integrated studio documentation
DESCRIPTION
ÂTRANSCRIPT
megan burns / angie seaba / patrick witthaus
integrated studio documentation - spring 2016
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Contents
06 | Referents08 | Mask / Head10 | Austin Trip12 | Initial Collaborative Concept
16 | Site Plan18 | Massing Model20 | Plans30 | Elevations34 | Sections36 | Sustainable Strategies37 | Material Palette 38 | Final Renderings44 | Virtual Reality Experience46 | Film
50 | Structural System51 | Mechanical Routing52 | Reflected Ceiling Plans53 | Exploded Structural Axo54 | Egress Plans56 | Key Wall Section57 | Details58 | Final Boards + Presentation
pre-design
design
systems
whole Repeatcontextrepetition
TAILORING
Remember
iterationidentity mask
content
idea
world
space
Perfect
Design
influencepureobjects
fit
appearance
Iterate
creates
experiences
become
physical
match
perform
something
Therefore
+
informs
abstract
placearound
leaving behind
However
may
greater
objectillusion
1+1=2
people
places 1civic
everyultimately
deliverstrives
accessibleenvironment
flipped
relationshipone
culturewhite
black
colors
lines
paper
ink
photo
text
write
read
look
think
commands
directsinfluences
new
maybe
better
replica
abstraction
becomes real
add
remain
also
spoon
blanketcar
informing
supporting
altering
although
sufficient
material
describing
two
lay
flat
make
noise
enliven
alwaysgeneralized
assumed
misunderstood
equals
perceived
beholder
recognize
almost1almost2
generalization
numbers
comes
first
born
lives
attempt
mold
cozy
brings
attempts
close together
throwing
status
exists
2
room
exist
mathematics
shape
assumes
true
yet
function
importantly
hides
tailored
hide
Communities
grow
develop
succeed
shrink
diminish
fail
innumerablenumber
immaterial
vehicles
manifests
collectivecollection
ideas
=
achieve
strive
memories
form
version
struggle
constant motion evolving
changingfundamental
arrangement
iterative
elements
perpetual
sum
game
vehicle
methodical
chaotic
containers
change
Nature
seems
pertinent
things
perfectionmessage
least
part
based
truthful
expression
desire
inevitably
matching
human
race
members
society
evolveregenerate
diversify
divergent
perhapsaura
exclusivity
instances
unique
interesting
desirable
subverting
accusation
pretentiousness
truly
wishcreate
inclusive
cross
cultural
accessibility
utmost
importance
provision
relevant
attractors
deflectors
drive
sensibilities
citizens towards
conscious
subconscious
choices
interact
scale
cements
wants
want
donotetc
social
constructsimparted
early
age
developed
positivenegative
ascertain
imprintable
back
manifestation
facade
community
unapproachable
among
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ReferentsThrough exploring our individual relationships and ideas on civicness through themes of context, repetition, and tailoring, we individually selected three photographs and wrote three responses that acted as a framework for conversation and design throughout the semester. These projects led directly into the Mask / Head assignment.
Megan Burns // Trefry 2016
REPETITION
repetition, repetition, repetition, repetitioniteration, iteration, iteration, whole
iteration + iteration + iteration = wholeiterate and iteraterepeat and repeat
whole
It is not “1+1=2”
It is “If I add two numbers together, they become something new and maybe something better. Therefore, I do. 1+1=2.”
And although pure 1 and pure 1 always equals pure 2, recognize that almost-1 and almost-1equals almost-2.
It’s in this generalization that design lives.
Design brings us close to pure, to Perfect.
And if Perfect exists, there would be no room for design.
(Does Perfect only exist in mathematics?)
Design assumes there is no true Perfect and yet it strives to achieve so. And in this strive, this struggle, iteration is fundamental.
Nature strives for perfection and, inevitably, so does the human race.
We evolve, regenerate, diversify. Iterate. Repeat.
I think of people. These are the building blocks, the repeated unit, of civic identity. It starts with the
citizens, and refreshes/renews (or doesn’t) based on those citizens. They are similar in many ways but it’s the small differences they bring, that influence the
whole. It’s at the core, the same base unit, but because they’re all linked, the differences in one
affect those around it, changing it from the original base unit to something much richer, and
therefore creates a chain reaction that generates a very unique whole, impossible to replicate exactly.
Repetition / Landscape
I think context, by its nature, always exerts some sort of an influence on the situation, the identity,
that it surrounds. It can either generate a positive or negative effect or the object can either accept
or reject the influence of its context, but regardless there exists an influential relationship between the
two. Even by rejecting the context, there is a matter of acknowledging that it is there and deliberately
choosing to respond counterintuitively to its presence.
Context / Sculpture
Perhaps the question should be asked what actually is being tailored and effectively adapting to the oth-er. Is the garment being tailored to fit the wearer or does the wearer begin making its own adaptations to fit the garment? Does civic identity adapt to its base units and context or does the civic identity remain rigid and enforce itself upon the citizens, causing
change in them? Maybe it’s both. I think in order to have the best fit there needs to be a balance struck, fitted but not restricting so that both garment and wearer maintain their separate forms, but begin to
bend and blend to complement one another.
Tailoring / Garment
Megan Burns // Trefry 2016
CONTEXT
white, black, colors, linesCONTEXT
paper, ink, photo, textCONTEXT
write, read, look, thinkCONTEXT
Context commands, directs, influences.
The physical manifestion of an idea is an abstract replica of that idea.
It is through abstraction that the abstract becomes real.
Therefore, an idea may remain an idea, but it may also become a spoon, a blanket, a car, a façade.
What is context?
Context is informing, supporting, altering.
An object itself is not sufficient material when describing its identity.Does it lay flat? Does it make noise? Does it enliven a space?
What is context?
Context is generalized, assumed, misunderstood.
An object’s identity is perceived by the beholder of the object in space.Does it match? Does it perform a funtion? Does it influence you?
Context informs identity: identity informs context.
Megan Burns // Trefry 2016
TAILORINGHow do we fit our culture?
How does our culture fit us?Which comes first?
We are born into a world of influence.We attempt to mold ourselves a cozy place in this world.
And the world attempts to fit itself around us.
And upon leaving this world of influence, throwing our own influence back into it,leaving behind the space we had made.
Remember,however,
the content of your space is greater than the shape of your space.
The content behind a mask is greater than the mask,or the illusion that the mask creates.
An illusion.A mask.
A mask can perform its function.More importantly,
a mask hides content.
A mask is tailored to hide content.
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Mask / HeadAs we transitioned our themes of context, repetition, and tailoring into physical objects, similar narratives emerged between individuals. Global ideas between projects acted as the catalysts for forming groups, and ideas of movement, interaction, and public manipulation were the driving factors behind our groups’ pairing.
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Austin TripFor four days in early February, our studio had the opportunity to experience Austin, Texas. As a change of pace from traditional sites in Kansas City, and with such a unique culture, spending time in and around the city provided glimpses into not only what matters to the people of Austin, not just architecturally, but culturally and personally as well.
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Initial Collaborative ConceptOur group took a collaborative approach from the very beginning of the design process. We settled on this idea of plinth and tower, with the tower rising to meet the surrounding building’s height near the southwest corner, and then the plinth falling off towards the northeast corner to meet the smaller scale of development happening towards the Federal Courthouse. A conceptual sketch completed in the early part of the semester acted as the core of our building’s design sense.
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Site PlanIn the macro scale of the city, our project site occupies an incredibly important piece of property directly south of Republic Square and adjacent to the Federal Courthouse. With a civic project requiring 500,000+ square feet of program on only half of a city block, our project had the opportunity to transform this section of the city.
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Massing ModelAt 1:50 scale, this massing model fits into the site topography and best represents the significant form of the Travis County Courthouse.
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1 2 3 4
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B
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D33
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3
3
33
7
108
11
5
9
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1415
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17 18
16
12
4
6
19
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District Clerk
1. Public Lobby2. Agent’s Room3. Cashier Room4. Open Work Area5. Manager’s Office6. Administrator Offices7. Staff Lounge/Conference8. Long Term Records Storage9. Records and Exhibit Storage10. High-volume Copying and Mail11. Storage and Workroom
Building Manger
12. Building Manger’s Office13. Shared Contractor Office14. Contractor Workroom15. Storage
Jury Assembly
16. Jury Assembly Room17. Jury Service Vending and Service
Additional
18. Storage 19. Loading and Service20. Mail Room and Delivery Screening
Level 1
Hardline PlansThe critical component of security has a massive influence when laying out floor plans for a courthouse. With our two elevator cores running through the middle of our project, we were able to easily program zones of public, restricted, and secure access throughout the entire tower. Scale = 1:50
UP
UP
DN
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B
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52 5
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10. Staff Lounge/Conference11. Conference Room12. Long Term Records Storage13. Current Records Storage14. High-volume Copying and Mail15. Storage and Workroom16. Equipment Storage17. Firearm Vault18. Computer Tel/Data
Level 2
Probation
1. Public Lobby2. Cashier Room3. Open Work Area4. Urinalysis Lab5. Urinalysis Storage6. Manager’s Office7. Executive Assistant 8. Supervisor Office9. Officer Offices
UP
UP
1 2 3 4
A
B
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Level 3
Pretrial
17. Public Lobby18. Reception Work Area19. Supervisory Clerk Office20. Urinalysis Lab21. Urinalysis Storage2722. Officer in Charge Office23. Pretrial Officer Office24. Equipment Storage25. Firearm Vault26. File Room27. Staff Lounge/Conference28. Mechanical Room
District Attorney
1. Reception2. Interview Room3. Open Work Area4. Executive Assistant5. Computer Tel/Data6. Current Records Storage7. Long Term Records Storage8. Staff Lounge9. Investigators10. Paralegals11. Assistant District Attorney12. District Attorney13. Conference Room14. Library15. Storage and Workroom
UP
UP
UP
UP
1 2 3 4
A
B
C
D
1
2
107
6
21
9
11 17 18
12 1314
16
3
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4
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23
Level 4
15. Briefing Room16. Firearm Vault17. High-volume Copying and Mail18. File Room20. Break Room21. Court Security Officers’ Room
Sheriff/Secure
1. Public Lobby2. Open Work Area3. Supervisor Office4. Executive Assistant 5. Deputy Officer6. Fitness7. Holding Cells8. Prisoner Processing9. Prisoner Galley10. Attorney Interview Rooms11. Security Command12. Computer Tel/Data13. System Administrator 14. Conference Room
DN
DN
UP
UP
1 2 3 4
A
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Level 5
Additional Judge’s Chambers
15. Judge’s Office/Conference16. Reception17. Shared Work Area/Kitchenette/Files18. Law Clerk
Additional
19. Mechanical Room
Public Defender
1. Reception 2. Open Work Area3. Executive Assistant 4. Computer Tel/Data5. Current Records Storage6. Long Term Records Storage7. Staff Lounge8. Investigators9. Paralegals10. Assistant Defenders11. Supervising Defender12. Conference Room13. Library14. Storage and Workroom
UP
UP
1 2 3 4
A
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Levels 6 / 9 / 16
Courtroom Levels
1. Public Waiting Area2. Courtroom3. A/V and Storage4. Attorney Conference Room5. Holding Cells6. Jury Room7. Judge’s Office/Conference8. Reception9. Shared Work Area/Kitchenette/Files10. Law Clerk11. Mechanical Room
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DNUP
UP
1 2 3 4
A
B
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DNUP
UP
1 2 3 4
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Level 7
Levels 8 / 15
DN
DNUP
UP
1 2 3 4
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B
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DNUP
UP
1 2 3 4
A
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Levels 10 / 13 / 18
Levels 11 / 17
DN
DNUP
UP
1 2 3 4
A
B
C
D
DN
DNUP
UP
1 2 3 4
A
B
C
D
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Level 12
Level 14
DN
DN
1 2 3 4
A
B
C
D
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Level 19
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ElevationsOur elevations set forth the visualization graphic standards that our entire project would end up implementing. Using warm tones and the gradient between dark and grounded (at the base) and light and ethereal (near the top) helped to further cement our project narrative.
North Elevation
Scale = 1:100
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West Elevation
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South Elevation
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East Elevation
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SectionsEach section is drawn to show the three 10’ zones designed for each full 30’ level: Structural plenum, mechanical ceilings, and occupiable space. The public lobbies and courtrooms are the only spaces that break this order. The sections also demonstrate the variation that occurs along the facade.
West Section
Scale = 1:60
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South Section
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Sustainable StrategiesA double skinned, passively ventilated wall system was designed for the exterior of the tower. As an additional line of defense against unwanted solar gain, an electro-chromatic frit that uses sensors to monitor interior temperature and occupancy loads was applied. The frit had a double function in that it provides privacy for courtrooms and offices as well.
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Material PaletteEstablished early in the design process, this materials palette is more conceptual than realistic. We wanted the feeling of dark accents, ethereal highlights, and clear lines. This leads to the contrast of the white fritted glass facade and its darker “shadow-box” mullions. The dark metal screen enveloping the plinth also derived from this palette.
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Final RenderingsAll of our final renderings needed to share a similar language in order to read cohesively as a finished product and presentation. A burnt orange, as a nod to the University of Texas up the street, and a canvas texture, hearkening back to our earlier use of fabric, were both used to tie all of our final visualizations together.
䐀䤀匀吀刀䤀䌀吀䐀䤀匀吀刀䤀䌀吀 䄀
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Virtual Reality ExperienceA Google Cardboard VR headset was used to provide an immersive experience of our project for reviewers and peers at our final review. Several highly detailed scenes were rendered in stereo panorama and available to view by using this cheap and accessible technology.
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Film The film that accompanied our presentations throughout the semester was shot and edited to portray our courthouse’s main ideals: shifting movements, user experience, and change over time.
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1" = 50'-0"1 Level 6 - 刀䌀P
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Reflected Ceiling PlansModern office lighting solutions were studied, adjusted, and implemented throughout the project. In courtrooms and public lobbies, lighting was designed to emulate the electro-chromatic fritted glass patterns found throughout the project.
Levels 6-19, Typical
Levels 1-5, Typical
Scale = 1:50
1" = 50'-0"1 Level 1
1" = 50'-0"1 Level 6 - A
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Mechanical RoutingThe mechanical system designed for the first 5 floors (within the plinth) are all ducted to and from the third floor. Therefore, the first floor shown above has supply ducts entering from the vertical chase and return ducts heading up to the louver on the third floor. The courtroom floors air handling is independently housed.
Levels 6-19, Typical
Levels 1-5, Typical
Scale = 1:50
UP
UP
UP
UP
1 2 3 4
A
19' - 8" 50' - 0" 50' - 6" 48' - 4" 25' - 3" 48' - 4" 37' - 8" 19' - 8"
1A 1B 1C 4A 4B
B
C
D
65' -
0"
19' -
8"
27' -
3"
23' -
9"
D1
UP
UP
1 2 3 4
A
B
C
D
48' - 4" 25' - 3" 48' - 4"
19' -
8"
27' -
3"
23' -
9"
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Structural PlansWith the plinth and tower arrangement that we envisioned, a simple and orthogonal steel structural system was designed with efficiency and cost in mind. Generous back-spans for the cantilevers on the tower portion of the project are well within economical and realistic limits.
Levels 6-19, Typical
Levels 1-5, Typical
Scale = 1:50
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Exploded Structural AxoThis rendered exploded axonometric acted as a clear visualization device for how a typical wall section of the tower would be assembled. Major components and their connections to one another are shown.
91’ - 10”
329’ - 3”
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134
20
7
165
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6
106’ - 6”
329’ - 3”
45
40 20
25
25
85
106’ - 6”
329’ - 3”
40
35 10
15
75
25
106’ - 6”
329’ - 3”
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37 24
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8837
106’ - 6”
329’ - 3”
83
22 26
24
83
33
8
8
8
8
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Egress PlansTwo large stairs contained in two similar but separate sheer cores provided the egress requirement for the tower. These two egress stairs also served the plinth, where two additional egress stairs, located within the perimeter of the building, satisfied all egress requirements. All paths of travel in the entire building are within IBC requirements. Level 1
Level 2
Level 3
Level 4
Level 5
Scale = 1:100
224’ - 1”
98’ - 3”
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2
87
11
2
87
24
24
131
155
2 2
132
156
1
227’ - 5”
98’ - 3”
11
2
87
24
134
158
2
2
87
24
135
159
2
1
11
98’ - 3”
234’ - 11”
11
2
24
128
152
2
87
24
129
153
2
1
87
211
229’ - 11”
98’ - 3”
2
87
24
2
144
168
11
2
24
145
169
1
87
25
2
11
230’ - 1”
98’ - 3”
11
2
87
24
2
145
169
11
2
24
144
168
1
87
25
98’ - 3”
235’ - 1”
11
2
24
128
152
11
2
87
24
2
1
87
129
153
2
98’ - 3”
207’ - 4”
25
104
129
11
2
125
24
105
129
2
1
55
98’ - 3”
219’ - 9”
11
2
24
125
149
2
24
126
150
1
87 87
2 2
11
Level 7Level 6 / 9 / 16
Level 10 / 13 / 18Level 8 / 15
Level 12Level 11 / 17
Level 19Level 14
Level 16 - A390' - 0"
Level 17 - A420' - 0"
Level 18 - A450' - 0"
Level 16380' - 0"
Level 17410' - 0"
Level 18440' - 0"
1/8" = 1'-0"1 Wall Section 1
BDetail
ADetail
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Key Wall SectionThe wall section isolates 3 levels and shows how the levels will meet structurally. A steel extrusion sub-structure hangs off the main structure and supports the 2’ deep curtain wall system as well as occasional roof and overhang conditions.
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Level 18440' - 0"
1.5" = 1'-0"1 䐀etail 䄀
1. 2’ Plenum2. 2’ Vertical Mullion3. Horizontal Mullion4. Ventilation 匀pandrel5. 䄀luminum Finish6. 刀igid 䤀nsulation7. 5/8“ Paver8. 刀oof 䐀rain9. 䤀nsulation10. 䄀luminum Flashing11. 4” 䌀oncrete w/ Metal 䐀ecking12. 匀teel 䌀hannel Brackets13. Facade 匀ub-匀tructure
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2
1
5
6
8
3
4
1213
9
11
Level 17410' - 0"
1.5" = 1'-0"1 䐀etail B
1. 2’ Plenum2. 2’ Vertical Mullion3. Horizontal Mullion4. Ventilation 匀pandrel5. 䄀luminum Finish6. 刀igid 䤀nsulation7. Facade 匀ub-匀tructure8. 䄀luminum Finish
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2
1
5
6
8
3
4
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DetailsDetail A is drawn to solve a small roof occasion. Steel L brackets support the metal decking, insulation, waterproofing, and pavers. Detail B isolates an overhang occasion. The sub structure juts out to support the curtain system. Both Details show curtain wall assembly details as well.
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Final Boards + PresentationOur final presentation boards, which were eight feet tall and fifteen feet wide, were designed to accommodate a non-planar presentation surface with all information presented at traditional architectural scales.
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