interactive prototype

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interactive prototype Dian Hartono Chris Rovillos Catriona Scott Grace Jang

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interactive prototype. Dian HartonoChris Rovillos Catriona Scott Grace Jang. presenting today. b rian yin. problem & solution r ecap of lab usability test results revised ui designs demonstration of prototype tools used summary of talk. problem & solution - PowerPoint PPT Presentation

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Page 1: interactive prototype

interactive prototype

Dian Hartono Chris Rovillos Catriona Scott Grace Jang

Page 2: interactive prototype

presenting today

brian yin

Page 3: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 4: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 5: interactive prototype

problem

Page 6: interactive prototype

people work hardhigh expectations

competitive environment

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long hours fatigue

lack of social time

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burnout

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overworked employees=

bad for employers

Page 10: interactive prototype

solution

Page 11: interactive prototype
Page 12: interactive prototype

balancer is a mobile app that helps workers

achieve a healthy work-life balance

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encourages the creation of goals to

achieve balance

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goals are achieved through suggested or

custom steps

Page 15: interactive prototype

integrates with company, friend and personal activities

Page 16: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 17: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 18: interactive prototype

usability test results:problemssolutions

Page 19: interactive prototype

problem 1:participants didn't know if

they are adding a goal or an activity.

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solution:increase differentiation of

goals and activities

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problem 2:participants weren't able to locate the invitations bar,

thus couldn’t complete the moderate task

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solution:make the invitations bar

more apparent

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problem 3:participants didn't

understand what each "+" sign meant throughout the

interface.

Page 24: interactive prototype

solution:have different wording,

symbol and color to help users differentiate between adding a goal and activities.

Page 25: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 26: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 27: interactive prototype

revised ui designs

Page 28: interactive prototype

activities as “steps” towards goals

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rationale:previously called activities

People have preconceptions for “goals” and “activities”

activities <-> goals?Focus on goals, and view

activities as steps to achieve a goal

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increase in “invitations” bar visibility

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rationale:we believe having it the

same color as the top bar made it significantly less

distinguishablemany participants missed

the invitations bar.

Page 32: interactive prototype

differentiation between “steps” and “goals”

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rationale:participants weren’t able to

differentiate between “goals” and “activities”

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before vs. after

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replaced multiple “+” signs with descriptive

buttons

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rationale:in previous UIs the “+” sign

was used as buttons for multiple actions

participants were confused on what each “+” sign meant

Page 37: interactive prototype

goals page redesigned to emphasize “goals” <->

“steps “

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rationale:to help users understand that “steps” are part of

“goals”this concept is reinforced by

the and text presentation

Page 39: interactive prototype
Page 40: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 41: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 42: interactive prototype

demonstration of prototype

Page 43: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 44: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 45: interactive prototype

we divided our team into two groups: ui design

and coding implementation

Page 46: interactive prototype

ui design:used photoshop to improve the app’s overall user experience

and graphic designs

Page 47: interactive prototype

coding implementation:watched the stanford IOS app

dev. lecturesused xcode and the integrated

cocoa frameworks to codestoryboarding feature for ui

Page 48: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 49: interactive prototype

problem & solutionrecap of lab usability test

resultsrevised ui designs

demonstration of prototypetools used

summary of talk

Page 50: interactive prototype

summary:1. activities -> steps

2. Several new ui design to improve user experience

-more descriptive button- color coding and text presentation- minor changes (invitations bar

goals)3. photoshop to improve user

experience 4. used xcode to make our prototype