interfaces: media and devices

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PSU Interfaces: Media and Devices CS 365 HCI Prof. Ahmed Sameh

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Interfaces: Media and Devices. CS 365 HCI Prof. Ahmed Sameh. Major Categories. Input Harder Output More successful history. Inputs - 1. Clickless Interface Example http://www.dontclick.it TTY Voice Gesture Haptic Phantom devices, etc Handwriting. Inputs - 2. Eye tracking - PowerPoint PPT Presentation

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Page 1: Interfaces: Media and Devices

PSUPSU

Interfaces: Media and DevicesInterfaces: Media and Devices

CS 365

HCI

Prof. Ahmed Sameh

CS 365

HCI

Prof. Ahmed Sameh

Page 2: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 22slide slide 22Fall 2007Fall 2007

Major CategoriesMajor Categories

• Input - Harder

• Output- More successful history

• Input - Harder

• Output- More successful history

Page 3: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 33slide slide 33Fall 2007Fall 2007

Inputs - 1Inputs - 1

• Clickless Interface Example- http://www.dontclick.it

• TTY• Voice• Gesture• Haptic

- Phantom devices, etc

• Handwriting

• Clickless Interface Example- http://www.dontclick.it

• TTY• Voice• Gesture• Haptic

- Phantom devices, etc

• Handwriting

Page 4: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 44slide slide 44Fall 2007Fall 2007

Inputs - 2Inputs - 2

• Eye tracking• Body forces

- Live seat- Sides of back- Etc

• Structured light• Body sensors

- Animation

• Eye tracking• Body forces

- Live seat- Sides of back- Etc

• Structured light• Body sensors

- Animation

Page 5: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 55slide slide 55Fall 2007Fall 2007

Inputs - 3Inputs - 3

• Widgets- Buttons, sliders, menus, toggles, etc

• User Recognition- Get your coffee the way you always get it!

• Machine Learning- Watch and learn- Windows menus: What is on top of menu?

• Widgets- Buttons, sliders, menus, toggles, etc

• User Recognition- Get your coffee the way you always get it!

• Machine Learning- Watch and learn- Windows menus: What is on top of menu?

Page 6: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 66slide slide 66Fall 2007Fall 2007

Inputs - 4Inputs - 4

• Read CNS signals- Muscle signals- Lie detector

Skin conductivity

- Direct brain signal interface cyberkineticsinc.com ALS Spinal cord injury sufferers

• Read CNS signals- Muscle signals- Lie detector

Skin conductivity

- Direct brain signal interface cyberkineticsinc.com ALS Spinal cord injury sufferers

Page 7: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 77slide slide 77Fall 2007Fall 2007

Outputs – 1 Outputs – 1

• Flat screen- Resolution, colors, refresh rate, …

• Stereopsis Techniques- Color filters: R/G, etc- Polarized glasses

• Sound- Synthetic effects- Speech

• Flat screen- Resolution, colors, refresh rate, …

• Stereopsis Techniques- Color filters: R/G, etc- Polarized glasses

• Sound- Synthetic effects- Speech

Page 8: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 88slide slide 88Fall 2007Fall 2007

Outputs – 2 Outputs – 2

• Sound- Synthetic, unnatural sounds

Laser, “wrong,” “dive”

- Realistic: prerecorded DB generated

- Speech Synthetic Real, prerecorded

• Sound- Synthetic, unnatural sounds

Laser, “wrong,” “dive”

- Realistic: prerecorded DB generated

- Speech Synthetic Real, prerecorded

Page 9: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 99slide slide 99Fall 2007Fall 2007

Outputs – 3 Outputs – 3

• VR Environments- 3D- Fantasy worlds- Overlays on realworld

Breast biopsy procedure Assembly or Maintenance Info HUDs in cockpit

Reduce cognitive overload

• VR Environments- 3D- Fantasy worlds- Overlays on realworld

Breast biopsy procedure Assembly or Maintenance Info HUDs in cockpit

Reduce cognitive overload

Page 10: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 1010slide slide 1010Fall 2007Fall 2007

Outputs – 3 Outputs – 3

• VR Environments• Smell• Vibrations• Newtonian Physics: ON

- Exploit the known, natural experience Highly predictable Concise

- Provide normal physics of environment Inertia Collisions (no penetrations) Gravity Friction Noise

• VR Environments• Smell• Vibrations• Newtonian Physics: ON

- Exploit the known, natural experience Highly predictable Concise

- Provide normal physics of environment Inertia Collisions (no penetrations) Gravity Friction Noise

Page 11: Interfaces: Media and Devices

Student Name ServerStudent Name ServerUtah School of ComputingUtah School of Computing slide slide 1111slide slide 1111Fall 2007Fall 2007

Outputs – 4Outputs – 4

• Background sound- Movie score

Important Not natural

• Background sound- Movie score

Important Not natural

Page 12: Interfaces: Media and Devices

PSUPSU

End End

Interfaces: Media and Devices Interfaces: Media and Devices