install time graphics check

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GLCheck UtilityCopyright 2012 BlueStack Systems, Inc.All Rights Reserved============================================================Dumping Display Devices============================================================adapter:0 name:"\\.\DISPLAY1" string:"NVIDIA GeForce 8500 GT (Microsoft Corporation - WDDM v1.1)" flags:0x5(DISPLAY_DEVICE_ATTACHED_TO_DESKTOP,DISPLAY_DEVICE_PRIMARY_DEVICE,)monitor:0,0 name:"\\.\DISPLAY1\Monitor0" string:"Generic PnP Monitor" flags:0x3(DISPLAY_DEVICE_ACTIVE,)adapter:1 name:"\\.\DISPLAYV1" string:"RDPDD Chained DD" flags:0x8(DISPLAY_DEVICE_MIRRORING_DRIVER,)adapter:2 name:"\\.\DISPLAYV2" string:"RDP Encoder Mirror Driver" flags:0x200008(DISPLAY_DEVICE_MIRRORING_DRIVER,DISPLAY_DEVICE_TS_COMPATIBLE,)adapter:3 name:"\\.\DISPLAYV3" string:"RDP Reflector Display Driver" flags:0x200008(DISPLAY_DEVICE_MIRRORING_DRIVER,DISPLAY_DEVICE_TS_COMPATIBLE,)============================================================Initiating GL Check============================================================PgaEglInitializeANGLE: PreferredPixelFormat = 8GetProcAddress() falied for GL function: glAlphaFunc: err 127GetProcAddress() falied for GL function: glCallLists: err 127GetProcAddress() falied for GL function: glClearDepth: err 127GetProcAddress() falied for GL function: glClipPlane: err 127GetProcAddress() falied for GL function: glColor4f: err 127GetProcAddress() falied for GL function: glColor4ub: err 127GetProcAddress() falied for GL function: glColorPointer: err 127GetProcAddress() falied for GL function: glDepthRange: err 127GetProcAddress() falied for GL function: glDisableClientState: err 127GetProcAddress() falied for GL function: glDrawPixels: err 127GetProcAddress() falied for GL function: glEnableClientState: err 127GetProcAddress() falied for GL function: glFogf: err 127GetProcAddress() falied for GL function: glFogfv: err 127GetProcAddress() falied for GL function: glFrustum: err 127GetProcAddress() falied for GL function: glGetClipPlane: err 127GetProcAddress() falied for GL function: glGetLightfv: err 127GetProcAddress() falied for GL function: glGetMaterialfv: err 127GetProcAddress() falied for GL function: glGetPointerv: err 127GetProcAddress() falied for GL function: glGetTexEnvfv: err 127GetProcAddress() falied for GL function: glGetTexEnviv: err 127GetProcAddress() falied for GL function: glGetTexLevelParameteriv: err 127GetProcAddress() falied for GL function: glLightModelf: err 127GetProcAddress() falied for GL function: glLightModelfv: err 127GetProcAddress() falied for GL function: glLightf: err 127GetProcAddress() falied for GL function: glLightfv: err 127GetProcAddress() falied for GL function: glListBase: err 127GetProcAddress() falied for GL function: glLoadIdentity: err 127GetProcAddress() falied for GL function: glLoadMatrixf: err 127GetProcAddress() falied for GL function: glLogicOp: err 127GetProcAddress() falied for GL function: glMaterialf: err 127GetProcAddress() falied for GL function: glMaterialfv: err 127GetProcAddress() falied for GL function: glMatrixMode: err 127GetProcAddress() falied for GL function: glMultMatrixf: err 127GetProcAddress() falied for GL function: glNormal3f: err 127GetProcAddress() falied for GL function: glNormalPointer: err 127GetProcAddress() falied for GL function: glOrtho: err 127GetProcAddress() falied for GL function: glPixelZoom: err 127GetProcAddress() falied for GL function: glPointSize: err 127GetProcAddress() falied for GL function: glPopAttrib: err 127GetProcAddress() falied for GL function: glPopClientAttrib: err 127GetProcAddress() falied for GL function: glPopMatrix: err 127GetProcAddress() falied for GL function: glPushAttrib: err 127GetProcAddress() falied for GL function: glPushClientAttrib: err 127GetProcAddress() falied for GL function: glPushMatrix: err 127GetProcAddress() falied for GL function: glRasterPos2d: err 127GetProcAddress() falied for GL function: glReadBuffer: err 127GetProcAddress() falied for GL function: glRotatef: err 127GetProcAddress() falied for GL function: glScalef: err 127GetProcAddress() falied for GL function: glShadeModel: err 127GetProcAddress() falied for GL function: glTexCoordPointer: err 127GetProcAddress() falied for GL function: glTexEnvf: err 127GetProcAddress() falied for GL function: glTexEnvfv: err 127GetProcAddress() falied for GL function: glTexEnvi: err 127GetProcAddress() falied for GL function: glTexEnviv: err 127GetProcAddress() falied for GL function: glTranslatef: err 127GetProcAddress() falied for GL function: glVertexPointer: err 127GL_VENDOR = Google Inc.GL_RENDERER = ANGLE (NVIDIA GeForce 8500 GT (Microsoft Corporation - WDDM v1.1) Direct3D9Ex vs_3_0 ps_3_0)GL_VERSION = OpenGL ES 2.0 (ANGLE 1.3.6a17b14ea250)GL_SHADING_LANGUAGE_VERSION = OpenGL ES GLSL ES 1.00 (ANGLE 1.3.6a17b14ea250)GL_EXTENSIONS = GL_ANGLE_depth_textureGL_EXTENSIONS = GL_ANGLE_framebuffer_blitGL_EXTENSIONS = GL_ANGLE_framebuffer_multisampleGL_EXTENSIONS = GL_ANGLE_instanced_arraysGL_EXTENSIONS = GL_ANGLE_pack_reverse_row_orderGL_EXTENSIONS = GL_ANGLE_texture_compression_dxt3GL_EXTENSIONS = GL_ANGLE_texture_compression_dxt5GL_EXTENSIONS = GL_ANGLE_texture_usageGL_EXTENSIONS = GL_ANGLE_translated_shader_sourceGL_EXTENSIONS = GL_EXT_frag_depthGL_EXTENSIONS = GL_EXT_occlusion_query_booleanGL_EXTENSIONS = GL_EXT_read_format_bgraGL_EXTENSIONS = GL_EXT_robustnessGL_EXTENSIONS = GL_EXT_shader_texture_lodGL_EXTENSIONS = GL_EXT_texture_compression_dxt1GL_EXTENSIONS = GL_EXT_texture_filter_anisotropicGL_EXTENSIONS = GL_EXT_texture_format_BGRA8888GL_EXTENSIONS = GL_EXT_texture_storageGL_EXTENSIONS = GL_NV_fenceGL_EXTENSIONS = GL_OES_element_index_uintGL_EXTENSIONS = GL_OES_get_program_binaryGL_EXTENSIONS = GL_OES_packed_depth_stencilGL_EXTENSIONS = GL_OES_rgb8_rgba8GL_EXTENSIONS = GL_OES_standard_derivativesGL_EXTENSIONS = GL_OES_texture_floatGL_EXTENSIONS = GL_OES_texture_float_linearGL_EXTENSIONS = GL_OES_texture_half_floatGL_EXTENSIONS = GL_OES_texture_half_float_linearGL_EXTENSIONS = GL_OES_texture_npotGetProcAddress() falied for GL function: glMultiTexCoord4f: err 127GetProcAddress() falied for GL function: glClientActiveTexture: err 127GetProcAddress() falied for GL function: glPointParameterf: err 127GetProcAddress() falied for GL function: glPointParameterfv: err 127GetProcAddress() falied for GL function: glGetBufferSubData: err 127GetProcAddress() falied for GL function: glFenceSync: err 127GetProcAddress() falied for GL function: glDeleteSync: err 127GetProcAddress() falied for GL function: glClientWaitSync: err 127GetProcAddress() falied for GL function: glWaitSync: err 127RegOpenKeyEx returned error 2RegOpenKeyEx returned error 2Checking for Renderer Directx 9... PASS*** This system is compatible, return code 0 (0x00000000) ***2108 EXIT: 0