interacting: art, research and the creative practitioner...

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INTERACTING: Art, Research and the Creative Practitioner Bibliography A AHRC (2011). Definition of research: Accessed 21/5/2011 http://www.ahrc.ac.uk/About/PeerReview/Documents/Definition%20of%20Research2 .pdf Amitani, S., Bilda, Z. and Edmonds, E. (2008). 'Our Content: Generative Montage Methods for Multimedia Data', Design Studies, 29, pp. 572-85. Amitai, E. and Nystuen, J. A. (2008) Underwater acoustic measurements of rainfall. In Michaelides, S. C. (ed.), Precipitation : Advances in Measurement, Estimation and Prediction, Springer Press. Anders, P. (1998). Envisioning Cyberspace, McGraw-Hill, New York. Argyris, C., Putnam, R. and Smith, D. (1985). Action Science: Concepts, Methods and Skills for Research and Intervention. Jossey-Bass, San Francisco, CA. Ascott, R. (1966). ‘Behaviourist art and the cybernetic vision’. Cybernetica, 9, pp. 247-264. Ascott, R. (1998). ‘The Technoetic Dimension of Art’, in Sommerer, C. and Mignonneau, L. (eds), Art@Science. Springer-Wien, New York, pp. 279-290. Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S. and B. MacIntyre (2001). ‘Recent Advances in Augmented Reality’, IEEE Computer Graphics and Applications 21 (6) (Nov/Dec), pp. 34-47. B Baddeley, A. (2000). 'The Episodic Buffer: A New Component of Working Memory?' Trends in Cognitive Sciences, 4, pp. 417-23. Baljeu, J. (1974). Theo Van Doesburg, Macmillan Publishing Co. Inc, New York. Barr, A.H. (1939). 'Art in our time: the plan of the exhibition', in Art in Our Time, Ayer Publishing, New York. Barrett, E. (2010). ‘The Exegesis as Meme', in Barrett, E. and Bolt, B. (eds.) Practice as Research: Approaches to Creative Enquiry, I.B. Taurus, London, Barrett, E. and Bolt, B. (eds) (2007). Practice as Research: Approaches to Creative Arts Enquiry, I.B. Tauris, London. Bartlett, F. (1932). Remembering, Cambridge University Press, Cambridge UK. Bell, S. (1991). Participatory Art and Computers. Loughborough University, UK. PhD Thesis: Available http://nccastaff.bournemouth.ac.uk/sbell/. Benayoun, M. (1997). World Skin, a Photo Safari in the Land of War, accessed Oct 2010 http://www.benayoun.com/projet.php?id=16

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Page 1: INTERACTING: Art, Research and the Creative Practitioner ...research.it.uts.edu.au/creative/linda/CCSBook/Jan 21 web pdfs... · INTERACTING: Art, Research and the Creative Practitioner

INTERACTING: Art, Research and the Creative Practitioner

Bibliography

A

AHRC (2011). Definition of research: Accessed 21/5/2011 http://www.ahrc.ac.uk/About/PeerReview/Documents/Definition%20of%20Research2.pdf

Amitani, S., Bilda, Z. and Edmonds, E. (2008). 'Our Content: Generative Montage Methods for Multimedia Data', Design Studies, 29, pp. 572-85.

Amitai, E. and Nystuen, J. A. (2008) Underwater acoustic measurements of rainfall. In Michaelides, S. C. (ed.), Precipitation : Advances in Measurement, Estimation and Prediction, Springer Press.

Anders, P. (1998). Envisioning Cyberspace, McGraw-Hill, New York.

Argyris, C., Putnam, R. and Smith, D. (1985). Action Science: Concepts, Methods and Skills for Research and Intervention. Jossey-Bass, San Francisco, CA.

Ascott, R. (1966). ‘Behaviourist art and the cybernetic vision’. Cybernetica, 9, pp. 247-264.

Ascott, R. (1998). ‘The Technoetic Dimension of Art’, in Sommerer, C. and Mignonneau, L. (eds), Art@Science. Springer-Wien, New York, pp. 279-290.

Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S. and B. MacIntyre (2001). ‘Recent Advances in Augmented Reality’, IEEE Computer Graphics and Applications 21 (6) (Nov/Dec), pp. 34-47.

B

Baddeley, A. (2000). 'The Episodic Buffer: A New Component of Working Memory?' Trends in Cognitive Sciences, 4, pp. 417-23.

Baljeu, J. (1974). Theo Van Doesburg, Macmillan Publishing Co. Inc, New York.

Barr, A.H. (1939). 'Art in our time: the plan of the exhibition', in Art in Our Time, Ayer Publishing, New York.

Barrett, E. (2010). ‘The Exegesis as Meme', in Barrett, E. and Bolt, B. (eds.) Practice as Research: Approaches to Creative Enquiry, I.B. Taurus, London,

Barrett, E. and Bolt, B. (eds) (2007). Practice as Research: Approaches to Creative Arts Enquiry, I.B. Tauris, London.

Bartlett, F. (1932). Remembering, Cambridge University Press, Cambridge UK.

Bell, S. (1991). Participatory Art and Computers. Loughborough University, UK. PhD Thesis: Available http://nccastaff.bournemouth.ac.uk/sbell/.

Benayoun, M. (1997). World Skin, a Photo Safari in the Land of War, accessed Oct 2010 http://www.benayoun.com/projet.php?id=16

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Burraston, D. (2006) Generative Music and Cellular Automata. PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Costello, B. (2009) Gestural Interfaces that Stimulate Creative Play. PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Gwilt, I. (2008). Mixed Reality Art. Unpublished doctoral thesis, University of New South Wales, Australia.

Johnston, A. (2009) Interfaces for Musical Expression Based on Simulated Physical Models, PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Leggett, M. (2009) Mnemovie: Visual Mnemonics for Creative Interactive Video. PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Moss, S. (2011) Presence-Generating Arts Systems, PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Muller, E. (2008) The Experience of Interactive Art: A Curatorial Study. PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Seevinck, J. (2011) Emergence in Interactive Art. PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.

Zhang, Y. (2008) Investigating Collaboration in Art and Technology, PhD Thesis. Creativity and Cognition Studios, University of Technology, Sydney, Australia.