human computer interaction 0. preface national chiao tung univ, taiwan by: i-chen lin, assistant...
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Human Computer Interaction0. Preface
National Chiao Tung Univ, TaiwanBy: I-Chen Lin, Assistant Professor
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About the course
Course title: Human Computer Interaction (HCI)
Lectures: ED102, 10:10~12:00(Tue.), 15:40~16:30(Thur.)
Pre-requisites: Computer programming skills in C/C++. Basic data structures and algorithms
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About the course Teacher: I-Chen Lin (林奕成 ), Assistant Professor
Email: [email protected] Office: EC 704 Research interests: computer graphics, animation,
image-based and interactive modeling
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About the course (cont.)
TAs: 蔡明翰 Email: [email protected] Office: EC 229B (237) Phone ext: 56676
Course web page: http://caig.cs.nctu.edu.tw/course/course.html
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Human-Computer Interaction Human
the end-user of a program the others in the organization
Computer the machine the program runs on often split between clients & servers
Interaction the user tells the computer what they want the computer communicates results
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Design
What is HCI?
Organizational & Social Issues
Technology Humans
Task
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User Interfaces (UIs)
Part of application that allows people
to interact with computer
to carry out their task
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Why Study User Interfaces?
Major part of work for “real” programs approximately 50%
“Real” software is intended for people other than yourself
Bad user interfaces cost money (5% satisfaction -> up to 85% profits) Lives
User interfaces are hard to get right
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HCI
HCI = Design
Prototyping
Evaluation
implementation (of UIs)
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Graphical user interfaces
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Web applications
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3D graphics
from “bandviz.cg.tuwien.ac.at” Final Fantasy XI
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Display walls
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About the course
Since HCI is a quite comprehensive domain, in this course, we will focus on :
Advanced user interfaces (with vision, audio, graphics, VR techniques).
Advanced interface design and implementation for your system.
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Syllabus
Fundamental concepts Usability Conceptual model User-centered design and prototyping Evaluation
Design
Prototype
Evaluate
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Syllabus (cont.)
Issues in 3D or advanced user interfaces Hardware and software techniques in advanced
interfaces Design and implementation of advanced UI
http://sitemaker.umich.edu/pavelka/real_time_motion_capture
Wii remote
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Syllabus (cont.)
Applications and case studies Suggestive graphical user interfaces
Vision-based interaction
Audio, speech or multi-modal
Tangible interaction and virtual reality
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Smart or suggestive interfaces A sketching interface for stuffed animals or
rotund objects (Q-version)
T. Igarashi, S. Matsuoka, H. Tanaka, ” Teddy: A Sketching Interface for 3D Freeform Design”, Proc. ACM SIGGRAPH’99, pp.409-416.
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Vision-based interaction
Eyetoy games, PS2
Vision wand, U. Toronto
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Speech and multimodal interaction
http://www.umiacs.umd.edu/~knkim/Images/multimodal.jpg
http://edwardhtse.googlepages.com/TwoPeopleWarcraft.jpg
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Augmented and virtual reality
http://www.novint.com/VRDTS.htmhttp://idw-online.de/pages/de/image16073
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Deciding your term project topic
The schedule
Course beginning
Demo & presentation
Lectures & presentation
Lectures & presentation
HW Projects
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About the course
Reference: Proc. UIST, CHI, SIGGRAPH, and related journals
of IEEE, ACM
J. Preece, Y. Rogers, and H. Sharp, Interaction Design beyond Human Computer Interaction, .John Wiley & Sons, 2002.
D.A. Bowman, E. Kruijff, J.J. LaViola, I. Poupyrev, 3D User Interfaces: Theory and Practice, Addison Wesley Professional, 2005.
A. Dix, J. E. Finlay, G. D. Abowd, R. Beale, Human Computer Interaction 3rd Ed., Prentice Hall, 2005.
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About the course
Reference courses CS, Stanford, "Introduction to Human Computer
Interaction Design“
CS, Stanford, "Research Topics in Human-Computer Interaction“
CS, Columbia Univ., “3D User Interfaces”
CS, UC Berkeley, "User Interface Design, Prototyping, and Evaluation“
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About the course
MIT, EECS (CSAIL), "User Interface Design and Implementation“
Computing, Georgia Tech., "User Interface Software"
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About the course
Grades: Quiz (20%)
Project 1~2 (30~45%) A game with vision-based interfaces Suggestive graphical interfaces
Presentation + term project 1~3 members per group. Idea and paper presentation. Demo
Class participation (bonus)
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The Office of the future
“The office of the future”, CS, UNC