always the mom test

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You are not the user! !

(if you are the developer)

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Know your users...

Study their workflow & Habits

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Users cannot tell you what they need (Steve Jobs)

Study behaviour not opinions

Don’t ask for opinions

Know your users...

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“logical analysis is not a good way to predict people's behavior (nor are focus groups or surveys): observation is the key” !

“I caution that the time frame for adoption of new technologies is measured in decades, not the months everyone would prefer” Donald A. Norman

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If the user does something “wrong”, it is the fault of the system designer!

ALWAYS RIGHT

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Usefulness! Usefulness! Usefulness!

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Four MythsOnly experts create good designsÄ experts faster, simple and effective techniques anyone can apply

We can fix the user interface at the end Ä good design is more than just user interface Ä having right features, building those features right

Good design takes too long / costs too much Ä simple and effective techniques can reduce total development time & cost (finds problems early on)

Good design is just cool graphics Ä graphics part of bigger picture of what to communicate & how

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Background...

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studiebronnen

http://www.designinginteractions.com/

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• Ben Shneiderman, Designing the User Interface. Strategies for Effective Human-Computer Interaction.

• Jakob Nielsen, Designing Web Usability. • Jakob Nielsen & Marie Tahir, Homepage Usability. • Donald A. Norman, The Invisible Computer &

Emotional Design. • Jef Raskin, The Humane Interface. • Peter Morville, Ambient Findability. • Jennu Preece, Yvonne Rogers, David Benyon,

Simon Holland & Tom Carey, Human-Computer Interaction.

• Alan Dix, Janet Finlay, Gregory Abowd & Russell Beale, Human-Computer Interaction.

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?

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EXERCISE1. Vorm groepjes van 2 à 3 personen

2. Evalueer www.nmbs.be & www.delijn.be

3. Presenteer kort jullie resultaten in klas