ijiret k mukambika touch driven interaction using an nfc and bluetooth enabled smartphone
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The Near Field Communication (NFC) is an emerging wireless technology that is designed to facilitate secure, short-range communication between electronic devices such as mobile phones, personal data assistants (PDAs), computers and payment terminals. In order to make two devices communicate, bring them together or make them touch. This will engage the wireless interface of the two devices and configure them to link up in a peer-to-peer net-work. Once the device is linked up using NFC, they can con-tinue communication using long range and faster protocols such as Bluetooth or wireless Internet (Wi-Fi).The electronic device can be controlled through the Android mobile by using NFC technology. The user has to show the Android mobile phone which is NFC enabled to the NFC Card. The NFC facilitates us to read or write the NFC tags and hence tags can be defined accordingly.TRANSCRIPT
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Peer Reviewed Online International Journal Volume 1, Issue 2, June 2014 1
Touch Driven Interaction using an NFC
and Bluetooth Enabled Smartphone
K Mukambika
Dept of Electronics and Communication Engineering
AMC Engineering College
Bangalore, India
S.K Veena
Dept of Electronics and Communication Engineering
AMC Engineering College
Bangalore, India
Abstract
The Near Field Communication (NFC) is an emerging
wireless technology that is designed to facilitate secure,
short-range communication between electronic devices
such as mobile phones, personal data assistants (PDAs),
computers and payment terminals. In order to make two
devices communicate, bring them together or make them
touch. This will engage the wireless interface of the two de-
vices and configure them to link up in a peer-to-peer net-
work. Once the device is linked up using NFC, they can con-
tinue communication using long range and faster protocols
such as Bluetooth or wireless Internet (Wi-Fi).
The electronic device can be controlled through the An-
droid mobile by using NFC technology. The user has to
show the Android mobile phone which is NFC enabled to the
NFC Card. The NFC facilitates us to read or write the NFC
tags and hence tags can be defined accordingly.
Keywords
NFC; smart environment; mobile interaction
Introduction
Near Field Communication (NFC) is a technology for
contactless short-range communication. Based on the Radio
Frequency Identification (RFID), it uses magnetic field in-
duction to enable communication between electronic devic-
es. The number of short-range applications for NFC technol-
ogy is growing continuously, appearing in all areas of life.
Especially the use in conjunction with mobile phones offers
great opportunities. One of the main goals of NFC technolo-
gy has been to make the benefits of short-range contactless
communications available to consumers globally. The exist-
ing radio frequency (RF) technology base has so far been
driven by various business needs, such as logistics and
item tracking. While the technology behind NFC is found
in existing applications, there has been a shift in focus —
most notably, in how the technology is used and what it of-
fers to consumers. With just a point or a touch, NFC enables
effortless use of the devices and gadgets we use daily. Here
are some examples of what a user can do with an NFC mo-
bile phone in an NFC-enabled environment:
• Download music or video from a smart poster.
• Exchange business cards with another phone.
• Pay bus or train fare.
• Pair two Bluetooth devices.
Touch Driven Interaction
To address these challenges outlined above, touch-
driven interaction is introduced between physical space and
cyberspace with NFC. The concept of touch-driven interac-
tion is that events are triggered by touching smartphone with
devices, and then translated into information flow in cyber-
space, which in turn reflected by corresponding activity in
physical space.
A. Physical Space
Physical space is the abstraction of our living environ-
ment, including humans, devices, etc. Human interactions
with physical space, such as touching and moving, are con-
sidered natural and intuitive since these gestures express our
intent directly. However, interactions with digital devices,
such as smart phones and TVs, usually require specialized
controllers and instructions. Some devices provide buttons
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Peer Reviewed Online International Journal Volume 1, Issue 2, June 2014 2
and dashboards for operation and instruction, while others
don’t even have a control panel, but instead relying on an-
other device to setup and configure. These interactions re-
quire a training process, and may be difficult and confusing
for elder users.
Therefore, we propose touch-driven interaction with
digital devices, trying to interpret user intent from the touch
action, and translate it into media activity without explicitly
instruction and control. In order to detect touch events, de-
vices are attached with NFC tags, which contains the device
descriptions; a NFC enabled smartphone is used as an active
scanner, which will detect tags in its range, and trigger an
interaction. With touch-driven interaction, a digital frame
can be setup via a touch after selecting a photo on the phone,
and videos and music can be streamed from phone to TV or
stereo by touching the device done manually.
Figure 1. Touch driven interaction between Physical
space & cyberspace
B. Cyberspace
Cyberspace is defined more by the media resources and
social networks rather than its technical implementation. In
cyberspace, individuals can interact, exchange ideas, share
information, provide social support, conduct business, direct
actions, create artistic media, play games, engage in political
discussion, and so on. By immersing computational systems
into physical space, cyberspace is becoming increasingly
ubiquitous.
Media resources are people’s digital assets in cyber-
space, including music, photos, videos, as well as personal
profiles and contacts. These resources are stored in nodes,
which are the digital representations of physical devices in
cyberspace. Nodes are then inter-connected by networks, as
illustrated in Figure 1. Networks provide elastic platforms
for media resources to be shared among nodes, resulting in
the flow of information. Information flow is an abstraction in
cyberspace, and can be reflected in cyberspace by media
activities between devices.
C. Touch-driven Interaction
As illustrated in Figure 1, the touch-driven interaction is
triggered by a touch event, then translated into information
flow, and finally reflected as activity on physical space.
1) Touch Event:
We use NFC technology to detect and interpret touch
events between smartphone and devices. First, we store de-
vice descriptions such as device type and name in NFC tags,
and attach these tags to the corresponding devices. Second,
an NFC enabled smartphone is used as a scanner to detect
tags within its range. When a touch event occurs, the
smartphone detects the tag, and read the device description
in a short time. Finally, some user context is collected at the
time the event occurs, such as the activity on the phone, the
user input, and the environmental parameter from sensors,
etc. With all the information, a touch event can be used to
infer the user intent precisely.
2) Information Flow:
The touch event is handled by the smartphone, and trans-
lated into information flow in cyberspace. First, we locate
the node in the network representing the device according to
the device description read from the NFC tag. The node rep-
resenting the phone is regarded as the pivot node holding the
user’s most media resources, thus we don’t need to explicitly
address it. Second, we determine the media resources to be
shared between the phone and the device. An intuitive ap-
proach is to use the currently accessed media on the phone.
For instance, the user intent of touching the phone with a
stereo while playing music is most likely to play the music
on the stereo. If no media is being accessed on the phone,
however, a list of available media can be filtered out based
on the device description, or from user selection explicitly.
Finally, we share the selected media between the nodes rep-
resenting the phone and the device respectively, making an
information flow in the network.
3) Media Activity:
Information flow is reflected in physical space as media
activity, which is participated by both the phone and the
device. Some activities uni-directional, such as streaming
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Peer Reviewed Online International Journal Volume 1, Issue 2, June 2014 3
video from the phone to TV, while some activities are bi-
directional, such as exchanging social information between
phones. These activities represent the user intent when they
perform the corresponding touch actions, giving them a nat-
ural and intuitive interaction experience.
Working Principle
The working principle of this project is based on the easy
read and writes capabilities of NFC TAGS. Different infor-
mation’s can be stored on different NFC tags by simply pro-
gramming or writing them. Now when any NFC tag is
touched, tag with a NFC enabled phone it will be read easily
by the phone. Now the phone can transmit a coded signal to
a control system using the Bluetooth transmission module.
The Bluetooth module at the controller circuit end will re-
ceive the data and send it to the microcontroller. The micro-
controller control unit will be connected to different loads of
home or office or whatever the place you want to atomize.
The controller will read the information of the NFC tags
send by Bluetooth and analyze which command is to be exe-
cuted. It will then control the different loads accordingly.
Figure 2. Block Diagram
Operating Modes of NFC
NFC is a proximity coupling technology closely linked
to the standard of proximity smart cards.
1. Peer-To-Peer Mode (NFC):-
This mode is the classic NFC mode, allowing data con-
nection for up to 424kb/sec.
Figure 3. Peer-To-Peer Mode (NFC)
2. Reader/Writer Mode (PCD):-
NFC devices can be used as a reader/writer for tags and
smart cards. In this case the NFC device acts as an initiator
and the passive tag is the target. In reader/writer mode data
rates of 106 Kbit/sec are possible.
Figure 4. Reader/Writer Mode (PCD)
3. Tag Emulation Mode (PICC):-
In this mode the NFC device emulates an ISO 14443
smart card or a smart card chip integrated in the mobile de-
vices is connected to the antenna of the NFC module.
Figure 5. Tag Emulation Mode (PICC)
NFC operates in the standard, globally available
13.56MHz frequency band. Possible supported data transfer
rates are 106, 212 and 424 kbps and there is potential for
higher data rates. The technology has been designed for
communications up to a distance of 20 cm, but typically it is
used within less than 10 cm. This short range is not a disad-
vantage, since it aggravates eavesdropping. This is an ad-
vantage of NFC technology as already existing reader infra-
structures do not need to be replaced. The smart card chip
used for tag emulation is also referred to as secure element.
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Peer Reviewed Online International Journal Volume 1, Issue 2, June 2014 4
Applications
• Mobile payment.
• Authentication, access control.
• Data transfer between different NFC-units.
• ‘Unlock’ & ‘Activate’ other service.
• Access to Digital Information.
• Item level tagging.
Conclusion
A touch-driven interaction system is presented between
cyberspace and physical space via an NFC-enabled
Smartphone. Three applications are demonstrated named
Touch Connect, Touch Listen, and Touch Watch, to show
how the NFC-based interaction can be used in smart home
environment to enable convenient and intuitive interaction
with home appliances.
Acknowledgement
K Mukambika and Veena S.K are thankful to IJIR Journal
for the support to publish this research document.
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Biographies
K MUKAMBIKA received her
B.E. degree in Electronics and
Communication Engineering from
the National Institute of Engineer-
ing under VTU University, Mysore,
Karnataka, in 2012, and currently
doing her M.Tech degree in Elec-
tronics and Communication Engi-
neering from the AMC engineering
college under VTU University Ban-
galore, Karnataka.
She may be reached at [email protected].
S.K VEENA received her B.E. de-
gree in Electronics & Communication
Engineering from the Vtu University,
Karnataka in 2009, the M.Tech de-
gree in Electronics & Communication
Engineering from the Vtu University,
Karnataka in 2012. Currently, she is
an assistant Professor of Electronics
and Communication Engineering at
AMC Engineering College.
She may be reached at [email protected].