initiation tests and games: recall major subcultural casts
DESCRIPTION
INITIATION TESTS AND GAMES: Recall major subcultural casts. 70-80%. Secret argot and norms: Insult: comparing g. to a woman, fag, squealer, or Communist Penis of other man UNTOUCHABLE Honor, solidarity, non-cooperation, hygiene, help. 20+%. Actual/potential informers - PowerPoint PPT PresentationTRANSCRIPT
INITIATION TESTS AND GAMES: Recall major subcultural casts
Secret argot and norms: Insult: comparing g. to a woman, fag, squealer, or CommunistPenis of other man UNTOUCHABLEHonor, solidarity, non-cooperation, hygiene, help
Actual/potential informersGrypsman can steal from themNo hand-shake, no common table
Life around jaruzelFeminine name, clothes, dancingPassive role in sexual intercourse
70-80%
20+%
1-2%GPP Initiation, page 1
THE WAY OF THE ROOKIE
GPP Initiation, page 2
1Stages: 2 3 4
Note: Y = Yes; A = Ask other grypsmen; N = no. The Rookie and the Naive Sucker are unaware of the third strategy, which is represented by dotted line. The Naive Sucker incorrectly believes that the payoff for “yes” is 1, while the true payoff, represented in the parentheses, is -1.
Y A N Y A N Y A N Y A N
GPP Initiation, page 3
QUESTION ON ENTRY: Are you a grypsman?
-1 1 0 0 1 1(-1) 0 1 0 2
GRYPSMAN ROOKIE NAÏVESUCKER
INFORMED SUCKER
BASIC SCREENING TESTS
GPP Initiation, page 4
Tough VERSUS Weak
Clever VERSUS Dumb
FAG-MAKING
BAPTISM
UNKNOWNabout Rookie:
TESTS:
GENERIC SCREENING TESTACCORDING TO A TYPICAL DECEIVED ROOKIE
GPP Initiation, page 5
Notes: A - accept; R - reject. The payoff of -2 is suggested by the Elders to the Rookie. A tough rookie chooses R while a weak rookie chooses A.
weak p 1-p tough
R A R A
-2 -1 -2 -3
GENERIC SCREENING TESTACCORDING TO THE ELDERS (ACTUAL GAME)
GPP Initiation, page 6
weak p 1-p tough
R A R A
0 -1 0 -3
Note: A - accept; R - reject. The payoff of 0 is the true payoff. A clever rookie represents the game in the same as the Elders and chooses R.
LITTLE GAMES (AMERICA)
GPP Initiation, page 7
ViewsBlindsman’s Bluff Bicycle
Prison Car
Diver
Smells
Hidden Strategy Test
GPP Initiation, page 8
Notes: A,B - suggested answers or actions; C – correct/expected answer or action. A dumb rookie, unaware of C, chooses A or B while a smart rookie chooses C.
dumb p 1-p smart(uninformed) (informed)
A B C A B C
0 0 1 0 0 1
HIDDEN GAMES (more AMERICA)
GPP Initiation, page 9
ONE-SIDED CHICKEN (GAME ACCORDING TO ROOKIE)
Note: CH - challenge, F - fight, S - surrender, SQ - status quo.
Rookie’s private knowledge: his type, weak or tough. Rookie believes that the game ends at the nodes with payoffs in red and estimates the expected payoffs at (-1,-1) and (-1,-2).
FAKE CHICKENGAME ACCORDING TO THE ELDERS/BULLY
GPP Initiation, page 10
Note: The game according to Bully. CH - challenge, F - fight, S - surrender, C - continue fighting, A - announce that Rookie passed the test, SQ - status quo.
Rookie’s private knowledge: his type, weak or tough.