interactive journalism - storydesign - think interactive

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INTERACTIVE JOURNALISM DIFFERENT KIND OF INTERACTIONS LEAD TO DIFFERENT TECHNIQUES, WHAT IT TAKES TO CREATE AN INTERACTIVE STORY. (INTERACTIVE STORY ARCHITECTURE). THINK INTERACTIVE @gholubowicz storydesign.fr | geraldholubowi.cz

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Page 1: Interactive Journalism - StoryDesign - Think Interactive

INTERACTIVE JOURNALISM

DIFFERENT KIND OF INTERACTIONS LEAD TO DIFFERENT TECHNIQUES, WHAT IT TAKES TO CREATE AN INTERACTIVE STORY. (INTERACTIVE STORY ARCHITECTURE).

THINK INTERACTIVE

@gholubowicz storydesign.fr | geraldholubowi.cz

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- I - TIME TO SHARE

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INTERVIEW AN INTERACTIVE STORYTELLER:

WHAT DID YOU LEARN?

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- II - LECTURE

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Shaping interactive stories: Different kind of interactions lead to different techniques, what it takes to create an interactive story.

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STORY (S) + DESIGN (D) = STORYTELLING (ST)

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USER (U) + DESIGN (D) = INTERACTIVE DESIGN (ID)

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(ID) + (ST) = XP DESIGN (XPD)

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INTERACTION DESIGN: INTERACTION DESIGN, IS A ONE OF A

SUBSET OF SKILLS THAT FALLS UNDER USER EXPERIENCE DESIGN

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9 INTERACTION DESIGN PRINCIPLES

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VISIBILITY

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REAL-WORLD MAPPING

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CLEARLY MARKED EMERGENCY EXITS

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CONSISTENCY

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ERROR PREVENTION

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RECOGNITION OVER RECALL

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FLEXIBLE ACCELERATORS

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MINIMALIST DESIGN

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DOCUMENTATION

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3 VIRTUAL DESIGN PRINCIPLES

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AESTHETICS

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TYPOGRAPHY, NEGATIVE SPACE, COLOR, COMPOSITION

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CULTURE

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BECOME A CHIEF CONDUCTOR

(AND A MAGICIAN)

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“The best interaction design passes unnoticed when its delivered”

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–Kevin Silver, Writer for UX Matters

“There are 5 elements that concern an interaction designer.”

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I - WORDS

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II - VISUAL REPRESENTATIONS

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III - PHYSICAL OBJECTS AND/OR SPACE

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IV- TIME

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V - BEHAVIOUR

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INTERACTION DESIGN IS DESIGN FOR HUMAN USE.

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QUICK NOTE ON MARSHALL MCLUHAN

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–Marshall McLuhan

“Everybody experiences far more than he understands. Yet it is

experience, rather than understanding, that influences

behaviour, especially in collective matters of media and technology,

where the individual is almost inevitably unaware of their effects

upon him. ”

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CONCLUSION

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INTERACTION DESIGN

• Is based on psychology and Human to Computer design techniques

• Allows to create better content adapted to the user consumption

• That, itself, improves the user experience

• And leads to a better reader engagement

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- III - GROUP SESSION

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TEAM WORK

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- IV - ASSIGNMENT

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Blog post 4: Find a disruptive technique/technology/tactic to tell a story, identify it and share how it could be applied to journalism and/or news

gathering.