insights from opera mediaworks - linking news...one important trend to note is that the mobile...
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The first mobile ad platform built for brands, delivering breakthrough marketing at scale
www.operamediaworks.com
Q2 2015The State of Mobile Advertising
www.operamediaworks.com [email protected]
INSIGHTS FROM OPERA MEDIAWORKS
Over 19,000SITES AND APPS
1.1 billion+UNIQUE USERS
90% of the top AD AGE GLOBAL ADVERTISERS
HIGHLIGHTS FOR THE SECOND QUARTER OF 2015
It’s an Android world formost, but iOS still leads for video
and monetization potential
Social networking is topsfor traffic, revenue — and it’s
the first “app of the day”
Africa and the Middle Eastsee upward swing in mobile ad
traffic; Australia loves video
Android leads in traffic and revenue generation, but iOS is still on top for monetization
Last quarter (Q1 2015), we saw Android take the top spot for revenue generation across all platforms, the very first time it had done so. This quarter, it continues to lead in revenue generation over the second place iOS, with the gap remaining less than one percentage point (47.66% vs. 47.16%). Android is also the leader in traffic, as measured by impressions.
However, when it comes to monetization potential, or the ratio between impressions and revenue, iOS still leads all device platforms. The iPad in particular generates the highest revenue per impression of any device and platform combination; its share of revenue is 4.41X that of its share of impressions.
The rankings and metrics we see from a broad perspective, however, are not consistent across all ad types. As shown here, video advertising across both brand and user-acquisition campaigns has far more traffic and revenue generated by tablets, but there is much less variance in monetization potential. That is, the ratio between impressions and revenue is much closer to 1:1 than is the general case. This points to the high monetization potential for video across larger screen sizes, as well as its effectiveness in high-value, user-acquisition campaigns.
www.operamediaworks.com
Q2 2015The State of Mobile Advertising
Traffic and revenue share by device OS*
OS / device % of traffic % of revenue
Windows 0.19% 0.09%
Other 9.74% 3.79%
3.81% 0.99%Symbian
0.79% 0.32%BlackBerry
63.72% 47.66%Android
iOS 21.74% 47.16%
iPhone 17.30% 30.22%
iPad 3.51% 15.51%
Phone 61.30% 42.22%
Tablet 2.42% 5.44%
0.92% 1.43% iPod
Android
63.72%Other
9.74%Symbian
3.81%BlackBerry
0.79%Windows Phone
0.19%iOS
21.74%47.66%
TrafficRevenue 3.79% 0.99% 0.32% 0.09%47.16%
Traffic & revenue share by OS
Traffic and revenue share by device OS for all forms of video advertising
p.2
40%
30%
20%
10%
0iPhone
AndroidiOS
iPad PhoneiPod Touch Tablet
29.26%
34.86%
13.79%
11.42%
23.85%
29.37%
2.04% 2.42%
31.06%
21.93%
Social apps and sites still get the most traffic – and remain no. 1 for revenue Social Networking is still king in terms of total traffic and revenue across the Opera Mediaworks platform, accounting for 31.5% of all impressions and 17.7% of revenue. Perennial top performer Music, Video & Media also retained its historically impressive share of revenue (14.7%), though it did drop from second to fourth in traffic. Games and News & Information are also still fairly high for revenue generation.
This quarter we saw a big shakeup in our category rankings, as major changes occurred with the Sports and Communications Services categories. Both of these saw major movement in rankings, with Sports climbing to be no. 2 for impressions served, a big jump from its no. 8 position last quarter. We attribute this upward swing to seasonality, with the NHL and NBA championships coinciding with the opening of American baseball season. It appears that many consumers were glued to their phones this spring, seeking content around these popular sporting events.
This quarter, we also observed Communications Services dropping from third to ninth for traffic volume and from fifth to tenth for revenue generation. The Business, Finance & Investing category, consistent with previous quarters, delivered the greatest revenue per impression.
www.operamediaworks.com p.3
Q2 2015The State of Mobile Advertising
Traffic and revenue share by publisher category
Social Networking
Sports
News & Information
Music, Video and Media
Shopping, Mobile Stores & Portals
Arts & Entertainment
Games
Tools & Productivity
Communications Services
Business, Finance & Investing
Other
10%5%0% 20%15% 25% 35%30%
% of impressions% of revenue
*from brand advertising campaigns
Mobile apps dominate the global market Since our first State of Mobile Advertising report, the majority of our traffic has been generated by the use of mobile apps. And, over time, mobile app traffic has consistently driven the majority of both ad traffic and overall revenue.
One important trend to note is that the mobile internet has spread worldwide, and our traffic has internationalized, thus increasing the volume of mobile web interactions. Despite that, mobile apps are still responsible for the majority share of traffic and revenue generation.
www.operamediaworks.com p.4
Q2 2015The State of Mobile Advertising
80%
70%
60%
50%
40%
30%
20%
10%
0
Global share of app vs. web
app
Impressions Revenue
web app web
55.94%
44.06%
70.91%
29.09%
0%
20%
40%
60%
80%
100%
Africa Americas APAC Europe Middle East Oceania United States
app impressions web impressions
App vs. web by region
The first and last app of the day How are consumers using mobile apps today? It is a question that everyone, from the advertising industry to those in the media and financial markets, seems to be interested in. We all have our eyes, too, on the markets created by this booming app ecosystem.
In our recent special report on Intelligent Audience Creation, we uncovered some of the differences in how mobile consumers use apps over the course of a week and also during a typical 24-hour time period. Here, we sought to identify the most common first “app of the day,” or the first app users access when they wake up in the morning, and last app of the day, which would be the last app accessed.
Based on our analysis of our audience in the United States, the first app of the day is in the Social Networking category, and the most common last app of the day is for Entertainment.
We also found that most users have a variety of “first” and “last” apps over the course of the month. We therefore assigned a “loyalty” score to each app based on how frequently users returned to that app category for their first or last app choice.
The chart here details the top apps for each time period, their relative size and their rank based on loyalty and popularity as a first or last app.
We found that there were only four app categories vying for the top position as either first or last app, and each only slightly changed its position between the morning and evening periods. These were News & Information, Entertainment, Games and Social Media.
Interestingly, though finishing a step behind the others, the app category with the highest loyalty was News & Information. This category had the most consistent first and last app of the day usage across the entire month. It also had the smallest relative change in its audience size between morning and evening.
Finally, though it did not make the cut to be in our top “first” and “last” app, the Sports category stood out as the only category where the morning audience was larger than the evening audience. As previously noted, in the United States (where the audience sample for this analysis comes from), the second quarter of the year is particularly busy for sports enthusiasts.
www.operamediaworks.com p.5
Q2 2015The State of Mobile Advertising
Bu
bb
le size = size o
f aud
ience (n
orm
alized to
po
pu
lation
)
Loyalty
Entertainment
News/Information
Games
Social Media
3
2
1
0
4
3
2
1
4
Ran
kR
ank
Entertainment
News/Information
Games
Social Media
0 2 4 6 8
Loyalty0 2 4 6 8
DEM
AND
SUPPLY
Monetization trends among mobile app categories When we examined the combined performance of the top two apps in each category, first and last app, Games leads all competitors in terms of eCPM but trailed in impression volume. We found that Entertainment had the largest audience, and though these users generated fewer impressions than the Social audience, they had a slightly higher eCPM.
These apps also use very different types of ad formats to generate revenue. The Games category generates the highest relative eCPM, and much of this is due to a relatively high volume of video campaigns. The graphic here depicts how advertising formats are delivered to our top app categories.The relative eCPM index for both the ad format and the app category are indicated by the size of the outer ring. The index is based on "1" being the average price paid for the least value ad source (third-party ad networks).
As shown, Games generates significantly higher eCPMs than the other app categories by relying on a very heavyuse of video advertising – almost 50%of all ads shown. In contrast, Social Networking apps often display simple banner ads, many of which comefrom a wide range of ad networks. Entertainment apps, on the otherhand, tend to focus on premiumbanner ads from top brandadvertisers and rich mediacampaigns.
www.operamediaworks.com p.6
Q2 2015The State of Mobile Advertising
Top mobile app categories for monetization
Size of bubble corresponds to audience size
2.51.50.5Impression volume index
eCP
M in
dex
Social MediaGames Entertainment
GAMES 6.60 x INDEX
THIRD
PARTY AD NETWORK ADS (PREDOMINANTLY BANNER 1.00 x INDEX
PR
EM
IUM
, BA
NN
ER
RICH M
EDIA
3.33
2 x
IND
EX
10
.6 x IND
EX
VID
EO
EN
TE
RTA
INM
ENT
2
.67 x IN
DEX
SOCIAL 1.21 x IND
EX
3.62 x
IND
EX
The mobile ad market is expanding worldwide Globally, the United States remains the clear leader in terms of traffic and revenue generation. However, Africa, and, as of recently, the Middle East, are both steadily growing their market share. Compared to Q1, very little changed in the top 25 countries in terms of traffic, as measured by impressions served. Egypt and the Republic of Korea joined the top 25, while France and Colombia fell out of the rankings, though it was by the slightest of margins.
Top 25 countries
United States
India
Indonesia
Russian Federation
Mexico
South Africa
Brazil
United Kingdom
Canada
Germany
Nigeria
Italy
Bangladesh
Argentina
Pakistan
Turkey
Australia
Vietnam
Japan
Spain
Venezuela
Egypt
Ukraine
Philippines
Republic of Korea
www.operamediaworks.com p.7
Q2 2015The State of Mobile Advertising
United States
APAC
Europe
Americas
Africa
Middle East
Oceania
42.12%
28.77%
9.84%
9.19%
6.91%
2.40% 0.76%
Regionally, we continue to observe an enthusiastic adoption of video advertising. Oceania was the top market for relative interest in video advertising, driven by world leader Australia. Japan, Germany and Canada also have a high interest in mobile video ads.
The chart here shows the top countries in each region of the world. The index is based on the ratio of the percentage share of total video advertising we provide to the country to the percentage share of total advertising impressions delivered to that country.
For more information about the mobile ad market in Africa, please see our recent study available here. For a deeper dive into Intelligent Audience Creation download our info paper here. Please check back for our upcoming report on mobile advertising in Latin America.
www.operamediaworks.com p.8
Q2 2015The State of Mobile Advertising
Video advertising fuels regional growth
Rat
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0.0
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1.0
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2.0
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Australia Japan Germany Canada Turkey Brazil EgyptUnitedStates
Oceania APAC Europe NorthAmerica
MiddleEast
LATAM AfricaUS
Video advertising ratio across 8 countries