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mmerville 2000 Software Engineering, 6th edition. Chapter 3 Slide Chapter 3 Software Processes

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Page 1: ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 1 Chapter 3 Software Processes

©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 1

Chapter 3

Software Processes

Page 2: ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 1 Chapter 3 Software Processes

©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 2

Software Processes

Coherent sets of activities for specifying, designing, implementing and testing software systems

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 3

Objectives To introduce software process models To describe a number of different process models

and when they may be used To describe outline process models for

requirements engineering, software development, testing and evolution

To introduce CASE technology to support software process activities

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 4

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 5

The software process A structured set of activities required to develop a

software system• Specification

• Design

• Validation

• Evolution

A software process model is an abstract representation of a process. It presents a description of a process from some particular perspective

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 6

Generic software process models The waterfall model and V model

• Separate and distinct phases of specification and development

Evolutionary development• Specification and development are interleaved

Formal systems development• A mathematical system model is formally transformed to an

implementation

Reuse-based development• The system is assembled from existing components

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 7

Waterfall modelRequirements

definition

System andsoftware design

Implementationand unit testing

Integration andsystem testing

Operation andmaintenance

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 8

Waterfall model problems Inflexible partitioning of the project into distinct

stages

Difficult to accommodate changing customer requirements after the process is underway

Appropriate only when the requirements are well-understood

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 9

V Model

RequirementAnalysis

RequirementAnalysis

SystemDesign

SystemDesign

ProgramDesign

ProgramDesign

CodingCoding

Unit & Integr-ation Testing

Unit & Integr-ation Testing

SystemTesting

SystemTesting

AcceptanceTesting

AcceptanceTesting

Operation &Maintenance

Operation &Maintenance

Verify Design

Validate Requirement

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 10

Waterfall modelRequirements

definition

System andsoftware design

Implementationand unit testing

Integration andsystem testing

Operation andmaintenancePrototypingPrototyping

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 11

Evolutionary development Exploratory development

• Objective is to work with customers and to evolve a final system from an initial outline specification. Should start with well-understood requirements

Throw-away prototyping• Objective is to understand the system requirements. Should

start with poorly understood requirements

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 12

Evolutionary development

ValidationFinal

version

DevelopmentIntermediate

versions

SpecificationInitial

version

Outlinedescription

Concurrentactivities

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 13

Evolutionary development Problems

• Lack of process visibility

• Systems are often poorly structured

• Special skills (e.g. in languages for rapid prototyping) may be required

Applicability• For small or medium-size interactive systems

• For parts of large systems (e.g. the user interface)

• For short-lifetime systems

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 14

Formal systems development Based on the transformation of a mathematical

specification through different representations to an executable program

Transformations are ‘correctness-preserving’ so it is straightforward to show that the program conforms to its specification

Embodied in the ‘Cleanroom’ approach to software development

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 15

Formal systems development

Requirementsdefinition

Formalspecification

Formaltransformation

Integration andsystem testing

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 16

Formal transformations

R2Formal

specificationR3

Executableprogram

P2 P3 P4

T1 T2 T3 T4

Proofs of transformation correctness

Formal transformations

R1

P1

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 17

Formal systems development Problems

• Need for specialised skills and training to apply the technique

• Difficult to formally specify some aspects of the system such as the user interface

Applicability• Critical systems especially those where a safety or

security case must be made before the system is put into operation

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 18

Reuse-oriented development Based on systematic reuse where systems are

integrated from existing components or COTS (Commercial-off-the-shelf) systems

Process stages• Component analysis• Requirements modification• System design with reuse• Development and integration

This approach is becoming more important but still limited experience with it

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 19

Reuse-oriented development

Requirementsspecification

Componentanalysis

Developmentand integration

System designwith reuse

Requirementsmodification

Systemvalidation

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 20

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 21

Process iteration Iteration means earlier stages are reworked in the

process for large systems

Iteration can be applied to any of the generic process models

Two (related) approaches• Incremental development

• Spiral development

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 22

Incremental development System development is decomposed into

increments and each delivers a proportion of the system.

Increments are developed based on their requirement priorities.

When the development of an increment is started, its requirement is fixed until the development of the next increment.

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 23

Incremental development

Valida teincrement

Develop systemincrement

Design systemarchitecture

Integrateincrement

Valida tesystem

Define outline requirements

Assign requirements to increments

System incomplete

Finalsystem

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 24

Incremental development advantages

Some system functionalities are available earlier

Early increments help elicit requirements for later increments

Lower risk of overall project failure

The high priority system services receive more testing

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 25

Spiral model sectors Objective setting

• Specific objectives for the phase are identified

Risk assessment and reduction• Risks are assessed and activities put in place to reduce the key risks

Development and validation• A development model for the system is chosen which can be any

of the generic models

Planning• The project is reviewed and the next phase of the spiral is planned

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 26

Spiral model of the software process

Riskanalysis

Riskanalysis

Riskanalysis

Riskanalysis Proto-

type 1

Prototype 2Prototype 3

Opera-tionalprotoype

Concept ofOperation

Simulations, models, benchmarks

S/Wrequirements

Requirementvalidation

DesignV&V

Productdesign Detailed

design

CodeUnit test

IntegrationtestAcceptance

testService Develop, verifynext-level product

Evaluate alternativesidentify, resolve risks

Determine objectivesalternatives and

constraints

Plan next phase

Integrationand test plan

Developmentplan

Requirements planLife-cycle plan

REVIEW

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 27

Spiral development Process is represented as a spiral

Each loop in the spiral represents a phase in the process

No fixed phases such as specification or design - loops in the spiral are chosen depending on what is required

Risks are explicitly assessed and resolved throughout the process

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 28

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 29

Software specification Define required services and constraints for

system development

Requirements engineering process (Ch. 6)• Feasibility study

• Requirements elicitation and analysis

• Requirements specification

• Requirements validation

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 30

The requirements engineering process

Feasibilitystudy

Requirementselicitation and

analysisRequirementsspecification

Requirementsvalidation

Feasibilityreport

Systemmodels

User and systemrequirements

Requirementsdocument

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 31

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 32

Software design and implementation

The process of converting the system specification into an executable system

Software design - design software structure

Implementation - translate structure into an executable program

The activities of design and implementation can be interleaved

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 33

Design process activities

Architecturaldesign

Abstractspecification

Interfacedesign

Componentdesign

Datastructuredesign

Algorithmdesign

Systemarchitecture

Softwarespecification

Interfacespecification

Componentspecification

Datastructure

specification

Algorithmspecification

Requirementsspecification

Design activities

Design products

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 34

Design methods Systematic approaches to developing a software

design (Ch. 7)

• Data-flow model

• Entity-relation-attribute model

• Structural model

• Object models

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 35

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 36

Software validation Validate user requirements and verify designs

(Ch. 8, 20)

Review processes and test system

• Testing is to execute system with test cases that are derived from the specification, or real user data

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 37

The testing process

Sub-systemtesting

Moduletesting

Unittesting

Systemtesting

Acceptancetesting

Componenttesting

Integration testing Usertesting

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 38

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 39

System evolution

Assess existingsystems

Define systemrequirements

Propose systemchanges

Modifysystems

Newsystem

Existingsystems

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 40

Topics covered Software process models Process iteration Software specification Software design and implementation Software validation Software evolution Automated process support

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 41

Automated process support (CASE)

CASE is software to support software development and evolution processes

Activity automation• Graphical editors for system model development

• Graphical UI builder for user interface construction

• Debuggers to support program fault finding

• :

• :

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 42

CASE classification Functional perspective

• Tools are classified according to their specific function (Editing, Planning, etc.)

Process perspective• Tools are classified according to process activities that

are supported (Design, Prototyping, Testing, etc.) Integration perspective

• Tools are classified according to their organization into integrated units (Version management, system building tools)

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 43

Key points Software processes are the activities involved in

producing and evolving a software system. They are represented in a software process model

General activities are specification, design and implementation, validation and evolution

Generic process models describe the organisation of software processes

Iterative process models describe the software process as a cycle of activities

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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 3 Slide 44

Key points Requirements engineering is the process of developing

a software specification Design and implementation processes transform the

specification to an executable program Validation involves checking that the system meets to

its specification and user needs Evolution is concerned with modifying the system after

it is in use CASE technology supports software process activities